Merfolk

David knott 242's page

Pathfinder Starfinder Society Subscriber. Organized Play Member. 11,185 posts. No reviews. No lists. No wishlists.


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I wonder how long it will take to incorporate all this new material into the Archives of Nethys?


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Wei Ji the Learner wrote:


Not only a minimum character count, but the ancient arts of 'sentences', 'paragraphs', reasonably proper 'punctuation' and 'spelling' would not be too far afield as a reasonable ask.

Just placing a minimum character count will get

........................................................................... ........................................................................... ........................................................................... ........................................................................... ........................................................................... ..........................................................................

Style reviews that do not help the buyer.

The trick is coming up with something that is easy to program into a system that is meant to detect such things but hard for a human being to deliberately subvert without adversely affecting people attempting to post good faith reviews. I suspect that would be fairly difficult.


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Freehold DM wrote:
Rysky wrote:

Rip Tanner, formerly Desna’s Avatar, formerly Stunt Monkeys (note the extra s), formerly a half dozen other aliases has been banned multiple times from the Paizo forums for repugnant views and attempts to impersonate other posters. They have the telltale sign of spam-liking every single salty or horrible post on the site, unnervingly right after it was posted usually, which definitely feels like bot behavior.

Back when they actually wrote reviews they were blatant in their misogyny, queer phobia, and racism, and would also blatantly lie about wording and events in the books in order to justify their reviews (a common refrain from their reviews was “minus 1 star for Paizo’s usual brand of feminism”).

Good God.

Now the posts I made that they favorited feel tainted.

There is a logical fallacy there. This poster's opinions obviously should be considered worthless (having no information value), not 100% guaranteed to be wrong. Otherwise, I could get anyone following this logic to commit suicide by pointing out that some repugnant person is in favor of breathing, eating, drinking, and other activities that keep a person alive.


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Kelseus wrote:
is it just me or does that half-orc Dromaar look a bit more elvish than expected?

I think orcs are also supposed to have pointed ears, but the artwork of the orc and the dromaar is inconsistent on that point.


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Veltharis wrote:
David knott 242 wrote:
Aristophanes wrote:
If it is Asmodeus, was he wise enough to put contingency clauses in all his contracts, or was he arrogant enough to believe he was invincible.
What deity would plan for his own demise? He certainly would not want to make things easier for the survivors if something did happen to him.

A deity who knows (or has sufficient reason to believe) that their demise is unavoidable and has goals they want achieved even if they cannot see it done themselves.

I mean, it's easy enough to imagine a good deity defending some dangerous artifact to put plans in place to have said artifact moved to the protection of an ally in the event of their death, or kept out of reach of those who would misuse it, at a minimum.

If the deity in question is well known as a Machiavellian schemer and they don't have plans specifically designed to go into motion upon their death, then what are they even doing?

I didn't mean to say that Asmodeus made no plans for the possibility of his death -- but I am sure that any such plans would be to screw over the survivors, not ensure a smooth transition of power.


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Aristophanes wrote:
If it is Asmodeus, was he wise enough to put contingency clauses in all his contracts, or was he arrogant enough to believe he was invincible.

What deity would plan for his own demise? He certainly would not want to make things easier for the survivors if something did happen to him.

Of course, a natural thought would be whether consistency with the Starfinder setting would require the removal of Torag and/or Rovagug, as they are the only two deities specifically absent from that setting. But I have always assumed that they went wherever Golarion did and thus are most likely still alive.

Or can dead deities be brought back to life? The loss of power by some of the core deities in Starfinder could be the result of a temporary death.


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And a posting that the end of shipping has been delayed could save them some e-mails/tickets. I have gone with (and suggested that others go with) assuming that end of shipping happens on time and thus lack of an order by the end of the last scheduled day of shipping indicates a problem and thus send an e-mail to Customer Service at that time if I haven't received a shipping e-mail. Obviously, if there is a posting in the appropriate thread in the Announcements forum about a delay in shipping, I would hold off on doing that as long as the revised end of shipping date remains in the future.


