Sign in to create or edit a product review. Archetypes of the Jade Oath by Rite Publishing This product is 20 pages long. It starts with a cover and credits. (2 pages) Archetypes of the Jade Oath (12 ½ pages)
New Feats (2 ½ pages)
It ends with a OGL and 2 ads. (3 pages) Closing thoughts. The artwork is color and ranges from ok to very good. Layout and editing is good. The name of the book is a little misleading there is actually only two archetypes in the book. I was a bit disappointed by that. Now most of the stuff in the book is very good, the new rage powers where pretty cool, the new orders interesting as was the witch patrons and hexes. Just not many archetypes, I think a better name would have been Characters options of the Jade Oath or something along those lines instead. So what's my rating? Well other than what I feel is a slightly misleading name and the confusion on the arcane pool I am going to give this a 4 star review. What I liked I really liked, but I felt it needed a bit more work. Trust me, I'm a Succubus. Faces of the Tarnished Souk: Arhanoht, the Iron Gavel (PFRPG) PDFRite PublishingOur Price: $1.99 Add to CartA solid high level NPCDark_Mistress —Faces of the Tarnished Souk: Arhanoht, the Iron Gavel by Rite Publishing This product is 16 pages long. It starts with a cover, credits. (2 pages) Iron Gavel (11 pages)
In addition to his stat blocks we also get. A new weapon Meteor Hammer, two new traits, and Three new magic items.
There is also three new feats.
A new variant monster a lesser kolyarut, and four new templates. Broken, Exemplar, Suzerian, and Time Seer. It ends with a OGL and 2 ads. (3 pages) Closing thoughts. The artwork is black and white and good. Layout and editing is good, there was one minor error I noticed but nothing major. The character is well done and interesting. The magic items, feats, templates and such are all well done and almost worth the price of the book alone. He is heavily stacked with templates and classes, which will make him be a pretty nasty surprise to most PC's as a lot of what he will do will be unexpected. If you are a fan of Coliseum Morpheuon and looking to add more or just wanting a some stat blocks for a interesting NPC then this is worth picking up. So what's my rating? Well it gives exactly what it claims in a well done manner with only one single tiny editing error. So going to give this one a 5 star review. Trust me, I'm a Succubus. Streets of Zobeck by Open Design This product is 94 pages long. It starts with a cover, credits, forward and ToC. (4 pages) Faces of Zobeck (8 pages)
Places of Zobeck (14 pages)
Everyone Lies (9 pages)
Rust (9 pages)
The Fish and the Rose (8 pages)
The First Lab (8 pages)
Rebuilding a Good Man (7 pages)
Ripper (8 pages)
Flesh Fails (11 pages)
Races of Zobeck (4 ½ pages)
It ends with a OGL, ads and back cover. (3 ½ pages) Closing thoughts. The artwork is black and white and good. Layout and editing are good, I didn't notice any errors. The author forward was a nice little read and it explains what the product is about and what inspired it. The whole product is a grim and gritty urban supplement to help bring the city of Zobeck to life. The locations are well done, the mini adventures are all interesting. Some use some of the NPC's in the first section or some of the locations in the second section. Others add new locations of their own or NPC's which can be used. Most of the book can be used over and over, other than the adventures of course. It adds a nice continuity as the PC's will go to the same places and see the same people over the course of their adventures. Reading this book it reminded me a great deal of the Thieves World series of books. While this product is made for Zobeck and the world setting of Midgard it would be fairly easy to use the vast majority of this book in any setting. So what's my rating? Well I admit I am biased I like urban based adventures and I like grim and gritty adventures and settings as well. Not to mention I am a big fan of the listed works that inspired the authors of this product. With that said though if you are looking for more flavor for your Zobeck game or just looking for some urban adventures and locations then I highly recommend the book. I have settled on a 5 star for this product. If you liked the Thieves World series of books, pick this up. You won't be disappointed. Trust me, I'm a Succubus. In the Company of Tengu by Rite Publishing This product is 26 pages long. It starts with a cover, credits and ToC. (3 pages) Tengu (19 pages)
