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Elvis Aron Manypockets's page

166 posts. Alias of Scott Keim (Finance Operations Specialist).


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Paizo Employee

DropBearHunter wrote:
what size is this?

Roughly 8 1/4" by a little over 11 1/4" fully flat

The base tray part (bottom) is just over 5 1/4" by 8 1/2"

Paizo Employee

Might try searching online for off-site airport parking, some time last year I went through one that used our hotel's lot and the rate was very reasonable, I prepaid online and just showed the paperwork at the front desk. It also included the hotel's shuttle service to the airport.

Paizo Employee

felinoel wrote:
Weirdo wrote:
1) Limit the character's ability to purchase expensive elixirs. The Elixir of Shadewalking costs 3,500gp. A village won't have that kind of item, and towns would only contain a handful of magic items of that power. The highest-value items in a settlement are unlikely to be elixirs because most people spend most of their wealth on durable items - you won't find a $10,000 bottle of wine in a town where most people don't own $10,000 cars.

Bought it from a wondrous item crafting player.

How is another player able to cast the prerequisite 6th level spell Shadow Walk, minimum CL 11, in order to craft the elixir to sell to you? Is this where the exploit of raising the spellcraft check by 5 for not meeting a prerequisite comes in, so he doesn't need to know the spell or even be able to cast it but can still somehow fake it enough to create the elixir anyway?

Paizo Employee

When I first started getting into tabletop RPGs 4 years ago I also looked to youtube for information on game play. I found Chris Perkins other games to be more helpful than the Pax ones which were as much for show as anything. I'd recommend UK Adventure or Robot Chicken for a more traditional gameplay feel (just ignore that's it's 4e).

Paizo Employee

Thanks. What would you suggest I do for the rest of this order (currently in my sidecart) & my upcoming September subscriptions, given that if they ship late in the window I'll already be on my way there?

I'm guessing the easiest would be to just cancel the rest of my order & subscriptions and buy them once I start there in late Sept/early Oct. If so, make it so (cancel all subs & pending orders), otherwise maybe charge me but hold them in the office?

Thanks,
Scott K
Future Paizonian

Paizo Employee

Andrew K wrote:

He's referring to the Anniversary complete edition for the Rise of the Runelords RPG adventure path, not the card game. It got one since it was the first Pathfinder RPG path. If PACG got one, it won't be till something like a 5 year anniversary, and only for that one.

The reason you mention about subscriptions is exactly why Paizo hasn't done it outside of the special occasion they did.

The RPG adventure path reissue was also updated from 3.5 rules to Pathfinder so there was value in it over the original, especially for newcomers like me.

Paizo Employee

Please cancel all 7 PF ACG Class Decks on Order 3226598.

Thank you.

Paizo Employee

I got the first email saying I should have gotten my shipping email last night, then the actual shipping email tonight almost 24 hour later. And nothing in either about a credit or free shipping, nor has any credit appeared in my account. Did the credit just show up or was it stated in your email?

Free shipping likely means they won't include the add-on deck when calculating what you get charged for shipping, they're eating the extra weight.

Paizo Employee

Mine's still pending as well. I was able to add a couple items last night to the order so I wouldn't end up $2 short on meeting the shipping discount assuming they yank the S&S ACG from it.

I assume they're still working on the details of the promised email and having to handle each order individually to move the ACG to next month. Or they're delaying in hopes we order more stuff. Oh. Well played, Paizo, well played.

Paizo Employee

Moving the Char Add-On Deck to Sept would leave my August order $2 under the $10 shipping discount - please tell me you're not going to delay my product AND cause me to lose $10 without a chance to add something else or just hand-waiving it.

Paizo Employee

Erik Keith wrote:
I just went through the thread and moved any reported pending copies of the Class Decks / Card Game Play-Mats to ship with this months subscription shipment. You should be able to review your order on your Order History page and confirm the changes.

I also am missing the class decks (order 3211705) from my subscription order email (3226598), really need them as I'll be in charge of OP in our area.

Paizo Employee 3/5 5/5

Rudy2 wrote:
Lormyr wrote:
I personally do not like puzzles (in gaming or otherwise). They are not enjoyable for me, nor am I good at them, so it tends to become a matter of frustration for me quickly if I am forced to solve them on my own.
Yeah, it's also very frustrating that there seems to be an assumption that players or role-playing games like riddles and/or puzzles, or want them mixed together. It would be much better if there was an alternate way to solve them, by having your characters do checks of various kinds.

