m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Hello everyone, folks!
It's been a long time, guys, more than two months. I apologize for such a disappearance. I've always said that this can't happen to me. And every time I've said "never" in my life, life itself "taps me on the nose" and shows me that "never say never".
Some optional details for those who are interested:
Roughly speaking, there were two emotionally difficult moments in my life that happened at the same time. One is breaking off the engagement and canceling the wedding (on my initiative). The other is the sale of my parents' house, the place where I grew up. The place where I remember my parents alive and young, and whose walls still bore the marks of my childhood vandalism. The second was a long and difficult process. Take the parent library to the warehouse, sort out the mother's things and give something to charity, then find a buyer and prepare a bunch of all sorts of documents, and so on and so on… Well, the first one added fuel to the fire, and so I emotionally burned out and shut down for a couple of months, and I had to put a lot of important areas in my life on pause. Including the PbP. I just didn't have the strength to do anything else, the internal processes consumed all the energy. However, meditation and psychotherapy work wonders, and now I'm back in the ranks.
I'm not sure if I want to continue playing this as a player, even if there's still a slot left for me, but in a couple of months* I'll be back here asking if you'd like me to GM for you. I had certain obligations here and I don't want to break them completely .)
*(in two weeks, I'm going on a meditation and yoga retreat for a month, and I'll be there without internet)
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
We have received information that the Vernisant is involved in criminal cases. We want to investigate this. If we have proof in our hands, he will have bigger problems than inconveniencing the museum.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Nal just nods. Espionage is something that is especially blessed by She of Ebon Wings... but only when it is for the sake of justice and the protection of truth. I'm ready to go. By the way, you can see that Nal already has two sacred symbols of different deities made of silver hanging around his neck.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Paul Montrose wrote:
I'm up for it.
Great! In any case, I will also start preparing my scenario in advance soon, so that I can start after you without delay. It's going to take me a little longer than usual to prepare, since it's not my native language.
By the way, I am open to suggestions about a specific scenario. I'm now thinking towards the game from later seasons - there are often interesting items in the chronicles.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
In the name of Heavens, I'll cut you in two, witch! Arrggh! With incredible fury and a fanatical gleam in his eyes, Nal delivers a powerful blow from the bottom up with his sword, which he clutches in two hands, aiming to cut the woman from hip to navel.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Every time in such a situation, I am tormented by doubts about what a couple of ordinary thugs are counting on against five or six heavily armed Pathfinders. What was their plan?... Ah, well, it doesn't matter... Nal mumbles to himself, glad that such nonsense is ten times less common among halflings than among humans.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Nal walks around the back of another skeleton so as not to get hit by an accidental attack from the undead and stabs it in the back with a two-handed sword...
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
It's always clear what to do if there's an unintelligent undead in front of you. A glorious battle awaits us ahead! Nal rushes over, brandishing his two-handed sword...
It seems that Nal is surprised by such stupidity. There are only two of them! He's almost staring at the two clueless thugs. We can also give you a route in that direction. Let's not be rude.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Are you suggesting that I change my actions after I've made the roll and found out the results of the roll? )) The way I see it is this: if GM allows it, then for the next round, Nal, realizing that the work is very long and arrows are whistling overhead, can switch to something else. But right now, he hopes it's an extremely simple trap. A vain hope, yep.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
I'm not sure where I am on the map, but Nal definitely wouldn't have stayed behind - this can be seen from my post above.
In the name of the Holy Heavens! Arrgggh! Nal rushes forward, deftly using his small size and maneuvering between enemies and allies with the grace of an enraged honey badger (that is, not too gracefully, but very aggressively). He jumps over the back of one of the monsters and immediately brings down his blade, and his eyes are full of holy fanatical rage!
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
I agree. And if it can be chopped down, then I'm not going to babysit these monsters like I did with those guys upstairs. Nal tightens his grip on his sword.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Nal, scolding himself for foiling the plan, and also for not acquiring a baton like Paul's, runs inside and hits one of the bandits with the flat of his sword.
