NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Yes, I'm the VC for Philadelphia, PA. We can totally count this as one of your review games, if that is helpful.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Congrats, that's awesome! If you need any reviews, let me know! Karando flicks the goo from his machete and says, "The most important thing was stopping this ooze, and making sure that it didn't wander into any nearby towns or cities." He looks out over the horizon: "I can't imagine what it's like living close to the Mana Wastes, but this isn't your typical mutant or mana storm."
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando smiles at keeping the blob's attention, raising his shield and swinging away again. Raise Shield, Strike, Strike
machete: 1d20 + 20 - 5 ⇒ (16) + 20 - 5 = 31 for slashing: 2d6 + 7 ⇒ (6, 4) + 7 = 17 deadly?: 1d8 ⇒ 4 Shield Block for myself if needed, champion's reaction for anyone else hit by the oozeshard.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Don't forget it's enfeebled 2 after the champion's reaction! Also, I forgot that it also take 4 persistent (holy) spirit damage. Karando raises his shield and takes two swipes with his machete. Raise Shield, Strike, Strike machete: 1d20 + 20 ⇒ (16) + 20 = 36 for slashing: 2d6 + 7 ⇒ (3, 3) + 7 = 13 deadly?: 1d8 ⇒ 4
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando raises his shield and steps up to the transformed ooze. He spends his last action on a brief prayer to Kazutal, asking she extend her protection to his allies. Raise Shield, Step, Expand Aura to 30 ft. I'll Shield Block if I'm hit and champion's reaction if anyone else is hit by the oozeshard. (I have 2 reactions.)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando shifts back into his human form and calls on Kazutal's healing mercy. Survival: 1d20 + 16 ⇒ (16) + 16 = 32
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
The giant cat strikes out at the tasty oozes. I'll attack yellow, then white if yellow goes down. jaws: 1d20 + 22 ⇒ (20) + 22 = 42 for piercing: 4d6 + 7 ⇒ (1, 5, 1, 2) + 7 = 16
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Or, there are other alternatives..." Karando, informed by Teja, calls on Kazutal and shifts his form into a huge jaguar! He strikes out at the blue ooze. jaws: 1d20 + 22 ⇒ (14) + 22 = 36 for piercing: 4d6 + 7 ⇒ (2, 5, 2, 3) + 7 = 19 Reaction: Down to only Reactive Strike!
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando moves across the battlefield and takes a swipe at the assassin. machete: 1d20 + 20 + 1 ⇒ (8) + 20 + 1 = 29 for slashing: 2d6 + 7 ⇒ (1, 6) + 7 = 14 deadly?: 1d8 ⇒ 8
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
I'll Glimpse of Redemption on that hit against Manny. That will help the damage on the second hit, too
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Will: 1d20 + 19 ⇒ (14) + 19 = 33 Karando raises his shield and slashes twice at white. Raise Shield, Strike, Strike
Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry! Champions in PBP...)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Sorry! Didn't have a notification on this game for some reason. Will: 1d20 + 19 ⇒ (5) + 19 = 24 Karando ignores the disappearing assassin, raising his shield and crossing the battlefield to attack Alma Vartressa. machete: 1d20 + 20 + 1 ⇒ (10) + 20 + 1 = 31 for slashing: 2d6 + 7 ⇒ (3, 2) + 7 = 12 deadly?: 1d8 ⇒ 8 Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry! Champions in PBP...)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
With the assassin right where he wants him, Karando raises his shield and attacks the flanked enemy. Raise Shield, Strike, Strike
Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry! Champions in PBP...)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
The group has the blue weaponmaster at a disadvantage, but Zabu is surrounded. Karando raises his shield, slices at the weaponmaster, and goes to aid the gnome barbarian. Raise shield, Strike, Stride
Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry! Champions in PBP...)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Fortitude: 1d20 + 20 ⇒ (1) + 20 = 21
Boo! The divine energy blasts over Karando, "There go my eyebrows, again." He raises his shield again and strides into battle, ending by taking a swipe at yellow. I might provoke from red if she has Reactive Strike machete: 1d20 + 20 ⇒ (2) + 20 = 22 for slashing: 2d6 + 7 ⇒ (6, 1) + 7 = 14 deadly?: 1d8 ⇒ 7 Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry! Champions in PBP...)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"I trust you to be honorable," Karando states. He offers a hand to Alma, then readies his machete and salutes the opposition.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Excellent work, everyone," Karando compliments. [b]"And now it's time to prove our other capabilities. He unslings his shield, which almost seems to move into place of its own accord, and unsheathes his machete. Sorry guys, I was traveling yesterday! Looks like a lot happened :P
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando drops a stone into the pit trap to trigger it, then stomps on the jaws to jam them. Athletics: 1d20 + 18 ⇒ (5) + 18 = 23
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Axes: +18 Athletics
So, I can take a decent shot at anything. I'll let others decide first
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"I beg you pardon, but could I have that item the mysterious man just slipped into your pocket?" Karando asks one of the people in the room, politely. Shell Game
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"I don't think I will ever become used to seeing fleshforged creatures," Karando confides quietly to the group. "And a deadly gauntlet just to have the chance to risk our necks fighting a runaway ooze? I've been on safer expeditions."
