Poltur

Kegan the Chaotic's page

483 posts. Organized Play character for BretI.


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Dark Archive

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Gervase Goldhawkë wrote:
I know Kegan IRL, and I'm sure he could supply a character reference if necessary ;)

Regardless of if it is needed or not, in my opinion Yours is Mined is a great player who always brings interesting characters. Every character they play brings something to the game they join.

I haven't had the pleasure of playing alongside Gervase specifically.

Bret

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Tereze Amnell wrote:

Then she leans close and softly says:

Kegan Remember ze complex door lock? If we lock it and I keep ze key, ze window should be safe until ze Archive can send a team to study it. Unless you feel comfortable moving zat Melisandre? For me, I worry moving it will destroy it, or worse open it again with no circle to control it.

Kegan smiles and replies "Hopefully that should be enough."

---

Tereze wrote:


Finally she makes her way over to where Kegan is entertaining a number of giggling women .
"Excuse me Ladies. May I steal him away for a moment?" she asks with a twinkle in her eye.

Kegan gracefully excuses himself from the others. "I do not like to keep a Lady waiting." Somehow you can hear how he capitalizes the title.

Tereze wrote:
"Any bets how many broken hearts and jealous husbands your leave behind?" She glances back at a couple younger men who are shooting dark looks in Kegan's direction before smoothly spinning away as the circle dance had them both switch partners.

"With luck, only a few of the first and none of the later."

Tereze wrote:
When she came back to Kegan she says softly. "The Dark Archive... I'm surprised. Zere are clearly depths to you still to be plumbed.... So what drew you to zat?"

With a broad smile, he whispers back "I can think of only a few who take greater delight in puns and wordplay than Zarta." In a somewhat more serious tone he adds "When you get past that, there is still all she can teach about defending oneself against magics and the proper handling of dangerous items."

In a more jovial tone, he says "With reference to the young men, shouldn't we be betting how many profess their feelings and perhaps even offer a maiden a ring?"

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
GM Irish202 wrote:


Kegan wrote:
Does the Dark Window count as a named minor or major artifact?

The module calls out the Dark Window as an "immobile magical effect of CL 17," but in my interpretation as a GM and a VL I would qualify it as meeting the essential intent for your check mark in that category on FJC.

Unfortunately there was a clarification on this that the item had to specifically state it was an artifact. :(

Guess I try to recruit Azmur to Dark Archive...
Diplomacy vs DC 15+6 = 21: 1d20 + 8 ⇒ (2) + 8 = 10
...or not.

Guess I will need to work on that in the future.

Good luck everyone! This next adventure you are going on can be really interesting.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Two questions for the FJC:

Does the Dark Window count as a named minor or magor artifact?

Did we recover a named book?

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Once all the magic is done on the mirror, Kegan asks Melisandre about it.

Is there any way to safely pack it up for the dark archives? We can’t just leave it here.

——

Kegan is happy to join in the festivities. Dancing and flirting with the women of the town. He prefers to sample the various festivities, careful not to over indulge himself.

He is surprised at being knighted, but attends the ceremony and thanks Origena.

The next day he says goodbye to each of you. “Time to find the next adventure!” Early the next morning he leaves without another word.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I had missed that the challenge was in the damage.

"Sorry, I don't know what else to suggest to you Melisande. My solution almost always comes out to poke it with my rapier."

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Testudo forgot to challenge it again.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

"As I recall, it loves fire. I don't suppose you have an alchemist fire or are able to summon a fire elemental?"

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan swiftly strikes multiple times at the monster before him.

+1 adamantine rapier, flank, haste: 1d20 + 11 + 2 + 1 ⇒ (12) + 11 + 2 + 1 = 26 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12 6 is precision damage

+1 adamantine rapier, 2nd attack, flank, haste: 1d20 + 6 + 2 + 1 ⇒ (10) + 6 + 2 + 1 = 19 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (5) + 3 + 6 = 14 6 is precision damage

+1 adamantine rapier, hasted attack, flank, haste: 1d20 + 11 ⇒ (4) + 11 = 15 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 6 is precision damage

Swift Intimidate if hit: 1d20 + 11 ⇒ (12) + 11 = 23
If intimidation works, that should help Testudo escape.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan flies in to attack the creature, ready to parry an attack of opportunity as he moves.

