Red Dragon Fire Ranger
Init +0; Senses Perception
DEFENSE
AC 17, touch 11, flat-footed 15 (1 dex +4 Nat)
HP 30 (2d10+11)
Fort +5,
Ref +1,
Will +0 (+2 vs sleep or paralysis)
OFFENSE
Spd 40 ft
Melee Greatsword +8 (2d6+10/20/x2)
Ranged
STATISTICS
Str 24, Dex 12, Con 16, Int 10, Wis 10, Cha 14
Base Atk +1;
CMB +8;
CMD 19
Traits: Blood of Dragons(+2 vs sleep or paralysis), Imposing Scion
Feats: Power Attack, Toughness, Cleave
Skills: Acrobatics +13(+17 when jumping), Climb +11, Intimidate +10(+11 vs dragons), Perception +12, Swim +11
Languages: Common
Equipment: Breastplate, Dragon-Fang(Greatsword)
Special
Bloodrage: 6 rounds/day
Fast Movement: +10 movement
Elemental Strikes: Three times a day as a swift action you can imbue your melee attacks with elemental energy. For 1 round, your melee attacks deal 1d6 points of additional damage of your energy type.
Power Pool: 4
Improved Natural Armor +2
Skilled(Acrobatics): Garen gains a +8 racial bonus to Acrobatics.
Skilled(Intimidate) Garen gains a +8 racial bonus to Intimidate.
Skilled(Perception) Garen gains a +8 racial bonus to Perception.