Jhofre Vascari

Jandar-Ki Naïlo's page

278 posts. Organized Play character for djpika.


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Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Stat: 4d6 ⇒ (4, 5, 6, 6) = 21
Stat: 4d6 ⇒ (3, 5, 2, 4) = 14
Stat: 4d6 ⇒ (5, 3, 4, 5) = 17
Stat: 4d6 ⇒ (4, 5, 4, 1) = 14
Stat: 4d6 ⇒ (3, 1, 6, 2) = 12
Stat: 4d6 ⇒ (4, 6, 1, 4) = 15

17
12
14
13
3,6, Stat: 2d6 ⇒ (3, 3) = 6
4,6,4,Stat: 1d6 ⇒ 2

17
12
14
13
12
4,6,4,Stat: 1d6 ⇒ 3
14

Meh, somehow that looks low given the rules for rolling...

Sure, the twin sister thing is fine.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I was also wondering what sort of backstory we want to go with to make the Korvosa League work. I can take the wealthy feat/rich parents one to get some extra gold to assist in getting a location? Or perhaps a boarded up building could work as a safehouse/base?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Ok, I think I'm sold on making a Teisatsu Stalker Vigilante. The eastern flare allows for a Moon Knight feel, although the imagery/character can be whatever. Vanishing trick plays well for Batman/Moon Knight anyway...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Are you sure it's not a blue beetle theme you're after?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I think if we go down this path, we better spring it on the folks applying, or at least give them early disclosure...

I'm ok tying all three characters together, as long as we can come up with a common background.

Any vigilante names being kicked around? Something as simple as black/white/red rangers? The Shadow? Nightwolf?

Being a Dexter fan, taking the Serial Killer archetype and focusing on stalking other serial killers/criminals has a certain appeal, although probably a little too dark for this.

Before I saw these posts, I was thinking basic vigilantes, one with the avenger and one with the stalker to emulate more of a Batman/Robin type pairing?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Does Paizo have emoticons for "Kapow" and "Zzonk"?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I'd definitely make a new character, just to separate the two campaigns for myself... in case that makes your choice easier. I'd like to try making a vigilante, but the online paperwork for the character looks to be a nightmare for pbp.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I'm going to go with the group decision here. Both options have their own appeal. Mainly we just need to find a way to keep the flow going. If bringing in new blood with a fresh story is the best way to motivate the new players, then I'm ok with that call.

If we did move to Curse of the Crimson Throne, I assume we'd be making new characters then as well?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

@Storm - it's your baby - if you want to open it up to more, great. Otherwise it's been a tumultuous run so far and I wouldn't blame you for wanting to end it and attempt a fresh take.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

It looks like it's just down to the 3 of us...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar will take his attack as well then:

Great Scimitar: 1d20 + 3 ⇒ (9) + 3 = 12
damage: 1d10 + 3 ⇒ (6) + 3 = 9

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

We'll go with the kick...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki moves into same space as Varisia (5' step?) where he promptly gives a swift kick to the lazy bum's side. (Free action?)

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

crit check: 1d20 + 3 ⇒ (4) + 3 = 7
bonus: 1d10 + 3 ⇒ (3) + 3 = 6

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

AoO

Great Scimitar: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 1d10 + 3 ⇒ (3) + 3 = 6

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I believe the sandman gets to go before Jandar and Zohreh act...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Top of the order then?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Merry Christmas/Happy Holidays everyone!

I'll most likely be tied up the next two days, as Christmas Eve is celebrated with the larger side of my family and Christmas Day is with my wife's. Please feel free to bot Jandar in case there's a flurry of action.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Depending on where Fionnid charges, Jandar-Ki may or may not get a flank bonus with a 5' step...

While Fionnid attacks high, Jandar-Ki shifts his position and makes a fluid swing at the base of the creature.

Great Scimitar: 1d20 + 3 ⇒ (5) + 3 = 8 +2?
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Maybe try C:\Users\stormcrow27>tracert www.Zohreh.com ?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Still monitoring... just waiting for my turn :)

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

With it's back exposed, Jandar-Ki moves in with his trademark scimitar.

Great Scimitar: 1d20 + 3 ⇒ (9) + 3 = 12
Damage: 1d10 + 3 ⇒ (9) + 3 = 12

Maybe +4 if he gets tripped?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Still monitoring,just waiting for my turn order...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

placed

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I don't seen any reason why Jandar-Ki would add this information to this sand creature, but he would definitely share the history with the rest of the group outside of this encounter. @group - anything more that we want to try to learn here, do we want to try to befriend this thing (if possible), or at least bypass the space? Just curious, because I don't want to take any actions that endanger any of these choices...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

knowledge history: 1d20 + 5 ⇒ (20) + 5 = 25

In case I can use this for deity death/transition/rise in popularity of Desna.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

knowledge history: 1d20 + 5 ⇒ (20) + 5 = 25

In case the death of a god/popularity of a new god counts as history.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Home of Pentheru the Elder? What can you tell us of this man?" asks Jandar-Ki.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki raises an eyebrow, "Would this be the rebound attempt then?"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki takes Fionnid's cue and swaps his club for his Great Scimitar before following Varisia.

stealth: 1d20 + 7 ⇒ (11) + 7 = 18

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Just a heads up, I may be slow to post during the Thanksgiving weekend.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"I think so. No need to get caught off guard."

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"What do you have over there Varisia?", turning to the group, "North appears to be just an atrium. Which way should we try first?"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki scans the other room from around a corner as well.

perception: 1d2 + 5 ⇒ (1) + 5 = 6

stealth: 1d20 + 7 ⇒ (8) + 7 = 15

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

MAP

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Well, that actually went as planned. Well done everyone!"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Just to be sure, I did roll a 1, in case you want to keep the skeleton up.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5
Jandar-Ki Naïlo wrote:
I'm assuming we'll ready actions to move in, flank, and attack once they get into range of Zohreh/Fionnid.

Putting my post in here once this happens.

club and flank and invis: 1d20 + 3 + 2 + 4 ⇒ (1) + 3 + 2 + 4 = 10
damage: 1d6 + 2 ⇒ (3) + 2 = 5

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Just in case:

Will Save: 1d20 + 4 ⇒ (19) + 4 = 23

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I have a readied action in place...

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

*I believe I have an action readied, so I hope to pre-empt an attack once the skellies start moving to the visible players... been monitoring but waiting for the rest of the group to move.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I'm assuming we'll ready actions to move in, flank, and attack once they get into range of Zohreh/Fionnid.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki adjusts his position and waves his hand to the pair of Zohreh and Fionnid to go.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki edges into the room.

stealth: 1d20 + 7 ⇒ (14) + 7 = 21

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Ok Zohreh, how does that spell work? Can you cast it on us so that Varisia and I can get into position and then we'll proceed to attack once the two of you start?"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Orc skeletons then?

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Is it possible to secure rope on both sides of the entrance to B11/B13? As mindless undead, we can probably taunt them to come into B13 and have them trip over the rope, then step in to mob bash them. Just a thought... otherwise I'm ok for moving in and just meleeing.

Jandar-Ki switches to his club and sling in preparation for dealing with the skeletons.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Sweet. At least we have a place to clean all the relics and soak after we finish exploring this place."

What do we see in the adjacent room to the west?

percpetion: 1d20 + 5 ⇒ (17) + 5 = 22

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar-Ki turns the spigot to let the results speak for themselves.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"A pool? I wonder if it still works?" Jandar-Ki will check out the spigot to see if it survived the ages.

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