Parry, Riposte:

Parry +1 adamantine rapier, haste: 1d20 + 11 + 1 ⇒ (17) + 11 + 1 = 29

Riposte +1 adamantine rapier, haste: 1d20 + 11 + 1 ⇒ (15) + 11 + 1 = 27
Piercing: 1d6 + 3 + 6 ⇒ (5) + 3 + 6 = 14 6 is precision damage
Crit? +1 adamantine rapier, haste: 1d20 + 11 + 1 ⇒ (8) + 11 + 1 = 20
Total Piercing: 14 + 1d6 + 3 ⇒ 14 + (6) + 3 = 23

Having gotten into flank, he then attacks.
+1 adamantine rapier, haste, flank: 1d20 + 11 + 1 + 2 ⇒ (18) + 11 + 1 + 2 = 32
Piercing: 1d6 + 3 + 6 ⇒ (1) + 3 + 6 = 10 6 is precision
Crit? +1 adamantine rapier, haste, flank: 1d20 + 11 + 1 + 2 ⇒ (2) + 11 + 1 + 2 = 16
Total Piercing: 10 + 1d6 + 3 ⇒ 10 + (3) + 3 = 16

Some creatures can make AoO while grappling, some can’t. I don’t know if this is one that can.
If it can’t, he will use the Parry/Riposte on its next attack against him.

Dark Archive

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

if allowed, Kegan would have downed the Long Arm, Shield and Haste extracts (in that order) before we opened the door.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Mind if I wear the magical boots?

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
GM Irish202 wrote:
While not critical, skipping them may adjust chronicle sheet lootz later.

This is a module, being played in campaign mode. As such, it does not follow the normal conventions of society play.

There should be no crossing off of loot or adjusting of monetary rewards.

I am in favor of clearing out the dangers. I think it would be fun. I am just pointing out that it doesn't matter how our characters do here, the rewards are for completing this section of the module.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I think we need to rest just to get the Protection from Evil spells renewed. We don’t want to be fighting the evil guys and our own people again.

Is there a kobold leader we need to clear or anything else? I was thinking there was one other still active.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Close it! It is a danger to everyone in the area and I don’t think we have the means to safely handle it. Provided we don’t break it, Zarta will be able to figure out if there is any safe way to examine it.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Some pretty nice loot in that dragon horde.

Two things Kegan would be interested in:
* Winged boots
* Buckler with Light Fortification

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

As the couple show their affection for each other, Kegan watches to make sure nothing is sneaking up on them. As the sounds settle, he turns to face them again, still scanning his surroundings for any signs of trouble.

"Rima, a pleasure to finally meet you." Kegan says with a bow and sweep of his hat. "I am Kegan."

He smiles as the woman gets ready to fight, then shows concern as she suddenly doubles over. I hope Azmur knows how to take care of her. Certainly nothing any of my training has prepared me for.

Taking the druid's hint, he says "Yes, still more dangers to face."

Turning towards the group, he asks "Are we going to be able to deal with the blackness if we haven't taken care of the mirror?" He looks towards Melisande as he asks this.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan hesitates, realizing stealth isn't his general modus operandi. With a shrug, he decides to try following Tereze. Worst case, I make noise and combat comes to me!

Stealth, untrained: 1d20 + 3 ⇒ (14) + 3 = 17

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Grumbling, Kegan decides perhaps it might be best not to look into the darkness. Don't want to lose my mind to the madness in there.

He switches to watching the area around the tear for signs of creatures that have come out of it.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Figuring he is one of the people making too much noise, Kegan stops where he is.

Sense Motive: 1d20 + 0 ⇒ (12) + 0 = 12

Getting the gist of some of her gestures, he watches where the tear is expecting something to come flying out.

Feel free to put me on the map somewhere behind Tereze

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan hesitates, unsure who to follow. Sounds like they are concerned about someone being mind controlled again. If that is the case, I would probably be more of a hinderance to Melisande than an asset.

Looking between the two, he makes up his mind and tries to quietly follow Tereze about 20' behind her.
Stealth, untrained: 1d20 + 3 ⇒ (10) + 3 = 13

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

I believe you can always use a higher level spell slot, but don't remember where that rule is.

I did find this:
If you’re a bard or sorcerer, you can select any spell you know, provided you are capable of casting spells of that level or higher.

That rule only makes sense if you can use a higher level spell slot.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Frowning as he sees the hole, Kegan says "Looks like we will have to deal with the mirror soon. I do not like the look of that." He gestures towards the pulsing black energy.

Looking towards the swallow, he asks "Anything else of note you've found here?"

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Good with either route.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan frowns, then says “Likely too late by then.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan would prefer the path through the water filled room with isles.

Dark Archive

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

As soon as at least one of the others starts to follow the bird, Kegan joins them.

Hope he doesn’t fly straight into a trap...

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Yeah, there probably is.

Kegan likes action, searching and looting really aren't that interesting to him.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

"So you are sure she is in absolutely no danger?"

Kegan looks at Melisande and Tereze with disbelief.

