Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Garen again attempts to find purchase with his shield. "C'mon, Fire Strike!" PA, Rage: 1d20 + 9 ⇒ (20) + 9 = 29 PA, Rage, Confirming: 1d20 + 9 ⇒ (3) + 9 = 12 1d4 + 16 ⇒ (1) + 16 = 17 Fire: 1d6 ⇒ 3
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
"Morphing time! Let's burn!" The air heats up as the morpher activates. The guardsman is suddenly covered in flames. His standard issue armor is replaced by dark red scaled plating. His shield also changes to resemble the maw of a great dragon, eyes glowing brightly. The flame dissipates as the transformation completes. "Red Dragon Fire Ranger! With the power of Fireheart!" He charges Kinzoar. "Fire Strike!" Rage, PA, Charge: 1d20 + 11 ⇒ (5) + 11 = 16 1d6 + 16 ⇒ (2) + 16 = 18 Fire: 1d6 ⇒ 6
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
"How do we use this new power? And why can't you do this if you hold such power in your possession?" Garen asks not quite sure of what to make of this strange woman claiming to give them great power.
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
The last thing Garen remembered was a slash and the sensation of weightlessness before he lost consciousness. He wakes up to see the bright sun and no monsters in sight. "Where are we? There are still monsters rampaging at the Fair. I have a duty to stop them." He picks his shield up to make sure it was not damaged.
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Ouch. Garen steps to I19, little more than adrenaline keeping him standing. "About time, we need to this put this thing down." He yells before he slams his shield into the golden armored monkey. Rage, PA: 1d20 + 6 ⇒ (2) + 6 = 8 1d6 + 12 ⇒ (2) + 12 = 14
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Garen will step up to J18 and slam his shield into a hyena with his full might. "Citizens, you should take leave. Let the watch do our job." Where are the other guardsmen anyway? PA: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21 1d6 + 9 ⇒ (2) + 9 = 11
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
So I don't believe we talked about this, but how are you handling initiative? Do we all post in order(bad idea) or do we all post when we're up? As far as suggestions for evolutions go, I'd like an evolution that gives me a battlizer.
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
So I've been thinking about it. I think Turok's spirit animal is a bit too close to mine. Would you be opposed to changing it Tark? A Linnorm is just a type of dragon right? I'm sure you can find something else that is just as dark and gothy.
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Garen patrols the fairgrounds, eyes wary for anyone that might want to disrupt the festivities. He makes eye contact with one of the other guardsmen, nodding his head. Perception: 1d20 + 4 ⇒ (8) + 4 = 12
TheWidget wrote:
I wouldn't dream of failing to do that. I like the classic belt or barring that a wristband.
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Garen sheathes Flametongue and seems to crack a smile. "Good work. The town of Belhaim is safe now from this dragon's tyranny. You all fought well. I am glad to have fought by your sides. Let us go inform the townsfolk that they are free."
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Garen is able to block a wing but takes the other one across his face. He swings Flametongue in an arc and swings. Flank, PA: 1d20 + 12 ⇒ (17) + 12 = 29 1d8 + 1d6 + 12 ⇒ (1) + (4) + 12 = 17
Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:
Tears is good for me. I'm also good wither either new PCs or these ones. Though the 20,000 gp sword thing isn't much of an issue since they're kind of bad. If we are going to stick with these PCs, I'd rather rebuild to a cleric or a paladin instead of a Warpriest.
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