As one who enjoys puzzles & riddles, it would be equally frustrating for me if when presented with one we were simply asked to roll some dice to see if we succeed, without being given a chance to actually solve it.

Most scenarios will contain elements we don't personally enjoy but others do. If no one at the table wants to solve it or they are struggling then rolling is certainly appropriate, just don't default to that without giving the players an opportunity - after all, it's what the characters would actually be doing.

One of my favorite moments was when our group had found something to decode. As I (and my bard in-game) worked on the puzzle we were attacked, with one of them randomly hitting me. Without looking up I said "Hey, can't you see I'm working here?" and continued to focus on the code, while another PC charged in and took out my attacker.

Paizo Employee 3/5 5/5

The problem with using the AA conversion of the PCCS version is that you can't legally buy the PCCS version of it after 3/7/11, as per the additional resources. So you would have to purchase it from the ISWG (which replaced PCCS) or UE, both of which only give the light weapon designation when using TWF. Since the AA only refers to PCCS RAW it doesn't apply to the updated versions in the ISWG & UE.

Unless you purchased the weapon before 3/7/11, in which case the PCCS / AA version is legal.

Paizo Employee

Correct.

Paizo Employee

Cathlessra wrote:
Only 1 missing. Almost there. Could be the Beginner box like others suggested, or maybe We Be Goblins (which I believe now only gives 1 credit). Good progress, I know how tricky it is to find a new feature (=bug) in code not written by yourself

It's not We Be Goblins - I've GM'd multiples of both of them and my total is correct, including 2 credits for Free RPG Day modules. Could be BB Bash as I haven't done that one.

Paizo Employee Goblin Squad Member

Any updates on a Print Pack Add-on solution for those who pledged for it but weren't able to add it to the manager? I've received my regular KS physical rewards but still no word on this.

Paizo Employee

Mine's now correct & once I did the report then delete trick I now have my shiny new 3rd star.

Paizo Employee 3/5 5/5

kreeg6238 wrote:
Paz wrote:

Did you get given a card or slip of paper that had the Pathfinder Society logo on it, with a 'Pathfinder #' at the top and a 'Confirmation Code' at the bottom? That confirmation code is what you need.

If you did not get a card, then it looks like the GM made an error. I would get in contact with a local regional coordinator to try and get it sorted out, giving the details from your chronicle sheet (event code, your PFS number and the GM's, etc.).

Thanks Paz. The GM gave me a character number and a "paizo player #" and that was it. The character number is 7 digits and the paizo player # is 6-7 characters (numbers and letters). That's all I got so it looks like I don't have the necessary info. Oh well, it is what it is.

Thanks again!

Try using the "player #" as the confirmation number - it sounds like it's the right format, and there is no separate player # - your character # is your player # plus -1, -2 etc (123456-1, 123456-2).

...and RDN's ID says it all (though it's not raining here)

Paizo Employee 3/5 5/5

1. Alternatively each player without a number can sign up for one directly by clicking on Join the Pathfinder Society and create your character now! link on the main PFS page.

Paizo Employee

Our group of 6 (originally 5 for most of the game until a wayward boyfriend joined us for the summer) has just reached this point, with no deaths. Here's the stats:

Character Name: Amiri
Role Card: Juggernaut
Skill Feats: Strength +1, Dexterity +1, Intelligence +1, Wisdom +1
Power Feats: +1 hand size, heavy armor proficiency, may move another character at end of turn, Blessing of Gorum adds d12
Card Feats: Weapon +1, Blessing +2
Weapons: Bastard Sword +1, Dagger +1, Greataxe, Longsword +1, War Razor +1, Warhammer +1
Spells: -
Armors: Elven Breastplate, Magic Studded Leather Armor
Items: Crown of Charisma, Spyglass
Allies: Merchant, Troubadour
Blessings: Gorum x4, Shelyn, Gods

Character Name: Harsk
Role Card: Tracker
Skill Feats: Strength +1, Dexterity +2, Constitution +1
Power Feats: +1 hand size, Recharge to add d4 +2, Add 1d8 to Giant bane
Card Feats: Weapon +1, Armor +1, Blessing +1
Weapons: Deathbane Light Crossbow +1, Frost Longbow +1, Light Crossbow, Longbow +1, Returning Throwing Axe +1, Throwing Axe
Spells: -
Armors: Magic Leather Armor, Snakeskin Tunic
Items: Belt of Incredible Dexterity, Holy Candle, Masterwork Tools
Allies: Jakardros Sovark
Blessings: Abadar, Erastil x2, Gods x3

