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So I'm looking into making a Sword Binder Wizard 8/ Fighter 1/ Eldrich Knight 10 build that focuses on attacking with your weapon of choice through the Wizard sword toss ability. Do people think this is feasible/functional? Other options I've seen are Magus 7/ Eldrich Knight 10 or using a specific archtype of Arcanist (but I'm not a fan there due to bab and not hitting touch AC).
Effectively im asking do these 2 abilities work in tandem, one is from the Scaled Fist Monk archtype, the only difference between the following quote and the archtype is that the archtype says replace instances of Wizdom with Charisma. Ac Bonus (EX)
These bonuses to AC apply even against touch attacks or when the monk is flat-footed. He loses these bonuses when he is immobilized or helpless, when he wears any armor, when he carries a shield, or when he carries a medium or heavy load. The here is the ability from the Enlightened Paladin Confident Defense (EX)
This ability replaces his proficiency with medium armor, heavy armor, and shields.
For Rope darts is the 20ft their max range or their first range increment? From my understanding of the weapon I would assume that's its max range and if that's the case how would a Rope dart work with startoss style? Would it be able to hit people within 20ft of me and up to 20ft from the previous guy I hit?
If I'm a 15th level Wizard, capable of casting 8th level spells, can I use Spell Perfection and Sacred Geometry to apply meta magic feats to a total effective spell level of 9th? Spell Perfection wrote: Benefit: Pick one spell which you have the ability to cast. Whenever you cast that spell you may apply any one metamagic feat you have to that spell without affecting its level or casting time, as long as the total modified level of the spell does not use a spell slot above 9th level. In addition, if you have other feats which allow you to apply a set numerical bonus to any aspect of this spell (such as Spell Focus, Spell Penetration, Weapon Focus [ray], and so on), double the bonus granted by that feat when applied to this spell. Sacred Geometry wrote:
I'm looking to make a character that solely wields weapons that they made form from spells. (Ex: Flame Blade) can someone give me advice on which class has the most/which class would be best to go about doing this with? I imagine I would be some form of 3/4 bab class but just not sure which is best. I do want options when it comes to the spells that create the weapons, unless there is just 1 that is WAY better than the others.
So I'm attempting to make a build around the Flame Blade spell, but down to my question. If I were to take 1 level in Green Scourge Druid and then the rest of my levels in the Hunter class would I be able to sacrifice my Hunter spells to use the ability from the Green Scourge archtype? I raised this question due to the Nature Training class feature of Hunter.
So I'm posting here looking for some assistance with Spells and Items for a 1 shot level 15 character of mine. FEATS AND OTHER CLASS CHOICES ARE ALREADY CHOSEN AND CAN'T BE CHANGED, AS THE 1 SHOT CHARACTER IS SUPOSED TO RESEMBLE OUR CURRENT CHARACTERS. Now that being said I am a Lust sin magic Wizard, the Sin magic turns off completely the Transmutation and Necromancy schools of magic tor me. My feats for the build are Spell Focus, Greater Spell focus, Fey Obedience (Magdh), Sacred Geometry (Conditional and Threnotic), Discovery: Quick Study, Heighten Spell, Prefered Spell (Dominate Person), Persistant Spell, Discovery: Infectious Charms, Scaring Spell, Spell Perfection (Dominate Person). Any super useful items or higher level spells/tips would be great as there are a crap ton of both. This is my first attempt to play a full caster as well.
So as a character in my reserve I've thought up a Abyssal Bloodrager Skinwalker that believes his bloodline and his transformation is a curse. With this idea I had planned on only transforming when I rage (or 1 round before because action economy) anyways why I'm here. Are there any traits that would back up the "Cursed" idea of this character?
So let's say I have Reckless aim and Startoss shower using both of these let's assume I'm attacking enemies only in melee does it effects stack for reducing my ac? What about the plus is it only a +2 or nothing on iterative targets? Quote:
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So I just looked up how bleed works and I had a question. With the Vengeful Hunter Fighter ability called Vengeance, if I were to use different damaging types of bolts in a crossbow would that count as a different "type" of Bleed damage thus allowing the bleed to stack? Quote:
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So as this is the 1st time I'm playing a full caster, I'm frankly finding it slightly boring so I've decided to mix things up by going Mystic Theurge. My current plan is take 3 levels in Wizard (level 2 currently) and then Switch to Living Grimoire/Tactical Leader Inquisitor for 4 levels (as the casting stat is the same and my other mentals arent great) and then going into Mystic Theurge. With this as a rough plan I'm still not sure what to do with my feats. I have taken Sin magic as my arcane school (Lust) and by the gm was also given the base Enchantment school, I also planned to take the Seduction Inquisition once I went to Inquisitor as I tried to become both a embodiment of Lust and a Tactical Leader for the team. Any suggestions for this build would be amazing as I havent figured out all the logistics.