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RiverMesa wrote:

What's especially curious about this one is the final line, no longer mentioning the OGL or The World's Oldest Roleplaying Game.

Given recent events and announcements, I take it this one might no longer be under the Open Game License (but presumably not under the ORC yet either)?

I seriously doubt that part 3 of an adventure path would be licensed differently than parts 1 and 2, so almost certainly this one would have to still be under the OGL (as I think someone would have said something if part 1 was under ORC or no license).


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At least it is predictable now.


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Ed Reppert wrote:
IIRC, Michael Moorcock called what is being called "neutrality" here "balance". I like "balance" better in this context. Even after we get rid of "alignment" as a rules element.

The two concepts really should be differentiated. Actively trying to maintain a balance between order and chaos is a very different thing from being indifferent to that conflict.


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Evan Tarlton wrote:
keftiu wrote:
William Ronald wrote:

Will the panels that some employers are participating in be available on YouTube after Gen Con? They sound very interesting as well.

The VODs are all up on Twitch.
On YouTube as well.

Where are they? I haven't been able to find recordings of any of these three panels:

ORC License—Q&A ft. Erik Mona
Learn about ORC License! We'll explain how game systems are licensed and evolve under the ORC, answer questions about implementation and limitations, and speculate on the future.

WTF Happened With Dungeons & Dragons’ OGL ft. Jim Butler
Journalist Lin Codega and a panel of experts (including Jim Butler and Ryan Dancey) break down what happened with the OGL 1.1 and the fan backlash around Wizards of the Coast.

Everything You Wanted to Know About Tabletop Media But Were Too Afraid To Ask ft. Aaron Shanks
A panel of media creators from both board games and tabletop RPG discussing how we got into our areas, how we work with publishers, and some of the challenges we deal with in the industry. Plus a Q&A.


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I have noticed that prior failed attempts to download a PDF can interfere with getting the corrected version even after the problem is corrected. My shipment went out yesterday and I had no problem with the PDFs. What is needed is to somehow break the link to the bad copy, which is the general intent behind all that advice to clear your cache and so on.


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Yoshua wrote:
Have a ticket in, but have a feeling my watch will be extended with the 'back ordered' ruby phoenix mini's attached to my sub auth :P

That one proved easy in my case, as they got back to me on Monday (I submitted the ticket late Friday) with a corrected order. So you should get a quick turnaround on this one.


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Not exactly a book, but this seems to be the closest to the right place to put links to a nice short story about a girl orc who moved into a modern human neighborhood. Or would Off-Topic Discussions be better?

Reddit version

Youtube version, narrated by Agro Squirrel Narrates.


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NECR0G1ANT wrote:
Nishah Lharast wrote:

I have a question,

I just received my Rage of elements pdf and I went to peak at the kineticist before work. The first ability listed is Attribute Boosts, this gives "In addition to what you get from your class at 1st level, you have four free boosts to different attribute modifiers".

I understand this is language relating to the ORC documents but until we see the character creation guidelines in the new Core Rulebook I feel a little lost. Do these replace the 4 free boosts character creation had, moving them to the class entry

I think so, or else it's just redundant language from Player Core 1 reminding people how Attributes work.

It looks bad no matter how it is supposed to work. The class level of attribute generation would then work out to "pick one stat not to boost (which can't be the class's prime stat) and add one boost to all five of the others."


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I attempted to review this product but lost it to that nasty "backtracked too far" bug. I will be trying again when I have the time, probably some time tomorrow. Final conclusion: Imperfect but highly recommended for PF1 players, 4/5 stars (would be half a star higher or 9/10 if such an option were available).

As a bug for the authors to fix, do a search for "ClassPotRight". I eventually figured out that "PotRight" was supposed to be a superscript referencing Paizo's Path of the Righteous Player Companion, but in the existing text it is on the same level as the rest of the text around it.


