Alain

Garen Crownguard's page

386 posts. Alias of Daxter.


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Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

I'll jump down then.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen again attempts to find purchase with his shield.

"C'mon, Fire Strike!"

PA, Rage: 1d20 + 9 ⇒ (20) + 9 = 29

PA, Rage, Confirming: 1d20 + 9 ⇒ (3) + 9 = 12

1d4 + 16 ⇒ (1) + 16 = 17

Fire: 1d6 ⇒ 3


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Who are we waiting on?


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen shifts intoR7 and ignites his shield again with flame.

"Dragon's breath shield, another Fire Strike!"

PA, Rage: 1d20 + 9 ⇒ (1) + 9 = 10


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

DM still around?


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Yea, I didnt notice that.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

"Morphing time! Let's burn!"

The air heats up as the morpher activates. The guardsman is suddenly covered in flames. His standard issue armor is replaced by dark red scaled plating. His shield also changes to resemble the maw of a great dragon, eyes glowing brightly. The flame dissipates as the transformation completes.

"Red Dragon Fire Ranger! With the power of Fireheart!" He charges Kinzoar. "Fire Strike!"

Rage, PA, Charge: 1d20 + 11 ⇒ (5) + 11 = 16

1d6 + 16 ⇒ (2) + 16 = 18

Fire: 1d6 ⇒ 6


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen will also activate his morpher.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Init: 1d20 ⇒ 15

"You! You will not hurt anyone else this day."


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Yea, we appreciate the update.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

"I see. These are rules I can abide by. No one would believe me anyway." Garen says staring at his deeply red gem. "Ready."


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

"How do we use this new power? And why can't you do this if you hold such power in your possession?" Garen asks not quite sure of what to make of this strange woman claiming to give them great power.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen looks to the blue hooded figure. "Who are you? And why are we here?"


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

The last thing Garen remembered was a slash and the sensation of weightlessness before he lost consciousness. He wakes up to see the bright sun and no monsters in sight. "Where are we? There are still monsters rampaging at the Fair. I have a duty to stop them." He picks his shield up to make sure it was not damaged.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Stable? DC17: 1d20 + 2 ⇒ (2) + 2 = 4 So season 2 will start early...


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Stabilize DC16: 1d20 + 2 ⇒ (1) + 2 = 3 I'm going to join the dead ranger club along with Kendrix.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Yea, I have 2 real hp and 2 rage hp.

"You don't have to citizen. It is our job to protect and serve." Garen says spitting some blood onto the floor.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Ouch.

Garen steps to I19, little more than adrenaline keeping him standing. "About time, we need to this put this thing down." He yells before he slams his shield into the golden armored monkey.

Rage, PA: 1d20 + 6 ⇒ (2) + 6 = 8

1d6 + 12 ⇒ (2) + 12 = 14


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen will take the AOO on the more injured of the two.

AOO with Rage!: 1d20 + 6 ⇒ (8) + 6 = 14

1d6 + 12 ⇒ (2) + 12 = 14


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Depends on whether you believe spellcasting takes patience or concentration.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

I probably will, since I can use my rage bonuses with it without using my bloodrage rounds.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen will step up to J18 and slam his shield into a hyena with his full might. "Citizens, you should take leave. Let the watch do our job." Where are the other guardsmen anyway?

PA: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21

1d6 + 9 ⇒ (2) + 9 = 11


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen looks to fellow guardsmen to join him in battle before moving 40 feet forward to J17.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Good to know, on both counts.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

So I don't believe we talked about this, but how are you handling initiative? Do we all post in order(bad idea) or do we all post when we're up?

As far as suggestions for evolutions go, I'd like an evolution that gives me a battlizer.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Ok fair enough, Linnorm's don't have wings and more snake-like. But they're still dragons.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

I see a two headed dragon.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

So I've been thinking about it. I think Turok's spirit animal is a bit too close to mine. Would you be opposed to changing it Tark? A Linnorm is just a type of dragon right? I'm sure you can find something else that is just as dark and gothy.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Double ditto.

Init: 1d20 ⇒ 10


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen patrols the fairgrounds, eyes wary for anyone that might want to disrupt the festivities. He makes eye contact with one of the other guardsmen, nodding his head. Perception: 1d20 + 4 ⇒ (8) + 4 = 12


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Yea because then we'd have to be Lightspeed Rescued.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Where we arrive in a Lost Galaxy?


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Well we could get called away to the dreaded peace conference. :)


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

I get Mage Armor and Shield eventually so I'm not worried about AC.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

The math seems right. It has almost identical strengths to Synthesists obviously. I think Almas was the city that was decided upon.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen will probably be working security for such an event. We can't have it ruined by a vigilante for instance.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Red Dragon Ranger ready!


Heh.


Almas sounds morphinominal!


TheWidget wrote:

Dungeon Delvin' Pathfindin' Rangers, gotta go with the pure poetry of the originator guys. Or Power Rangers: MurderHobo Force

Also, Red, if i don't at least hear one instance of 'WE NEED DRAGONZORD POWER, NOW!' i think we can all agree the play test will be a failure. No pressure pal XD

And for home turf, Almas seems pretty fitting. Big city in the most freedom loving region of the inner sea (as far as i can remember), what could be better for our angel grove proxy?

I wouldn't dream of failing to do that.

I like the classic belt or barring that a wristband.


Monster Force, Operation Golarion, Inner Sea Rangers, Bestiary Squad, CR Rangers.....


Ditto on the heavy weapon, though a heavy-crossbow or a big musket would work too.

So what should we call our team?


Frog would be awesome. Or a golem ranger would be different than what we have to far.


We could go Absalom.


Okay, so if we enchant our weapons the normal way, it gets overwritten when we morph right? And do we have a Zordon of some kind to bring us together?


Garen, the Red Dragon Fire Ranger here!

I was thinking that he is part of the watch who's been on the lookout for said vigilante if that is ok. He uses brute force much like Jason from season 1, bashing people with his shield.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen sheathes Flametongue and seems to crack a smile. "Good work. The town of Belhaim is safe now from this dragon's tyranny. You all fought well. I am glad to have fought by your sides. Let us go inform the townsfolk that they are free."


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Garen is able to block a wing but takes the other one across his face. He swings Flametongue in an arc and swings.

Flank, PA: 1d20 + 12 ⇒ (17) + 12 = 29

1d8 + 1d6 + 12 ⇒ (1) + (4) + 12 = 17


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Tears is good for me. I'm also good wither either new PCs or these ones. Though the 20,000 gp sword thing isn't much of an issue since they're kind of bad. If we are going to stick with these PCs, I'd rather rebuild to a cleric or a paladin instead of a Warpriest.


Bloodrager 1 HP: 13/13 | AC: 16, Touch: 10, FF: 16| Saves: Fort: +4, Reflex: +0, Will: +0 | Init: +2 | Perception +4:

Should I heal him? :)

Garen swings Flametongue again at the obviously tired dragon.

1d20 + 10 ⇒ (9) + 10 = 19

1d8 + 1d6 + 12 ⇒ (6) + (1) + 12 = 19

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