Character Name: Kyra
Role Card: Exorcist
Skill Feats: Strength +3, Intelligence +1
Power Feats: Weapon Proficiency, Heal 1d4 +2, Add 1d8 +1 to Undead bane, Recharge Blessing of Sarenrae
Card Feats: Spell +1, Blessing +2
Weapons: Longsword +2, Impaler of Thorns
Spells: Consecration, Holy Light x2, Major Cure
Armors: Magic Half-Plate x2
Items: Sihedron Medallion
Allies: Cat
Blessings: Abadar, Calistria, Desna, Sarenrae x3, Shelyn, Torag

Character Name: Seelah
Role Card: Crusader
Skill Feats: Strength +2, Wisdom +2
Power Feats: Hand Size +1, Discard top card of deck to add 1d6+1, Examine top card of location at start & end of turn, Add 1d8 to Undead bane
Card Feats: Weapon +1, Blessing +2
Weapons: Battleaxe, Dogslicer +1, Spiked Chain, Vicious Trident +1
Spells: Cure
Armors: Deathbane Shield, Half-Plate, Magic Chain Mail
Items: -
Allies: Crow, Sheriff Hemlock
Blessings: Iomedae x2, Norgorber, Gods x4, Zarongel

Character Name: Seoni
Role Card: Abyssal Sorcerer
Skill Feats: Constitution +1, Wisdom +1, Charisma +2
Power Feats: Discard to roll Arcane +1d6 +2, Auto recharge arcane spell or item, Blessing of Pharasma adds d12
Card Feats: Spell +3
Weapons: -
Spells: Frost Ray, Incendiary Cloud, Lightning Bolt, Scorching Ray x2, Fire Sneeze
Armors: -
Items: Wand of Force Missile, Wand of Scorching Ray, Wand of Enervation
Allies: Burglar, Father Zantus, Sabretooth Tiger, Sage
Blessings: Abadar, Pharasma x2, Gods x2

Character Name: Valeros
Role Card: Weapon Master
Skill Feats: Strength +1, Intelligence +1, Charisma +2
Power Feats: Hand Size +1, Add 1d4 +2 to another's combat, Use Melee in place of Ranged
Card Feats: Ally +2, Blessing +1
Weapons: Dagger +1, Flaming Mace +1, Icy Longspear +1, Longbow +1, Shortsword +1
Spells: -
Armors: Elven Chain Shirt x2, Magic Studded Leather Armor
Items: Spyglass, Thieves' Tools
Allies: Sage, Shalelu Andosana, Vale Temros, POOG!
Blessings: Lamashtu, Shelyn, Gods, Torag

Paizo Employee 3/5 5/5

Still at 41 tables of credit / 2 stars, should be 61 tables for my third star just earned over the weekend.

Also We Be Goblins is giving me a warning that I already ran it for credit - but it should be available for multiple credits (these were applied to 2 different characters).

Paizo Employee 3/5 5/5

Yeah, just reported what should have been my 3rd star achieving table I ran at Free RPG day, but still stuck at 40 tables and 2 stars :-(

Paizo Employee 3/5 5/5

It's located under Pathfinder RPG heading with the other Modules (last one in the list of modules when I selected it). This is considered a Module rather than a Scenario.

Paizo Employee

I've also lost my tables & stars, from 59 to 0. Scheduled to GM at Free RPG day this Saturday for my 3rd star, would be nice to get it when it happens & not as an afterthought.

Paizo Employee

You might want to flag this to be moved to the regular forums - you're in the Pathfinder Society forums where we don't believe in monster adjustments ;-)

Paizo Employee 3/5 5/5

Smite Makes Right wrote:
Don Walker wrote:
Do you have a dedicated group that will meet twice for each scenario? The phrase, "herding cats" comes to mind.

No. Not really.

The store is looking for a PF or PFS DM. I am trying to plan what is going to be the best time slot. Two times @ 2.5 hours might equal 4 hours in one go. A Saturday session would be easier, but then it would either be in direct conflict with another event or start at 10 or 11, crossing over lunch. (The shop has a cafe, so it's more of concern for the non-gaming family members who may not want to give up that time every week.)

Since it's the store that's requesting it they need to make the space & time available so it will work, just let them know that PFS scenarios require a 4 or preferably 5 hour time slot. Splitting days should not be an option.

Paizo Employee Goblin Squad Member

For those of us who pledged the extra for the print add-on pack as part of the initial KS but now are not able to select it, are we supposed to just finalize our pledge as-is, leaving a $100 overpayment? I sent an email to support as requested but only got a canned reply about GW looking over other options for us, with no instructions as to how to proceed with the pledge manager. I've already asked this on the KS site with no response, now I'm trying here - PLEASE let me know what to do.

