Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
With the 2k from Xasay and Haplo, I should be able to get up without selling anything. Thank you both.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Yeah. I only have 15 PP and 1.5k gp at the moment. Have to spend 5 PP on the body recovery, leaving me with 10 PP, I don't have enough, and even if I did, the negative levels would screw me over repeatedly until I could buy them off.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Just mark him as dead. I don't have the PP/Gold to properly revive without selling off alot of gear.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Ah sorry, I've been bad about that, partly because of the possibility that the parries aren't used. Let me fix that. As for my PFS info, I posted it at the beginning in Recruitment.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre's eyes focus on the man ahead of him, and he starts his counterattack. "Lucky, lucky, lucky,"he banters as he strikes, "But sooner or later, that luck will run out. It always does... Full attack
Attack(flank): 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31 For: 1d6 + 9 + 6 ⇒ (6) + 9 + 6 = 21
Attack(flank): 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 For: 1d6 + 9 + 6 ⇒ (6) + 9 + 6 = 21 Bluff to Demoralize: 1d20 + 14 ⇒ (2) + 14 = 16 First attack against me: Parry: 1d20 + 13 + 2 ⇒ (2) + 13 + 2 = 17 Riposte: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24 For: 1d6 + 9 + 6 ⇒ (3) + 9 + 6 = 18 The dice are against me today....
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Tell me about it. I've 1hit a dragon with an earth breaker on here. Still, these guys hit HARD Alexandre bolts through the new room, before slamming open the door, hoping to finally get into the fray. Move action
first attack against me:
parry: 1d20 + 13 ⇒ (2) + 13 = 15 second attack against me: parry: 1d20 + 13 ⇒ (17) + 13 = 30
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
*looks over rules for tumbling through opponent's spaces* CMB+15 to pull it off at full speed.....Yeah. I can't make a 33+ quite yet. *Looks at the map again...* Wait a second, There's a second door??? I thought this room only had one! Wow, I'm an idiot... Scrambling around for a new plan, Alexandre finally notices the second door way and scampers for it, throwing it open as he does. Move action
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
As much as I hate this, I delay. I need to wait until I have an opening to enter combat, and being squeezed in by the door makes that really difficult. Unless Scratcher can disarm all three of them, I'm stuck where I am.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
With a faint sigh, Alexandre reaches into his haversack, and draws out a potion. He quickly consumes it and steps forward. Move action - retrieve potion of Shield of Faith
+2 AC for the next minute
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Not one for religion save in passing, Alexandre mostly ignores the frescos in favor of quickly perusing the bookcases and tables. When Haplo brings up the scrolls, Alexandre calls out, "Xasay? you mind giving a once over on these scrolls? You're probably the only one that can use any of them." Perception 1: 1d20 + 10 ⇒ (2) + 10 = 12
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Let her go. I wanted to delay a message to her mistress, but that's a foregone conclusion now." Alexandre admits, slightly annoyed with himself. "Search the house. Look for information on Emelio, or hopefully the man himself. We need to move quickly, before stiffer opposition appears."
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre quickly drinks one of the Potions he found...
Will Save: 1d20 + 5 ⇒ (15) + 5 = 20 Assuming that makes the Save: Alexandre smirks a little before stepping though the illusion, and begins looking around the kitchen himself.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
