Lem

Roscoe Elring - Marshal's page

87 posts. Alias of PatheticWretch.


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Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Wow--lots of near misses! Glad you're okay!


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

All,

I'm off to Mexico for the next week. I may post occasionally, but please bot as necessary. Merry Christmas and happy New Year!


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Wow, I can't believe we survived that encounter! For one we thought we had surprise for, that was brutal! Thanks, Derek! Enjoy your trip--I'll also be gone for a lot of the Christmas holiday out of the country.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

With his companions more stable, Roscoe bends over and picks his banner back up. He bares his fangs at the demon.

"You don't know that you deal with the combined might of Thassilonia--run or die!" he threatens with a possessed edge to his voice.

Banner, +1 atk/+1 dmg


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe truly looks taxed--or otherwise not himself as their enemies have fallen.

"Who can help Frantino? I used my only potion."

he moves over to Castila and starts taking whatever she had, just in case some of her allies returned to revive her. Though, looking at her, he wasn't sure she could be revived.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe has little time to contemplate the voice in his head, but he does review it one more time to make sure he remembers it.

"Lord Xanderghul? Is that you? Is this why Baraket came to life before?"

Bareket came to life---what does that mean?

Nasir's suggestion jolts him to action, and he takes a potion from his bandolier and pours it down Ayita's throat.

"It's good I was there to win the fight--pretty much alone," he muses to her, the prideful spirit manifesting perhaps more than any had before. "No one listened to my plan--and they suffered for it, to be sure."

The halfling has a dark cast to his countenance as he grimly administers to Ayita.

CLW: 1d8 + 1 ⇒ (2) + 1 = 3


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

With so few of his companions still standing, Roscoe abandons his flag and goes for brute force. He claws and bites at the villainous woman.

"You can't stand against the might of Thassilon!" he cries, losing control of his spirits as they gain more control of him.

bite: 1d20 + 7 + 1 + 5 ⇒ (6) + 7 + 1 + 5 = 191d6 + 1 ⇒ (5) + 1 = 6spirit surge: 1d6 + 4 ⇒ (1) + 4 = 5
claw: 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 251d4 + 1 ⇒ (3) + 1 = 4
claw: 1d20 + 7 + 1 + 9 ⇒ (5) + 7 + 1 + 9 = 221d4 + 1 ⇒ (4) + 1 = 5spirit surge: 1d6 + 4 ⇒ (5) + 4 = 9

I'm going to use two Spirit Surges--the Spirits now have 4 points of influence over me, so I'm pretty much maxed out.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe keeps his flag in hand, biting and clawing at Frangela.

"The spirits power me!" he yells.

bite: 1d20 + 7 + 1 ⇒ (10) + 7 + 1 = 181d6 + 1 ⇒ (6) + 1 = 7
claw: 1d20 + 7 + 1 ⇒ (18) + 7 + 1 = 261d4 + 1 ⇒ (1) + 1 = 2

Still flagbearer, +1/+1 atk/dmg


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Seeing Corstela surrounded by a number of images, Roscoe turns his attention on her, attacking her in a frenzy while foregoing one attack to keep hold of his flag.

bite: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 91d6 + 1 ⇒ (4) + 1 = 5
claw: 1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 231d4 + 1 ⇒ (2) + 1 = 3

Flagbearer, +1 atk/+1 dmg


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe roars and charges toward the other order member attacking Doc.

"Get off 'i'm!" he yells, biting at the enemy while waving his banner.

claw attack: 1d20 + 7 + 1 ⇒ (16) + 7 + 1 = 241d6 + 1 ⇒ (4) + 1 = 5

Still flagbearer, +1 atk/+1 dmg


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Where's the invisible devil?" Roscoe asks, venturing inside to take the lead.

Still flagbearer, +1 atk/+1 dmg


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe growls at how the situation has deteriorated when they started with tactical advantage and surprise. The thought infuriates him, and claws erupt from his fingertips and fangs protrude from his mouth.

"Let's go!" he shouts.

Still have the banner in hand, +1 atk/+1 dmg. Gaining natural attacks from evil spirit.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8
GM Derek wrote:
Roscoe Elring - Marshal wrote:

Roscoe easily avoids the prism of color exploding nearby, but it does throw off his attack when he tries to counter.

"Daaahh!" he exclaims in frustration. He does continue to inspire his allies with his banner, however.