It ends with a OGL, ads and back cover. (4 pages) Closing thoughts. The art work is mostly color and ranges from so so to pretty good. Layout and editing was pretty good but I noticed a few more mistakes than is normal in Rite Publishing products. Nothing that made it hard to understand just some minor mistakes here and there. The favored class options where so so. The three new archetypes for Cavalier, Paladin and Fighter where all pretty good. The race paragon class was solid. So what's my rating? Well first let me say this is not a race that honestly appeals to me. With that said it is well done though as a whole. I think the favored class options could have used a little more work, they was a bit meh to be honest. With the slightly higher than normal editing errors I am going to give this one a 4 star review. If the race appeals to you then it is worth picking up. Trust me, I'm a Succubus. The Faerie Ring Along the Twisting Way: Red Jack by Zombie Sky Press This product is 24 pages long. It starts with a cover and credits. (1 ½ pages) Once upon a time... (3 ½ pages)
Strangle Grove (6 pages)
Mokuren “Ren” Kamura (2 pages)
Appendix 1 (7 pages)
Appendix 2 (3 ½ pages)
It ends with a OGL. (½ pages) Closing thoughts. The art work is color and pretty good, all in the style of the cover art. Layout and editing was well done. It is a pretty PDF with a light blue background, it also comes with a plain white and black print friendly version as well. The history and story of Red Jack was very well done and very interesting. I will admit having all the stat blocks in the back of the book instead of where they creature in question was talked about was a little odd. It works just fine I just thought it was a bit odd of a choice. I do have three fairly minor complaints though. One is I wish there had been another 2-4 more pages about the Strangle Grove and the second is I really wish there had been a map for the realm, even a vague one would have been very helpful. My third complaint is very minor but I wish there had been a little side bar for advice for what would happen if Red Jack ever finds his daughter. Though perhaps they are saving that for a follow up product, since this one hints at a future adventure. So what's my rating? Well I thought this was very well done and interesting, but I do think to be outstanding it needed just a bit more. Especially in regards to my first two critics. So I am going to settle on a 4.5 review. Trust me, I'm a Succubus. 110 Spell Variants by Super Genius Games This product is 10 pages long. It starts with a cover and intro. (1 pages) 110 Spells (8 pages)
Pestilence – Summon Swarm by those damaged also effected by contagion
It ends with a OGL and credits. (1 pages) Closing thoughts. The art work is mostly color and ranges from good to very good. Layout and editing was well done. There was a couple of spells I wish they would have had a bit more information about. Torchbearer, which works like dancing lights. The name suggest it holds a torch but other than saying it works like dancing lights it doesn't say. Also there is one spell listed twice. Rejuvenate Familiar is listed as a 1st level and a 4th level spell. All and all the product is very well done and the spell range from, that’s pretty neat to why didn't I think of that. So what's my rating? Well I want to give this one a 5 but it does have the one spell listed twice and then a couple of spells could have used a little more text to explain them. So with that in mind I am going to settle for a 4.5 star. Fix the couple of minor issues and I would up it to a 5. Trust me, I'm a Succubus. Midgard: The Lost City (4E)Kobold Press
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Add PDF $9.99 A solid sandbox 4e adventure.Dark_Mistress —Lost City by Open Design This product is 95 pages long. It starts with a cover, credits, and ToC. (5 pages) Chapter 1: Kadralhu (19 pages)
Chapter 2: The Phoenix Tower (7 pages)
Chapter 3: Impressions (13 pages)
Chapter 4: The Hanging Garden (10 pages)
Chapter 5: The Corpse Commons (18 pages)
Chapter 6: The Waterworks of Kadralhu (10 pages)
Chapter 7: The Vault of Kadralhu (13 pages)
It ends with a back cover. (1 pages) Closing thoughts. I should note I was given this for the purpose of this review. The art work is mostly black and white and range from fair to good. Layout and editing was well done. The maps are well done and there is a lot of them, they focus on small sections within each chapter. There is no larger overview maps of each section which is something I personally like. There is a couple of small maps with general overviews of the whole city though, but they lack much detail. Now I found this adventure very hard to review. For one I found the format hard to read, I am told it is the normal format for 4th edition called a delve format. I can see how when running things it could be helpful when combat starts, but I found it made it harder to read. Also while I have played 4th edition some, I have not played it a ton and never GMed it. So I not sure how well balanced and how hard the encounters are from a mechanical stand point. I will say most of them was interesting and presented in a way to make for fun encounters. I did really like the sandbox style to the adventure and how there is a lot of options for combat or RPing depending on what the players and characters want to do in the adventure. So what's my rating? Well I found this one as I mentioned hard to review. I found the format a distraction personally. Perhaps if one got use to it, it would be easier. So I am going to give this one a 4 star review, mostly on how interesting and well laid out the adventure is. If it plays as well as it seems like it would I could see giving it a higher rating. This could easily be a half star up or down. I just lack enough experience with 4e to give it a more precise review. Trust me, I'm a Succubus. Slumbering Tsar part 8: Foundations of Infamy by Frog God Publishing This product is 40 pages long. It starts with a cover, credits, intro, and ToC. (4 pages) Chapter: The High Terrace (19 pages)
