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Dave the Barbarian's page

Goblin Squad Member. Organized Play Member. 557 posts (578 including aliases). 17 reviews. 1 list. No wishlists. 10 Organized Play characters. 2 aliases.



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Top Notch!

5/5

I was very pleased with this dragon! It is not only a cool looking figure, but the paint is good and it is sturdy enough that you do not have to worry about it snapping apart. The pose is cool and I am looking forward to an opportunity to use it. Well done!


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Nice Dragon

4/5

I am actually very pleased with this dragon. The paint job was a little bland, but it was good enough. The dragon seemed durable and I like the sculpt. We needed a green dragon and got one. I added this one to my collection and am very happy about it.


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Not very impressed

2/5

I was probably least impressed with this set over any others so far.

What I liked: For one case, I got at least one of every figure. A few of the rares had nice paint jobs. The gorilla king was cool, the efreet was cool and a few of the demons were nice too. I liked the slurk even though I have never needed one yet.

What I did not like: A few of the pieces were brittle and parts snapped off while opening. Two kobolds lost their tails, the janni popped off his base and the large figure with six arms with two swords was missing one of the arms that carried a sword. A few of the paint jobs were not very good. The biggest disappointment is that many of the figures were very specific to a few older adventure paths or modules/scenarios. We already ran through Legacy of Fire, so having a bunch of AP specific mini's are not very helpful. Maybe I will have a chance to use them again, but I doubt it. This was a set I wish I would have looked closer at and then just bought the singles from Paizo rather than bulking up on a case. I really didn't need so many goblins and kobolds or monkey swarms.

I don't regret the purchase, but it was not very impressive overall.


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A fun one to run!

4/5

This scenario takes a little extra time to prep in my opinion. I had to read it a few times to really catch all of the specifics required to run it, but it turned out great! I enjoyed the background information and the story was fun for the players to slowly figure out. One encounter was a little over powered, but the players managed to determine a way around it. The role play was good and the combats challenging. I enjoyed running it!


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An adventure worthy for seasoned pathfinders!

5/5

I really enjoyed this scenario! I liked the backstory and the good descriptions offered about the tapestry. The faction missions were good. A few were odd, but they are offset by a few amusing ones that seemed more difficult to pull off. The encounters were great! Different challenges really put people to the test and can catch players off guard. There were a few good spots for roleplay opportunities and amusing traps. The end encounter was brilliant and was a great transition into the next scenario. It is a difficult scenario, but I welcome this over some of the push over scenario's I have run. Well written - great job Kyle, hope you write some more.


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A good ending for the series

4/5

I enjoyed GMing this scenario for a number of reasons - The types of encounters were very challenging, both for the players and for the GM to understand. I had to do MUCH more research than normal to be prepared to run certain encounters. I actually enjoyed this because I learned much more about some new topics. The bad guys were built well enough to give them plenty of fun options during combat. The story was still a little weak for roleplaying, but there are at least three times you can push the RP envelope for the group. It took us a solid 4 hours to complete the scenario. They zipped through a few of the encounters that saved time and nobody had a faction mission thanks to playing them in order and not returning. The faction missions looked to be interesting enough if you had to use them. We all enjoyed the scenario and the interesting boon that came with it. Good job!


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Excellent conclusion!

5/5

Overall I really like this AP. In a nutshell, it touches on most of the horror theme's all in one AP while keeping a common theme/story going. I loved the first book. Book 2 is very good. Book 3 is a little weak, but still enjoyable. Book 4 is good. Book 5 is good as well. I altered a few things through each book just to suit my players and my style, but it was done with ease. But this review is for the 6th and final book in the series.

The story moves along nicely and builds up to the exciting climax of the entire story on Gallowspire. The encounters look very challenging and will test the players well. I really like this book and I cannot wait until we get to it because it is the perfect way to wrap up an awesome horror style campaign. Great job!


