That's No Moon...

Starfinder

That's No Moon...

Friday, October 14, 2016

...it's an internal playtest of the Starfinder starship combat system! While we aren't yet ready to fully unveil what the starship combat system entails (except to those of you who got to do the secret design seminar playtest at Gen Con!), I thought this might be a good week to drop some tidbits. For instance, as you can already see, starship combat uses a hex map rather than the square-based maps of normal combat. Additionally, everyone involved in starship combat has a crew role—a specific suite of actions that only they can take to use their ship's abilities or affect its performance. In this picture we see Captain Mike Kenway, Engineer Jason Keeley, Science Officer Owen KC Stephens, Gunners Erik Mona and Sarah Robinson, and Pilot Rob McCreary. Jason Bulmahn is, of course, the enemy ships trying to kill them. (Not pictured: Me, observing and taking notes. Let it never be said that the Creative Director hogs all the fun.)

That's all I'll say for now, but I look forward to reading your comments and seeing what folks can learn from zooming in on those carelessly uncovered pages... (Hey, it works in the movies, right? "Computer... enhance...")

James L. Sutter
Creative Director

We have updated our Privacy Policy.
Paizo.com uses cookies. You can block paizo.com from using cookies within your browser settings, but doing so will hinder site functionality.

More information can be found in our Privacy Policy.