Chapter: Plateau of the Demon Prince (6 pages)
Magic Item Appendix (1 pages)
Map Appendix (7 pages)
It ends with a OGL and ads. (3 pages) Closing thoughts. The art work is black and white and range from decent to good. Layout and editing was well done. The maps are brown giving them a slight parchment look to them, which while pretty would be rough to print. There is a new spell Greater Spectral Hand in the book as well. The encounters range from CR5 to CR17, the majority of them fall between CR10-17 though. There is a few encounters that can be very easy or very hard depending on exactly what the PC's do so their CR's vary. Some of the monsters the bigger more important ones have full stat blocks, while some of the simpler ones have short stat blocks. Like most FGG product this is another one that can be very dangerous and hard if the PC's are not careful. I personally like this style as it is more organic feeling. You have easy walk over encounters next to brutal ones. Good tactics and caution can really help, while those that just bully on with out much thought will like meet a quick and painful end. This like most FGG stuff is very old school feel and if you like that, then you will love this. This adventures and the rest in the series is a nice exploring of a old city that is now inhabited by monsters and other things. So what's my rating? Well maybe I am biased cause I like the style but I couldn't find any real fault with this so I am giving it a 5 star review. Trust me, I'm a Succubus. Slumbering Tsar part 7: The Crooked Tower by Frog God Publishing This product is 76 pages long. It starts with a cover, credits, intro, and ToC. (4 pages) Chapter: Crooked Tower ( 50 pages)
Monster Appendix (7 page)
Magic Item Appendix (4 pages)
Player Handout Appendix (2 pages)
Map Appendix (12 pages)
It ends with a OGL. (1 pages) Closing thoughts. The art work is black and white and range from decent to good. Layout and editing was well done. The maps are brown giving them a slight parchment look to them, which while pretty would be rough to print. Some of the monsters the bigger more important ones have full stat blocks, while some of the simpler ones have short stat blocks. Despite the name this part of the adventure takes place in a manor house that happens to have a tower as part of it. So it is really a mini adventure within the greater city adventure that is the slumbering tsar series. Some of the encounters can be very hard, some of the traps are very dangerous and if the PC's screw up later encounters can be harder. Like most FGG product this is another one that can be very dangerous and hard if the PC's are not careful. I personally like this style as it is more organic feeling. You have easy walk over encounters next to brutal ones. Good tactics and caution can really help, while those that just bully on with out much thought will like meet a quick and painful end. This like most FGG stuff is very old school feel and if you like that, then you will love this. So what's my rating? Well maybe I am biased cause I like the style but I couldn't find any real fault with this so I am giving it a 5 star review. Trust me, I'm a Succubus. Slumbering Tsar part 6: The Harrow Lanes by Frog God Publishing
Monster Appendix (1 page)
Magic Item Appendix (2 pages)
Map Appendix (12 pages)
It ends with a OGL and ads. (4 pages)
Like most FGG product this is another one that can be very dangerous and hard if the PC's are not careful. I personally like this style as it is more organic feeling. You have easy walk over encounters next to brutal ones. Good tactics and caution can really help, while those that just bully on with out much thought will like meet a quick and painful end. This like most FGG stuff is very old school feel and if you like that, then you will love this. This adventures and the rest in the series is a nice exploring of a old city that is now inhabited by monsters and other things. So what's my rating? Well maybe I am biased cause I like the style but I couldn't find any real fault with this so I am giving it a 5 star review. Trust me, I'm a Succubus. Green Menace of the Woodlands by Super Genius Games This product is 23 pages long. It starts with a cover and intro. (2 pages) The Dragons ( 20 pages)
