![]()
![]()
![]() GM Gustavef wrote:
Just signed up with Zane Shivers. Played Mists of Mwangi with you and had a blast. Character is still in the middle of another Chronicle but hope to finish up next week. If not will build a new one. ![]()
![]() GM Emmjay wrote:
Just signed up. Have not played any of the scenarios listed. Would like to play an Arcane Caster or Investigator, but open to anything. ![]()
![]() Argden Jutenblud (wip) Background:
The city smelled of urine, decay and sweat. It sickened and disgusted the muscular, wild-looking half-orc. Snorting as he passed the foul fish market heading towards the tavern, Argden felt overwhelmed and confused by the many streets, alleys and dead-ends of the large city. He missed the wide open fields, the rolling hills, and deep forests of his native Brevoy. Far to the north of the city it had taken him months of dangerous travel to reach the meeting place. Shiny jet black armor, made from the supple hide of the terror of the Dark Moors, Azzitherys the Black, shimmers under a heavy cloak
Character Statistics: Argden Jutenblud Male half-orc druid (goliath druid) 6 (Pathfinder Player Companion: Giant Hunter's Handbook 20) LN Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +12, Sense Motive +3 -------------------- Defense -------------------- AC 22, touch 12, flat-footed 21 (+10 armor, +1 Dex, +1 Deflection) hp 66 (6d8+18) Fort +9, Ref +5, Will +10 Defensive Abilities sacred tattoo[APG] -------------------- Offense -------------------- Speed 30/20 ft. Melee +1 falchion +9 (2d4+7/18-20)
Special Attacks destructive smite (+3, 6/day), power attack -2/+4, wild shape (6 hours) 2/day
Skills
Languages Common, Druidic, Orc SQ nature bond (Rage domain[APG]), orc blood, primal bond, primal empathy, primal size, primal summons, spontaneous casting, trackless step, wild empathy +5, wild shape (6 hours), wild shape (Alter Self: Large giant), wild shape (Beast Shape II: Tiny - Large animal), woodland stride Magical Items +1 dragon hide full plate, ring of protection +1, wand of cure light wounds, wand of monkey fish, +1 falchion, headband of inspired wisdom +2
--------------------
![]()
![]() Never played scales of War campaign. Sounds interesting.
Not sure how much work it will be for you to convert from 4e to PF, so be sure you are ready for the time commitment involved. I have been thinking about GM’ing an Adventure Path here, but each time I read advice threads from other PbP GM’s I have second thoughts. I will start the creative process for character I would like to submit. Thank you for the consideration. ![]()
![]() I submit Oriana Montfort for your consideration: female aasimar anti-paladin (vmc) oracle (battle), LE. Crime: desertion Character Concept:
A hauntingly beautiful ex-soldier, tortured by a shattered psyche* that manifests as multiple personalities: Lieutenant Oriana Montfort (officer of Talirean military); Vazyria of House Barca (knight of the Sacred Brotherhood of the Gryphon and disciple of Asmodeus); and Sybil (an abused orphan girl). + Lt. Montfort (LN) is a distinguished officer of the Talirean military, a rising star charged with defending the Watch Wall and highly respected and honoured by her troops. + Vazyria Barca (LE) is a despicable tyrant, a disciple of Asmodeus and a knight of the Sacred Brotherhood of the Gryphon. She is an evil anti-paladin, driven to overthrow the Royal House of Talingarde and believes to be the immortal daughter of King Jaraad of House Barca and a fallen angel. Vazyria is a fantasy, deeply hidden within Oriana's psyche, who will strengthen and quickly take over as the dominant personality. + Sybil (hahaha - may change the name) is the dormant personality that only shows up in deeply stressful situations. This persona hides the abuse received as a child, and protects both Oriana and Vazyria, who are the strong, independent and confident women personalities. * shattered psyche: Oracle curse - mind is crowded with dozens of voices, fragmented snippets of past lives. Take a -2 penalty on all Intelligence-based skill checks, Wisdom-based skill checks, and concentration checks. Gain a +4 competence bonus on saving throws made against mind-affecting effects.