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Blayde MacRonan wrote:
Just purchased your pdf, but I'm having issues downloading. It lists as being damaged or incomplete. As this has never been an issue before, I was curious as to what can be done.

I have had that issue before and had it again with this item. I e-mailed Customer Service about it, and it appears to have been fixed. Click on where it says "Problems downloading this file? Click here" and you should be able to get a good download now.


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Cori Marie wrote:
Don't free RPG day modules usually get a public PDF release like a month after the event?

That is what I thought. Which makes it puzzling that they would be listed in this thread.


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In my campaign, a major Melnibonean NPC found his way to Golarion and was quickly captured by drow and held by them for a couple of centuries.

Needless to say, nothing from that campaign will ever be published, for obvious reasons.


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One interesting subversion would be to have an adventure set in the Darklands under the Mwangi Expanse where the party encounters pale skinned drow, thereby reversing the light/dark dichotomy we see in more Europe-like settings.


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Too bad that Paizo does not have any incentive like they do for physical products (freeing up warehouse space) to clear out PDFs.

So that would mean the only sale we can count on is the annual December-January holiday coupon, which does apply to Paizo PDFs.


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PossibleCabbage wrote:
Terevalis Unctio of House Mysti wrote:
Interesting. Paizo has no problems using intellect devourers who appear in the D and D movie and are very TSR/WOTC monsters, dating back to at least 1E but no to the drow.

Isn't the ORC version of the intellect devourer a totally different monster? Like it's not a brain on legs anymore at all, just a different monster (I think it's like a big worm) that eats your brain and steals your body?

I don't think people would have liked it if we changed "Drow" into a kind of subterranean troll (like their pre-D&D folklore origins) just so we could have the word "Drow" in the ORC.

Not to mention that a troll would be getting too far away from what gamers think of as drow. There are many other generic names that could be used that would summon up drow-like images. For the Golarion setting, "Darklands elves" would be an obvious choice.


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Cyder wrote:
Is anyone else still waiting for their shipping or should I be worried now we are 2 business days beyond the estimate?

Since no one from Paizo has made a post saying that the end of shipping has been delayed, I would recommend sending an e-mail to customer.service@paizo.com inquiring about your order.


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AD&D 2E had a solution to the issue of drow skin color that Paizo has already partially implemented.

The Mwangi Expanse has dark skinned elves that are not at all evil. A few elves descended from Mwangi Expanse elves may have descended into the Darklands, where they became the drow. So why didn't their skin color become lighter? If you look at the selective pressure that drove humans to develop lighter skin (giving those humans a better ability to synthesize vitamin D in areas with less sunlight than the tropics), that pressure does not exist underground -- so drow skin color, if it evolves at all, would do so in a more or less random way.

In other words, the drow did not become dark skinned as a result of any "curse" -- they simply retained the skin color of their ancestors. And that would imply that drow in the Darklands under Arcadia or Tian Xia would probably have noticeably lighter skin colors, as their ancestors are less likely to have originated in the Mwangi Expanse or a similar region with dark skinned elves.


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There is an error on the "Upcoming products in this subscription" section of this page. It lists several items as "in stock", but as of today all of these items are future releases.


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Applied_People wrote:
I predict no more easy dipping into Champion for heavy armor and the champion's reaction.

We really need a better way to add heavy armor proficiency to a character than "getting religion" anyway.


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bugleyman wrote:
Amazing how all edition wars start to look the same, right down to the inevitable "no one is coming to your house to steal your books" straw man.

Given WotC's reaction to somebody who bought Magic cards before the street dates (sending Pinkerton thugs to intimidate him into returning them), we can no longer be sure that even something that far fetched would never happen.

I am hoping that Paizo never does anything comparable to that.


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Alexander Augunas wrote:
David knott 242 wrote:


I was really looking forward to that Shadowfinder that Owen K.C. Stephens was working on. Maybe Paizo had him stop because something like it was in their future plans?