When Locke removes her mask, Kegan smiles and nods. "Nice look."

Then he switches back to the topic at hand.

"The dragon liked having minions. I really think it unlikely they didn't have other tricks for any captives in its lair."

"Guess we will find out when we get there."

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Melisande Shahrizai Courcel wrote:
Kegan, just because she is a woman, you assume she needs rescuing? Seems a bit presumptive. I'm not saying she doesn't need assistance, but let's be real here. Women are more capable than men most of the time.

Kegan laughs in response to Melisande's tirade.

"Sorry, but when someone is being held hostage as part of a blackmail scheme, seems to me they need rescuing. Talk to the dead dragon if you have problems with which gender they chose to blackmail and which to kidnap."

He cleans and sheaths his rapier.

"Now, it seems to me we have two things that should be resolved fairly quickly: a mirror needs destroying and a hostage needs rescue."

"I would prefer to rescue the live hostage first, but am willing to consider other plans."

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Looking at the dead body, Kegan then returns to the dragon. He double-checks there are no tricks -- it is really dead and staying that way.

Once he is convinced, he heads over to Azmur and says "I believe there is still a damsel to be rescued? Your wife."

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

This is the last part of Dragon's Demand, right? I may drop after this.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Thanks, Testudo! You did most of the work, all I did was the finishing touches.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan goes sprinting after Pentosh. He gets right up beside her.

Going somewhere? I have something for you!” He swishes his rapier through the air as he says that.

I don’t think she has a weapon out, but my movement would provoke.

Parry/Riposte:

+1 adamantine rapier: 1d20 + 11 ⇒ (12) + 11 = 23

+1 adamantine rapier: 1d20 + 11 ⇒ (19) + 11 = 30 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 6 is precision damage

Crit? +1 adamantine rapier: 1d20 + 11 ⇒ (1) + 11 = 12 Crit 15-20
Total crit damage piercing damage: 15 + 1d6 + 3 ⇒ 15 + (3) + 3 = 21 6 is precision damage

AoO:

+1 adamantine rapier: 1d20 + 11 ⇒ (2) + 11 = 13 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12 6 is precision damage

Dark Archive

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan takes a step to get into better position on the dragon and strikes twice with his rapier.

You have a chink in your scales, it seems.

+1 adamantine rapier: 1d20 + 11 ⇒ (20) + 11 = 31 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 6 is precision damage

+1 adamantine rapier, 2nd attack: 1d20 + 6 ⇒ (18) + 6 = 24 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11 6 is precision damage

Swift Intimidate if hit: 1d20 + 11 ⇒ (10) + 11 = 21

Crit confirm +1 adamantine rapier: 1d20 + 11 ⇒ (15) + 11 = 26
Total crit damage: 15 + 1d6 + 3 ⇒ 15 + (6) + 3 = 24

Crit confirm +1 adamantine rapier, 2nd attack: 1d20 + 6 ⇒ (7) + 6 = 13
Total crit damage: 11 + 1d6 + 3 ⇒ 11 + (6) + 3 = 20 6 is precision damage

Dark Archive

1 person marked this as a favorite.
M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan moves at a diagonal across the room then strikes at the drake.

+1 adamantine rapier: 1d20 + 11 ⇒ (19) + 11 = 30 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (2) + 3 + 6 = 11 6 is precision damage

Crit? +1 adamantine rapier: 1d20 + 11 ⇒ (16) + 11 = 27 Crit 15-20
total adamantine piercing damage: 11 + 1d6 + 3 + 6 ⇒ 11 + (4) + 3 + 6 = 24 precision damage is not multiplied on crit

Parry/Riposte:

Probably will not need this since the dragon is at a penalty from the Challenge.

Parry +1 adamantine rapier: 1d20 + 11 ⇒ (1) + 11 = 12

Riposte +1 adamantine rapier: 1d20 + 11 ⇒ (15) + 11 = 26 Crit 15-20
adamantine piercing damage: 1d6 + 3 ⇒ (2) + 3 = 5 6 is precision damage

Dark Archive

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Sorry, too many different systems using different words for similar things.

In any case, they have a precise sense that can detect invisible creatures and see through smoke.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Let's see if Tereze or her lantern knock the mirror image out.

Without the triple damage charge, this dragon probably isn't going down.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

No need for the identify any longer.

Dragons have blindsight. Invisibility doesn’t work on them. Kegan doesn’t have Kn: Arcana so he wouldn’t necessarily know to warn about that.

Unfortunately the dragon didn’t move far enough away from the entrance either. I was sort of hoping it would follow the Swashbuckler that was taunting it.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Identify the dragon.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Locke "Firebug" Arkham wrote:
That is pretty cool. Though i do not have UMD, so it'd be of no use to me. Or can alchemists use a wand of their extracts' lists without UMD?