It ends with a OGL and credits. (1 pages) Closing thoughts. I will be totally honest, this is mostly a book of stat blocks and I am not a huge number cruncher. I went over the stat blocks and nothing stood out to me as obviously wrong. I do fully admit I could have missed errors in the stat blocks, since I am not great at that. I am more of the type that if it looks right I just go with it type GM and don't worry if the stat blocks are perfect. The art is a mix color and black and white, it ranges ranges from meh to pretty good. The editing and layout was good. So whats my rating? Well if you are looking for complete stat blocks, advice, tactics for green dragons look no further than here. If that appeals to you then I highly recommend this product. I am going to settle on a 4.5 star though. I think this one was better than the other two as I thought the hordes where better done this time. Trust me, I'm a Succubus. Blue Satraps of the Desert by Super Genius Games This product is 26 pages long. It starts with a cover and intro. (2 pages) The Dragons ( 23 pages)
It ends with a OGL and credits. (1 pages) Closing thoughts. I will be totally honest, this is mostly a book of stat blocks and I am not a huge number cruncher. I went over the stat blocks and nothing stood out to me as obviously wrong. I do fully admit I could have missed errors in the stat blocks, since I am not great at that. I am more of the type that if it looks right I just go with it type GM and don't worry if the stat blocks are perfect. The art is mostly color and ranges from meh to pretty good. The editing and layout was good. So whats my rating? Well if you are looking for complete stat blocks, advice, tactics for blue dragons look no further than here. If that appeals to you then I highly recommend this product. I am going to settle on a 4 star though. It gives exactly as promised and does it well, but I think it could have been better too. With some more advice and build idea's. Trust me, I'm a Succubus. Along the Faerie Path by Clockwork Gnome Publishing This product is 22 pages long. It starts with a cover, backcover, and credits. (3 pages) Overview of the Faery Realm (6 pages)
To Pierce the Veil of Time (12 pages)
It ends with a OGL (1 pages) Closing thoughts. The art work is black and white and ranges from not so good to fair. Layout and editing are decent. Nothing bad but there was a couple of spots I had to stop and reread to fully understand what the author meant. The first part is very good, the second part is good. The Harvest Haunt and Spindler show why people would hate and fear fey. Even though they are not “mean” per say what they do can have very bad consequences on their targets. The other two where well done as well. So what's my rating? Well for the price I am going to give this one a 4 star review. I liked it and the first half is very good about the fey realm, the new fey are cool, I especially liked the Spindler. The art was below average as a whole and a bit surprised stock art wasn't used in the book. Regardless if you are a fan of the fey then the book is worth the asking price. Trust me, I'm a Succubus. The Complete Advanced Feats by Open Design This product is 77 pages long. It starts with a cover, intro and credits. (4 pages) Feats (37 pages)
Class Builds (32 pages)
It ends with a OGL, Eidolon sheet, Cavalier Mount sheet and back cover(4 pages) Closing thoughts. This is just the 6 Advanced Feats for the new APG classes all collected into a single book with the errata applied. Art work is mostly black and white and good, layout and editing are good. I am unsure just what or how much has changed but the majority is unchanged. So you can see my full reviews of each products on Paizo.com. Which makes rating this a bit hard. I gave the other products ratings of one 3.5, two 4, two 4.5 and one 5 star review. So for this I am going to settle on a 4.5, it fixed a couple of the issues. It is nice to have them all collected together. For those that own the previous ones you don't need this of course. But I plan to pick up the print version myself and that is where I see it's greatest value, that and for those who never bought them before. Trust me, I'm a Succubus. Curse of the Golden Spear by Rite Publishing This product is 61 pages long. It starts with a cover, ToC, and credits. (3 pages) Introduction (7 pages)
The Opening Scene (3 pages)
Part 1: In Gaijinoshami (10 ½ pages)
Part 2: Journey through Yonshu (23 ½ pages)
There is maps including mini maps for use with miniatures for key locations. There is random encounter tables, random weather, full stat blocks and several detailed locations and another overview of another town. At this point the adventure ends, but not really. They still need to take the spear to the lord. As this adventure ends they make it to a city and are left to guard the gift and rest for a couple of days, while their NPC merchant goes to talk to the Daimyo. Which is apparently where part two of the adventure will pick up at. Appendix 1: PC Reincarnation (3 pages)
