Mogmurch

Mogmurch the Alchemist's page

69 posts. Alias of rpdjoker.


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Male Goblin Alchemist 1

Then I shall join!


Male Goblin Alchemist 1

Is this one a tier-1 campaign? Cause I am already planned on playing that one in real life with some people. If it is tier-1 I've got PC's that can play it.


Male Goblin Alchemist 1

Revvy would you be interested in GMing another game? Cause to be honest you were great and kind to Poog and I, who were very new.


Male Goblin Alchemist 1

Remus the Imperious
# 131873-27
Sczarni Faction

Thank you again for GMing! It was a blast. I would be down for another game of something. It was fun playing with you guys. And I am sorry to here about that Chuffy :(


Male Goblin Alchemist 1

"Mogmurch wants an egg. He wants his own bear-owl! We take over the world! Bear-Owl and Mogmurch, partners in crime!"

Mogmurch takes an egg and starts rolling it away.

Should we try and kill the vultures?


Male Goblin Alchemist 1

I thought Mogmurch has a perk saying he doesn't use splash damage on allies.

"Time to get personal! CHARRRRRRGGE!"

Mogmurch charges at pa with his club high in his hand.

AC: 1d20 + 2 ⇒ (14) + 2 = 16
Club: 1d4 - 1 ⇒ (4) - 1 = 3


Male Goblin Alchemist 1

Reflex: 1d20 + 7 ⇒ (13) + 7 = 20

"Sigh. Looks like Mogmurch will have to settle with acid instead of fire."

Momgmurch throws acid at Pa again.

AC: 1d20 + 8 ⇒ (15) + 8 = 23
Acid: 1d6 + 2 ⇒ (6) + 2 = 8

Thanks for the tibbit on damage!


Male Goblin Alchemist 1

If this guy is immune to fire I may not be able to help anymore.

"MY FIRE DIDN'T WORK? WHAT HAS THIS WORLD COME TO??? AND THERE IS A FIRE BALL NEXT TO ME? AHHHHHHHHH!"

reflex: 1d20 + 7 ⇒ (18) + 7 = 25

"How about acid you stupid fire papa"

AC: 1d20 + 8 ⇒ (4) + 8 = 12
Acid: 1d6 ⇒ 6


Male Goblin Alchemist 1

Mogmurch hides behind the pillar Chuffy is at and throws a firebomb at Pa.

AC: 1d20 + 5 ⇒ (8) + 5 = 13
Firebomb: 2d6 + 2 ⇒ (1, 1) + 2 = 4


Male Goblin Alchemist 1

Mogmurch hides at the base of the ladder to the trapdoor ready for anything should we be attacked.


Male Goblin Alchemist 1

I believe Chuffy was on the roof looking for a way to spy on the occupants the last time he posted.


Male Goblin Alchemist 1

"Whoever is in that house was too stupid to hear us kill the Owl-Bear, so he must be more stupid that the stupidist goblin! When we go in and attack this goblin-slayer, you can attack first with your fire thingy. Then Mogmurch will attack with FIRE BOMBS! Mogmurch will be quite now."


Male Goblin Alchemist 1

"Poog no! Chuffy scouting for us. Wait. You not sneaky. Help roll eggs. "

Chuffy has all of those bonuses for sneak so he probably won't be getting caught anytime soon. Let him see what is in there and then we can ambush from below.


Male Goblin Alchemist 1

"Bearowls will make great pets. And great killers! Muhahahhahaha! Mogmurch will help you Reta roll the eggs."


Male Goblin Alchemist 1

"pssst. Reta. I got fire if you need it. Lots of fire."


Male Goblin Alchemist 1

Sorry I have been having a ton of stuff to do lately. Completely my bad.

"STUPID BEAR-OWL! TASTE A FIREBOMB!"

AC: 1d20 + 5 ⇒ (17) + 5 = 22
Firebomb: 2d6 + 2 ⇒ (2, 6) + 2 = 10

Even though Mogmurch is badly damaged, he still thinks this fight is a hoot.


Male Goblin Alchemist 1

"YOU DON"T HURT RETA YOU BIG STUPID OWL-BEAR-UGLY THING! AHHHHH!"

AC: 1d20 + 5 ⇒ (18) + 5 = 23
Firebomb: 2d6 + 2 ⇒ (3, 6) + 2 = 11


Male Goblin Alchemist 1

"Oh noes. Is that a crows nest? Last time they had treasure but now they maybe have crows! Mogmurch must be brave."

Mogmurch walks over to the nest in look for treasure and to find out what kind of bird lives here.

Stealth: 1d20 + 15 ⇒ (8) + 15 = 23

Perception: 1d20 + 5 ⇒ (20) + 5 = 25


Male Goblin Alchemist 1

"Mogmurch be sneaky to. Reta, why don't you start using your sniffer. We don't want to be ambushed by dogs. At least Poog doesn't."

Stealth: 1d20 + 15 ⇒ (20) + 15 = 35

Mogmurch sneaks over to the logs holding the house up and examines them.

