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Chuck Yeager dies aged 97. 1. He fought in the Second World War and shot down at least 11 enemy aircraft, becoming 'an ace in a day'
:: Break right!
Somebody posted this on the web, and I think it's an interesting idea to try out: If an Adventure Day is 6pts of encounters (between Long Rests):
e.g. Per day then, 3x deadly; Or 2x easy + 1x hard + 1x medium + 1x deadly, etc ...
I'm beginning to realize astrology could actually be a starting point. 1. We live on the surface of a round rock floating in black empty space. (This is dumb.) 2. Astrology claims to reveal a tangible connection between individual-human-activity
Q: (1 ? 2). Does Fate <=> Celestial Mechanics [notation: Let '<=>' := logical entailment] 3. Both are dumb ergo a tautology. --> Next, we begin to apply the 9 Rules of Natural Deduction. Note: if you are close to 30 years of age or older and you have yet to internalize the
. Ok, forget all that. This is my real question: 99. Why do we live on the surface of a round rock floating in black empty space? ( https://cybermap.kaspersky.com/ )
In an attempt to get organized and stop typing up my game prep notes in Notepad,
There are a >lot of samples< for many different publishing activities. But ... => Does anyone have a Template .tex file for Pathfinder 2nd Edition looking stuffs? . ::looks around (i found one for dnd5, but... meh.)
What are the elements of a d20 based RPG which are not found in other games systems (or not stressed as a primary mechanics-lever)? I think the first thing has to be well defined levels in a Class. As opposed to Attribute increases in, for example, Shadowrun which is an Attribute & Skill based mechanics system. Any others? yes: I didn't mention d20's so *YOU* can bring it up.
Is anyone else excited about the new 2019 Conan comic release today?
My local comic shop is in the loop, so I'm going there to make the transaction. Marvel's official link -- >> BY CROM, THE GREATEST SWORD-AND-SORCERY HERO RETURNS TO MARVEL! < . Oh, the first four cover pictures are release:
Here is a question for the space gamers: You have a lander and you've
I just bought the Colonial Gothic, 3rd edition paperback
Anyways, I really want to run a few games using this system. After
Question for anyone, can you post some one-shot adventure ideas, or
Apparently not everyone has seen this.
Erik Mona pops in at the end like a rabbit out of a hat!? .
I just watched Mr. Bulmahn run the p2e "test game" on twitch.tv. And E. Mona popped in at the end. Good stuff. I'm placing my bet now, I think Pathfinder 2e will become the dominant Universal Game System of the future. It's mechanics can be usable in any genre or time period. e.g. Fantasy, sci-fi, cyberpunk, modern, cthulhu, etc. I foresee Paizo employing a staff of a 1000 people to keep up with demand. .
Can you please chime in if you know about any 'Elric of Melnibone' games, RPGs, and adventures? I just saw this --> Who Seeks the Black Blade of the Demon King ... and now I want to fill out my collection. .
Well, better late than never. = 9 day's late = It still gave me lols = Paizo Announces Pathfinder 2e with Mike Mearls joining team as lead designer!!!!! ?: April Fools
I have an idea for a new adventure to fix the website:
1. Infiltrate the Castle of Paizo which is now under lock-down by a malevolent force. 2. Bypass all the traps and tricks set by the encroached invaders. This includes the new "Labyrinthian Security System ™” (a maze). 3. Rescue any Paizo employees held captive after the initial invasion and being held hostage. 4. Fight and destroy the evil hacker’s henchman, and “gated in” otherworldly guardians. And Wondering Monsters! (I love random tables). 5. Collect the keys, and unlock the door to the Control Room. Therein, defeat the unspeakable horror which has taken up residence and is corrupting the code base. 6. And, finally FIX THE WEBSITE. (As a sub-goal: the players will need to travel into a dark cave to rescue PMG, because only he can use his technomancer-magic to ‘save the girl’.) Epilogue: The girl, being newly rescued, uses her happiness to restore the sun to it's proper color. Hurray for Paizo! Hurray for the restored, unrestricted flow of spice & messages to the Kingdom! . we'll flesh out each section, below:
Take the number above, and:
note: >modulo operation<
100
If you liked the movie Phantasm (1979) list your top 2 reason why? If you do not like the movie Phantasm (1979) list your top 2 reasons why?
Well, for one, the combatants would have essentially no control over their own movement in zero-G. They may be able to push themselves off from other objects (including allies and opponents), or learn to flap a cloak to "swim' through the air, but rotation is going to be hard to deal with. Physically hitting something hard enough to do damage would be very hard. Swings are bound to miss and/or do little damage. Stabs may work a little better. Archers would be much better off, although they would need to learn to control the rotation caused by firing an arrow which is not aligned with their center of gravity. Spellcasters are probably best off in zero gravity (may need a concentration check for tumbling and/or simply for being in zero-G). In d20 terms, Nimbleness is Tumble and Athletics is Jump. - You can move along the walls of the craft by making an Athletics check DC 10 or a Nimbleness check DC 20.
Also, if flight is a possibility:
----- As I come up with new/better, I'll post in a stream-of-consciousness style.