Appendix 2: New Monsters (4 pages)
Appendix 3: Pregen Characters (2 pages)
Appendix4: Glossary of Words (2 pages)
It ends with a OGL and back cover(for some reason the back cover is on twice. (3 pages) Closing thoughts. The artwork is mostly color with some black and white, it ranges from fair to pretty good. Layout and editing where good, I did notice a couple of errors but not many. This is a very nice adventure, it has a nice mix of travel, location based encounters, social interaction and introducing the PC's to a new and interesting land. If you ever wanted to introduce your PC's to a Asian nation, then this is a very good adventure to do so. While it is obviously made to use with Kaidan the campaign nation by Rite Publishing, it would require only a little work to be used with any other Asian based nation. Other than the double back cover in the PDF, I really don't have anything negative to say about the adventure. So I am going to give it a 5 star review. A great intro adventure to the far east. Trust me, I'm a Succubus. 101 Monster Feats by Rite Publishing This product is 19 pages long. It starts with a cover and credits. (2 pages) New Monster Feats (14 pages)
It ends with a OGL and ads (3 pages) Closing thoughts. The artwork color and ranges from meh to ok. Layout is good, editing is ok, it is not as good as I have come to expect from Rite Publishing. While the editing isn't to bad, you will have no trouble understanding whats what, it was noticeable in a few spots. The vast majority of these feats are very very good. Outsiders, elementals and Undead are the big winners but everyone gets a little something cool. Fey sadly got the worst of it, most of their feats are some of the worst in the book. I would say 90 plus are very good feats. I especially loved the little IC blurb for each feat, of the monster talking about how they used their special power. That while not needed really helped make the book special. So what's my rating? I am going to give this book a 4 star review, if the editing is fixed I would change it to a 4.5 review. Trust me, I'm a Succubus. The Secrets of the Magus by Rite Publishing This product is 13 pages long. It starts with a cover and credits. (2 pages) New Magus Arcana (4 ½ pages)
Extra's (3 ½ pages)
There is also 7 new feats and 3 new magic items, including one minor artifact. It ends with a OGL and ads (3 pages) Closing thoughts. The artwork is color and so so. Layout and editing are good. Most of the new Arcana are good, a few are very cool, but I was also hoping for some more other option styles. The Singer of blades and some of the song arcana hit on this. Giving it a slight bard feel, which was nice. But I was hoping for a bit more of that. What there is, is good. So don't get me wrong, I was just hoping for some more stuff to add variation to the class. The archetype and magic items and feats where all good. Especially the archetype and minor artifact which was both very very good. Everything seemed well balanced and thought out. So what's my rating? I am going to go with a 4.5. It gives everything it claims it will and does it well, but I couldn't help feeling that it needed just a bit more to push it up to a 5. Trust me, I'm a Succubus. Urban Adventures: The Road to Revolution #3—Tides of Blood (OGL) PDF0one GamesOur Price: $6.99 Add to CartA very good Urban Mystery/RP adventure.Dark_Mistress —The Road to Revolution: Tides of Blood by 0one Games This product is 43 pages long. It starts with a cover, ToC, and credits. (4 pages) Introduction (2 pages)
Chapter 1: Blood in the Gutters (1 page)
Chapter 2: The Set Up (2 ½ pages)
Chapter 3: Meeting with Royalty (2 ½ pages)
Chapter 4: Dinner with … (1 ½ pages)
Chapter 5: Lost their Mittens (1 page)
Chapter 6: Church of the Damned (6 ½ pages)
Chapter 7: The Recovered.... (½ page)
Chapter 8: On the Trail of... (11 ½ pages)
Chapter 9: The Finale (2 ½ pages)
Appendix( 4 ½ pages)
It ends with a OGL, back cover, and ad (3 pages) Closing thoughts. The artwork is black and white and averages from fair to decent. The maps are solid and pretty good, they get the job done. Layout and editing where good, I didn't notice any major errors. The adventure takes place with in The Great City campaign setting, all with in the Docks Ward section of the city. It would be fairly easy though would take some work to drop it into another city of the GM's choosing. The adventure has a nice mix of RPing, mystery solving, dungeon crawling and thrilling heroics. There is a little something for just about any player to get excited about and times for any PC to shine. I really liked this adventure, but to be fair adventures with a nice mix of elements always appeal to me. So what's my rating? Well I really couldn't find any real flaws and the adventure is well written. So I am going to give it a 5 star review. Trust me, I'm a Succubus. The Secrets of the Luckbringer by Rite Publishing This product is 14 pages long. It starts with a cover and credits. (2 pages) New Base Class Luckbringer (9 pages)