Greatsword:1d20 + 4 - 4 ⇒ (19) + 4 - 4 = 191d10 + 1 ⇒ (6) + 1 = 7- nonlethal (I'll buy sap too...); if green still on his feet, then green; otherwise RED.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Running inside, Nal will move across the room and jumping onto the mattress in the corner, becoming visually slightly taller. Surrender, he will throw one word, menacingly holding his sword. (surprise - move; I hope they don't have combat reflexes and improved unarmed strikes)
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Nal gestures with his hand to stop and looks back to check if the door through which other pathfinders will enter is closed.
If it is closed, and there is a deadbolt (and not a lock that requires a key), then Nal will tiptoe over, open the door and then return to the starting position (stealth take 10 = 21).
With a nod, he will show Paul that now it's time to start and they will both go inside almost synchronously...
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Nal, who has managed to grow long hair and a beard during the trip back and some break, slowly takes out a two-handed sword (almost ordinary long sword for a human or an elf) and begins to sneak towards the chattering ones. They're not discussing anything bad, by the way, he thinks absently to himself, trying not to step on anything that might betray his presence.
Stealth, guidance:1d20 + 12 ⇒ (6) + 12 = 18
I want to sneak up as close as possible and watch the rest of our team move in.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Ryul, wait. Let's try to create a surprise effect... and let's give them a chance to surrender. With these words, Nal, who has clearly drawn some conclusions from his previous journey and bought some new weapons, carefully sneaks up and tries to remove the bars.
STR check to remove bars:1d20 + 1 ⇒ (20) + 1 = 21 Stealth:1d20 + 11 ⇒ (19) + 11 = 30to do it quiet
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
I'm here, sorry foe delay. I'll start playing tomorrow, level up Nal, and have a 90% chance of making another rebuild. I'm sorry, I'm still looking for an image for a halfling character, if it's not a cleric of the very deity I wanted to make )) But it's time to make final decisions, heh.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
No other Cults except the Cults of the Empyreal Lords... With these words, with great pleasure and dedication, Nal breaks the bas-relief together with other team members.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
My FF touch AC is exactly 13. And that's right, there was no reason to stay in incomplete HP, especially when I have a CLW wand.
You shouldn't do that. One of my slightly burnt friends even accepted below all the initiations to the cultists... GUYS, GET UP! With these words, Nal goes to her and punches her painfully in the solar plexus.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Of course, my friend! Nal approaches and gives a couple of valuable recommendations on how his uncle opened such systems. Wow, suddenly this skill came in handy when we had a great rogue in the party.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
Guys, I left for a retreat today. I will do a lot of meditation and a little more yoga there. I'll be there with absolutely no connection (we're giving away phones for the duration of the event). I thought I would have time to do a game post before I left, but I underestimated the number of cases that needed to be closed before that. So I'm saying goodbye to you until January 13-14 (I'm returning to the world on the evening of January 12, but I'm not sure if I'll start playing games before checking my family and business status, hehe). Have a nice New Year, everyone! PS You can bot my character in any way you like .)
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
You know... I barely was in here earlier, but my brain is telling me that the sandstorms on the mural were in different places earlier... Nal slowly turns his head around, listening to his feelings. It worries me.
m NG halfling Barb1/Rog1 | HP 19 | AC 18 T 14 FF 15 | CMD 16 | F+4 R+6 W+3 [+2 vs fear] | Init +3 | Perc +8 [+1 traps]
Rage:
7/11 | HP 23 | AC 16 T 12 FF 13 | F +6 R+6 W+5 [+2 vs fear]
We can tie up this sorceress and bring her to the city for trial. Later, on the way back. And now this fortress awaits us further. As the next step, I suggest finishing the inspection of the minaret. As the next step, I suggest finishing the inspection of the minaret. When everyone is ready (and will occupy suitable places on the map), Nal will return to the top of the stairs, inspect the door and open it.