Illustration by Alex Aparin


Pathfinder Advanced Player's Guide Preview #1

Thursday, July 1, 2010

The start of Gen Con 2010 is five weeks away, which means that the Advanced Player's Guide will be hitting game stores and subscriber mailboxes in just over one month. To celebrate the release of this impressive tome, we are going to be previewing parts of it every week until its release. Last week we recapped the information from the PaizoCon APG Preview Banquet. This week we are going to dig into some details with an extensive look at the races chapter.

As I mentioned last week, each of the seven core races receives a two-page spread of information. Each spread starts out with information about adventurers of that race, taking on each of the 17 classes available (that includes the six new classes found in the APG). This is followed up by alternate racial traits that allow characters to portray members of the race that are a little different than the rest, but still well within the theme of the race. To take one of these alternate racial traits, a character has to give up one or more existing racial traits. For example, take a look at this dwarven racial trait.

Stonesinger: Some dwarves' affinity with the earth grants them greater powers. Dwarves with this racial trait are treated as one level higher when casting spells with the earth descriptor or using granted powers of the Earth domain, the bloodline powers of the earth elemental bloodline, and revelations of the oracle's stone mystery. This racial trait replaces the stonecunning racial trait.

Or how about this Half-Orc racial trait.

Toothy: Some half-orcs' vestigial tusks are massive and sharp, granting them a bite attack. This is a primary natural attack that deals 1d4 points of piercing damage. This racial trait replaces the orc ferocity racial trait.

Each replacement racial trait is made to explore one facet of the race's inherent theme. Elves get abilities that tie them to nature, gnomes get abilities that explore their fascinations, half-elves can take abilities that help them live in both worlds, halflings can focus on their sneaky talents, and even humans are not left out. Humans can take racial traits that reflect their upbringing.

In addition to a host of racial traits, each race also receives a number of favored class options. These options are tied to a race's theme in most cases, meaning that races only receive options for classes that are racially common. Possessing one of these options just gives your character an additional choice whenever he gains a level in his favored class (instead of a skill point or a hit point). For example, take a look at this elven wizard favored class option.

Wizard: Select one arcane school power at 1st level that is normally usable a number of times per day equal to 3 + the wizard's Intelligence modifier. The wizard adds +1/2 to the number of uses per day of that arcane school power.

Once an elven wizard takes this power twice, he gains an additional use of that ability. Want more, take a look at this gnome bard favored class option.

Bard: Add 1 to the gnome's total number of bardic performance rounds per day.

Of all the races, only humans have an option for all 17 classes. Here is the human sorcerer favored class option.

Sorcerer: Add one spell known from the sorcerer spell list. This spell must be at least one level below the highest spell level the sorcerer can cast.

Although this chapter is only 18 pages long, in a 336-page book, it is absolutely crammed full of new rules for characters of any race and class, a philosophy we took with the entire rest of the book. Next week, we will delve into the classes chapter, starting off by taking a look at the six new base classes in the book, and I might even go into some detail on the changes made to them after the playtest was over.

Jason Bulmahn
Lead Designer

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Grand Lodge

Tim Statler wrote:
Have you never heard about adjusting the challenges to fit the characters?

This. /thread


Tim Statler wrote:


Have you never heard about adjusting the challenges to fit the characters?

Heard of it. not my cup of tea. I present the world, it's up to the players to choose where to go and what challenges to face. If the go to the frost giant lair at level one, the frost giants don't spontaneously morph into goblins.


Kvantum wrote:
Having more options to use does not make a class broken if they still only have the same number of usable options per round. Otherwise, the Mystic Theurge would be an overpowered class... and not the somewhat underpowered class it is in reality.

I think the real worry in a change like this isn't overall power. The versatility is good but it's a broadening kind of change, not a spike. For me, and for general game design, it's a question of one strategy dominating another. You want to avoid that as much as possible in game design.

