=================================================
m NG halfling Barbarian I / Rogue I Init +3; Perc +8 [+1 traps]
=================================================
Str 13 (+1) | Deх 16 (+3) | Con 12 (+1) | Int 12 (+1) | Wis 12 (+1) | Cha 14 (+2)
=================================================
DEFENSE
=================================================
AC 18, T 14, FF 15 (+4 armor +3 dex +1 size)
hp 20
Fort +4, Ref +6, Will +3 [+2 vs fear]
=================================================
OFFENSE
=================================================
Base Atk +1 CMB +1, CMD 16
Speed 30 ft.
Melee Mwk Greatsword +4 (1d10+1; 19-20x2; S) / RAGE +6 (1d10+4)
Ranged Mwk Composite Longbow +6 (1d6+1; 20x3; P; 120’)
Special Sneak Attack (1d6), Rage (11 rounds/day)
=================================================
SKILLS
=================================================
(ACP-1) Acrobatics +10, Climb +7, Bluff +6, Diplomacy +7, Disable Device +9, Perception +8, Sense Motive +5, Stealth +11, Swim +5, Use Magic Device +7
=================================================
SPECIAL
=================================================
Dirty Fighter: When you hit a foe you are flanking, you deal an additional 1 point of damage.
Trapfinding: A rogue adds +1 to Perception skill checks made to locate traps and to Disable Device skill checks. A rogue can use Disable Device to disarm magic traps.
Outfit, Traveler’s +
/backpack, a bedroll, a belt pouch, a flint and steel, an iron pot, a mess kit, soap, torches (10), trail rations (5 days), and a waterskin/ - 8
Silk Rope - 10
Sold -
Used -
Coin - - 1630 gp ? PP
=================================================
ABOUT
=================================================