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Sneaky Maneuver wrote:
Anytime a rogue with this talent could hit an opponent with a melee sneak attack on her turn, she may take a –2 penalty on her attack roll and attempt a dirty trickAPG, disarm, stealAPG, sunder, or trip combat maneuver instead of dealing sneak attack damage. If the attack succeeds, the rogue deals weapon damage as normal and then attempts a combat maneuver check as a swift action (the –2 penalty only applies to the initial attack roll, not the combat maneuver check). This combat maneuver still provokes attacks of opportunity unless the rogue has a feat or ability that allows her to perform it without provoking attacks of opportunity.
Ninjas, archaeologist bards, negotiator bards, stalker vigilantes and dashing thief swashbucklers can get rogue talents without limits. The melee sneak attack part in the first sentence would mostly limit this to ninjas and stalker vigilantes though (possibly also some prestige classes).
There are several ways to get similar abilities to this which apply to only one combat maneuver; the felling smash feat for tripping for example, or the Aldori defender fighter for disarming.