Pathfinder Quest (Series 2) #17: Escorting a Mirage

3.00/5 (based on 2 ratings)

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A Pathfinder Society Quest designed for 1st- through 4th-level characters, playable in 2-3 hours.

A down-on-his luck Aspis Agent, relegated to Thuvia where Aspis operations have all but ceased, has found an unexpected opportunity for revenge. Zarta Dralneen is making a purchase in Merab, and what her purpose could be is the talk of the town. The vengeful Aspis twists these rumors towards talk of the sun orchid elixir, and while no one of any competence or understanding would ever fall for such a flimsy rumor, Merab has more than its share of desperate fools. As the PCs transport Zarta's mundane purchases back to port, these desperate fools strike, making a simple escort into a fight for survival.

Written by Glen Parnell

Scenario tags: Repeatable

[Scenario Maps spoiler - click to reveal]

The following maps used in this scenario are also available for purchase here on

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    3.00/5 (based on 2 ratings)

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    Refinement pass please


    Finished running this online tonight at high tier. Quest starts well enough and allows for some good banter between multiple NPCs and the party, although the lead in text doesn't necessarily lead the players hard enough into asking more questions.

    First encounter needs help as it's fully on the GM to determine how the mechanic should play out for 2 of the 3 options. Also had some feedback from players after that the location on the map doesn't align with the constant movement vibe.

    Second encounter was good, examples fit with the scene that has been provided.

    Final went well enough with some pretty fun meanies for the GM to play with and threaten the party.

    Entire quest feels like it needs another quality pass. NPC blocks are inconsistent and encounter B needs a paragraph of mechanical description to help GMs. Sub group 2 final scene is also confusing (and both our tables ended up bringing him on the ship, but no option in the chronicle to track taking that action)

    With a cleanup pass I think this is a 4 or 5 star for the Quest 2 series and I would put into regular rotation.

    Feeling conflicted, needs polish


    This adventure does some new things, and a lot of familiar things are done in a somewhat novel/odd manner. It starts by building up a grand complicated plot that links back more than 10 years into PFS1 scenarios, and while I do not think, that this does it any favors, it is also completely irrelevant to the story the player characters can experience.

    That interaction did not set me up very favorably for the remainder of the adventure, despite the fact that I know the old lore (I just despair trying to get players without that to care for it).

    The tone of the adventure and a certain element really feels more like it would be a good fit for Starfinder... actually, the adventure might make more sense if moved to Absalom Station.

    The pdf seems to have a couple of issues, personally, I hope that it gets some more attention, especially in areas where combat descriptions and enemy stat blocks constractic one another.

    Right now my suggestion would be to wait, this one feels like it needs some more time in the oven. Right now you can still absolutely run this, if you select the options with the least questions and find your own answers but I will have to come back to this review and extend it significantly.

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Announced for February! Cover and product description are not final and are subject to change.

    Sovereign Court

    2 people marked this as a favorite.

    Woot woot!

    Grand Lodge

    2 people marked this as a favorite.

    Hurrah, Glen writing Thuvia stuff!

    Paizo Employee Organized Play Coordinator

    1 person marked this as a favorite.

    Map list updated.

    Vigilant Seal

    1 person marked this as a favorite.

    Excited for this one!

    Sovereign Court

    2 people marked this as a favorite.

    One More Week!
    I am excited!

    Sovereign Court

    2 people marked this as a favorite.
    Sasha Laranoa Harving wrote:
    Hurrah, Glen writing Thuvia stuff!

    Really late thank you! It releases yoday!

    Paizo Employee Organized Play Coordinator

    Heads up for anybody who purchased or downloaded this yesterday that we made an update to the scaling sidebar on page 26, which should be available now!

    Envoy's Alliance

    The PDF says it is "The Swordlord's Challenge" at the top of page 3. The version I downloaded yesterday also has "The Swordlord's Challenge" in the bookmarks. The version I downloaded just now has no bookmarks.

    Grand Archive

    2 people marked this as a favorite.
    Pathfinder Roleplaying Game Superscriber

    Also seeing what look like a bunch of minor errors/discrepancies in scaling for NPC blocks for this quest. Admittedly I'm normally running pre-made VTT packages or pdf imports in Foundry for these things so I may just not normally notice, but it had me questioning intent on multiple items.

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