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Basic Crunch Data

4/5

This short booklet gives you some information on how to add Apprentice Level rules to your Pathfinder Campaign. It provides some interesting ideas but basically just takes every class and divides by 2. Half HP, Skill Points, Saves, etc. If you don't use all of the classes shown from all the genius guides, you will never need that info. If you are going to start your characters out at 0 level or 1/2 level as an apprentice, this is a good purchase for you. It felt very basic to me.


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Very specialized

3/5

This is another fine quality map but it will serve a very limited purpose. I don't care for 5' thick walls for a basic prison, no guard towers, no solitary, and too many windows. I can see using it once or twice, but the prison you can get in one of map packs is just as helpful. I would have liked it more if they would have added another type of prison on the back. Maybe a maximum and minimum security style? Either way, it is still a good addition to the collection, but will see much less use than the others.


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Excellent Arabian Adventure!

5/5

Our group just finished Howl of the Carrion King and it is now one of my very favorite adventures! From the opening act that thrusts the players together in cooperative fashion, to the mystery surrounding the town, and the incredible end acts - this adventure is a clear winner. The players loved it. It offered awesome opportunities to develop cool characters and Roleplay them. There are plenty of challenging encounters as well. I really liked that this adventure does not have the same feel to it that most typical fantasy adventures do. The arabian setting is done quite well and they add in some specialty items and creatures to complete the feel. I recommend you give this one a try!


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Gaming Paper

5/5

I recently bought my first roll. I say first roll because I can see me buying more. I actually liked the brown background for the maps I was drawing. I would like to see a light green and a light grey version in the future. The maps look great and are easy to transport. For the cost, it is well worth a try.


Battle in the temple!

5/5

How many adventures have you run where the story takes you into a temple/monestary/shrine and a fight breaks out? This map gives you two options for a big cathedral so you don't have to spend hours drawing one. I used it for a Pathfinder Society game and it worked out great! Everyone enjoyed it. I recommend you add this one to the collection!


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Excellent Map!

5/5

I have used this map for a couple of different adventures. It is an excellent map and the players loved it. I store all of my flip mats in a large art folder for paintings because then I never have to fold them up again and the creases are not an issue. The back side of the map worked well with my waterfront map pack too.


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Night at the Museum

5/5

This was an awesome adventure. It included all of the elements of a fun adventure - mystery, tough fights, roleplay, and a climatic finish. The last act of the adventure freaked out the players and we almost had a TPK. They pulled it out at the last second with half of the party in negative HP. A good time!


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Shipyard Rats

4/5

This PFS contains a straight forward mission and is easy to run. You have to work hard to present a few RP opportunities. It seemed a little shy of a fully dynamic adventure that includes thinking puzzles and Roleplay, but jumps from battle to battle. It was still enjoyable and makes use of some fun maps.


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A great intro adventure for Pathfinder Society

5/5

This was the first PFS adventure I ran about six weeks ago. It is well written and allows for many different types of encounters and opportunities. I enjoyed running it and the players really liked it.


Andoran Freedom Shirt

4/5

This shirt is pretty awesome. The colors go very well together and it has that military / patriotic feel to it. Most people will have no idea what it means so feel free to wear it out in public. Not only do you get a free re-roll at conventions and society games for justing wearing this shirt, but it is a total chick magnet too. My only complaint is how they are packaged. Very wrinkled once you finally pry them out from their slice of cheese packaging that they come in. The first time I wore the wrinkled shirt in public, someone gave me a dollar and wished me well on my job hunt. I spent the dollar on gum. After a few washes, it looks fine now. I recommend you buy one right now.


Osirion goodness

4/5

I really like my Osirion shirt. It is a very flashy color and comfortable to wear. It doesn't openly scream "geek" so it can be worn in public places. My only complaint is the packaging. It was completely wrinkled and even after a good washing and hanging up to dry, I still looked like I slept in a ditch. After the second wash, it is starting to mellow out.


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Excellent Map!

5/5

I cut each level of the ship out and glued it to a piece of wood and built a 3-D boat. The map is great and is fine once it is glued down. It is one of my players favorites and now I get to use it again in some of the Pathfinder Society adventures!