So, regarding the 'living machine' wyrwood, I actually had a few questions:
Are wyrwood's still immune to non-lethal damage (I would think not since they have a Con score, and anything with a Con score is normally subject to non-lethal damage)?
Do wyrwood's still have immunity to bleed, poison, death effects, disease, paralysis, and stunning? (I assumed they only had these abilities because constructs were immune to making fortitude saves, but the 'living machine' wyrwood is now subject to fortitude saves)
Also, are they no longer immune to necromancy effects (again, I would think not since they can now be targeted by spells and effects that target living creatures)?
And finally, are wyrwood's still immune to sleep (as before, it doesn't seem so since the 'living machine' wyrwood now requires sleep)?
Any help would be appreciated.
Reading the living machine subtype, it tells you exactly what it’s now subject to. “can be targeted by spells and effects that target living creatures or constructs, as well as those that require a Fortitude save. They are no longer immune to ability damage, ability drain, energy drain, exhaustion, or fatigue. Wyrwoods with this trait require sleep,”So, yes to the first and second questions, no to the third (if the necromancy effects affects humanoids or constructs, it affects the wyrwood), and no to the fourth question, as they now require sleep.
Okay, so they are no longer immune to necromancy effects or sleep, but are you sure they are still immune to non-lethal damage? I mean, because they can now be targeted by effects that apply to living creatures (and non-lethal damage is something that living creatures are effected by)