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
A sturdy Razatlanti man wearing heavy armor listens patiently. His chestplate is embossed with the image of a prowling jaguar, and he carries a heavy shield on his back and a machete at his hip. "Karando Tull. I hope you find your father--Kazutal's smile on your quest." He questions Dalanin: "I hear that our quarry is unusual even for this blighted land. Can you tell us anything about it?"
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
I would love to play with you again! You did a great job. Look me up if you ever need to fill a table.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Good riddance, though I'm sure we haven't seen the last of that hag," Karando sighs. "Is everyone okay?"
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando raises his shield and steps to attack Arisept. Raise Shield, Step, Strike, Strike machete: 1d20 + 18 ⇒ (2) + 18 = 20 for slashing: 2d6 + 6 ⇒ (2, 2) + 6 = 10
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Unfortunately, no Aura of Courage!
Karando raises his shield and chops at the flanked animate dream. ghost touch machete: 1d20 + 18 ⇒ (1) + 18 = 19 for slashing: 2d6 + 6 ⇒ (3, 1) + 6 = 10
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Sorry, didn't realize I was hasted. Thanks! +1 ghost touch machete: 1d20 + 18 - 5 ⇒ (3) + 18 - 5 = 16 for slashing: 2d6 + 6 ⇒ (6, 5) + 6 = 17 deadly?: 1d8 ⇒ 5
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Reflex (Bulwark): 1d20 + 14 + 3 ⇒ (4) + 14 + 3 = 21
Raise Shield, Stride, Strike +1 ghost touch machete: 1d20 + 18 ⇒ (4) + 18 = 22 for slashing: 2d6 + 6 ⇒ (4, 6) + 6 = 16 deadly?: 1d8 ⇒ 7 Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry!)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando pulls a twisting twig of a wand and casts longstrider on himself, then readies his sword and shield.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando will use Glimpse on the shadow that attacks Hobbs, reducing the damage to 3. Karando raises his shield and slices once more at the red agent. machete: 1d20 + 18 ⇒ (7) + 18 = 25 for slashing: 2d6 + 6 ⇒ (1, 3) + 6 = 10 and deadly?: 1d8 ⇒ 5
If my first attack happens to take out red, I'd Stride up next to the shadow. Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry!)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
I'll take the AoO on red; Shield Block to protect Liam. (Reduces damage to 3, Shield takes 3). I think my slowed is over, if not ignore my second attack. machete: 1d20 + 18 ⇒ (16) + 18 = 34 for slashing: 2d6 + 6 ⇒ (2, 4) + 6 = 12 and deadly?: 1d8 ⇒ 2 Karando raises his shield and continues to attack red. Raise shield, Strike
Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry!)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Karando raises his shield and strides into the room. That's it, as I was slowed Reactions: (I have Quick Shield Block, so I get an extra reaction to Shield Block. My shield also has its own reaction that it uses to block damage to adjacent allies. Sorry!)
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
Will (Crushing Despair): 1d20 + 17 ⇒ (6) + 17 = 23
Good use of a HP at least... Confused by the bullet hit, Karando lashes out around himself. machete: 1d20 + 18 ⇒ (19) + 18 = 37 for slashing: 2d6 + 6 ⇒ (3, 4) + 6 = 13
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Little do you realize, Aslynn is far more a danger to you than we are," Karando opines. "We'd like to help you, if we can." Diplomacy: 1d20 + 19 ⇒ (20) + 19 = 39
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Was there a need for such destruction? I hope that you have somewhere else to go." Karando sympathizes with the Onyx Alliance members. Diplomacy: 1d20 + 19 ⇒ (3) + 19 = 22
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"I'll pass on the cookie, but we would appreciate the information. Aslynn has interfered with our business for too long, and we'd like her to get her comeuppance." Karando finds this hag, strangely, less odious than the undead master. Diplomacy: 1d20 + 19 ⇒ (10) + 19 = 29
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"At least they've confined this disgusting trade to one district. Let's find our contact and move on to more pleasant surroundings." Karando peers around the stalls for their contact.
