The treacherous Hold of Belkzen is a savage place for outsiders as well as its own residents. We've said a lot about the region, but a lot of this information is scattered throughout different books and product lines. For those who are new to Belkzen or who just can't get enough of the orc nation, here's a brief breakdown of some of the most interesting aspects of this savage region as well as links to where you can find more information on these topics.
Beasts: Orc rangers and beastmasters have "domesticated" many animals and monstrous beasts native to the valleys of the Tusk and Kodar Mountains, though in most cases this simply means caging wild animals until they're to be released on the field of battle. From dire wolves to the strange and tempestuous gorthek, orc tribes rear a number of different monsters to serve as their mounts or hounds. Beyond these brutes, even fiercer beasts lurk in the hills around the Hold of Belkzen (including a number of all-new Belkzen animals detailed in the forthcoming Giantslayer Adventure Path bestiaries).
Half-Orcs: The progeny of orcs and humans are treated somewhat paradoxically among the orcs of Belkzen. On one hand, orcs treat their half-blooded brethren as weak, and bully or abuse them to prove their inferiority. On the other hand, talented half-orcs (especially spellcasters) can achieve statuses among their tribe as seers or witch doctors. Many half-orcs consider themselves prisoners in their own homelands, and wrestle with the inherent savagery that flows through their blood. Others flee the Hold as soon as they are able, becoming storied adventurers or even founders of peaceful settlements that they can fearlessly call home.
Atrocities: The horrors of war are not solely restricted to the orc side of Belkzen's borders, and the human knights and soldiers who clash with these monsters sometimes inherit more of the orcs' savagery than any would care to admit. Servants of Zon-Kuthon often go to the ravaged battlefields of Belkzen to commemorate the unfathomable acts of savagery that transpired there, and rumors persist of orcs being held prisoner and brutally interrogated in such Lastwall border strongholds as Castle Everstand.
With a slew of orc-related products coming out this winter—including Pathfinder Adventure Path #91: Battle of Bloodmarch Hill (written by yours truly), the much-anticipated Pathfinder Campaign Setting: Belkzen, Hold of the Orc Hordes, and Pathfinder Module: Daughters of Fury (written by Viktoria Jaczko, winner of the 2014 RPG Superstar contest)—you can be sure we're going to be posting a lot of Belkzen banter on the blog in the coming months.
Patrick Renie
Developer