HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
As the giant moves away she quickly darts from one object to another, those providing as much shadow as possible, keeping her daggers in hand ready for striking. Acrobatics: 1d20 + 21 ⇒ (16) + 21 = 37
If need to pick the lock of the door
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Just curious. Any good aligned characters in the group are able to detect evil? Seeing Duskade is lightly lawful evil, does not kill for pleasure, only assassinates for business, though if she ends up killings extras in order to complete her assignment, the extra killings does not bother her. She also does not kill children unless they are a direct threat to her, but also situations where child could threaten the world(s) and must be destroyed.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Was Duskade attack used? If not the nanite strike and surge would not be used. Eager to enjoy a place of rest without having to be concerned of immediate attacks, she happily stows her daggers and falls in behind the elf.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Round 3 She remains in flanking position, with the bone shell collapsing she goes for the final strike, well hopefully final. She surges her nanites onto her blade. Nanites are free actions Acrobatics: 1d20 + 21 ⇒ (2) + 21 = 23
Nanite strike: (Poison — injury; save Fort DC 10 + 1/2 your sorcerer level + your Con modifier; frequency 1/round for 6 rounds; effect 1 Str damage; cure 1 save).
I believe the creature inside does have a face direction and can be sneaked attacked, so I going roll, but if not, just ignore the sneak attack. sneak attack damage: 5d8 ⇒ (3, 8, 8, 1, 4) = 24
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
I can only say good luck in sorting this out. I myself in a messed up situation, so anything I say would not be of any help to you. I just ave to work at it to keep everyone happy, even if I suffer to bring peace to everyone else. It is a burden I willing to carry for remainder of my life. All I can say. Take time to think this through. I, and sure others, are willing to give you time to deal with the situation at hand. I have no hassle to wait, for love matters is important things to sort out.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Round 1 She moves closer to the bone creature while drawing her daggers, studying the creature carefully. Round 2 Seeing how the creature focussed onto Ahmose, she tumbles into flanking position to strike the bones. Daggers are adamantine +2 Acrobatics: 1d20 + 21 ⇒ (20) + 21 = 41
I believe this is purely only against armour and have to break armour before able to attack the creature. If attacks do strike the creature she would use her nanite abilities too Not sure if sneak attacks applies. If so I will roll if requested.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
She follows the others as they make their way to the surface. Upon arriving at the strange place of greenery in a rather desolate barren area, she is cautious not to approach the hedge, especially hearing the warning being given.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Her daggers are magical adamantine, so much stronger than normal. So the lich was trying to get through the rainbow. That means it's phylactery is not there, and is going to come back maybe with more difficulty without the nice amulet. That raises the question: Where are we? Is this perhaps a famous paladin she was trying to get to for her undead army?
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
My new computer ETA is next Monday. Using my phone for viewing these adventures. I just going to use what is on the profile for now, as if she just stowed the items for the mean time. Missing layers to this strange rainbow wall already. Who was here trying to get through? Could it have been the lich itself?, speaking softly from the corner of the room.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
My computer died on Friday. Waiting for new one to be delivered. Luckily hard drive is fine, so can transfer it to new computer as additional hard drive and be able to access all my data again.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Oki. Duskade takes the boots, and pockets the amulet for safety. She pockets the potion of gaseous form. Who taking the Cloak of Arachnida? If no one wants it she gladly take it. it will go well with primary business of her life.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Ah, she have no issues with the healing power of negative energy. :) Who is taking what? If no one wants the amulet, she take it, but will need help to figure out how to use it.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Possible items for Duskade that could work for her: Boots of levitation, Cloak of resistance +2, Amulet of nether travel* Will explain that later (could exchange with existing amulet, info please), and the potions. Ring is same as one she is already wearing. If other not want these items she take them.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Feeling strong after absorbing the negative energy, and seeing the lich going down, she steps into the darkest part of the room with her daggers held out for any surprise visitors.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady Oki, she move into a flanking position and strike. She moves behind the lich and strikes with her daggers, hoping to disrupt the energy force keeping the bones together. Add flanking bonus +2 if necessary Acrobatics: 1d20 + 21 ⇒ (7) + 21 = 28 If needed. Dagger 1: 1d20 + 16 ⇒ (5) + 16 = 21
