Path of Piece (Inactive)

Game Master Mr. Nomington

Grab your straw hats and dice! Your about to embark on a epic quest, filled with a world full of adventure! Will your crew succeed in finding riches, power or fame? Or will the watery depths and vast sea be your end? It's time to set sail!


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Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Alabar Derek wrote:
my character is finished?

'Twas not earlier, which is when this was pertinent.


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

indeed


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

GM, you note that whatever is happening is at midnight. Was this around when our strike was intended or over the travel to the strike?

As for Velania, you have free reign on what may have proceeded, I give you permission.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

Famous last words? We'll see ;)


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Heh, Indeed.


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

so for some reason it wont let me post...


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

I'm sorry, apparently the entire website was waiting with bated breath to find out the outcome of Kael and Velania's... whatever


Velania and Kael's Sexy scene


I picture Bonvorio Somwhere...


Meanwhile.... Alabar is in the room next door


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

okay, you're gonna have to stop. an entire room full of people just stopped to stare at me after I goose laughed and snorted my gin and tonic... which feels gawd-awful in my sinuses, btw.


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

hahaha you should see the remix i just made hahaha


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

DRINKING BUDDIES!!! drinking here too!


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

.. I'm sore... I'm glad I have Escape Artist.


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

Velania in a nutshell


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

I did enjoy my encounter, I think Velania... is quite the catch. looks like I'll need to get a bit stronger then.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

I'm sorry about the bruises, the pillows we were wearing were meant to mitigate those


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Hrm the question now is will Velania give this thing a electrifying experience or use that off-balance blade on the rotter.


Male Half Elf 1 Freebooter Skirmisher/ 1 Sword Saint | AC:16 | T:13 | FF:13 | cmd:18 | Fort +7 | Ref +4 | Will +2 | Init. +3 | Perc:+8| Speed 30ft

Finally have an ethernet plugged in to my computer so i dont have to deal with the god awful city wifi


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

I believe you have to physically touch his face for your power to work Alabar.


Half-Elf Cleric 3

I'd be okay with retconning it to say he touched Black's face in the process of climbing up. Note that you would look like Black, though, not Mordrin. There are slight differences in appearance that those familiar with me would be able to notice.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Yeah that would be sorta funny for Subterfuge though, Double Black.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

Ew... blade, I don't wanna touch that thing unless I have to, in which case I have the option to claw it as well.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Ha, fair enough, Kael had to dirty his own with zombie. It will take weeks to get the smell out.

Also, Flanking? it seems we are getting to know each other too well, Kael is delighted.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

Ugh... this is what happens when you poke fun at roosters, kids. I hope we've all learned a valuable lesson... nope? Yeah, me neither.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Happy St. Patricks Day every one. Do be careful out there.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Just to make sure, does that other noise go on this initiative or the next round? I wasnt aware by the recent post.


This round now


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Much appreciated.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Such Loot, Very Appraise, Much Rolls.


Just a FYI, don't expect much posting this weekend. I'll be down in Boston for Anime Boston this Friday-Sunday. But your welcome to RP as much as you can without me for that time. :)


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Roger Roger.

As for the current situation.. its f*!$ed. Kael's positioning is clearly completely utilitarian and platonic.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

Yeah? Tell that to your wakizashi.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Kael will reflect on his misappropriation of armaments. He is glad you took notice.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Cleric Sweeper is a go


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

I mean no offense Modrin, but I do find it was unwise for you to try and heal Velania with a wand when she takes more damage from the sword than what you'd heal. It may have been better... for you to channel... considering the child was trying to make you STOP doing that. Could have Damaged the entire room further and force their hand... Velania had a potion.


Half-Elf Cleric 3

Ah. Good point. Didn't consider the fact that she had a potion to heal herself. I was mostly trying to make sure we didn't lose a component of our melee effectiveness in the first round, but obviously that may not work out anyway, considering the weak healing.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

That wouldnt have mattered is the thing. If she had gotten hit she would at worse go down (That crit assuming the same damage wouldnt kill her) her AC isnt all that high so playing the healing game is very very bad. If you were worried it would have been better to cast it regularly if only to have a better Avg on the heal.

Melee doesnt matter if the enemy can still strike. Making them weaker makes our job easier. Velania has to step back to heal is the issue. Alternatively if you had split or channeled or Blessed the Fight would go faster and then if needed played doctor.


Half-Elf Cleric 3

All good points. I'm still fairly new to the game, especially as a dedicated healer, so I'm not quite as on top of strategy as I should be. I'll try to step it up and take a bit more time to consider my moves from now on.

Thanks for the advice.

On another note, poor Alabar is just sitting up in the crow's nest, totally ignorant of the situation at hand. Sorry to have left you alone, Alabar!


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

No pressure, its fine. I will note something however, that Role " Dedicated Healer " does not exist in a sense. Very few times should you sit back and heal unless you are particularly amazing at it.. like a Life Oracle. In general prevention and proactive tactics are what Clerics do.

Its sort of not your fault to be fair. This fight is well above a normal one with a creature that does an free action Aura Mind Control spell along with its own actions. And then some mooks. The Crit also didnt help because it procced your inexperienced reaction to heal (Likely from modern games)

Alabar is up in the crowsnest, Indeed. If he wanted into the fight his player would have rolled, assuming nothing happened to him.


HP 3/14 | AC 12, T 12, FF 10 | CMD 14 | F 3, R 3, W 4 | Init +3 | Perc +5, Darkvision |
Active Spells and Conditions:
HAF
Half-Orc Bronze Dragon Sorcerer/2
Spells per Day:
I:5/5

In fairness, at this low a level it's often necessary for a party cleric to forgo the utilitarian aspects if the class in order to act as a band-aide station mid-combat, especially when there are glass cannons like Velania around.

