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Organized Play Member. 382 posts. No reviews. No lists. No wishlists. 6 aliases.



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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape
Bedlam Bottomland wrote:
the (best friend of his; by the way) druid

If the druid that actively hates him is his best friend, he might have some serious issues when it comes to picking friends. Then again, with CHA 6, he might not have many to choose from.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

It was a sheep.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

On the trek back to Iansfort, Adelie checks the hobgoblin baby for signs of injury or poor health.
Heal: 1d20 + 9 ⇒ (14) + 9 = 23

”We’ll soon need to open an orphanage for the children of our victims.”


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie glares at Bedlam.
”I wouldn’t have, either.”


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Knowledge (Nature): 1d20 + 12 ⇒ (14) + 12 = 26

Adelie launches into a helpful lecture about the local trees, their various properties, and how to tell them apart, but he’s still cat-shaped. He follows Anzath, happily making soft groaning and snorting noises. He flicks his tail for emphasis whenever he covers especially exciting information.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Apologies for my absence - There have been multiple medical situations in my family and things are a bit confusing. I’ll try to post later today, but please bot me if necessary. Thank you and stay safe.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

"I've seen harpies, ghouls, lions, and even a couple dragons, but the scariest creature I've met in this forest is over there."
Adelie gestures at Bedlam. "He's completely insane, and carries enough explosives to level a mountain. I've seen him bomb his own allies without hesitation, or almost bury them alive. And he laughs the whole time."


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie becomes vaguely aware that he is falling. Death would severely impede his current goal of reaching the source of the music, so he wildshapes into a small air elemental and floats calmly towards the singing harpy.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie, still in the tunnel and out of sight of the ghouls, returns to human and retrieves and sets down his potion of invisibility. Then, he wild shapes into a small air elemental, drinks the potion, and flies off towards Tragershen, Bedlamp, and Lolly. He hugs the ceiling and the far side of the cave, trying to stay away from the ghouls, but he prioritizes speed.
Stealth while invisible: 1d20 + 26 ⇒ (18) + 26 = 44


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie squeaks angrily at the remaining rats.

Spoiler:
"You should have listened! We're stronger than you! Now you're going to die for nothing. Bad, bad rats!"

He casts remove sickness on Talathel, giving him a +4 bonus on saves against disease.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie runs through the tunnel before the insane dwarf can blow this one up, too.


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Wolf (6) | HP:37/37 | AC:20 | FF:17 | T:13 | F+7+1; R+8+1; W+2+1 | Init +2 | Perc +5| Active Effects: -

Mone feels a rush of joy as her jaws close around a wererat. Adelie will be proud! She's a good wolf, and a strong wolf, with sharp teeth and - and a fine dust tickling her nose. She sneezes, confusion just starting to dim her happiness, and then begins to cough. Violent, uncontrollable coughs that soon give way to retching and gagging.

She was the largest puppy in her litter. She'd always been strong and healthy, and she'd taken that vigor for granted. She knew the world was dangerous, but she healed quickly and she could always count on Adelie to help her with any serious injuries or illnesses. The idea of dying had never even crossed her mind.

The blood dripping from her mouth is no longer mostly rat blood. Her throat and lungs are filling up, and she can't breathe. She can hear Adelie screaming, trying to cast any spell that might save her, but it's too late.

Mone collapses, gurgling and twitching, on the cavern floor, before finally surrendering to the cursed dust.


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Human Druid (6) | HP:50/50 | AC:16 | FF:14 | T:14 | F+7; R+2; W+9 | Init +1 | Perc +10 (darkvision 60)| Active Effects: Wildshape

Adelie rushes over to Mone and checks on her. From the wolf's side, he looks nervously between Anzath and what was once Yaza.
"Do you do that to everyone who slaps you, or was there something special about her?"