It ends with a OGL and ads (3 pages) Closing thoughts. The artwork is black and white and pretty good. Layout and editing where good. I didn't notice any obvious errors or problems. This classes uses the same type of system as the Time Thief book and the earlier Taskshaper book. I thought the rules where better written and much more clear than Rite Publishing's first attempt with the system they did with Taskshaper. The concept of the class is someone that is very lucky, they spend their points to use powers that mimic powerful luck for themselves or bad luck for enemies. Each of the class abilities introduces a new set of powers they can learn getting steadily more powerful. I will be totally honest, the concept of the class really isn't something I am personally interested in. But I know others do love it, one of the guys in one of the groups I play with absolutely loves the class. He really enjoys the concept and powers behind this class. So with that in mind I am going to give this a 5 star review. The class does exactly as promised and does it well and if the concept interest you in the slightest I think you will enjoy it and I recommend picking it up. Trust me, I'm a Succubus. Rod of Wonder by Raging Swan Games This product is 14 pages long. It starts with a cover, ToC, OGL and credits. (5 pages) Rods of Wonder (7 pages)
After that it gets into random tables with a few stat blocks for summoned creatures. The tables are one for each, a rod of Wonder, Bewilderment, Marvels, and Wonderment. The section ends with a bit about reading stat blocks for the monsters stated up. It ends with a back cover, Ad. (2 pages) Closing thoughts. There is only one piece of black and white art of a rod. It is plain text on a white background and no borders making it very printer friendly. Layout and editing where good. I didn't notice any obvious errors. Mostly this is a product of random tables for the varies rods with a few new variations a GM can throw on them to change things up. In that regard it accomplishes it task well. If you are looking for something to print out for ease of use for rods of wonder and or looking for some stuff to help spice them up. Then I recommend picking this product up, for the price there is no reason not to. So what's my rating? Well I am going to give it a 5 star, it is cheap, well done and accomplishes it goals well. Trust me, I'm a Succubus. Tome of Monsters by 4 Wind Fantasy Gaming This product is 118 pages long. It starts with a cover, intro, ToC, and credits. (5 pages) Monsters (108 pages)
It ends with a appendix, OGL, and back cover. (5 pages) Closing thoughts. The artwork is black and white and ranges from meh to pretty good. Layout and editing is good, there was a few errors. But that is to be expected to a point in a book this large. There was a few stat block aspects that don't fit the Pathfinder formula, personally that doesn't bother me as I consider them more a rule of thumb than absolute rules on monster creation. The CR's for the most part with out play testing them look fairly good, there was a few I thought maybe should have been higher or lower, but hard to say with out using them first. I will be honest I find reviewing monster books fairly hard. I am not a huge number cruncher, which makes it harder for me to notice them. I tend to pick some at random and check them. Also it is hard to truly judge a CR with out playing with it first. As far as the monsters, some I thought was pretty cool, some I was meh about and most where pretty good. So what's my rating? Well this is more based on personal opinion that most of my reviews for the reason given already, but I am going to personally give it a 4 star review. Edit: I should also note it is well bookmarked and hyperlinked as well. Trust me, I'm a Succubus. Book of the River Nations: Complete Player's Reference for Kingdom Building (PFRPG)Jon Brazer EnterprisesOur Price: $5.95 Add to CartA nice book for Kingdom building.Dark_Mistress —Book of the River Nations by Jon Brazer Enterprises This product is 52 pages long. It starts with a cover, ToC, Introduction and credits. (4 pages) Chapter 1: Exploration (2 pages)
Chapter 2: Kingdom Building (14 pages)
Next is the Leadership section, if PC's or NPC's take on leadership roles in the kingdom they effects a related kingdom aspect, there is negatives for some roles if they are not filled. There is a total of a 11 roles. Certain hexes are not just open ground and they add resources depending what they are. This is followed by rules for building a city in a hex. There is 55 building types, along with 8 special things for the main castle, and 11 open space locations. The section ends with gaining xp, losing hexes, and GM advice. Chapter 3: Mass Combat (10 pages)
The next part gets into running a mass combat. There is a combat round summery. Along with 5 different basic strategies or stances a army can take and what the mods are. It talks a bit about routing armies, victory, recovery, defeat, multiple armies, and the effects PC's have in armies. The section ends with 17 sample armies and a page of GM advice. Chapter 4: Feats (3 pages)