Alchemists can use wands that are on their list.

Alchemist class description says:

An alchemist can utilize spell-trigger items if the spell appears on his formuale list, but not spell-completion items (unless he uses Use Magic Device to do so).

A wand is a spell-trigger item.

There are other problems with the plan, but it would likely take a Knowledge: Arcana roll to realize that.

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan decides it would be better to draw the dragon away from the archway. He moves across to the other side of the room, putting a pillar between himself and the dragon.

Guess you are afraid to approach as well. Didn’t think I was that frightening...

Why is Testudo trying to get cover from smoke? The dragon can see through it and it prevents Testudo from charging.

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Just confirming that Kegan did not have protection from Acid.

Also, Kegan lost 6 temp hit points so in terms of real hit points he only took 15 hit points and is only 10 down now.

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Reflex: 1d20 + 9 ⇒ (13) + 9 = 22

"Nasty temper and in need of some mouth wash as well."

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Kegan attempts to follow Pentosh, then skids to a stop when he comes out of the cloud to see her slip past the dragon. Not liking his chances of getting past the dragon, he readies his rapier in case the dragon attacks him.

You are a big one, aren’t you!

Readied Attack, 10’ Reach:

+1 adamantine rapier, Aid: 1d20 + 11 + 1 ⇒ (11) + 11 + 1 = 23 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (4) + 3 + 6 = 13 6 is precision damage

Parry/Riposte:

First attack unless it comes right up to him in which case second attack

Parry
+1 adamantine rapier! Aid: 1d20 + 11 + 1 ⇒ (6) + 11 + 1 = 18 Crit 15-20

Riposte
+1 adamantine rapier: 1d20 + 11 ⇒ (13) + 11 = 24 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (4) + 3 + 6 = 13 6 is precision damage

Please move him straight down to just outside the cloud of smoke.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Does Pentosh have something that improves her movement or something?

Darkness rules have someone needing to make Acrobatics checks to move faster than half speed. That -4 Dex from the smoke would make this even more difficult. Kegan has Blind-fight which gives him a number of advantages including not losing Dex to AC and not having to make the Acrobatics check.

When I look at the map, even if there weren't a dragon in the way I don't see how Kegan could catch up with her.

I obviously don't know all her abilities, but wanted to check if things were as portrayed before deciding what Kegan does.

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

If you have a way to get rid of the smoke, coordinate that with Testudo.

Have Testudo delay until after you clear the smoke, you clear the smoke and he charges the dragon.

The other thing is if you think the dragon might get unlucky you could try Glitterdust until they fail. A Blind Dragon would make things easier.

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

You forgot the part about moving so you will be in position to charge next round!

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M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste
Locke "Firebug" Arkham wrote:


I am unsure of what is best for Testudo to do atm. Thoughts?

My suggestion is to get to a position where next round he can charge the dragon. Have him ready an attack if the dragon comes for him.

Bonus points if he can get some healing as he does this. That is likely only possible if someone readies a healing spell to go off as Testudo moves past and then Testudo moves.

Testudo on a charge would do massive damage to the dragon, especially having challenged it. We really could use that right now.

Dark Archive

M Ifrit CG Swashbuckler 6 | 52/52 HP| AC 26 Tch 15 Fl 21| CMB +7 CMD 21 | F +5 R +10 W +3 Resist Fire 5 | Init +5 | Perc +9 Darkvision | Speed 60, fly 90 | Panache 4/4 | CL 1/4 | Reroll 0/1 | Lucky Number 17 | Active Conditions: Longarm, Shield, Haste

Pyrotechnics in the cloud form obscures all vision into and out of the area, meaning that the alchemist has total concealment. Her following retreat will not provoke as a result.

If the smoke is that thick and they are busy coughing, how did they know to retreat?
Also, the timer for ending the coughing doesn't start until they leave the cloud.

Frustrated that the smoke is so thick he can only hear the retreat of Pentosh, Kegan decides that the smoke can't go that far up. He tries holding his breath again and follows them up.

Hold Breath: 1d100 ⇒ 99 Yay! No save required!
If I catch up with Pentosh outside the cloud in a single move, I will attack. Going up one flight likely takes me out of the smoke.
If I have enough movement as a single move, I would attempt to tumble past Pentosh so they are caught between myself and the smoke cloud.

+1 adamantine rapier, Aid: 1d20 + 11 + 1 ⇒ (13) + 11 + 1 = 25 Crit 15-20
adamantine piercing damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15 6 is precision damage

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