Crime:
Lt. Oriana Montfort was tasked to defend the Watch Wall, orders that she fulfilled for three years with pride and distinguish. During those three years she rose from the ranks of common soldier, to Sergeant and recently promoted to Lieutenant. During the last year of service, Oriana began suffering from painful headaches, intermittent black-outs and hearing strange voices. Two weeks ago Lt. Montfort led her troops astray... they left their posts for 7 hours during which the Wall was attacked by a contingent of Hobgoblins and nearly 30 men killed by the surprise attack. Her men could not understand why she led them away from the Watch Wall, but to a man they testified to be following direct orders... Desertion You have deserted from the Talirean military and been recaptured. To get sent to Branderscar this was not some minor or routine dereliction of duty. Instead, you abandoned your post during a time of crisis -- perhaps battle or while defending the Watch Wall. Regardless of the exact circumstances, your laziness and cowardness must have caused loss of life.
Background:
Excerpts from Interrogation of Prisoner Oriana Montfort It all made sense — terrible sense. The panic I experienced in the forest because of not knowing what had happened had been superseded at the ramparts by the even greater panic of partial knowledge. And now the torment of partly knowing had yielded to the infinitely greater terror of knowing precisely... She became more serious and her tone grew deeper and more reflective as she remarked, "Life has so much pain that one needs a catharsis. I don't mean escape. You don't escape from the Watch Wall. On the contrary, the Wall helps you to realise yourself more fully. I'm glad I have them. When I find myself in a situation in which I'd rather not be - because of the peculiar circumstances of my life - I have this outlet. You may think less of me; but I'm not really, I am just what I am and live the way I like. "I’ve learned to get really good at this—say one thing when I’m thinking about something else, act like I’m listening when I’m not, pretend to be calm and happy when really I’m burning. It’s one of the skills you perfect as you get older. You have to learn that people are always listening... Sometimes I feel as though there are two me’s, one coasting directly on top of the other: the superficial me, who nods when she’s supposed to nod and says what she’s supposed to say, and some other, deeper part, the part that worries and dreams and says “Gray.” Most of the time they move along in sync and I hardly notice the split, but sometimes it feels as though I’m two whole different people and I could rip apart at any second." Scrawled in blood of prisoner Oriana Montfort's cell wall: I felt doomed to death,
Stats: Oriana Montfort Female angel-blooded aasimar (angelkin) antipaladin (tyrant) 1/oracle* (Pathfinder Player Companion: Blood of Angels 21, Pathfinder RPG Advanced Player's Guide 118, Pathfinder RPG Bestiary 7, Pathfinder RPG Ultimate Intrigue 64) LE Medium outsider (native) Init +1; Senses darkvision 60 ft.; Perception +2 -------------------- Defense -------------------- AC 11, touch 11, flat-footed 10 (+1 Dex) hp 13 (1d10+3) Fort +4, Ref +1, Will +2; +4 competence bonus vs. mind-affecting effects Resist acid 5, cold 5, electricity 5 -------------------- Offense -------------------- Speed 30 ft. Special Attacks smite good 1/day (+3 attack and AC, +1 damage) Spell-Like Abilities (CL 1st; concentration +2) . . 1—corruption resistance (vs good hr/lvl on self)[APG] (DC 15) Antipaladin Spell-Like Abilities (CL 1st; concentration +2) . . At will—detect good -------------------- Statistics -------------------- Str 18, Dex 13, Con 14, Int 12, Wis 10, Cha 16 Base Atk +1; CMB +5; CMD 16 Feats Intimidating Prowess Traits contract master, dangerously curious Crime Traits desertion Skills Appraise -1, Bluff +7, Craft (weapons) -3, Diplomacy +7, Handle Animal +7, Heal -2, Intimidate +11, Linguistics +6, Perception +2, Profession (soldier) +2, Ride +5, Sense Motive +0, Survival -2 Languages Celestial, Common, Dwarven, Giant, Infernal SQ mystery (battle), oracle's curse (shattered psyche), truespeaker[ARG] -------------------- Special Abilities -------------------- Darkvision (60 feet) You can see in the dark (black and white only). Detect Good (At will) (Sp) You can use detect good at will (as the spell). Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks. Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks. Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Shattered Psyche Your mind is crowded with dozens of voices, fragmented snippets of your past lives. You take a -2 penalty on all Intelligence-based skill checks, Wisdom-based skill checks, and concentration checks. You gain a +4 competence bonus on saving throws made against mind-affecting effects. Smite Good (1/day) (Su) +3 to hit, +1 to damage, +3 deflection bonus to AC when used. Truespeaker Learn two languages for each rank you put in Linguistics. ![]()
![]() DM KLS wrote:
@DM KLS: You missed Tiago Mezinas (bard arcane duelist) Tiago Mezinas. Thank you for the consideration. ![]()
![]() All in for this one. 4d6: 4d6 ⇒ (3, 4, 3, 4) = 14-3 = 11
If I did math correctly that is 18, so will adjust up to 25. Will be a Dwarf Transmuter or maybe Sorcerer! Starting Gold 3d6: 3d6 ⇒ (6, 4, 2) = 12 ![]()
![]() I am currently in two PFS campaigns that started about 1 or 2 weeks ago. Both are my first PFS experiences. Very interested in playing, but will need to build a third PFS character if that is ok. Will be an Investigator. Thank you for the consideration. Should I build the character or wait first for admittance into the Campaign? ![]()
![]() Hi GM Fuzzfoot: I am very interested but debating what type of character to play. I know we all need to band together at some point, but was wondering if it would be ok to try be a slave that works for the slave masters. Idea is a hobgoblin druid, who was captured as a slave, but through guile, servile attitude, and competence has become the "hound" for the slave masters and tracks down escaped captives, etc. So he is a slave, but a slightly "higher" ranking one, and probably seen as a "traitor" to his fellow slaves. It may cause some initial distrust, but over time must earn and gain the party's confidence. Think of him a bit as Darrell in season 1 of Walking Dead. EDIT: If you approve conceptually (and do not think idea would be disruptive) will get started on background and submit for your consideration. Character would be Lawful Neutral, as his normal LE tendencies have been softened over many years of slavery, mistreatment, and now has more empathy for others in same position. ![]()
![]() I have completed submission. Thank you for the consideration and good luck to all. I have copied details from Alias here. Appearance & Personality:
Appearance & Personality: A brash, conceited and unscrupulous scoundrel, Tiago uses his great wit, charm and good looks to enjoy life working as little as possible. He is an entertainer, who firmly believes that an essential part of the job is staying up all night, graciously accepting drinks from patrons or bartenders, seducing smitten wenches, and sleeping all day. He performs at all the local taverns, festivals, weddings, birthdays, and special occasions. He strives to be the life of the party and makes sure to know everyone in town. Tiago is a towering, muscular and ruggedly handsome half-orc that is covered in delicate and intricate tattoos over most of his body. He is always well-dressed in clean and pressed colorful shirts that combine with his equally loud bandanas and sashes. He is brash, conceited and egotistical. He is a born extrovert who thrives on being the center of attention. Flashy (yet cheap) earrings, necklaces and rings complement his wardrobe and a beautiful black silk poncho with scarlet embroidered patterns completes his outfit. He is very proud of his lustrous, silky, jet black hair and his piercing golden eyes. He carries a mirror always, and checks his reflection constantly, adjusting his clothes, hair and/or jewelry accordingly. His one defect is his ego, and does not take well to teasing nor insults (Drawback: Vain). He has known many hardships during his travels through Varisia, having confronted bigots and preconceptions because of his Sczarni ties and mixed heritage. These encounters have made him defensive and he tends to overreact to criticism.