Chapter 5: Spells ( 5 pages)
Chapter 6: Secret Societies (4 pages)
Chapter 7: Magic Items (2 pages)
It ends with a OGL, Ads and kingdom, army etc sheets. (8 pages) Closing thoughts. First let me say this is a review copy and a real copy might come with a print version. If not then I think it needs one. The artwork is ok and black and white, but it has a big wide color border on each page that would be brutal on a printer and one of the big selling points for this is all the kingdom rules and such collect for ease of reference. For the printed book it's fine of course, for a PDF though it hurts the value of the PDF. Editing and layout are good, I noticed a few minor errors here and there but not bad at all for a book this size. As for quality it varied. Chapter 2 was very good, chapter 1 and 7 was solid. Which combined is a 3rd of the book, the rest of the chapters where mostly ok. The weakest chapter is the mass combat rules, they get the job done but that’s about it. They scream for some expansion like what was added to the Kingdom section. Of course most people know the kingdom and combat rules come from extra sections in the recent Paizo AP Kingmaker. This book collects, reworks and expands some on those rules. The spells and feats where so so, some where meh, some where pretty good, but most was ok. Not bad, not great. Three of the Archetype/PrC's where pretty good and one was meh. So what's my rating? Well for a combined book covering all the aspects it does it's job. If you are looking for kingdom building rules, this expands things enough to make it worth buying especially if you don't own the Kingmaker AP. Mass Combat is a bit of a let down next to them, it gets the job done but that’s about it. The rest helps expand things a bit. All and all I am going to give this a 3.5 star, I would give it a 4 star if it came with a print friendly PDF. If you are looking for kingdom building rules I recommend checking this book out. Trust me, I'm a Succubus. Faces of the Tarnished Souk: The Mad Wench Maelgatryx (PFRPG) PDFRite PublishingOur Price: $1.99 Add to CartAnother solid edition to the series.Dark_Mistress —Faces of the Tarnished Souk: The Mad Wench Maelgatryx by Rite Publishing This product is 21 pages long. It starts with a cover and credits. (2 pages) Stat blocks (8 pages)
Extra (8 pages)
It ends with a OGL, Ads. (3 pages) Closing thoughts. There is almost no art at all, the cover imaged is shown once more and then there is one more piece of black and white art. Editing and layout are good. I did notice one part that seemed poorly worded. The two magic items, one of them is a greater and the other a lesser version of the same item. The lesser says it works like the greater accept it is further enhanced with a ability. I am guessing that is just worded incorrectly since if it was the same with only one more power then it would be the greater and cost more. My guess is it's magic ability power replaces the Greater one as it is weaker version of it and other than that works the same. I like the NPC, she is a very interesting NPC that could be a lot of fun to use and torment your PC's with. So what's my rating? Well the NPC is well written and interesting, there is a lot of extra and most of that is very good as well. I did notice the one thing about the magic items which stood out to me, a minor error granted. So I am going to give it a 4.5 review. Trust me, I'm a Succubus. Genius Guide to: The Time Warden by Super Genius Games This product is 15 pages long. It starts with a cover and Intro. (1 pages) Time Warden (11 pages)
Time Options (2 pages)
It ends with a OGL and credits. (1 pages) Closing thoughts. Layout and editing where both good, art is photographs like the cover. The class is well written and easy to understand and is a nice addition to the time thief. I wasn't as impressed with this one as I was the time thief though. It isn't bad, it just lacked the wow cool factor that the time thief had. So what's my rating? I am going to give this one a 4 star review. Trust me, I'm a Succubus. Mythic Menagerie: Kith of the Harpy Queen by Super Genius Games This product is 13 pages long. It starts with a cover and forward. (2 pages) Harpies (7 pages)
Harpy Options (5 ½ pages)
It ends with a OGL and credits. (1 pages) Closing thoughts. Layout and editing where both good, art is black and white and good. The Harpies where interesting and fairly inventive with a nice range of CR's. The new options are well done, the magic items where pretty cool. The feats would make harpies or other flying creatures more dangerous. So whats my rating? I am going to give this one a 4, it is good but I couldn't help thinking it could have had something more to push it over the top. Trust me, I'm a Succubus.
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