Paizo Employee 3/5 5/5

2 people marked this as a favorite.
Calybos1 wrote:

Your first encounter begins with a contest of who can hide farthest in the back.

"I'm staying in back."
"I go full withdraw."
"Shouldn't one of you guys go into the room? I'll wait here as backup."
"Well, I'm still out here in the hallway. YOU go in."
"Heck with that, I cast Vanish and run away."
"Hang on, maybe I can charm a rat and send it in ahead of us...."

Hey, what do you expect when the encounter is really your mission briefing with Drangle Dreng.

Paizo Employee 3/5 5/5

Rixis wrote:
Elvis Aron Manypockets wrote:
This is more so that I can use inspire courage in varying circumstances (darkness, silence, etc).

You can use Inspire Courage without having ranks in any Perform skills at all.

Heck, I don't have any Perform skills trained, as I've traded out both Versatile Performance and Countersong, leaving me next to nothing that actually benefits from such ranks.

Uh, flavor? Tasty tasty flavor.

Paizo Employee 3/5 5/5

Versatile performance also allows you to use your perform skill in place of other skills so make sure you plan ahead for what they will cover. You get your first at 2nd level then every 4 levels after (6, 10, etc). So maxing your ranks in one perform skill also gives you max ranks in 2 other skills per versatile performance (assuming they don't overlap).

For example if you choose Oratory at 2nd level you would use your perform check in place of Diplomacy and Sense Motive, for Dance it would be Acrobatics and Fly, etc. So maxing out perform ranks in Oratory means you don't have to put any into Diplomacy & Sense Motive as they will increase as your perform skill does.

I always start with 2 different performances, one "visual" and one "auditory" based on the distraction/countersong listings. This is more so that I can use inspire courage in varying circumstances (darkness, silence, etc).

Paizo Employee 3/5 5/5

Use the monster stats for those not found in Pathfinder but apply the Pathfinder general monster rules. So for undead traits use the PF version not 3.5 since it only lists it as a trait, not a specific ability etc. The idea is to convert as much as possible to PF without rewriting them.

Paizo Employee

Hawkmoon269 wrote:
Elvis Aron Manypockets wrote:
Hawkmoon269 wrote:

Wow. That was very different looking. So, were the stand up character tokens intended originally, or were those just stand in things while it was being designed?

Looks like Pathfinder Pawns made originally for the RPG:PF Pawns
Cool. Thanks for the knowledge.

FYI the Iconics are from the NPC Codex box. We actually use miniatures for our group, some from the Beginner's Box Heroes set Kyra-Ezren-Merisiel-Valeros and others from Reaper Miniatures Kickstarter (currently unpainted). Makes it easier to see who's at a location.

Paizo Employee

OK, I think this is taken care of since I had to call in today because it wasn't taking my CC on the new subscription. Added a couple more things to get the $10 shipping discount per Eric, hopefully that calculates since there's multiple orders that add up to it.

Paizo Employee

Hawkmoon269 wrote:

Wow. That was very different looking. So, were the stand up character tokens intended originally, or were those just stand in things while it was being designed?

Looks like Pathfinder Pawns made originally for the RPG:PF Pawns

Paizo Employee

I've subscribed to the PFRPG (order 3096314) but wasn't given the option of combining it with the upcoming shipment of my current monthly subscription (order 3114137), though I was able to combine shipping on my regular order placed today (# 3117440). Is there any way to combine 3096314 to ship with the other 2? I tried last month as well but it seems to want to ship the subscription immediately without allowing me to have it wait for my next regular monthly shipment. Don't need it right away and wanted to save $ on shipping.

Thanks,
Scott

Paizo Employee

Chad Brown wrote:

If you make/maintain a list of cards that you've removed from the game, then you can use that list to implement something like Mike's original suggestion, and leave all the cards in the box.

Or maybe simplify this a bit and just track the number of each type of card removed from the game, like 2 Basic Spells, 1 Elite Spell, 10 Basic Weapons, 0 Elite Weapons, etc. Then when a Basic (or later Elite) card is encountered it gets replaced from the box, continuing this process until you use up the number of removed cards for that type, exempting cards that you chose not to remove permanently.

Paizo Employee 3/5 5/5

BigNorseWolf wrote:

Your players are a bard, a kitsune, and a player who will go stark raving mad if they hear one more line from "what does the fox say"

Got this covered in one - I have a kitsune bard and am already stark raving mad. Last game I played him in we had another kitsune (sorcerer) for 2x the memelols.