Background:
Character History & Background: His adopted Sczarni family (Trait: Family Ties) found him as he wandered and stumbled through the Varisian wildlands, half-starved and dehydrated, clutching desperately a beautifully crafted falchion engraved with strange runes. He claims to have stolen the relic (Trait: Signature Moves) from a Belkzen chieftain's horde, while on a mission for the Pathfinder Society amongst the savage tribes of the Hold of Belkzen. The truth of these tales will never be known, as Tiago is fond of weaving heroic epics, filled with danger, passion and despair. He has made many friends in the short weeks he has called Sandpoint home. In particular, he has attached himself to Jubrayl Vhiski from the Fatman's Feedbag, and his enchanting wife Marissa and their children Rusty and Rose. They remind him of his adopted brothers and sisters from his Sczarni family, who he misses terribly, and wishes to see again soon. He has a special affinity with all children, and enjoys playing with them, hearing them laugh at his tall tales and raunchy limericks, and so has built a small following of loyal little fans that look for every opportunity to hear him play.
Character Role & Development:
Character Role & Development: He is a support front-line skirmisher. Strong melee arcane duelist bard, talented at performing (singing and playing the guitar), with good people skills. He will develop his natural magical talents over time, and shift towards more of a support role, buffing party members during combat, and building relationships with NPC's outside. He is built tough enough to support the front-line fighters when needed.
Statistics:
Tiago Mezinas Male half-orc bard (arcane duelist) 1 (Pathfinder RPG Advanced Player's Guide 80) CG Medium humanoid (human, orc) Init +1; Senses darkvision 60 ft.; Perception +3 -------------------- Defense -------------------- AC 15, touch 11, flat-footed 14 (+4 armor, +1 Dex) hp 14 (1d8+6) Fort +4, Ref +5, Will +3 Defensive Abilities sacred tattoo[APG] -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee cold iron dagger +4 (1d4+4/19-20) or . . mwk falchion +5 (2d4+6/18-20) Special Attacks bardic performance 6 rounds/day (distraction, fascinate [DC 12], inspire courage +1, rallying cry) Bard (Arcane Duelist) Spells Known (CL 1st; concentration +3) . . 1st (2/day)—cure light wounds, grease . . 0 (at will)—detect magic, ghost sound (DC 12), mending, prestidigitation -------------------- Statistics -------------------- Str 18, Dex 12, Con 14, Int 10, Wis 8, Cha 14 Base Atk +0; CMB +4; CMD 15 Feats Arcane Strike, Toughness Traits family ties, fate's favored, signature moves Skills Acrobatics -2 (-6 to jump), Bluff +6 (+4 for 24 hours when you fail an opposed Charisma based check, +7 while wielding Black Sun Falchion), Diplomacy +6 (+4 for 24 hours when you fail an opposed Charisma based check), Disguise +2 (+0 for 24 hours when you fail an opposed Charisma based check), Intimidate +8 (+6 for 24 hours when you fail an opposed Charisma based check, +9 while wielding Black Sun Falchion), Knowledge (local) +5, Perception +3, Perform (sing) +6 (+4 for 24 hours when you fail an opposed Charisma based check), Perform (string instruments) +6 (+4 for 24 hours when you fail an opposed Charisma based check), Use Magic Device +6 (+4 for 24 hours when you fail an opposed Charisma based check); Racial Modifiers +2 Intimidate Languages Common, Orc, Varisian SQ orc blood, vain Other Gear lamellar (leather) armor[UC], cold iron dagger, mwk falchion, backpack, belt pouch, entertainer's outfit (2), guitar, medium chest[APG], poncho[UE], spell component pouch, trail rations (5), traveler's outfit, wrist sheath, spring loaded, 83 gp -------------------- Special Abilities -------------------- Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction. Bardic Performance (standard action, 6 rounds/day) Your performances can create magical effects. Darkvision (60 feet) You can see in the dark (black and white only). Orc Blood Half-orcs count as both humans and orcs for any effect related to race. Sacred Tattoo +1 to all saves. Vain -2 to Cha checks for 24h after failing an opposed Cha check -------------------- Spells:
------------------------------ Spells ------------------------------ 0th (at will) detect magic, ghost sound, mending, prestidigitation 1st (2/day) cure light wounds, grease About Me:: I have been playing RPG's for a long time (started with 1st Edition AD&D, and got hooked in again with D&D 3rd Edition, finding happiness with Pathfinder. I have not been playing in real life much because I have been posted overseas in a remote location, and have only just recently gotten stable and reliable WiFi. So I would truly be thrilled if selected and able to re-start gaming on a regular basis. I am terribly busy during the day, so will be posting in the evenings after work (GMT -4), and sometimes really early in the mornings. Weekends are going to be hit and miss, based on family engagements. Again, thank you for the consideration and for DM'ing. This looks like a lot of work! ![]()
![]() Isin Ghar checking in with an oracle. Player Name: Isin Ghar
Link to Character: Rykaar Val'Mor ![]()
![]() DM Livgin wrote: I'm looking at a warpriest if that affects your decision. A melee cleric/shaman is always fun, should work well with a Warpriest, Unrogue and a couple of arcane casters. Character will be first level, and have never played any of the modules described. Not sure what the difference between slow/normal progression means in PFS (I get the slower advancement, but is there a benefit?) ![]()
![]() As mentioned earlier interested in playing an Aasimar Antipaladin, that is an ex-officer of the local army accused and found guilty of Desertion. I am however a bit confused regarding VMC and the Tax Feat rules. Both are new to me and so I am struggling to build character. The Combat Stamina feat is only free for fighters? If I select as an Antipaladin can I Power Attack without the feat? How many times a day? Do I consume Stamina pool points each time I use Power Attack? ![]()
![]() WhtKnt wrote: I should add, however, that I do not expect you to adhere to old-school thinking when it comes to race/class combinations; all options are available! Bring on the dwarf wizards and elf barbarians! Following the dwarf themed party, and your call for non-traditional combinations, I would like to nominate an empyreal dwarven Sorcerer (wisdom based) that hates elves, Drow in particular, and ready to dish out some old-school butt kickin'. ![]()
![]() Character Tiago Mezinas is now complete. He is a half-orc arcane duelist bard. I have summarized character info and response to Motteditor's questions. So all should be here in one place. Concept:
A brash, conceited and unscrupulous scoundrel, Tiago uses his great wit, charm and good looks to enjoy life working as little as possible. Hailing from distant Varisia he has found refuge and acceptance in the small town of Phaendar which has welcomed him despite his obvious Sczarni descent. He is an entertainer, who firmly believes that an essential part of the job is staying up all night, graciously accepting drinks from patrons or bartenders, seducing smitten wenches, and sleeping all day. He performs at all the local taverns, festivals, weddings, birthdays, and special occasions. He strives to be the life of the party and makes sure to know everyone in town. Why Phaendar?
He has made many friends in the short years he has called Phaendar home. In particular, he has grown attached to the owner of ??? tavern Travis Vane, his wife Martha and their children Rusty and Rose. They remind him of his brothers and sisters he left in Korvosa who he misses terribly, and wishes to see again soon. He has a special affinity with children, and enjoys playing with them, hearing them laugh at his tall tales and raunchy limericks, and so has built a small following of loyal little fans that look for every opportunity to hear him play.