So when one full attacks with natural attacks Is there any kind of minus associated with this? Like for example the character I've been working on in my head will have a Total of 8 natural attacks at level 12 or so, 4 Primary and 4 Secondary. Other than the normal -5 for secondary attacks are there any other minuses?
This is a PF1st edition question. So I'm looking to make a custom magic item based off of Visualization of the Mind spell. I am a wizard, so for this item the spell level is 2 and the castor level would be 3. The spell also has a spell component cost of 200gp, I'm also looking to make this a command word/constant affect. If I am doing this right the formula should be this. Spell level (2) X caster level (3) X 2000gp This comes out to 10,000gp Then because it has a spell component cost of 200gp, I then have to add this formula to the cost. 200gp (spell component cost) X 100 This comes out to 20,000 Adding these together the total item cost should be 30,000gp. So all in all this item would attune to a mental stat boosting skills that ran off of that mental stat, then if you were to use the immediate action option in the spell it would end the effect for 24hrs after which it would resume. Upon creation you choose the stat the spell is based on. Did I follow the appropriate formulas for this item? Is there something I missed?
So I were to have Dominate Person (5th level spell) selected for both of these. Preferred Spell
Spell Perfection
So if I were to burn an 8th level spell slot to cast Dominate Person, Spell Perfection would trigger adding Quicken spell, but then I could still add annother metamagic ability to the spell as well due to Preferred spell and burning a higher slot. Does this mean I could add Quicken spell (from Spell Perfection) and say Persistent spell to this Dominate Person?
So I'm looking for the best way (or a way) to basically have a Cavalier that rides an Eidolon. I've come to terms with being a small character but I'm also realizing feats could be a small problem. I'm attempting to get it online as quick as possible due to the game I'm in atm is a slow progression game and we're still at level one. This character is going to be a back up if mine were to perish, I went down in the 1st combat so I want to be prepared. So I'm basically looking to be a Cavalier mounted on an Eidolon, if there was an archtype that swapped it out I'd take that in a heartbeat but I found no such thing so multiclassing is the best option I believe.
I'm building an Enchantment focused Wizard and I just realised what exactly that means and how my companions could view this. They could come to loathe me due to me bending people's wills to my own. Any suggestions on how to spin/present this in a way that may not bring negative context upon my character?
So if people saw my last post, the dm decided a Vigilante didn't fit his game well so he told me to build something else. As the title suggests I wanna build a Librarian type of full caster. All I really know about librarians is that they have all the knowledges and use them. But what class/archtype would be best for this? Preferably looking for full casters but welcome to the idea of up to level 6 casters.
So for my newest character I wanted to play a Vigilante Warlock. For the Social aspect I was wanting to do a bookworm shy type of young girl and then when she switched to her Vigilante form (with help from the Morphic mask ability) she would emulate her favorite story book character. In this sense I'm using a character from magic the gathering known as Chandra. Now to the real question, with a character that is shy and doesn't necessarily converse a lot with others due to this, what alignment would really work for her? I'm not exactly sure how alignments mesh with personalities, I do know that Chandra or my close rendition is a chaotic character.
I'm starting up with a new group and I've decided what "type" of character but not sure the best way to go about it. So what I'm looking for is preferably a martial class that has like a Darkside built in. So I want to roleplay as a holy/super good person but then shift in combat to like a possessed evil killing machine. Any ideas would be amazingly helpful.
As title suggests I'm looking to make a thrown weapon user, if possible I'd also like to be able to not be dead in the water if someone gets into melee range with me. Also as a side note I am aware of the Startoss style feats but was wondering if it's possible to build a twf thrown weapon character.
As title suggests I'm here to ask if the feat allows you to cast DDoor as a swift action. It gives abundant step as an alternative but that ability also can only be activated as a move normally. So slightly confused basically need to know if I need to get quicken spell or look for annother way to cast as a swift action.
So I'm here to ask how Dimensional Dervish and Outflank work together, or if they do. Dimensional dervish allows me to flank with myself when using my Dimensional feats while outflank says if your flanking with someone who also has this feat and they score a critical hit you get an AoO on that same target. If I were to crit a target I am considered flanking with Dimensional dervish would I then get an AoO on that same creature?
As title says I'm looking to put together a scythe build with a lot of mobility so far I've gotten the idea of a cleric turned unchained monk this is some of what I've looked at so far Race: Human Deity:Svarozic
Lvl 2- : Unchained Monk
Lvl3:
Lvl5:
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