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![]() I'm hoping to add to this conversation as similar questions came up as I was running my game. At first I rolled initiative Sneak/Hide is not vs Perception Roll but that's clearly not justified with RAW sinse the sneak/hide should be against Perception DC. Here's now how I think the ruling and relative tactics should work with regards to initiative. Sneak vs Perception DC, if the creature's sneak is higher than PC, PCs should immediately fall below creature in initiative (the creature is unsensed and unseen, no reason to react), unless the PC was using the searching tactic. Perception roll off for initiative will just decide which PC acts first after the ambush/hidden creature acts. Searching, If the PC was using the searching tactic, their initiative roll is also a free "seek" action (If sensed by Perception DC and search roll is higher than sneak: creature becomes Seen; If unsensed by perception DC and search roll is higher than sneak: creature becomes sensed) This would address a mechanical benefit searching has for initiative, but I'm obviously ignoring the "30 feet cone" range for seek action. ![]()
![]() GM Batpony wrote:
For all intents and purposes they do have AC ![]()
![]() GM Lorenzo wrote:
You can make a range trip attempt or range attack. Not both. If it misses the CMD, there should be no damage if it was a trip attempt ![]()
![]() Deadly: On a critical hit, the weapon adds a weapon damage die of the listed size. This damage increases to two dice if the weapon is master quality and three dice if the weapon is legendary. RAW seems to suggest it is in addition to whatever weapon damage is already being rolled. And listed sized I assume is whatever damage die is after the trait on the weapon entry. Going back to the first post, I believe 2d6 as an example for the rapier is a mistake. Also FYI, Fatal trait replaces the weapon damage die. ![]()
![]() Enchanter Tim wrote:
I haven't try to do that math specifically, but just going through my own notes, if I interpret the rules correctly, I can only get one ability to a 16. ![]()
![]() Likely want to test a fighter! Example of post that I think best represent my PBP style are below:
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![]() Untir Jonrot wrote:
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![]() Thanks for having me here DM S! Looking forward to finally sitting in one of your games! :D As far as my experience with playtest goes, it's only what I've read in the blogs. My favourite class has been fighter, but i'm extremely excited to try the spellcasting functions in PFS2 and will want to try out a cleric for the playtest. ![]()
![]() I'm in a country where Society play is scarce, and Society card game practically nil! Although not as easy to manoeuvre as the actual thing, this has allowed me to scratch that itch I've been having for the game so this is welcoming and very much appreciate how you guys put this together! In fact, It's got me so pumped I've gone out to buy a few more decks in hope to gain interest in society card game play in my parts!
[ACG][OutPost I]Hawkmoon269's Season of Faction's Favor Adventure 1: Chasing Yellow Sails Discussion
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![]() Sorry in advance, but I have more questions! Thank you for the earlier explanation on Traders. I was a heavy RotR and SS card game player when it came out but haven't tried anything after, so a lot of this new additions are quite foreign to me. I noticed the Scourge dice and Scourge table, but am not getting what that is suppose to reference? (besides the lurking spy making a reference to one of the possible scourges) What is this "Scourge" referring to? ![]()
![]() Nigel Flit wrote: I have dotted in. Thanks! I look forward to getting this going. Do we know how we are supposed to play this one, like since Nigel did this last year, is he supposed to act like he knows whats going on or are we supposed to play it like part A never happened? There has never been an official guidance on this. I'll let you guys decide how you want to play it out, a comical dejavu, rewind time or whatever suits you! ![]()
![]() Hey everyone! I've got two options here: A natural attack dual cursed oracle 2/barbarian 2: who likes to use "command" when he is not raging. OR UnRogue 3 fighter 2: Who is pretty much sneak attack and dirty trick focused, as well as with pretty much all the rogue-like skills. I am happy to go either way depending on party need.
[ACG][OutPost I]Hawkmoon269's Season of Faction's Favor Adventure 1: Chasing Yellow Sails Discussion
[ACG][OutPost I]Hawkmoon269's Season of Faction's Favor Adventure 1: Chasing Yellow Sails Discussion
[ACG][OutPost I]Hawkmoon269's Season of Faction's Favor Adventure 1: Chasing Yellow Sails Discussion
[ACG][OutPost I]Hawkmoon269's Season of Faction's Favor Adventure 1: Chasing Yellow Sails Discussion
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![]() KhaozKnight wrote: I'm guessing Batpony's issue is less the bandwidth to play and more the 'no double-dipping' characters thing in PFS. Bingo! Alternatively, start without me and I'll jump in when my character is done is also good with me. Chronicle #:
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![]() I apologize everyone as I am one of those that need to round off my current game. I understand you might be excited to start sooner than later as I know I would be. At the pace we are moving, I anticipate the game to be finished in approximately mid Jan should there be no hiccups. Please don't let me hold back the start of the scenario, I would be happy to sit out the first scenario, or even play with a pre-gen if needed. my character has currently 5XP, but I can bring him to 9 XP prior to start with an AP chronicle I just finished last night. ![]()
![]() Like most folks here, mixed feelings about the outcome but still gladly appreciative that it was handled in a very fair manner for everyone. What I appreciate the most is being able to rely on my field guide to be able to use the new lore warden. Although PF is relatively inexpensive in the US, for someone in an Asian country who has very unfavourable exchange rates I think long and hard about what I want to buy. So it gladdens me not to need to fish out extra cash. Just to give an idea, our minimum wage is an equivalent to USD 2/hour. ![]()
![]() Komoda wrote:
This is exactly how I would rule it as well. It would only be fair that special abilities be taken into account into the chase where appropriate. But it does not mean you skip out completely on the chase. ![]()
![]() Hawkmoon269 wrote:
I guess only rpg for me then! And I just realised the 4 player limit in pacg anyway which I put my name in an invalid spot. This looks very interesting! I'll be keeping an eye on this as I look forward to future pbp pacg!
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