Perception: 1d20 + 5 ⇒ (11) + 5 = 16


Male Goblin Alchemist 1

I was readying for something cause I really have no other attack than bombs and I didn't want to hurt the other characters. Also I didn't think I was in the way of the channeling attack since I was 5 ft away from Poog and he didn't aim in my direction. Either way I assume I am good since Poog healed me. Thanks for that.

Mogmurch grabs a gourd and stores it for later.

"Mogmurch likes Retas plan. And if things go bad, we can always burn the logs with the combined efforts of Mogmurchs and Chuffys FIRE! But shouldn't someone knock on the door to see if anyone is home? It would upset Mogmurch if we destroyed the house and learned that Mogmurch couldn't get more gold for his experiments. Of course we should check to see if someone is home very sneakily like. If people there, WE BRING THE HOUSE DOWN! Maybe on fire too. Mogmurch likes his fire."


Male Goblin Alchemist 1

"Yay! It wasn't Mogmurchs fault this time!"

Mogmurch does a little dance and pulls out another bomb, but instead readies it for the next turn.


Male Goblin Alchemist 1

Reflex: 1d20 + 1 ⇒ (6) + 1 = 7

"Firebomb!"

Mogmurch throws the bomb to the upperleft square next to the boar so he doesn't hurt his allies in splash damage.

AC: 1d20 + 5 ⇒ (11) + 5 = 16
Firebomb: 2d6 + 2 ⇒ (2, 1) + 2 = 5


Male Goblin Alchemist 1

"Stupid Chuffy. Becoming chief. Stupid stupid stupid Mogmurch for screwing up."

Mogmurch says all this while walking over to the chest and picking up a potion of cure moderate wounds and 3 ounces of Sovereign glue.


Male Goblin Alchemist 1

"I HATE CHUFFY! I HATE HIM I HATE HIM I HATE HIM! Almost more than Poog. Poog should have never said his god is better at making fires than Mogmurch."

Escape Artist: 1d20 + 1 ⇒ (7) + 1 = 8
Escape Artist: 1d20 + 1 ⇒ (3) + 1 = 4
Escape Artist: 1d20 + 1 ⇒ (1) + 1 = 2
Escape Artist: 1d20 + 1 ⇒ (5) + 1 = 6
Escape Artist: 1d20 + 1 ⇒ (1) + 1 = 2

Fortitude: 1d20 + 6 ⇒ (13) + 6 = 19
Fortitude: 1d20 + 6 ⇒ (16) + 6 = 22
Fortitude: 1d20 + 6 ⇒ (4) + 6 = 10
Fortitude: 1d20 + 6 ⇒ (5) + 6 = 11
Fortitude: 1d20 + 6 ⇒ (1) + 6 = 7

"I HATE CHUFFY SO MUCH!

Only in character though. We cool in real life. Same with Poog.


Male Goblin Alchemist 1

"Chuffy doesn't like my bombs. BUT NOW WHO WILL LAUGH!"

Acrobatics: 1d20 + 2 - 2 ⇒ (1) + 2 - 2 = 1
AC: 1d20 + 5 ⇒ (4) + 5 = 9
Firebomb: 2d6 + 2 ⇒ (3, 5) + 2 = 10

Apparently Chuffy, as Mogmurch wasn't even able to get one foot on the plank before falling down.


Male Goblin Alchemist 1

So do we get to keep these items that it says we have?


Male Goblin Alchemist 1

"I HATE THEM SEAGULLS! Pew pew pew!"

Perception: 1d20 + 5 ⇒ (15) + 5 = 20
Perception: 1d20 + 5 ⇒ (20) + 5 = 25
Perception: 1d20 + 5 ⇒ (15) + 5 = 20

Attack!: 1d20 + 8 ⇒ (2) + 8 = 10
Attack!: 1d20 + 8 ⇒ (2) + 8 = 10
Attack!: 1d20 + 8 ⇒ (2) + 8 = 10

Miss Chance: 1d100 ⇒ 96
Miss Chance: 1d100 ⇒ 43
Miss Chance: 1d100 ⇒ 66


Male Goblin Alchemist 1

"MOOT! MOOT! MOOT! MOOT! LETS GO!


Male Goblin Alchemist 1

"Mogmurch wants to be chief. Teach goblins how to make firebombs. Invade human city! Become Mayor and be so popular. Better yet, Poog can do all of my work for me! That would make Mogmurch happy."


Male Goblin Alchemist 1

"WHAAAAAAAAA! WHAAAAAAAAAA! The whole village is destroyed! And Mogmurch didn't cause it! WHAAAAAAAAA... Oooh is that the new village up ahead. Mogmurch can redeem himself!"


Male Goblin Alchemist 1

# 131873-1 Rodistyr

Osirion

And do we get to add anything we get in this scenario to our character? Or just to the goblin?


Male Goblin Alchemist 1

"Sorry Chuffy! Mogmurch has no other weapons."

As he says that he digs through his pockets to find space for any new treasure, he notices the masterwork sling and ammo.

