Chain Mauler

Joseph Reginald Coopsworth's page

148 posts. Alias of Havocprince.


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Just to chime in, everything on character should be current except for not having done equipment yet.


Probably not going to get to updating before shabbos, but I will try to get it done Saturday night or Sunday afternoon.


I actually have an old character for this... I need to make some massive adjustments for unchained and more modern resources, but the general idea is there.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

I have been racking my brain on this character for a bit. I really had my heart set on a cysillari aasimar paladin, but since that is not an option I am building a musket master Goblin going into shield marshal reskinned for risur if you will allow it.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

running too many oracles and had an idea for an asimar paladin but if it wont work I am building a gunslinger gunsmith. Are we keeping the cash wevery party member got after the ship (1000gp) to keep us up with the characters a bit or are we sol?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Building a Paladin I think.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Not a problem. Been working on ideas since I was sure I was dead. Will have one up soon and will post here for consideration so as not to start an accidental flood on the recruitment page. Coming in at first or is everyone going to level soon?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

0 puts us at disabled not unconscious. At 0 can make a single move or single standard action. Unless the scenario says otherwise.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Joseph looks honestly sad at the commander. "If you survive this I will come visit you in prison and we can discuss the merits of your choice. If not, well I will most likely be speaking with you for answers. It is a lot harder to pull information from the living so please make sure your men survive this."

With that Joseph will make a hard run for the lighthouse.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Joseph still stands there, no weapons drawn and within full view of the enemy. He takes enough steps so he does not have to yell so loud, but not enough to make himself an easy grab if they decide to try and subdue him.

"My friend I am Joseph Reginald Coopsworth, of his Majesties Royal Homeland Constabulary. As we speak warships laden with Royal Marine are making there way to the gate, the fireworks you saw were the signal to attack. We have fortified the lighthouse, booby trapped the gate and the walk up, and sabotaged the controls so that you will not close the seagate. We have a highly fortified position and the high ground from which to launch ranged assaults on your men with impunity. Our teams neutralized your advantage and now you have no clear way to win. The Duchess has failed, I am truly sorry but this is not within your control. We did not need to send me out here and offer you mercy, but you and your men are still of Risur. My commander will not needlessly slay his own countrymen unless you force him to and neither would I want it. So I deliver you one last time this ultimatum. Surrender your arms and cease your resistance. There is no shame in admitting your defeat here. Accept your fate and let the men under your control see their homes again, let them see their families and friends and the country that they love."

diplomacy: 1d20 + 8 ⇒ (20) + 8 = 28
bluff just in case: 1d20 + 15 ⇒ (8) + 15 = 23


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

They close enough for me to do the diplomacy? If so said diplomacy task up above.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Sorry, I think we misunderstood what was going on. Chalk it up to eagerness to actually do something after that darn dragon put me out forever. Ok so hold that action to the point where it will be useful then. Round 1 Help Cretian with barracade.

1d20 ⇒ 5 Well I never said I was any good at this non talking bit.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Silly half orc, I will try nothing. I will succeed at stalling all things all day.

Move to sea wall and shout at troops as they come. If this does not work then I run like hell is on my heels.

"COME NO FURTHER BRAVE MEN OF RISUR. WE HAVE CLAIMED THE WALL AND HAVE REINFORCEMENTS COMING AS WE SPEAK. THERE IS NOTHING FOR YOU TO DO BUT TO LAY DOWN YOUR ARMS AND SURRENDER PEACFULLY TO THE WISHES OF YOUR KING AND COUNTRY. DO THIS AND YOU SHALL LIVE, RESIST AND YOU SHALL DIE. WE HAVE TAKEN THE BLUE AND SOME OF THE OTHER MEN HOSTAGE AND WILL RETURN ALL OF YOU TO RISUR UNHARMED TO STAND TRIAL."

DIPLOMACY: 1d20 + 10 ⇒ (16) + 10 = 26


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

I just noticed you posted with the answer to my question at about the same time I posted it and had not seen it because of the page changeover due to my post. Funny. So as I understand it the area is devoid of enemies at this moment and we have three areas to work on, each of us gets an action, and then we move on to the next minute. Am I correct in how this is going to work?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Can I wake up now?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

2 more rounds. Just 2 more rounds. :)


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Waiting a full minute to make a save is mind blowingly annoying. Stupid dragon.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Ok so 1 point nonlethal. Do I have to make the poison save if no lethal damage is done?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Will get a proper full sheet posted to Joseph some time today or tomorrow. I do believe he was one of my first attempts at a game so his profile is wonky as heck.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Lacking a gag, Joseph will do the next best thing. Sap to face against the wizard again. "Better to just knock him out I think. Nighty Night."

1d20 ⇒ 18

2d6 ⇒ (3, 1) = 4non-lethal.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

seems I am rubbing off on people. Also so tired of web gremlins eating posts.

1d20 + 17 ⇒ (11) + 17 = 28 "Yes you see, right here is the report for you too..." The rest of the statement is dropped as Joseph swing his sap around to bash the old coot in the face.

