Belor McKraken |
eardianm wrote:
Also seeing what look like a bunch of minor errors/discrepancies in scaling for NPC blocks for this quest. Admittedly I'm normally running pre-made VTT packages or pdf imports in Foundry for these things so I may just not normally notice, but it had me questioning intent on multiple items.
Same here.
I am running into some strangeness with the encounter b1 (pg14)stat blocks. It has the "monsters" with 2 entries of the exact same attack ranged ranged. I assume it means one is ranged and the other is melee but looking at the 3-4 encounter(pg21) it has a different melee weapon so I am unsure but the same ranged weapon. For now since there are a fair amount of monsters I will run it with the melee version of the weapon but if that is too easy after a few runs I will switch it to the other melee weapon from the 3-4 encounters. Both are base core weapons with no bonus' attached to them.