As far as I'm aware, Owen was never contacted by Paizo to not do Shadowfinder. I think the stall was more about his health, which hasn't been great for a while. He's currently diagnosed with Stage II Colon Cancer and there are two different PDF Bundles (Bundle #1 and Bundle #2) up to help him try and cover the costs.

I asked him a few months ago, and he said he's very intrigued by Starfinder Enhanced and is looking forward to seeing how a new crop of designers moved the game forward.

I had already picked up Bundle #1 and was considering posting about it. Thanks for the heads up on Bundle #2.


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Update: It looks like the problem has been fixed.


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And it is a buffet that hasn't opened yet. Its value will depend on who publishes things under it, as well as how well they protect the license from being maintained by bad actors.

The OGL 1.0a is also a great buffet that is already open and has a great selection available, but its landlord turned nasty once and may do so again at some future date. But it may be the only choice if you wish to use open game content from a publisher who is no longer in business to switch over to the newer establishment.


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Something that should have been mentioned at the beginning of this thread is that hearing aids do nothing at all for people who are completely unable to hear -- they just help people with very poor hearing. Applied to vision, the equivalent question would be "Why do glasses and contact lenses exist when we have Lasik surgery?" As a person who wears glasses, my answer would be that I prefer the slight inconvenience of wearing glasses to do tasks such as driving (and, in the past, reading -- although this seems to be less necessary as the years go by) to the small but very real risk of permanent blindness from surgery or contact lenses. And, of course, many people who might be willing to risk such surgery cannot afford to do so.

In summary: Having a choice of solutions to various handicaps and physical limitations is a good thing. Not everyone will go for the total solution even if it becomes cheap and safe enough that most people would be willing to go for it.


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I think AI generated art is in the same position as downloaded music was about 30 years ago, and for the exact same reason: lack of IP protection. Originally, downloading music was considered wrong in general because it was inevitably a form of piracy -- all legitimate music sales were via physical media. Nowadays, most music sales are via legitimate sales of downloads.

So I would humbly suggest that Paizo's current position should not be a permanent and unchangeable policy. Once protections are in place to protect the IP of the source material used by the AI and to establish that AI art generation tools can be made into tools of an artist rather than ways to bypass the creative process entirely, a revisit of that position may be in order. Of course, given the precedent that I cited, it is likely that the time for that revisit may still be years in the future.


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Ed Reppert wrote:
Hm. I didn't get a figurine. :-(

Are you sure? That table is pretty small and easy to miss. I actually didn't find mine originally. For my recent shipment, I removed the items I intended to keep and passed the box with its contents on to my GM friend. He found the table mini.


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Lemon.Man wrote:
Anyone else have their order canceled? I got the Humble Bundle for Abomination Vaults and figured I would check on my order. Now it has red lettering stating I canceled my order today… I did not.

At the very least, they should have said that Paizo and not you canceled that order.


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I probably agreed with much of that posting when it first went up, but for most of January, anything more than a few days old was already out of date. But now things have stabilized, at least until WotC announces their licensing plans for One D&D. And that, now, cannot possibly be worse than the 4E GSL, to which the proper response would be a polite "No thank you" rather than rage at their attempted betrayal.


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One way to tell that you are a long time loyal customer of Paizo: Those Humble Bundles are never a good deal for you.

It is a pity that non-customers who want to get into Paizo's latest game system are unlikely to be frequenting these forums at the right time -- but something tells me that this time may be different....


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If they still have the Pocket edition of the Core Rulebook and you play your games anywhere but your own home, I would definitely recommend getting that version for convenience.


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magnuskn wrote:
Excellent news. Of course it'll be interesting to see if the ORC goes anywhere now.

Only the urgency to get something out ASAP should go away. Paizo and its many partners should take the extra time they now have to slowly and carefully put together the best open license that they can.


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PossibleCabbage wrote:
Paul Ryan wrote:
Good news at this point, but I won't be surprised if this all happens again two more D&D editions down the road...
Copyright law is primarily statutory, and I believe that the statute has the OGL 1.0a expiring in 2035 if not renewed. Since it's a perpetual license all the stuff published before then is in the clear but something would need to be done to let post-2035 material use it I believe.