Unfortunately, considering the situation, like Kael suggests, I'm gonna have to move her back to heal and buff up for two or even three rounds, by which time the combat could be over or someone could have fallen.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Oh there are times and places for it but its actually the opposite. At higher levels the Cleric plays bandaid but not for healing but to get rid of terrible status effects or whatnot damagewise they dont do it until the Heal spell comes online.

More often than not if you do so its because the enemy doesnt hit hard. If they do its better to do something else to stop the hits. As far as buffing, at this point that might be a bad plan. Thats why you buff BEFORE if you can. There are 3 targets. If you dont pose a threat then people get focused, then the problem shoots up all over until everyone is dead.


Kael all you know is that it was possible for it to charm someone, you did not know of anyone that did get charmed aside from yourself briefly, just thought I would clear up your misconception.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Kael knows what Mordrin told him, he based what he thinks on what happened and Mordrins words. So since he knows that people could be charmed he assumes EVERYONE is charmed at one point or another. The lack of ferocity against the child didnt help and more exact, the dead skeleton that was at the foot of the bed sorta keyed him off to how the kid worked. (Lure you in with Doughy eyes then noms)

Funny thing about charms and stuff, when you save you now something tried to mess with you and Kael was having to do that alot.


Most of the party didn't want to rush past a floating helm and a Greatsword, just to get to a cannibal child who literally sucks flesh off of thoughs it grapples. There was plenty of hostility towards the child, Mordrin's channels, Amelia tried using a snowball but it was ineffective vs the sword, then she found out the child was undead, which are immune to cold. Lightt shot at it... Wink wink nug nug. Velania attacked the sword, got shreked, backed off healed and try attacking the kid and then attacked the sword because the child was down. Saying there was lack of ferocity isn't fair. The skeleton is a notion to how the kid worked sure, but to assume everyone was charmed is kinda over reaching as no one attacked each other. Even after the kid said too.


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:

Undead actually arent immune to cold. I think only Skeles are (Base, there are exceptions tho). The Sword was a Sword. And we didnt know what the Kid was so the Flesh thing was an unknown.

Velania did get shreked tho. Charm doesnt make people automatically attack each other the child was giving other orders to outside of that. Like telling Mordrin to throw his Holy Symbol over remember? Kids dont just randomly say that. Kael himself failed only momentarily but its not a hard guess that the kid might be effecting more than him.


Mr. Nomington wrote:
...who literally sucks flesh off of thoughs it grapples.

It's spelled "those". Had to say something due to my OCD.

Kael Rivers wrote:
...Undead actually arent immune to cold.

Amelia had no way of knowing this, but I did. But by the time it would have crossed her mind to use Snowball on the child, she was charmed. Then she never had any other compulsions from her "new friend" so there was little left for her to do.

Kael Rivers wrote:
...Charm doesnt make people automatically attack each other the child was giving other orders to outside of that. Like telling Mordrin to throw his Holy Symbol over remember?

You were aware that something magical had failed to effect you. Assuming that anyone was charmed is a big leap in logic, as you don't automatically know the nature of the magic and you had no reason to believe it's orders were being followed by anyone. Mordrin refused, and hint hint cough cough, Lightt shot at the child.


Yeah I did, ;)


Male Half Elf Swashbuckler (Inspired Blade) 1/ Ninja 1/ Investigator 1 (Sleuth) (Level 3)| HP 21/21 | AC 17 T 13 FF 14 | Fort +0 Ref +9 Will +4(+6 vs Enchants)| CMD 14 | Init +7 | Perception +8 (+9 vs traps)
Active Effects:
Arrathion wrote:
Mr. Nomington wrote:
...who literally sucks flesh off of thoughs it grapples.

It's spelled "those". Had to say something due to my OCD.

Kael Rivers wrote:
...Undead actually arent immune to cold.

Amelia had no way of knowing this, but I did. But by the time it would have crossed her mind to use Snowball on the child, she was charmed. Then she never had any other compulsions from her "new friend" so there was little left for her to do.

Kael Rivers wrote:
...Charm doesnt make people automatically attack each other the child was giving other orders to outside of that. Like telling Mordrin to throw his Holy Symbol over remember?
You were aware that something magical had failed to effect you. Assuming that anyone was charmed is a big leap in logic, as you don't automatically know the nature of the magic and you had no reason to believe it's orders were being followed by anyone. Mordrin refused, and hint hint cough cough, Lightt shot at the child.

Didnt care about Amelia not Snowballing the Kid, I was noting that undead being immune to cold wasnt a base thing. Which is what The GM noted might have been a factor.

As far as assuming people were charmed, were you paying attention to the situation that I had described when the statement was said or when it happened in game? This was no logical leap. An effect constantly streamed from something in the room. Kael made the save a plethora of times. Then Mordrin gave some info (very little but something about turning on each other). Prior to that the child wished for him to do something that he did not follow. Immediately following that Kael was grappled and failed the save once. The only reason it broke was from the kid trying to eat him. But in that moment he failed it made an enemy he was fighting an sure was an undead.. feel like a trusted ally and friend. Now I don't know about you, but it doesnt take much to see where that would go. It doesnt help that as soon as the kid died the ping against Kael stopped.

He wasnt aware if the effect ended when the child died but the ping that happened from attempts did.

As far as the being attacked by Light thing, we are going to agree to disagree. Whether a sword strike or an arrow, intended targets are thus.


Musket Master Gunslinger 3 (HP 26/28) | AC:17 | T:15 | FF:12 | CMD 17| Fort +5 | Ref +7 | Will +4 | Init +6| Perc: +9 | Speed 30ft)
Active Effects:
none

if only I'd hit you, then you'd have known. ;)

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