Dire Tiger
Init +1; Senses Perception +9, low light vision, scent
AC 14; touch 11; flat-footed 14 (+4 natural armor, +1 deflection, -1 size)
HP 50/50
Fort +7, Ref +2, Will +9
Speed 40 ft.
Melee 2 claws +6 (2d4 +7 plus grab), bite +6 (2d6 +7 /19–20 plus grab)
Ranged —
Str 16 (3), Dex 10 (0), Con 14 (2), Int 13 (1), Wis 18 (4), Cha 11 (0)
Base Atk +4; CMB +8; CMD 18
Armor Check Penalty —
Size Penalty -1
Air Elemental (small)
Init +1; Senses Perception +10, dark vision 60 ft
AC 16; touch 14; flat-footed 14 (+2 natural armor, +1 deflection, +1 size, +2 dex)
HP 50/50
Fort +7, Ref +2, Will +9
Speed Fly 60 ft. (perfect)
Melee Slam +6 (1d4 +1)
Ranged —
Special Attacks Whirlwind (DC 10 + 4 + 4 = 18)
Str 12 (1), Dex 14 (2), Con 14 (2), Int 13 (1), Wis 18 (4), Cha 11 (0)
Base Atk +4; CMB +4; CMD 18
Armor Check Penalty —
Size Modifier +1