Black Powder Chocobo RPG Superstar 2015 Top 16 |
Richard Leonhart |
after the signal kite I thought "weird, but perhaps useful", but when I read the terror kite description I just asked myself what you are smoking. I'm not saying I dislike it, nore do I like, I just think it's crazy. But I always like minigames in games, but this took me perhaps a little bit too much by surprise.
Anyhow for next week, since you already presented goblins, I won't ask for them again (altough they obviously deserve two presentations). So please tell us about all the different dwarven beers you've thought up. We know you have, no use denying it.
I not only want names and effects, but full recipes.
Edit: is the strength bonus from the feat untyped and thus stacks with everything?
Edit2: strength is probably size bonus as you just repeated what the spell does. Intention seems clear now.
Jeffrey Palmer |
1 person marked this as a favorite. |
after the signal kite I thought "weird, but perhaps useful", but when I read the terror kite description I just asked myself what you are smoking. I'm not saying I dislike it, nore do I like, I just think it's crazy. But I always like minigames in games, but this took me perhaps a little bit too much by surprise.
Just to throw something in about kite fighting, my wife and her family are natives of Hong Kong and her father talks foldly of kite fighting as a favorite adolescent hobby. So, while I too am a bit surprised by an item specifically for this, it is a time honored Asain game of chance/competation and fits well into an Asian themed campaign...
Richard Leonhart |
@Jeffrey Palmer
I've heard of kite fighting, but when some muggers surprise me in the alley, don't won't use kites, and I sure as hell won't defend myself with a kite. I mean, can I use my kite to sunder the weapon of a giant?
It seems like they wanted to make a cool mini-game (me like) but used existing mechanics (or at least key words) which makes it weird.
Is there really someone who takes weapon specialization kites? Will there be kites for real combat that drop bombs? Can I have a kite of flaming burst? How much ale did it take to think of this?
Questions over Questions.
Perhaps I'm just missing a critical piece.
In my opinion it would have been better to have a chapter about mini games, and the use of certain skills, abilities, items instead of packing a mini-game in an item description.
But again, I didn't say I dislike the idea, it just baffled me, and still confuses me and I can't really explain why.
I hope the preservationist got a mini-game too, like you've got a list of your summon spell, you draw some, got like 200 life and every turn you throw your monster into the ring and try to take the life of your opponent away, pika pika!
Matrixryu |
I don't know why people are so baffled by this kite fighting thing or the idea of 'minigames' existing in Pathfinder. I mean, all the rules are right there and it is just a fun thing they thought up for tengus.
Richard- Yes, preservationists can already do that. It is called looking up the monster's stats and running the combat normally! ;)
Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |
hogarth |
after the signal kite I thought "weird, but perhaps useful", but when I read the terror kite description I just asked myself what you are smoking. I'm not saying I dislike it, nore do I like, I just think it's crazy. But I always like minigames in games, but this took me perhaps a little bit too much by surprise.
It kind of strikes me as filler material, personally.
Stephen Radney-MacFarland Senior Designer |
after the signal kite I thought "weird, but perhaps useful", but when I read the terror kite description I just asked myself what you are smoking. I'm not saying I dislike it, nore do I like, I just think it's crazy. But I always like minigames in games, but this took me perhaps a little bit too much by surprise.
Anyhow for next week, since you already presented goblins, I won't ask for them again (altough they obviously deserve two presentations). So please tell us about all the different dwarven beers you've thought up. We know you have, no use denying it.
I not only want names and effects, but full recipes.Edit: is the strength bonus from the feat untyped and thus stacks with everything?
Edit2: strength is probably size bonus as you just repeated what the spell does. Intention seems clear now.
Yes, the bonus is a size bonus, as the alter self spell.
Benchak the Nightstalker Contributor, RPG Superstar 2010 Top 8 |
Stephen Radney-MacFarland Senior Designer |
SmiloDan RPG Superstar 2012 Top 32 |
I vote for more Gnome stuff, or Catfolk? and Bunnies? Anyone else agree?
I'm hoping for a sphinx-like race that combines the features of gnomes and bunnies.
EDIT:
I always picture tengu as avian versions of the kif from C.J. Cherryh's Chanur series.
Tall but stooped, with the tips of their beaks or snouts extending from the darkness of their black robes, sharp-clawed and sharp-tongued, gifted linguists, sinister thieves, unexpected sensitive appetites, cruel and ambitious.
Eric Hinkle |
I love that tengu picture; he makes me think of some raven necromancer, eating the eyes of his victims to see what they saw in life (sorry, I'm morbid). Hmm, maybe a sin-eater inquisitor?
And for that bit with the long-nose transformation, I can see you covering for it another way: take Perform (comedy) and make your gigantic schnozzle a part of the act. "No respect, no respect! I'm mortified!"
Enlight_Bystand |
donato wrote:Construct race, please!Yeah, if there's a construct race, I would love to see it.
There isn't, other than the options in the rae builder. All the races that are detailed have been published in bestiaries with the exception of the Dragon Empire Gazeteer races.
Strife2002 |
I may be behind on the times here, but I noticed that the spell header above says "Tengu Spells." I know the player companion series of books had race-specific spells, but does this mean we're going to be seeing race-specific spells added to the Roleplaying Game series with this book? This is important for me to know because I consider any roleplaying game book to be "core" and would therefore start allowing race-specific spells in my game.
Also +1 to Catfolk and Vanara while we're at it.
*ahem* Kweh
Stephen Radney-MacFarland Senior Designer |
I may be behind on the times here, but I noticed that the spell header above says "Tengu Spells." I know the player companion series of books had race-specific spells, but does this mean we're going to be seeing race-specific spells added to the Roleplaying Game series with this book? This is important for me to know because I consider any roleplaying game book to be "core" and would therefore start allowing race-specific spells in my game.
Also +1 to Catfolk and Vanara while we're at it.
*ahem* Kweh
The headers mostly has to do with the section in the book the spell is found in, but there are spells that only target or affect members of specific races. So, yes, there are some race specific spells in the book, but they are the exception rather than the rule.
James Jacobs Creative Director |
Strife2002 |
Strife2002 wrote:The headers mostly has to do with the section in the book the spell is found in, but there are spells that only target or affect members of specific races. So, yes, there are some race specific spells in the book, but they are the exception rather than the rule.I may be behind on the times here, but I noticed that the spell header above says "Tengu Spells." I know the player companion series of books had race-specific spells, but does this mean we're going to be seeing race-specific spells added to the Roleplaying Game series with this book? This is important for me to know because I consider any roleplaying game book to be "core" and would therefore start allowing race-specific spells in my game.
Also +1 to Catfolk and Vanara while we're at it.
*ahem* Kweh
Good to know. I should have been more clear by saying "spells only certain races have access to casting" (like only a tengu may cast the spell above) instead of "race-specific." I'll take the omission of this in your reply as a hint that isn't the case. Groovy stuff.