It is the copyright on the license that expires, not the license itself. That just means that WotC loses a bit of protection against shenanigans that other companies might do with their own slight variations on OGL 1.0a in the public domain. WotC would probably be on better legal ground than they were on their de-authorization attempt to claim that any version of the OGL that did not originate with WotC was never authorized for the purposes referenced in OGL 1.0a. Everyone else wanting to publish their own open license should be on solid ground as long as they do not try to claim that their license has anything to do with that OGL.


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mach1.9pants wrote:
I've not had (my brand new renew) subscription shipping email yet, but looking at the Q1 stock announcement, I can see why!

More to the point -- Paizo makes a monthly pass through your subscriptions and sidecarted items to create subscription orders. If you just started a subscription, it would have missed the January pass, and you should be getting some stuff in February. The selling out of this print run of the Core Rulebook shouldn't affect subscription shipping, as the PF rulebook line is well past the point where the Core Rulebook is a current or upcoming item.


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thistledown wrote:
If you can't enforce a mask mandate to play, can you instead declare that the chronicles for anyone unmasked get 0 gold and no xp?

I suspect that such a deliberate conflict with the way Gen Con is running their convention is likely to create no end of problems. At the very least, you would want to bring masks to hand out to people who show up without one, and wonder how much protection they provide when anyone coming to your game would have passed through mobs of unmasked people to get to your event.


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And an open gaming license is specifically designed to facilitate sharing of game mechanics in published products while enabling the original authors of a gaming book to protect things like setting based IP.


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The subscriptions have no monthly fees, and they will not get you the core rulebook now (as they were released a long time ago). Details of each subscription can be found here. You can generally choose whether you want your subscription to start with the most recently released product or with the next product to be released.

In short, if you buy a subscription, you pay nothing immediately. However, once per month, Paizo builds a subscription order for you by going through each of your subscriptions and adding to the order any product(s) from that subscription that is being released that month. They ping your credit card to confirm ability to pay and send you an e-mail detailing what is in your order, giving you the chance to check it for problems and ask Customer Service to fix it if necessary. Then, some time in the next couple of weeks or so, the folks in the warehouse actually bill your credit card and ship your order. For most of the subscriptions, this causes a PDF of anything that was shipped from that subscription to be deposited in your digital content for you to download at your leisure.


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thejeff wrote:
thejeff wrote:
Leon Aquilla wrote:

Based on the interview w/ Erik Mona, there will be no clauses in the ORC license itself, but there may be clauses related to such things in the SRD caches that give you permission to use IP from various franchises.

Even that seems like it could lead to serious problems. If there's a mechanism in the SRD caches to restrict use beyond the actual ORC license, isn't that just a way to change the licensing without changing the license?

The more I think about this, the less I like it.

At least with a morality clause in the license, you know where you stand. With this, every publisher gets to add their own morality clause and have it enforced under ORC terms.

You absolutely know some will use this to ban queer or trans content made with their material. Or to block "wokeness" in general.

So let them. I imagine they will have a tough time hiring creative types and/or persuading people to buy their products if they can get them made. If for some reason they sell really well, that would mean that social attitudes have changed radically from what they are today, and nothing we say today would matter in that hypothetical distant future.

Remember, all anyone had to do to tank sales from the nu-TSR Star Frontiers was post excerpts of its racist portions. The free market did the rest.

The main risk to publishers is having their brands tainted by material published by their licensees, but a big requirement of the OGL and probably the ORC as well is the inability to claim compatibility with the source product in the absence of a secondary license that allows it. The place for a morality clause (preferably one that is clear in intent and that can be modified as social attitudes evolve) is in said secondary license.


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Agreed about Calistria. I just looked up the deity entry in the Archives of Nethys, and it was immediately obvious that her anathema mostly limits her edicts -- basically, not letting yourself be consumed by the effects of performing her edicts. Calistria never struck me as a deity who believes in moderation.