Appearance and Personality:
Tiago is a towering, muscular and ruggedly handsome half-orc that is covered in delicate and intricate tattoos that cover most of his body. He is always well-dressed in clean and pressed colorful shirts that combine with his equally loud bandanas and sashes. He is brash, conceited and egotistical. He is a born extrovert who thrives on being the center of attention. Flashy (yet cheap) earrings, necklaces and rings complement his wardrobe and a beautiful black silk poncho with scarlet embroidered patterns completes his outfit. Character Role & Development:
He is a support front-line skirmisher. Strong melee arcane duelist bard, talented at performing (singing and playing the guitar), with good people skills. He will develop his natural magical talents over time, and shift towards more of a support role, buffing party members during combat, and building relationships with NPC's outside. He is built tough enough to support the front-line fighters when needed. Experience with PbP / RPG:
I have been playing RPG's for a loooong time. PbP not so much. I started a few campaigns a couple of years ago when I moved overseas and could not play IRL. I enjoyed the campaigns but had to give up the games when I encountered internet connectivity issues in the remote work areas. I am back now in a real city again, so I will have no problems keeping up with at least 1 or 2 posts a day. I am at EST+1 (Buenos Aires, Argentina) but will be moving back to CST in 4-6 months from now. Best times to post for me are in the evenings and occasionally around lunch time. Examples of PbP and writing style: LINK to Lance Wyvernspur LINK to Rhemus Frayne Statistics:
Half-orc (arcane duelist Bard) 1 N Medium Humanoid Init +2; Senses Darkvision 60ft., Perception +3, Sense Motive -1 ------------------------------ DEFENSE ------------------------------ AC 14, touch 10, flat-footed 14 (+4 armor, +0 dex, +0 natural) hp 14/14 Fort +4, Ref +4, Will +3 ------------------------------ OFFENSE ------------------------------ Speed 30 ft. Melee Greataxe +4 [1d12+6 (20/x3)] Melee Cold iron Dagger +4 [1d4+4 (19-20/x2)] ------------------------------ STATISTICS ------------------------------ Str 18, Dex 10, Con 14, Int 12, Wis 8, Cha 14 Base Atk +0; CMB +4; CMD 14 Traits Fate’s Favored, Reactionary, Ironfang Survivor Drawbacks wip Feats Arcane Strike, Armor Proficiency (light), Bard Weapon Proficiencies, Shield Proficiency, Simple Weapon Proficiency, Toughness Skills (9 points; 6 class, 1 INT, 2 background)
ACP 0
Non-Standard Skill Bonuses Languages Common, Goblin, Orc Special Abilities:
------------------------------ SPECIAL ABILITIES ------------------------------ Arcane Strike Darkvision (60 feet) Bardic Performance (standard action) 0/6 Bardic Performance: Distraction Bardic Performance: Fascinate (1 target) Bardic Performance: Inspire Courage +1 Bardic Performance: Rallying Cry Darkvision (60 ft.) Orc Blood ------------------------------
Spells:
------------------------------ Spells ------------------------------ 0th (at will) detect magic, ghost sound, mending, prestidigitation 1st (2/day) cure light wounds, grease Gear/Possessions: ------------------------------ GEAR/POSSESSIONS ------------------------------ Carrying Capacity Light 0-100 lb. Medium 101-200 lb. Heavy 201-300 lb. Current Load Carried 53.5 lb. Gear
Money 0 GP 0 SP 0 CP
![]()
![]() motteditor wrote:
I am debating between half-orc bard or Tiefling (is that core?) Investigator with heavy bard inluence (i.e. skilled in Perform and acts like a bard initially, and grows and develops into a Sage or Lore Keeper). I am tweaking character concept and now working on character details. Will post a revision tomorrow. Links to my writing style: Go to LINK Lance Wyvernspur. Go to LINK Rhemus Frayne. ![]()
![]() Character: Tiago Mezinas Concept: A brash, conceited and unscrupulous scoundrel that uses his great wit, charm and good looks to enjoy life working as little as possible. Hailing from distant Varisia he has found refuge and acceptance in the small town of Phaendar which has welcomed him despite his obvious Sczarni descent. He performs at all the local taverns, festivals, weddings, birthdays, special occasions and knows everyone in town. Why Phaendar?
Character Development:
Experience with PbP / RPG:
|