NG male human (skilled) champion (redeemer) 10 l HP 104/147 | AC 31 (33 with Shield Raised) | F +20 R +19 W +19 Juggernaut| Perc +16| Resist Slashing 3 speed 20 ft | focus 3/3| Hero 3 | Active Conditions:
"Nice work. What an odious creature. No doubt we'll see more of the same in the soul stalls." Karando resigns himself to the visit.
About Kheled HadriMale Human Oracle-Life(FC) 4
==DEFENSE==
==OFFENSE==
==STATISTICS==
==FEATS==
==SKILLS== 23 Skill Points
==EQUIPMENT==
Scrolls:
Bless x2, Protection from evil, Cure Moderate Wounds, Hold Person, Remove paralysis, Effortless Armor, Magic Weapon, Sound Burst. Cash: 37gp 3sp cp. ==Class Abilities==
Elemental Subtype:
Elemental Subtype: An elemental is a being composed entirely from one of the four classical elements: air, earth, fire, or water. An elemental has the following features. Immunity to bleed, paralysis, poison, sleep effects, and stunning.
* An oracle with the life mystery adds Handle Animal, Knowledge (nature), and Survival to her list of class skills. * Spells: 1st lvl, 2nd lvl ==Traits==
==Spells Known CL1==
Background:
Kheled was born to a wealthy family in Osirion. He had a relatively easy life growing up. His father was a merchant with a pension for ancient digs and finds. Kheled went on several with his father and his guides. When he was 10 he was on a particularly interesting dig. They had found an underground complex and all were excited about the find. An ancient temple to Pharasma as well as a living complex had been discovered. After an initial search brought forth no evil beings or undead the rest of the group moved in to complete their findings. One of their party, Kheled’s uncle, was also a scholar and had found an interesting set of pictograms. He was working on deciphering them when he accidentally triggered a secret door that released one of the long dead priests. Unfortunately he continued on as something he would later find out was called a Hecuva. Surprised as they were the undead slowly made its way through the party, ambushing their as they searched in smaller groups. When his father and a couple of servants finally encountered the creature, it had them trapped in the complex. He ran with his father until he was the last one left. He fled into the temple of Pharasma, the Hecuva close behind wanting to finish its work. But Pharasma was outraged by the ex-priest refusing to come to its judgment as well as defiling this holy sight. As the boy prayed with his final breath, Kheled felt a divine force enter him. He felt as if it needed to go forth and smite the ancient evil. The light flashed from him once…then again…he ran from the ancient priest, it screamed at him, it felt pain, pain like it had felt when it was alive. How could a boy hurt him! Kheled drove the light towards it again and again…and finally it fell, in a smoldered heap. He fell to his hands and knees panting. But somewhere in the back of his mind he could still feel the light…something that Pharasma had given him...but what Pharasma gives, it also takes away. He looked down to see the ruin of his leg. It was shriveled and weak. He could barely stand on it. When he hobbled to the surface only a few servants lived, those that kept the camp above. He returned with them to Wati. Instead of returning home, he was drawn to the temple of Pharasma there. In the church he was welcomed. They knew that he was special, not cursed. As he grew it quickly became apparent that he was different than the other acolytes. His abilities seemed to come from Pharasma but in a different way. He was physically weak and had a withered leg but what he lacked in strength he seemed to be able to make up with his endurance and ability to accept high levels of pain and suffering. The part that was missing from him seemed to power his ability to heal others. It soon became apparent that the powers of life were more powerful in him than any other Acolyte in Wati. He grew into his own in Wati until he started to become restless. He asked the church for more and eventually they agreed to send him out to help root out the restless dead and those that hope to unbalance life and death. Kheled always wear a flowing robe, to hide his deformity and proudly wears a large symbol of Pharasma for all to see. Those who don’t see his cursed leg accept him as a young, charismatic man. His hatred for undead is only marginally less than his want to help those in need. He sees Pharasmas balance as life vs. death but sees his part to bring as much life forward to counter death. |