[dice=will save]1d20+4

[dice=morningstar]1d20+4+1;1d6+1
flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm

@ROSCOE Where do you want to 5ft off of Doc? To the north, closer to Corstela? Or south, closer to the new philosopher, Mathilde? South you'll be adjacent to the enemy, able to attack.

South is great.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe easily avoids the prism of color exploding nearby, but it does throw off his attack when he tries to counter.

"Daaahh!" he exclaims in frustration. He does continue to inspire his allies with his banner, however.

will save: 1d20 + 4 ⇒ (20) + 4 = 24

morningstar: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 71d6 + 1 ⇒ (4) + 1 = 5
flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe steps over Doc to get in a position to attack.

"I have to do everything myself!" he mourns attacking with his morningstar while trying to protect his fallen ally.

morningstar: 1d20 + 4 + 1 ⇒ (11) + 4 + 1 = 161d6 + 1 ⇒ (2) + 1 = 3
flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm STILL HAVE FLAGBEARER ACTIVE FOR EVERYONE


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

FYI, I'll be traveling for Thanksgiving and likely unable to post (or not post much) from now until Monday.

Have a great holiday, all! Feel free to bot me.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe continues his attempts to inspire his companions, continuing to wave his banner.

He does step forward and ventures his own attack, but getting past Nasir almost causes him to lose his footing.

"Just move where I'm pointing and we'll win!" he exclaims in frustration.

morningstar: 1d20 + 4 ⇒ (4) + 4 = 81d6 ⇒ 5
flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Have a great campout! Sounds fun!


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe growls at Nasir's errant attack.

"I told you to attack on my command, not three seconds before I was gonna say it! Now wait until I give the order this time!" he says, once again casting guidance on the warrior.

He continues to wave his banner, inspiring his companions.

flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm

Nasir has +2 atk, +3 dmg from flag, guidance, and seance.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

While maintaining his inspiring banner, Roscoe casts guidance on Nasir.

"Strike on my command!" he exclaims, watching for an opportune time to attack, upon which time he yells "Now!"

flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm

+2 attack, +1 dmg tor Nasir, +2 more if that's your Seance bonus.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe curses as Nasir completely bumbles the approach.

"That didn't take long! Listen to me and we'll win! Form up on me!" he yells.

Holding up his red banner, he waves it in the air and points where the others should move.

flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe nods at the suggestion of the eastern stairs and quietly moves ahead.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe quietly scales the wall and walks toward the manor in the easy quiet of a halfling.

He turns toward Frantino with a glare when the half-elf slips on the wall.

stealth: 1d20 + 6 ⇒ (19) + 6 = 25

He shakes his head and continues his pace.

I'll take +2 on non-spell damage rolls for Seance bonus.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Sunrise sounds great to me.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Thanks for the reminder on the Marshal Seance boon. Anyone who participates can receive one of these benefits today (pick one):

Seance Boon: Choose a seance boon from any of the other legends to benefit from. When using the shared seance class feature, each participant can choose a different boon.
Seance Boon: Your damaging spells deal an additional 2 points of damage of the same type that they would normally deal to each target.
Seance Boon: You gain a +2 bonus on all non-spell damage rolls.
Seance Boon: You gain a +1 bonus to CMD.
Seance Boon: Your healing spells and abilities heal an additional 2 points of damage to each target. This does not affect healing conferred by magic items, nor does it add to fast healing or similar effects.
Seance Boon: Choose one skill when you gain this seance boon. You gain a +1 bonus on skill checks using that skill, and that skill counts as a class skill for you.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8
GM Derek wrote:
Ayita of the Hawk Clan wrote:

Are we anywhere near our next level? (I've never read the scenario, so I don't know the dividing points.)

Close to your next level, yes. Probably after Peacock Manor.

Okay, that's good. I'll just reconstruct everything there.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

I love my dream sequences! Thanks!

Roscoe jumps out of bed, still confident in his unparalleled ability to lead the team to victory.

With me in charge, and looking as splendorous as I do--how could we fail?!

He helps himself to a couple of the healing potions, two tanglefoot bags, and a thunderstone.

He loads the potions in his bandolier and checks the rest of his equipment.

"Let's head out," he says. "Everyone make sure you're ready--I'll be giving orders that need to be followed with exactness if we're to prevail. But if you listen, we cannot fail."