If I could do the healing, Hatsumoto, I would. However, I can't, and that's why I called it out swiftly. That said, however.... Alexandre gives a glance at the potion that he dug up and faintly smiles. "Good to see that Kallistocrats try to take care of their men." he snarkily muses. For a second, he debates downing the potion himself, before quickly nixes that and feeds it to the fallen half-orc instead. CMW: 2d8 + 3 ⇒ (6, 8) + 3 = 17 Get you up at least. He then swiftly searches the other three fallen guards for similar potions, to speed up the patching process.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre exhales as the last guard falls. He immediately squats and rifles through the last guard's belongings for keys, (and any potions that the man had). As he does, he starts barking orders to the others. "Okay, We need to be out of here in under 5 minutes. Anyone that can get Hatsumoto up, wand or otherwise, please do. We need him to be fighting fit fast, and honestly I could use a hit or two from a wand myself. If not, either locate an escape route, or start searching for Emilio." I'm doing a fast search, so I'm adding a check in case you think it's a problem.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
No tricks, no snide comments, just ending this threat... Alexandre mentally notes, as he steps outside the door, to continue his assault on the last guard. 5-foot
Attack: 1d20 + 13 ⇒ (17) + 13 = 30For: 1d6 + 9 + 6 ⇒ (4) + 9 + 6 = 19
Attack: 1d20 + 8 ⇒ (3) + 8 = 11For: 1d6 + 9 + 6 ⇒ (5) + 9 + 6 = 20 First attack against me: Parry: 1d20 + 13 ⇒ (17) + 13 = 30 Riposte: 1d20 + 3 ⇒ (9) + 3 = 12For: 1d6 + 9 + 6 ⇒ (5) + 9 + 6 = 20
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
GM Chyro wrote:
Okay, quick breakdown. 4 - Fencing Grace ((level 1 feat))
6 - Precise Strike ((level 3 Swashbuckler deed -- This'll go up with my swashbuckler level, but it's Precision damage, so it doesn't crit and can be negated.)) Xasay Xyu wrote: Speaking of which, is there any way to get that effect with a piercing weapon other than a rapier? I have a character I'd readily consider making a Swashbuckler, but I have very particular ideas about her weapon of choice. Sorry, I only know of 4 feats for Dex to damage: Dervish Dance, Fencing Grace, Slashing Grace and Starry Grace. Of those, only Fencing Grace uses a Piercing weapon.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre curses as Hatsumoto falls. With a quick dive toward the door, he takes a strike at the remaining guard, before grinning and giving a (admittedly half-hearted) smirk. Move
Attack: 1d20 + 13 ⇒ (10) + 13 = 23For: 1d6 + 9 + 6 ⇒ (6) + 9 + 6 = 21 Bluff to Demoralize: 1d20 + 14 ⇒ (2) + 14 = 16 If attacked: Parry: 1d20 + 13 ⇒ (6) + 13 = 19
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre hisses as the strike, before turning his full attention to the man. Full Attack vs. Blue Attack: 1d20 + 13 ⇒ (11) + 13 = 24For: 1d6 + 9 + 6 ⇒ (5) + 9 + 6 = 20 Attack: 1d20 + 8 ⇒ (20) + 8 = 28For: 1d6 + 9 + 6 ⇒ (2) + 9 + 6 = 17
when first attacked: Parry: 1d20 + 13 ⇒ (18) + 13 = 31
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
The first sentence in Empty Threats is : You can use the Bluff skill to demoralize opponents in combat instead of Intimidate.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
That's because it's not a feat. I can do that because of the menacing swordplay deed.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Well, this has all gone to pot.... Alexandre mentally grumbles as he abandons his first goal to deal with the greater threats: the actual troops. With a step back, the noble scoundrel makes two swift stabs at the new arrival. "Oh, today is not going to be a good day for you...," he half-whispers/half-hisses at the man with a malevolent grin on his face. 5 foot
Attack(Flank): 1d20 + 13 + 2 ⇒ (14) + 13 + 2 = 29For: 1d6 + 9 + 6 ⇒ (2) + 9 + 6 = 17 Attack(Flank): 1d20 + 8 + 2 ⇒ (15) + 8 + 2 = 25For: 1d6 + 9 + 6 ⇒ (2) + 9 + 6 = 17
Assuming that one of those hits, swift action to Demoralize. With Empty Threats, I use Bluff instead of Intimidate for that. Bluff to demoralize: 1d20 + 14 ⇒ (5) + 14 = 19 First time attacked:
With a look of irritated disbelief, Alexandre goes to push the blade aside with his own. Spending a Panache to Parry.