Paizo Employee 3/5 5/5

Try this one then :
EXPLOSIVE SMURFS!!!!

Paizo Employee

Vic Wertz wrote:
First World Bard wrote:
Elvis Aron Manypockets wrote:
As for sleeving cards, it sounds like you'd only need to concern yourself with your own cards. Base set is for setting up the scenarios / locations, while you use your deck to play your character. When you acquire a card from a location you pull the equivalent from your OWN set to add to your hand/deck. Since you're never actually mixing anyone's cards together, there can be a variety of sleeved/unsleeved sets without having to figure out how to separate them afterward. If that's the case I'll be using distinctive sleeves for mine so I can quickly tell the difference.
It may be that during the game, you will take the boon you acquired from the deck into your hand, and use during the scenario. If so, after the scenario you'd put all the boons back in the box and "unlock" boons from your deck That's how I'd expect it to work, at any rate.
Right.

So I bring extra sleeves of what I use and transfer the set card to my sleeve when I acquire it. Once I rebuild my hand at the end I can remove it from my sleeve and return it to the base set (with or without original sleeve), replacing it with the unlocked one from my deck. Same with exchanging cards.

Paizo Employee

As for sleeving cards, it sounds like you'd only need to concern yourself with your own cards. Base set is for setting up the scenarios / locations, while you use your deck to play your character. When you acquire a card from a location you pull the equivalent from your OWN set to add to your hand/deck. Since you're never actually mixing anyone's cards together, there can be a variety of sleeved/unsleeved sets without having to figure out how to separate them afterward. If that's the case I'll be using distinctive sleeves for mine so I can quickly tell the difference.

Paizo Employee

cartmanbeck wrote:
Here's a question for you guys that I'm curious about... will there be some way of personalizing the cards in your character deck so that they don't get mixed with anyone else's? I'm sure you could initial the edge of the cards or something like that, but it would be nice if there was a little box on each card specifically for putting your own initials or symbol so that they won't get mixed with other players' organized play decks.

If it's anything like the current setup, the only times I can recall that your cards usually leave your possession are if they're banished to the box which you could just banish to your own personal deck box, or if you give someone else a card.

You could use your own distinctive protective sleeves with extras for acquired cards so you can't tell those apart while they're in your deck.

Paizo Employee

I'll be doing a demo play-through of the PF ACG on Tabletop Day at our local FLGS - The Dark Side in Sarasota Florida.

There's a group of 5 of us that meet Thursday nights at the store to play and we've had a lot of people stop at our table to ask about the game. Or it may be because 3/5 of our players are female...

Paizo Employee 3/5 5/5

Nefreet wrote:
You can also cast Masterwork Transformation on your Heirloom Weapon.

Or have it cast on it & it's one of the few spells that carry over to other scenarios. So I assume you could then enchant it as usual since it's now masterwork. Nice.

So:
1. Heirloom Weapon trait to get proficiency
2. Find someone who can cast MWT on it (or buy a scroll & have them do it for you)
3. Enchant as you are able to afford it

Paizo Employee 3/5 5/5

The equipment trait Heirloom weapon from Adventurer's Armory would get you proficiency with one (and only that one) non-mw simple or martial weapon. You can't enhance it but it would get you through a few levels.

Check out traits - I used one to give my hafling bard longbow proficiency, since small archer with shortbow = 1d4 base damage.

Paizo Employee 3/5 5/5

I also get the error, but I imagine we'll need to wait until later in the day since they're on West Coast time so aren't even at work yet.

Paizo Employee

Actually you could also add a blessing to your own check making it 5dx

Paizo Employee

I'm notorious for low dice rolls, to the point that 2 of our female players refuse to use dice I've touched. Last night at the FLGS one of the two forgot to bring her recently purchased set of dice. Instead of using my extras she bought another set, then proceeded to roll three 1's and a 2 on her combat check of d12+2d6+d4.

Paizo Employee 3/5 5/5

If your ranger is an archer Elves of Golarion has some nice alchemical arrows, most of which are legal for PFS even though it's a 3.5 book.

Paizo Employee

I'd like to see the insert in 2 parts so we can remove a tray with just the in-play cards (banes & boons) and leave the storage portion for adventure pack boxes etc in the box which could be set aside. This would leave more room at crowded tables as it would take up 1/2 the space & be easier to pass around for drawing cards. I've considered trying to cut mine up but don't want to ruin it.

Paizo Employee

The only one I'm having trouble with is Gamemastery Guide - Ultimate Combat & several other updates work fine for me.