CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin smiles broadly at being called a flesh morsel. "For whatever reason, it seemed their destiny to be together." He dons his disguise and returns to selling "authentic" Saurton Red. Or trying to sell it anyway... Earn Income Crafting: 1d20 + 7 ⇒ (4) + 7 = 11
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"Oh, if that's the case, then everything will certainly work out." Farzin is visibly relived, but Papayo does not look so sure.
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin nods in agreement. "Perhaps there is some semantic argument that we can win. Isn't that how people usually trick devils, and vice versa?"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"You must be the devil who made a deal with Diggen Thrune then. I hate to bring bad news, but your free time is over. We've come to best you in combat and seal you back in the throne."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin winces when Thecla swigs the wine. "It is flavored vinegar after all. I mean, from what I can surmise." He gives her a broad smile. "Well, I'm glad that's all taken care of. Nat, would you care to give the lock on this drawer a try? I believe you're the expert here."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin sends debris flying at the kobold, and the gremlin continues trying to bash the barricade! Telekinetic Projectile: 1d20 + 7 ⇒ (17) + 7 = 24
Maul: 1d20 + 8 ⇒ (4) + 8 = 12 Damage: 1d12 + 1 ⇒ (10) + 1 = 11
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
the Gremlin has 24hp and 16 AC, Fort +5, Ref +9, Will +6 The gremlin also tries to avoid the electricity! Gremlin Reflex: 1d20 + 9 ⇒ (7) + 9 = 16
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin comands the gremlin to continue smashing the barricade. "Don't stop now, we've nearly broken through." The gremlin is happy to comply. Maul: 1d20 + 8 ⇒ (19) + 8 = 27
Maul: 1d20 + 8 ⇒ (8) + 8 = 16
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"Since we can't go over it, the let's smash through it. Never let it be said that Farzin Maaravi let a barricade stop him." Farzin calls out to the first world for help, and Gruz, the vexgit comes to his aid! "Apply your maul to this barricade!" Gleefully, the tiny gremlin gets to work. Maul: 1d20 + 8 ⇒ (17) + 8 = 25
Maul: 1d20 + 8 ⇒ (14) + 8 = 22
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin winces as the tunnel collapses. "Nat, are you okay?" Not waiting for an answer, Farzin tries to climb the barricade. Climb: 1d20 + 4 ⇒ (3) + 4 = 7 Climb: 1d20 + 4 ⇒ (10) + 4 = 14 Climb: 1d20 + 4 ⇒ (14) + 4 = 18 "Don't watch me! I'm trying."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin moves closer and tries to peer through the tunnel to get a shot at the remaining kobold with some telekinetic rocks, but doesn't have much luck. Telekinetic Projectile: 1d20 + 7 ⇒ (5) + 7 = 12
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin moves in closer and tries to send rubble flying at Green Dots. Telekinetic Projectile: 1d20 + 7 ⇒ (10) + 7 = 17
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin catches up to his friends and sends some debris flying at the orange kobold. Telekinetic Projectile: 1d20 + 7 ⇒ (8) + 7 = 15
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin follows Grams and casts shield. I don't see the red path, but Farzin goes the way Grams went. [b]"Why do I feel we're being led into a trap?"[/ooc]
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin moves closer and flings some rubble at green dots. Telekinetic Projectile: 1d20 + 7 ⇒ (18) + 7 = 25
"This place is just filled with kobolds."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin agrees the haunted Wayfinder is most fashionable. "If you need anyone to hold your escoffion, let me know," he says with a broad smile. Ready!
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin smiles broadly at the ghost. "Surely you're not so dead that you can't appreciate a little lively debate? And for the record, I'm fine with your proposal. Never let it be said that Farzin Maaravi can't agree to agree."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"It's not that I don't trust devils, mind you. I'm sure they're very legalistic. But that's where the challenge is. Who can understand all the ins and outs and fine print of such things. Not that I don't appreciate the need for rules and laws, but who can be bothered? Am I right?"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin considers the proposition. "I'm sure I speak for everyone one when I say of course we'd very much like to help you move on to your afterlife and everything. It's just that I'm not sure how much good a bound devil is going to do us."
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin nods thoughtfully. "Yes, I guess you're right. How were you to know? Seems like an easy enough mistake to make, assuming you didn't know much about devils to begin with, and I assume as well that the devil didn't explain any of this to you before hand?"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin smiles. "If by attendants you mean the kobolds that tried to kill us, then no. They were not. You're not a Strickmund by any chance, are you?"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"Most interesting." Farzin touches a rune and says "enlightenment".
He takes a look around from his new vantage point before saying "accomplished" and returning to the ground. Perception +7
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"Seems like a wonderful place to study magic, if that's your thing." Farzin walks over and takes a casual look at the runes, being usually more interested in the occult than the arcane. Arcana: 1d20 + 5 ⇒ (11) + 5 = 16
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Now that the enemy have reveled themselves, Farzin will apply reach to his spell, and send debris flying at red. Telekinetic Projectile w/reach: 1d20 + 7 ⇒ (16) + 7 = 23
"And you probably thought I was just a lost farmer!"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin looks at the glowing floor tiles. "From what I can see, it looks possible to cross without touching any of the runes, which probably means that we should touch them. But how and in what order?" "It's a puzzle, boss!" squawks Papayo. "Or a trap. Oh, things were so much simpler back on the farm," Farzin laments.
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin, happy to let someone else stand in front, steps timidly into the room, like a simple lost farm girl who stumbled into a crumbling tower. And up the stairs. And around the corner. Following a group of adventurers. He admits to himself that it's getting harder and harder to maintain the ruse. But yet, it's so fun to try.
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"It was nothing," Farzin says demurely. "For a simple peasant, I do have some tricks up my sleeve." Farzin detects for magic as we explore,
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
"Let's see what I can do." Farzin tries to pick the lock on the door. Then checks his makeup in a hand mirror and tries his best to stay in character. Thievery: 1d20 + 8 ⇒ (14) + 8 = 22
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin moves into the room, and uses his mind to send rocks flying at the green kobold. Telekinetic Projectile: 1d20 + 7 ⇒ (13) + 7 = 20
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin steps forward and send some debris flying at the gray kobold. Telekinetic Projectile: 1d20 + 7 ⇒ (6) + 7 = 13
"What are all these kobolds doing in here?"
CN Human Charlatan Sorcerer 4(Hag bloodline) | HP 36/36 | AC 18 | Class DC 20 | F: +7, R: +8, W: +9 | Perc: +7 | Speed 25ft | Ranged: +8, Melee: +6 1d6+4 Active conditions: None
Farzin first disguises himself as a young peasant woman, in case he gets caught. Deception: 1d20 + 11 ⇒ (4) + 11 = 15 "If only I'd had more time," he laments, adjusting his wig before he sneaks off with the others.
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