Second time attacked: Spending a second panache to parry again
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre scowls at the whistle, before swiftly drawing his blade. Don't want her dead, but we can't let her escape, he swiftly decides as he swings with the flat of the blade to knock out, not murder. 5 foot step
Attack(NL): 1d20 + 13 - 4 ⇒ (12) + 13 - 4 = 21For: 1d6 + 9 + 6 ⇒ (2) + 9 + 6 = 17 I feel bad about attacking an old lady, but Alexandre is too pragmatic to care at the moment.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre sputters indignantly. "Explain myself? Well, I never!" he begins, "Just because a mouse snuck past your guard, doesn't put the blame on us!!" Bluff: 1d20 + 14 ⇒ (1) + 14 = 15 Not pulling anything off with that roll... Seeing that his words are coming up blank, he sighs and looks to the others. "Plan B, you know what the earl wants." he says, dropping the servant act, and intent on subduing the majordomo.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Earl Calhoun Vernisant of Ridonport, milady," Alexandre replies, trying his best to be obsequious still. actual person. Alexandre butted heads with him in a previous adventure.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
I was going with stories that would be passed around in the Society which were similar with the idea I'm running with, but that works too. Sense Motive: 1d20 + 10 ⇒ (8) + 10 = 18 Alexander smiles 'sincerely', and bows to the Majordomo. "Yes, My name is Reginard Smith, personal attache to Earl Vernisant. His Grace, on a pilgrimage to Lastwall, has stopped at a nearby inn and fell in love with a vintage of Ireli wine. I believe the barkeep said it was a Red from the northern fields, 6 years back. In any case, my lord issued me, with an embarrassment of protection, to swiftly negotiate a contract to deliver more of your vintages to his estate in Taldor. Would you be empowered to make such negotiations?" Bluff: 1d20 + 14 ⇒ (12) + 14 = 26 Assuming that's enough to occupy her, my goal is to distract her while Xasay snoops until the first signs of trouble from elsewhere in the building.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Right," Alexandre agrees with the guards as he looks at the others. "This is just like Cassomir and Yanmass. Easy come, Easy go." And with that, he'll approach the house, tapping on his belt pouch as he walks up. For reference, Alexandre is sending a hidden message to the others with his comments and actions. He's saying that while he and the others' distract the people in the house with their presence, Xasay should sweep the house for Emelio. Find Emilio, give him the potion of Fly that ALexandre is telling Xasay to pickpocket out of his belt pouch, throw invisiblity on the man, and tell him to meet up at the inn. If there's a problem, come to us, we'll bust heads. Bluff: 1d20 + 14 ⇒ (15) + 14 = 29 The guards need a DC 29 Sense Motive to dechiper that.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Xasay, are you stealthing/going invisible right now with our approach? If you are, I think I have a plan in mind.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
That blowhard sounds like the perfect patsy to blame for whatever disaster we inflict on this place, Alexandre thinks as he steps forward to address the guard. "Yes, yes, my apologies," Alexandre begins, taking a far more obsequious tone, "However, my lord, Earl Vernisant, has been traveling through Druma on a personal trip to Lastwall. At the local tavern, however, he was able to sample some of Kallistocrat Irel's vintages, and became quite enamored with the flavor of her wines. And so, he sent me, with a guard, to negotiate a potential contract for some of your employer's product. However, he insists it be done immediately, and refuses to brook any delay. May we speak with your lady employer?" Bluff: 1d20 + 14 ⇒ (16) + 14 = 30
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
I think I'm the only other non-heavy armor fighter, so if we want to scout, it should be the pair of us. But, before you waste a bunch of spells, do you mind doing a perimeter check? I've had luck with back entrances before in skipping encounters, even if it's just a fence to climb.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Ahh, Nothing out of the ordinary from the front gate," Alexandre muses as he looks at the front gate. "So, What's everyone's call here? I could try to sweet talk them to get through, or maybe we can try around back.... I can't tell much about that approach from here."
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Diplomacy: 1d20 + 12 ⇒ (5) + 12 = 17
After several minutes of schmoozing with the locals, Alexandre returns to the others. "Okay, the grapevine agrees with Kristoff: Irel snatched Emilio," He whispers to the others. " Her estate is nearby, and while it's guarded by traps and Blackjackets, she's in Kerse, and the best of her guards went with her. Care for a little B&E to see if we can find where she stashed our friend?"
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Thank you, sir." Alexandre replies with a polite nod, before finishing his wine, and slipping over to Trassk. "Excuse me, good sir. Can I ask for a moment of your time?" He begins, hoping to sweettalk some information out of the man. Spending a panache for Social Panache Diplomacy(SP): 1d20 + 12 + 1d6 ⇒ (1) + 12 + (1) = 14
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre frowns as he listens in to the pair of samurai ply the bartender for information. "I think my companions and I are unfamiliar with Kalistocrat Irel. Can you tell us more about him? Oh, and that blueberry smooth sounds divine," he says as he slides coinage for the wine to Kristoff.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
After a couple stretches from leaving the couch, Alexandre strides into the Silver Spoon with a smile and one hand on his coin purse. "Well met, good sir! What do you recommend from the local wine?" As he orders his drink, the noble gives the room a scan, looking for Varisians. Hopefully, one of them is Emilio. Perception: 1d20 + 10 ⇒ (15) + 10 = 25
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Scratcher's comments are punctuated by the message being plucked out of his hands by a thin but very well-kept man with red-orange hair. He's in well made traveling clothes and hanging to his side is a rapier with a rather fancy basket hilt on it. A small buckler, about a hands width wide, mirrors the rapier. After a quick scan of the Venture-captain's message, he looks back up at the lot "Well, that's why the boss sent me along," he says with a smirk on his face. "Alexandre d'Alycone, at your service. I do troubleshooting work for our illustrious employer as well. While I am quite trained with my sword, I find that a silvered tongue can be just has effective as a steel blade. Shall we meet up with Master Jennings to acquire our missive then?"