"Stupid Mogmurch. I will owe you Chuffy!"

But really sorry. I kept on forgetting about the splash damage and that I had another weapon.

Perception: 1d20 + 3 ⇒ (10) + 3 = 13

Just want to see what is around the room to take


Male Goblin Alchemist 1

Sorry I didn't see that he searched Vorka.

"Kill the puppy!

Mogmurch runs up behind Chuffy and throws a firebomb.

AC: 1d20 + 5 ⇒ (20) + 5 = 25
Firebomb: 1d6 + 2 ⇒ (1) + 2 = 3


Male Goblin Alchemist 1

What did I find on Vorka's dead body?


How about a regular gauntlet? Will that help more or less?


Male Goblin Alchemist 1

"Let's find out Chuffy!

Climbing: 1d20 + 5 ⇒ (6) + 5 = 11

Mogmurch climbs down the crowd nest and searches the body of Vorka.


What is the best bonded weapon for a bonded witch? I was thinking a spiked gauntlet because it can not be disarmed but I am really new and wanted to know if anyone has advice for me. My character would be for PFS, if that matters at all.


Male Goblin Alchemist 1

"Time to see what is on the other crows nest. Please be no crows. Please be no crows."

Climbing: 1d20 + 5 ⇒ (13) + 5 = 18


Male Goblin Alchemist 1

Firebomb please. I'll use the skyrocket for something else. Thank you for informing me.


Male Goblin Alchemist 1

Sorry I thought you guys let the frog out already

"WHY DOES MOGMURCH ALWAYS MISS!'

Out of furry, he lights the Big Ba-Boom and aims it towards the enemies.

"Please dodge this Reta!"

AC: 1d20 + 6 ⇒ (12) + 6 = 18
Firebomb: 1d6 + 2 ⇒ (5) + 2 = 7


Male Goblin Alchemist 1

I'll do it.


Male Goblin Alchemist 1

Mogmurch tries to climb over to the other end but half-way loses his balance and runs back to his original position before he could fall off. He sees the fighting below him and decides he can help.

"The candles the candles... They looks just like the sticks of spew shiny balls the chief gave me! Mogmurch can save the goblins now!"

Mogmurch lights the candle and drops it horizontally, pointing in Lord Longtongues direction, with the intention that the candle will occasionally shoot and hit the toad.

Mogmurch pulls out a firebomb and tries to get an air attack on the toad.

AC: 1d20 + 6 ⇒ (5) + 6 = 11
Fire Bomb: 1d6 + 2 ⇒ (3) + 2 = 5


Male Goblin Alchemist 1

"Ooooh. Grog. And candles! Mogmurch has no idea what to do with the candles but he might as well keep them"

Mogmurch stashes the items and peers out toward the other crows nest. Knowing that there must be better stuff, he decides to carefully walk across the rope connecting the two crows nests.

I am thinking reflex for this task? Correct me if I am wrong please.

Reflex: 1d20 + 6 ⇒ (5) + 6 = 11


Male Goblin Alchemist 1

Sorry about that, I will specify next time.

"Did not mean to hit you Chuffy! Was aiming for puppie and for his death. Mogmurch's bad!"

Knowing that Chuffy has this battle under control, Mogmurch tries to climb one of the crowd nests.

Climbing: 1d20 + 5 ⇒ (13) + 5 = 18


Male Goblin Alchemist 1

"DIE PUPPY!"

AC: 1d20 + 6 ⇒ (7) + 6 = 13
Attack: 1d6 + 2 ⇒ (1) + 2 = 3


Male Goblin Alchemist 1

In case Chuffy can't attack the second dog

Attack:
"Burn the doggies!"
AC: 1d20 + 6 ⇒ (4) + 6 = 10
Attack: 1d6 + 2 ⇒ (4) + 2 = 6

"Let's sees whats up there in the crows nest. Hopefully not crows. Mogmurch doesn't like crows."

Closest Crow's Nest Climb: 1d20 + 5 ⇒ (15) + 5 = 20


Male Goblin Alchemist 1

[ooc] Sorry forgot about the horse. Also I was just following Chuffy. [ooc]

"Horsey, doggie; same thing and still dead!"


Male Goblin Alchemist 1

"Want to climb Chuffy? Mogmurch can climb using his magic ring thing! Let's race to the top. Last one there is stupid Poog."

Climbing: 1d20 + 5 ⇒ (10) + 5 = 15


Male Goblin Alchemist 1

"Die doggies!

attack: 1d20 + 6 ⇒ (19) + 6 = 25
hit: 1d6 + 2 ⇒ (6) + 2 = 8


Male Goblin Alchemist 1

Mogmurch wanders toward the ship and tries to see out in the mist.

Perception: 1d20 + 3 ⇒ (8) + 3 = 11

"Dogs! Dogs dogs dogs! Reta go get them now! Mogmurch will defend your back and not hide with Chuffy.

Stealth: 1d20 + 12 ⇒ (14) + 12 = 26

"We very sneaky Chuffy."

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