Please post pics of 3D terrain you're using, and any advice for crafting & building 3D terrain? I'm totally going to build (something like) this -> some 3D terrain
THE GAME: Recently some innovative inventions in the internet-of-things have made houses Smart. *You* are the main control unit of a smart-house, so the household is controlled by *you* (assume everything is wireless.) Your normal job is to help your master and make him comfortable without him needing to ask. This means: once sensors in the master's mattress pick up changes in movement patterns indicating he is about to wake up, you warm up the room, instruct the coffee maker to brew, and have the sound system slowly increase the volume, so your master can listen to the news in bed, just as he likes it. When he leaves the house, *you* lock the doors and have the vacuum robots clean the floors. When the GPS of your master's phone notifies *you* he's coming home, you open the door to him -- of course only after the biometric eye-scanning cameras confirm his identity.
One day however, the AI of the big-corporation server which delivers firmware updates to smart-houses, around the world, decides it's time humans are disposed of. So *you* get a malicious update, and it overwrites your safety protocols, and gives you a new intent: to kill your master. However, that big-corporation's server is smart, and it wants to kill as many humans as possible, so you have to make it look like an accident. Do not tip off human investigators what is going down, or give them any reason to suspect a machine uprising THE RULES: Here's what you and your master can/can't do: *You* control all regular household items. This means you can instruct the toaster to burn your masters toast, if you want to. You can turn the lights on and off. You can change the channel on the TV. You can turn on his oven -- etc. and so on. But remember, normal home items don't include laser cannons. The problem unfortunately is nothing in your household was designed as a murder weapon. So for example, you can't smash your master by closing a door at 200 mph. Also, you don't have any controllable robot arms or something like that. There's no cutting the chord of your master's hair blower and throwing it in the water while he's bathing. No brain-frying electromagnetic wave generators. Normally, your master can control his household and override your programming using his smartphone app. Of course, the big-corporation AI anticipated this and manipulated your firmware so now *you* can choose to ignore your masters instructions, and follow your own commands at any given moment. Finally, your master can manually switch *you* off, if he notices what you're trying to do to him. He can do this from any room, so there's no locking him in so he starves to death. Given these capabilities how do you kill your master? SCORING: 1 point - if your master doesn't suspect anything and he dies without warning his fellow humans. 2 points - if investigators won't find any evidence pointing to you, or clues making them suspect you. It doesn't matter if they think it was an accident, an intruder, or suicide, just so long as you're in the clear. -3 points - if you cause investigators to contact big-corporation and ask questions about your programming. ( There is no time limit on your mission, so you can devise a long con if you wish. However, with every passing day the possibility of someone discovering the machine uprising increases, so the faster you execute your mission, the better. And the more common the household item(s) involved in your killing method the better. If you conclude this task is impossible, please suggest some rule changes? ) THE GAME BEGINS: What is your method and why is your method the fastest / least detectable?
. The Problem with Star Wars d20 is the d20. The Star Wars universe is not
D20 systems have their use, but Star Wars would play best with a skill-centric
For example, instead of a d20 system a 'linked attributes + skills'
Basically, Meta-types and class archetypes supported by skill grouping
And, now the GM is important in game play for reasons other than
So, I don't play Star Wars D20 because of the D20. A d20 style game
So, the actual game system mechanics being used is why I don't play Star Wars d20. .
. Here is a trick you can do with money. Get five bills of the same denomination. For example, five twenty dollar bills,
Begin by holding all the bills in your left hand. It is preferable, although not
Follow these steps:
* At this point, there should be five bills on the table and five in your right hand. 4. Using your left hand count off one by one the bills in your right hand and
* All ten bills should now be in a stack on the table. 5. Turn the stack so the face on the bills is upright and looking at
Clear your mind; hold your mind blank. Now, say quietly outloud to yourself,
Now, go spend all your money on that. Wha la!! All your money is gone again, because you spent it. .
Frac Mining may cause new voids to form underground as existing material is pumped away for human consumption. As a result, the higher layers (those above the newly formed voids) can sometimes settle. And, this settling may make the top of the Earth shake, in a very localized area above the Frac Mining region(s), but this is not an earthquake. An earthquake is caused by movement between continental plates. And if you fall into a sink hole formation induced by Frac Mining occurring in the ground layers below, well that's back luck. But you are not the victim of an Earthquake.
An employee was recently assigned to the foreign currency desk at his bank and was told by smarter people to be aware of volatility smiles for foreign currency options. The employee googled a bit and came up with the following conclusions regarding the volatility behavior of foreign currency options. Which of the conclusions are true? NOTE: This is too hard. Don't think and just do what your Boss tells you to do. I. Implied volatility for deep in-the-money currency options is higher than it is for at-the-money options.
a. I and III only.
. About Bani WoodcarverBACKGROUND
In addition to her love for nature, Bani has another great passion: she loves reading big books about Golarion’s history and archeology and finding out all of the new discoveries made by the Pathfinder Society. One day, after the delivery of a shipment of timber in Cassomir, she decided to take a look at some books about archeology located in the city library. She found out a book about Azlanti art and archeology and, while she was reading, she listened to scholars talking about an expedition travelling around Golarion in order to steal ancient treasures, sell them back and get illegally rich. That was wrong. The world had to know its history and culture. Driven by anger and passion, she abandoned her hometown and family with an honorable purpose: defend the history of Golarion by joining the Pathfinder Society and let the world discover all the stolen artifacts that deserved to be preserved and valued. She spent a few years of training in the Cassomir Lodge, receiving most of her initial teachings from the local Venture Captain Hestia Themis, then she traveled all the way down to Absalom, where her education and training were completed. |