Damage 1: 1d3 + 10 ⇒ (2) + 10 = 12
If flanking to allow sneak attack. Apply what is allowed
She has this ability: Twist the Knife. You gain a +1 bonus on attack and damage rolls against grazed, wounded, or critical enemies.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady Upon entering the portal feeling the energy enrgy of the portal she immediately triggers realignment of her body to gain the benefit of negative energy to heal. Heal 33 HP Light and Dark Once per day as an immediate action, a wayang can treat positive and negative energy effects as if she were an undead creature, taking damage from positive energy and healing damage from negative energy. This ability lasts for 1 minute once activated. Seeing the skeleton form of the lich, she lets out a curse in her native language, Damned skeleton. No vital organs to strike. Thinking to herself, All I be able to do is to provide flanking for others, as daggers are poor against bones.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Oki. A lot happened while I was away, so quite lost as to where she is and who is alive or not. She strikes at her foe hoping to bring it down. Add flanking bonus +2 if necessary Acrobatics: 1d20 + 21 ⇒ (6) + 21 = 27 If needed. Dagger 1: 1d20 + 16 ⇒ (20) + 16 = 36
Damage 1: 1d3 + 10 ⇒ (2) + 10 = 12
If flanking to allow sneak attack. Apply what is allowed
She has this ability: Twist the Knife. You gain a +1 bonus on attack and damage rolls against grazed, wounded, or critical enemies.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
If you have not seen this already: Pathfinder: Kingmaker by Owlcat Games
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Reflex save: 1d20 + 17 ⇒ (8) + 17 = 25 Evasion: success results in no damage. Spotting the drow casting a spell, she ducks down to avoid being hit by the cold, and rolls to come up behind the orc to slam her daggers in his sides. Add flanking bonus +2 if necessary Acrobatics: 1d20 + 21 ⇒ (3) + 21 = 24 Dagger 1: 1d20 + 16 ⇒ (7) + 16 = 23
Damage 1: 1d3 + 10 ⇒ (2) + 10 = 12
If flanking to allow sneak attack
She has this ability: Twist the Knife. You gain a +1 bonus on attack and damage rolls against grazed, wounded, or critical enemies.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady Annoyed at the quick response of the drow, she jabs her daggers into the drow. Dagger 1: 1d20 + 16 ⇒ (20) + 16 = 36
Damage 1: 1d3 + 10 ⇒ (3) + 10 = 13
Sneak attack damage: 5d8 ⇒ (1, 3, 7, 3, 6) = 20
She has this ability: Twist the Knife. You gain a +1 bonus on attack and damage rolls against grazed, wounded, or critical enemies. Dagger 1 critical confirm: 1d20 + 16 + 1 ⇒ (17) + 16 + 1 = 34 Anatomist trait
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady She seeing an opportunity for a pair of daggers into the drow's back, she quickly moves into position behind, and strikes. Acrobatics: 1d20 + 21 ⇒ (9) + 21 = 30 Dagger 1: 1d20 + 16 ⇒ (2) + 16 = 18
Damage 1: 1d3 + 10 ⇒ (3) + 10 = 13
Sneak attack damage: 5d8 ⇒ (6, 3, 7, 1, 8) = 25
She has this ability: Twist the Knife. You gain a +1 bonus on attack and damage rolls against grazed, wounded, or critical enemies. Forgot about Nano strike a few times already.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady I got dice roller issues. Keeps generating cross site errors, when I include dice rolls. Can you make rolls on her behalf. She will move into a flanking position and strike at the dragon. Or any other target if dragon is dead.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Oki. scrap her action. Seeing the foes in this part of the tent has been dealt with, she move towards the other section of the tent, sticking to the side. Cutting a peep hole to see what it on the other side.
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady Round 3
Seeing a foe is still standing between her and Ahmose, she gives the brute another set of jabs at the waist with her daggers. Dagger: 1d20 + 16 + 2 ⇒ (8) + 16 + 2 = 26
2nd attack
HP: 76/76; Another day: 1/1; Bullets: 20; Disolution's Child: 1/1; Light and Dark: 0/1; Nanite Strike: 2/3; Nanite Surge: 1/1
Name: Shady Round 2 Seeing her target not going down, she sighs and jabs at his sides with her daggers hoping to strike something vital. Dagger: 1d20 + 16 + 2 ⇒ (14) + 16 + 2 = 32
2nd attack
No sneak attack done as target has Uncanny Dodge, nullifying previous round attack. Not wasting time doing sneak attack write ups and rolls. |