If you're still looking for a 6th, may I join in? Player Name: Garon N. aka Blue Moose
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
As Alexandre is trying to deal with the whirlwind of grabbing bones, a small clay talisman about his neck crumbles away and the bones no longer get any purchase on him. So, when the golem goes to pass him, he strikes out at the construct. AoO: 1d20 + 12 ⇒ (15) + 12 = 27For: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20
After the golem move forward enough, the noble slips out of the bone cage with ease, and swings around the column to attack the golem from behind, using the heavy hits from Victor to further distract it. 5 foot step
Attack(flank): 1d20 + 12 + 2 ⇒ (3) + 12 + 2 = 17For: 1d6 + 8 + 6 ⇒ (1) + 8 + 6 = 15 Attack, second strike(flank): 1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19For: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Actually, being grappled triggers my lesser talisman of freedom. I have Freedom of Movement for 3 rounds. Would that trigger to negate the grapple, or do Ineed to spend a standard action to free myself? "Because they're trying to kill us?" Alexandre says with a bit of annoyance.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
An opening is an opening, and Alexandre is more the willing to take full advantage of any mistake his foe makes... AoO: 1d20 + 12 ⇒ (14) + 12 = 26For: 1d6 + 8 ⇒ (1) + 8 = 9 ...and continue the strike into further attacks before stepping back behind the column for a minor bit of cover. Full attack
Attack: 1d20 + 12 ⇒ (5) + 12 = 17For: 1d6 + 8 ⇒ (4) + 8 = 12 Attack, second strike: 1d20 + 7 ⇒ (19) + 7 = 26For: 1d6 + 8 ⇒ (6) + 8 = 14
Edit:Okay, I haven't used my Re-roll yet, so I'm using it on my Crit confirmation. Crit confirm(2-star): 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26 Yes! I get a panache back, meaning I'm back to full fighting strength ATM
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Yeah, you did tell us so," Alexandre mutters as he dashes forward, in hopes of putting the bone construct bewteen him and the lightning dog. He continues his motion with a very sloppy stab at the creature, though even he knew it wasn't a good strike immediately. Move, I shouldn't need to make an Arcobatics check since it hasn't had an action yet.
Attack: 1d20 + 12 ⇒ (1) + 12 = 13For: 1d6 + 8 ⇒ (4) + 8 = 12
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"So... With that, we just have to seal the door, and we're done, right?" Alexandre asks hopefully. "I think everything has been properly returned and fixed, according to Simset's notes."
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
I have a bad feeling about this..., Alexandre frets as he gingerly sets the figurine into the void where is supposedly was, and goes to hurry back for the door.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Horse? The description of the statue in the handout is a wolf cub. Is this intentional, or a typo?
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
Alexandre slips over and retrieves the final item in the bag, the statue of a wolf cub, before stepping into the room. "Silent Footsteps?" he calls out to the room, "Someone committed a wrong to you, and we're here to right that. We have Hunts at Night here," and at this point he extends it toward the center of the room, "Where should we place her?" he asks as he looks for a place to set the statue down. Perception: 1d20 + 10 ⇒ (7) + 10 = 17
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"This should be the room with the pots that we'll have to fix, if I'm reading Simset's notes correctly,"Alexandre says as he skirts the pit now that the party is done with it. "If I'm reading these notes correctly, we should only have two rooms and the 'Labyrinth' remaining to deal with. Onward to reassemble more pottery shards!"
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
As the others get the sarcophagus back up onto the platform, Alexandre begins to use the Scavager's Stone on it to work on mending it together. "Remember the ring needs to be returned as well," he adds as the coffin knits itself shut.
Male LN Kitsune Swashbuckler 6 | HP: 47/47| AC: 22( 15Tch, 17 Fl) | CMB: +6, CMD: 21 | F: +4, R: +10, W: +5(+2vs. Mind Affecting) | Init: +5 | Perc: +10, SM: +10 | Speed 30ft | Panache: 2/5 |Active conditions: none
"Okay, according to Simset's notes, He just referred to this room as a dead end," Alexandre says as he follows the others to the doorway of the room, looking over the papers that the Venture-Captain gave the group. "And then he discusses returning to the room that the ghostly Shaonti army was in and going through the other door. So, outside of checking to see if there was some looting that wasn't mentioned, I don't think we have much to do here."
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