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And it is fairly easy to sort by date added (for when I just bought a PDF or my monthly subscription shipped) or by date last updated (when I know or suspect that one or more PDFs were updated). In all other cases, I would be looking for specific words anyway.


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Brinklhoff wrote:
Will Paizo no longer sell Pathfinder 1e if Wizards goes back to OGL 1.1? I know Wizards backed off but I don't trust them as far as I can throw them.

I think Wizards realizes how problematic it would be for them to sue anyone over already published content, and Paizo stopped publishing PF1 content years ago, so I don't foresee any lawsuit between Paizo and Wotc over PF1. So WotC basically "won" because they seemingly convinced Paizo to stop publishing under OGL 1.0a as quickly as possible. As a result, I would imagine any lawsuit over the supposed de-authorization would most likely involve WotC and a small, weak company that they imagine cannot put up a fight but in fact has the full support of Paizo and others.


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I am betting that Dead God's Hand will be the final PF2 release before PF3 is announced. The thing that might convince me otherwise would be if Paizo actually offered to take that bet.


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There is one way Paizo can be involved: When they created Pathfinder 1e, they realized that they needed art for the new book but couldn't use the art from WotC's D&D 3.5e books -- so they had new art for everything commissioned.

So if you want to use Paizo's art rather than WotC's, Paizo may have something to say about that, and it probably won't exactly match what WotC says about their art.

Full Name

Caith Crunnelon MacCailain

Race

Dwarf

Classes/Levels

Cleric 1

Gender

Male

Size

Medium

Age

194

Special Abilities

Dwarf Traits

Alignment

NG

Deity

The Dwarffather (LG Deity; Earth, Law, Protection, Good Domains)

Languages

Dwarven, Common, Celestial

Occupation

Wandering Missionary

Strength 15
Dexterity 12
Constitution 16
Intelligence 13
Wisdom 18
Charisma 11

About Caith Crunnelon

Caith is a follower of The Dwarffather, whose proper name should never be spoken aloud in the presence of unbelievers. He wanders the land, attempting to convert those who are unaware of the glory and magnificence of The Dwarffather.

Character Sheet

Senses, Movement, & Initiative
Spot: +4 Listen: +4 Search: +1
Languages: Common, Dwarven, & Celestial
Movement: 20 ft.
Initiative: +1
Special: Darkvision 60 ft. & Stonecunning (+2 Search vs. Unusual Stonework, Free Search Check vs. Unusual Stonework Within 10 ft., Intuit Depth Underground, Trapfinding (As Rogue Ability) vs. Stone Traps)

Defensive Information
Hit Dice: 1d8+3 Hit Points: 11
AC: 17 (16 Without Buckler) Touch AC: 11 Flat-Foot AC: 16 (15 Without Buckler)
Fort: +5 Ref: +1 Will: +6
Special: +4 vs. Bull Rush & Trip Attempts; +2 on Saves vs. Poison, Spells, & SLAs; +4 Dodge Bonus vs. Giant-Type Monsters

Offensive Information
Dwarven Waraxe:

Attack Bonus: +2 Damage: 1d10+2 Critical: 20/x3 Type: Slashing
Dagger:
Attack Bonus: +2 (+1 if Thrown) Damage 1d4+2 Critical: 19-20/x3 Type: Piercing/Slashing Range: 10 ft. Ammo: 4
Grapple Modifier: +2
Special: +1 Racial Bonus on Attacks vs. Orcs, Goblins, & Bugbears

Skills & Feats
Skills:

Appraise: +1 (+1 Int); +4 vs. Stone or Metal (+1 Int, +3 Racial)
Balance: -4 (+1 Dex, -5 ACP)
Bluff: +0 (+0 Cha)
Climb: -3 (+2 Str, -5 ACP)
Concentration: +10 (+3 Con, 4 Ranks, +3 Skill Focus)
Craft: +1 (+1 Int); +4 vs. Stone or Metal (+1 Int, +3 Racial)
Decipher Script: N/A (0 Ranks)
Diplomacy: +0 (+0 Cha)
Disable Device: N/A (0 Ranks)
Disguise: +0 (+0 Cha)
Escape Artist: -4 (+1 Dex, -5 ACP)
Forgery: +1 (+1 Int)
Gather Information: +0 (+0 Cha)
Handle Animal: N/A (0 Ranks)
Heal: +4 (+4 Wis)
Hide: -4 (+1 Dex, -5 ACP)
Intimidate: +0 (+0 Cha)
Jump: -3 (+2 Str, -5 ACP)
Knowledge (Religion): +5 (+1 Int, 4 Ranks)
Knowledge (All Others): N/A (0 Ranks)
Listen: +4 (+4 Wis)
Move Silently: -4 (+1 Dex, -5 ACP)
Open Lock: N/A (0 Ranks)
Perform: +0 (+0 Cha)
Profession: N/A (0 Ranks)
Ride: +1 (+1 Dex)
Search: +1 (+1 Int); +4 vs. Stone (+1 Int, +3 Racial)
Sense Motive: +4 (+4 Wis)
Sleight of Hand: N/A (0 Ranks)
Spellcraft: +5 (+1 Int, 4 Ranks)
Spot: +4 (+4 Wis)
Survival: +4 (+4 Wis)
Swim: -8 (+2 Str, -10 ACP)
Tumble: N/A (0 Ranks)
Use Magic Device: N/A (0 Ranks)
Use Rope: +1 (+1 Dex); +3 With Silk Rope (+1 Dex, +2 Equipment)

Feats:
Skill Focus: Concentration (1st Level)

Weapon Group Proficiencies:
Basic Weapons
Axes (Including Dwarven Waraxe and Dwarven Urgrosh, Due to Racial Proficiencies)
Picks & Hammers

Equipment
Dwarven Waraxe (30 gp, 8 lb.)
4 Daggers (8 gp, 4 lb.)
Scale Mail (50 gp, 30 lb.)
Buckler (15 gp, 5 lb.)
Silver Holy Symbol (25 gp, 1 lb.)
Backpack (2 gp, 2 lb.)
Bedroll (1 sp, 5 lb.)
2 Bags of Caltrops (2 gp, 4 lb.)
3 Pieces of Chalk (3 cp)
Flint & Steel (1 gp)
Grappling Hook (1 gp, 4 lb.)
2 Tankards (4 cp, 2 lb.)
Beltpouch (1 gp, 1/2 lb.)
5 Days' Trail Rations (2 gp & 5 sp, 5 lb.)
100 ft. Silk Rope (20 gp, 10 lb.)
8 Torches (8 cp, 8 lb.)
Waterskin (1 gp, 4 lb.)
Flask of Holy Water (25 gp, 1 lb.)
Gallon of Ale (2 sp, 8 lb.)
Cold Weather Outfit (Free, 7 lb.)
Traveler's Outfit (1 gp, Worn)
2 Sunrods (4 gp, 1 lb.)
11 gp, 5 cp
Total Weight Carried: 104 1/2 lb.

Light Load: < 67 lb. Medium Load: 67-133 lb. Heavy Load: 134-200 lb.
Lift Over Head: 200 lb.
Lift Off Ground: 400 lb.
Push/Drag: 1,000 lb.

Magic
Domains: Good & Protection
Domain Powers: Cast "Good" Descriptor Spells at +1 Caster Level (Good Domain); Protective Ward 1/Day (Cleric Level Bonus on Saving Throws as a Touch-Range Standard Action for 1 Hour) (Protection Domain)

Spells Per Day: 3/2+1
Spell Save DCs: 14/15

Spells Prepared:
0th Level: Light, Detect Magic, Read Magic
1st Level: Protection From Evil (Good Domain), Bless, Shield of Faith