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Bah--this character basically needs 6 character sheets. I had a document with all the sheets and it's corrupted. I've never had leveling be such a chore, and I'll have to do it again.

I think I'll just stay with Marshal spirit for now, since that one is leveled to 4 already. :)


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Sorry, can you let me know which spirits I have access to after our rest?


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Which spirits will I have access to after our rest?


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Wow--well-spotted," Roscoe says. "That looks like it will sell for a pretty copper."

When it seems they have completely searched the area, he agrees with Nasir. It seems time to rest up, reconnoiter the manor, and then make our way in. My guess is there's more to the place than rumor suggests."[/b]


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe thanks Frantino for the reminder of how the Order was involved in all this. I had forgotten how they were tied in, so thanks for the recap of what Kynae saw!

"Yeah--the last thing I want is my throat ripped open by that weapon. We will need to take care when we face them. But finding it seems to be the most important thing right now. It seems tied to all the strange happenings."

Are we planning to rest before going in? It seems like being at full strength would be wise.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe adjusts his gear on his back as they prepare to move on.

"So, as far as the manor goes, what are our priorities in there? We don't really want to hurt these guys unless they make it harder than it needs to be."


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

GM, are we still in the same day as all the well exploration (with the same spirit)? Or are we in a new day now?


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe agrees that trying to sneak into the manor might be a good plan.

"Maybe Ayita could look around before the rest of us. I can't remember who provided the eyewitness account--anyone remember who that was? It could be a good lead in."


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe pats his pockets.

"I don't have the scroll on me, but could potentially cast it. I sometimes play around with magic items and can sometimes make them work."

He nods at Frantino's plan. "It would be nice to have any help we can get. We're likely to be pretty outnumbered, and it sounds like you owe them one."


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe also takes a seat in the comfy chairs, and does begin to drink once it is offered.

"Nice hideout you have here--how long have you been in here?" he asks.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Death to the demons!" Roscoe chimes in with a shout of his own, joining the toast.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe eventually relaxes as tensions lower.

"Well--I'm up for a drink, too! Let's find the best we can--my inspiring leadership deserves the best drinks! Haha!"


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Really?!" Roscoe exclaims with an edge to his voice as tensions build.

"Do you have any idea what we've done to every single enemy that thought they could stand in our way?! Look--take a few of the gold from the chest of drawers and get out of here."

intimidate to demoralize Jana back: 1d20 + 8 ⇒ (10) + 8 = 18


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe's eyes go wide at Frantino's find.

"Wow--well done!" he says, taking a gander at the cloak and other valuable items.

"So--now what? We may consider resting at this point. Oh, and who wants that cloak?"


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe lowers his weapon as dialogue continues.

"So--we're not killing each other, right?" he asks the gang members.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

"Indeed--we do not need to keep fighting," Roscoe says, delaying any further hostilities until he sees how the Roadkeepers respond.

"Tangling with us has not gone well for you so far. I suggest we have a truce."

diplomacy: 1d20 + 14 ⇒ (13) + 14 = 27


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe tries to smack the same enemy he had previously injured, still waving his inspiring banner.

But he slips as he strikes, his blow errant.

morningstar: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 71d6 + 1 ⇒ (2) + 1 = 3
flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe takes a swipe at the orange enemy as it runs past.

morningstar: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 191d6 + 1 ⇒ (2) + 1 = 3

flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe waves his flag in one hand and draws his mace in the other.

"To arms! Form up in front of me!" he orders.

Everyone receives flagbearer +1 atk/+1 dmg/+1 saves vs. fear and charm


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

stealth: 1d20 + 6 ⇒ (15) + 6 = 21


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe draws his inspiring flag before they open the door. "You may require my leadership soon enough," he says.

flagbearer


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Good plan, Frantino. Let's do it.


Halfling Medium 4 | HP 31/31 | AC 16; Tch 13; FF 14 | F +4; R +5; W +4 | CMB +2; CMD 15 | Speed 30 ft | Init +7 | Light Crossbow: +7 (1d6) | Perc +8

Roscoe also renews his light source and makes his way into the hallway.

"Well, let's keep going. I'm worried that the healing wand is depleted. That could come back to bite us later. Doc, do you have some backup spells? If not, we may need to rest before we move on."

Looking into the hallway, he says "Ayita, take point and scout ahead quietly. Let's make sure we've cleared this place out."

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