1d20 ⇒ 16

Bashity: 1d6 ⇒ 1
Sneaky: 1d6 ⇒ 4

All nonlethal of course.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Bluff: 1d20 + 17 ⇒ (19) + 17 = 36
Bluff: 1d20 + 17 ⇒ (16) + 17 = 33

Anything else I can do for you sir?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Suggest in character and we can retcon easily enough.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"OK boys, let's do this for king and country. Certain and Mithras, you gentleman should wear strips of cloth around your face. Everyone move as a group and let me do the talking. "

Push forward as a group and anyone who asks I tell them we have been ordered to reinforce the lighthouse. If asked about the two men with cloth over their faces. " Got caught in the sky twist and had some lasting scramble. We all have, but that makes us no less capable and her Highness still trusts us to get this done. Wish we were still hunting down those Danoran scum suckers though believe you me. Want to make them pay for what this island has done to us."

bluff: 1d20 + 17 ⇒ (10) + 17 = 27

I don't think the island can piccaso us, but I don't think they know it either.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

That is what I understood as well. I am all for just strolling up the stairs and following the wall around to the lighthouse.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Perception: 1d20 + 4 ⇒ (14) + 4 = 18

"Well boys, we look like we belong here. What say we pop in for an inspection?"


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Let us make are way my friends."

Stealth: 1d20 + 4 ⇒ (16) + 4 = 20


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Exactly why I wanted the uniforms. Mind if I take the officers uniform, I believe I have more practice at fabricating facts than you do."


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Certain, I believe this is your forte." Joseph steps out of the way.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Better it than us.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Ugh, the sooner we get out of this hell hole the better. Once we get near this fort I want to scout it out a bit before we go rushing in. If we can get in without having to fight our way in I would very much like to save us the issues involved in a frontal assault."


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Same here


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"I don't think we are the minority opinion here Cretien. We are officers of the law. That means we bring criminals in. We are not judge jury and executioner, only constables." I know I am lawful evil, but the key word here is lawful in this case.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Well boys, kill them or tie them up? I would prefer to tie them up, but I have no rope." Joseph sighs. "Either way we should strip them. I have an idea."


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"I can probably get information out of them if they will give up any. Meanwhile can someone collect up enough uniforms for those of us who are human, or at the least human looking enough to pass ourselves as guards if we need to take that strategy." How many sleeping enemies do we have?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Stabilization check

1d20 - 1 ⇒ (19) - 1 = 18


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

If still on opponent then...

Attack: 1d20 ⇒ 3

Damage: 1d6 ⇒ 4

Sneak: 1d6 ⇒ 6 if flanking.

Which will put me at -1

If not will limp back towards the healers as single move.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Ok Huge combat is a bit confused without a map for me to look at. Am I still fighting an enemy or was I fighting one that is now down?

If against foe nonlethal sap.

Attack: 1d20 ⇒ 10

Damage: 1d6 ⇒ 5

Sneak if applies: 1d6 ⇒ 5

If not that move on one, try for flank if it won't provoke aoo, apply above numbers.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Ha, you would think I would have. In this case though I am proud to lay my life down for king and country. My one regret is that I leave Risur in such a fractured state.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Well gentlemen, if we die I just want you to know one thing, it has been an honor serving with you.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

I think the roll system is trying to kill us.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Sorry, long day.

Move to closest that I can flank and attempt to apply sap. If none to attack in simple move then move back and pull crossbow.

If sap then
attack: 1d20 ⇒ 2
Damage: 1d6 ⇒ 3

if flank then
Sneak attack: 1d6 ⇒ 2

Nonlethal.

Oh for crying out loud


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Joseph takes the chance to quietly move up behind the enemy on mithas and apply his sap to the back of the mans head.

Attack: 1d20 ⇒ 2

Damage+Sneak: 2d6 ⇒ (5, 5) = 10

I am just not allowed to be useful in combat it seems.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

1d20 - 4 ⇒ (3) - 4 = -1 vs. Touch

Joseph attempts to fire on the closest enemy before pulling his sap.

Wow, that was bad.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Quick question. Can I get to a flanking position on one of them?


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Drawing his newly attained pistol, Joseph say a silent prayer. His hands curl around the handle of the weapon, as the weight of it causes his hand to feel heavy and sluggish. Ready for the trouble he is about to come in to he waits patiently. "Well lads, how would we like to start this?"


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

Whispers back."If you can think of a way that gets an army in to face another army and take fortifications, and not a single drop of blood gets spilled after both armies meet and fight for their ideals... well I am all ears on this one."


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

In a whisper."If you think we can take them I may have an idea that could use spare uniforms."


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"Trust me when I say this, I am currently out of my element boys. If we where running through the slums and back alleys I would expect everyone to listen to my expert advice. Here I am at a loss and will deffer to those who actually know what they are doing. Anyone been here before?" Ahh yes, of course, that would be mister Merle. So I will defer to his judgements.


Male Human Rogue(Spy)1,Init +0 Bab:+0 Fort +0 Ref +2 Will +0 Ac=10 on all Hp: 8 of 8 nonlethal0

"I would rather not involve the Danorans in this. They have been harmed enough and any help they may provide will also serve to heighten awareness among enemy forces. We need to be quiet and infiltrate quickly with our small force."

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