I agree that for any individual level, taking the spell is a better choice than taking a single hit point. A player following a short-sighted strategy of always taking the next big benefit would, given the two choices, take the spell. But over the long term, I'm not sure that's always the best strategy. The payoffs look different as you are able to invest more levels in hit points than a single one. Is that enough to keep always taking a spell from being a truly dominating strategy? It's a close call but I think it is.

Grand Lodge

JRR wrote:
Tim Statler wrote:


Have you never heard about adjusting the challenges to fit the characters?
Heard of it. not my cup of tea. I present the world, it's up to the players to choose where to go and what challenges to face. If the go to the frost giant lair at level one, the frost giants don't spontaneously morph into goblins.

But are you upset when they go into the goblin lair and turn them into paste is the question. 'Adjusting challenges' does not mean 'always level appropriate'. It means 'making sure the encounters are where you want them for the power level you've given the players'.


TriOmegaZero wrote:
JRR wrote:
Tim Statler wrote:


Have you never heard about adjusting the challenges to fit the characters?
Heard of it. not my cup of tea. I present the world, it's up to the players to choose where to go and what challenges to face. If the go to the frost giant lair at level one, the frost giants don't spontaneously morph into goblins.
But are you upset when they go into the goblin lair and turn them into paste is the question. 'Adjusting challenges' does not mean 'always level appropriate'. It means 'making sure the encounters are where you want them for the power level you've given the players'.

Depends. If they consistently rape the goblins at level one, I might be concerned, but I'd not go pumping hit points onto the goblins just to make it tougher. They'll eventually grow tired and seek out bigger challenges.

Also, I design the world without any idea of my player's stats or race/class. The denizens of the world will react to them just as they react to the world. That's what makes dming fun imo.

Anyway, this should probably be another thread, back to b$$$%ing about the preview!

Contributor

JRR wrote:
Depends. If they consistently rape the goblins at level one...

I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

Grand Lodge

JRR wrote:
Depends. If they consistently rape the goblins at level one, I might be concerned, but I'd not go pumping hit points onto the goblins just to make it tougher. They'll eventually grow tired and seek out bigger challenges. !

"Man, only 4 XP for these chumps! Let's go find something worth fighting!" :)

Agree with Sean as well. There are so many more interesting words to use.

Silver Crusade

Pathfinder Adventure Path Subscriber

+1. Bulldoze, eviscerate, defenestrate (my favourite). But the whole "rape" thing is getting old fast.


I personally like "Kill to death."
It's short, easy, and ironic.

Grand Lodge

I kill you 'til your DEAD! And that's worse.


I agree with Sean.

Ken

RPG Superstar 2009 Top 16, 2012 Top 32

+1.

If you think rape is an acceptable word for military success, you've obviously never known someone who's been raped. Also, your players should be offended that you are essentially accusing them of being rapists, if only metaphorically.

The Exchange

Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

+1

Not cool; not clever.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

Gorbacz wrote:
+1. Bulldoze, eviscerate, defenestrate (my favourite).

Defenestrate means throwing out of a window. Now if you're throwing the goblins out of a window to kill them, then I agree, that it's a great word. I like decimate, which has evolved beyond the original meaning of killing 10%.

Paizo Employee Creative Director

Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

I wholeheartedly agree. To the extent that if I see the word "rape" used in this manner again, I'll be suppressing the post. We don't need to be that part of the internet where "rape" = "win."

Thanks.

Liberty's Edge

James Jacobs wrote:
Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

I wholeheartedly agree. To the extent that if I see the word "rape" used in this manner again, I'll be suppressing the post. We don't need to be that part of the internet where "rape" = "win."

Thanks.

Thank you! I get sick of seeing that too, it's disrespectful.


Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

+1

Very poor and disappointing choice of words. There is such a thing as a vocabulary, you know.


Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

From Wiktionary:

Rape:

to rape (third-person singular simple present rapes, present participle raping, simple past and past participle raped)

1. To force sexual intercourse or other sexual activity upon another person, without their consent.
2. To abuse an object in an extreme manner.
The loggers raped the virgin forest

#2 is the usage I've always used. I was raised by ecologists and conservationists and it was a relatively common to hear around the house. While I understand in the modern vernacular it has a very specific connotation (unlawful carnal knowledge) the etymology of the term reveals its meaning. To sieze with force.

I'd also like to remind everyone that we play a game replete with murder, pagain gods, devil worship, and theft which rewards us at every turn for doing these heinous things to our fellow sentient lifeforms. I may be in the minority but I feel murder is far more objectionable than rape, and imagining it is the de facto basis of our hobby.

Paizo Employee Director of Games

And while I agree with Sean wholeheartedly, lets get this back on topic, that is, if there is any topic left to discuss.

Jason Bulmahn
Lead Designer
Paizo Publishing


MOAR PREVIEWS ... GIEB ! ... NERDRAGEEE !

Paizo Employee Director of Games

Nerdrage Ooze wrote:
MOAR PREVIEWS ... GIEB ! ... NERDRAGEEE !

Soon.. oh yes.. soon.

Jason Bulmahn
Lead Designer paging through Chapter 2 of the APG
Paizo Publishing


Jason Bulmahn wrote:
Nerdrage Ooze wrote:
MOAR PREVIEWS ... GIEB ! ... NERDRAGEEE !

Soon.. oh yes.. soon.

Jason Bulmahn
Lead Designer paging through Chapter 2 of the APG
Paizo Publishing

You could always surprise everyone and give another preview before thursday!


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
meatrace wrote:
I'd also like to remind everyone that we play a game replete with murder, pagain gods, devil worship, and theft which rewards us at every turn for doing these heinous things to our fellow sentient lifeforms. I may be in the minority but I feel murder is far more objectionable than rape, and imagining it is the de facto basis of our hobby.

What's so heinous about pagan gods?

Liberty's Edge

Zaister wrote:


What's so heinous about pagan gods?

Non traditional waaayyyysssssss!!!!

*Shakes fist at the moon*


meatrace wrote:
Sean K Reynolds wrote:
JRR wrote:
Depends. If they consistently rape the goblins at level one...
I would really like to see this use of the word stop. Far too many MMO players use this term to mean "kill" or "kill so quickly I had no chance." It makes me uncomfortable, it makes most women gamers I know uncomfortable. Stop, please.

From Wiktionary: ** spoiler omitted **

#2 is the usage I've always used. I was raised by ecologists and conservationists and it was a relatively common to hear around the house. While I understand in the modern vernacular it has a very specific connotation (unlawful carnal knowledge) the etymology of the term reveals its meaning. To sieze with force.

I'd also like to remind everyone that we play a game replete with murder, pagain gods, devil worship, and theft which rewards us at every turn for doing these heinous things to our fellow sentient lifeforms. I may be in the minority but I feel murder is far more objectionable than rape, and imagining it is the de facto basis of our hobby.

Agreed. Like it or not the term has entered popular culture as a slang word meaning "to kick the s~&* out of." That's all I meant and I find it ludicrous that anyone could think otherwise. Keep the political correct bull crap out of my gaming, please.

Shadow Lodge

JRR wrote:
Agreed. Like it or not the term has entered popular culture as a slang word meaning "to kick the s#@~ out of." That's all I meant and I find it ludicrous that anyone could think otherwise. Keep the political correct bull crap out of my gaming, please.

Asking someone not to be an insensitive jerk is not political BS.


Zaister wrote:
meatrace wrote:
I'd also like to remind everyone that we play a game replete with murder, pagain gods, devil worship, and theft which rewards us at every turn for doing these heinous things to our fellow sentient lifeforms. I may be in the minority but I feel murder is far more objectionable than rape, and imagining it is the de facto basis of our hobby.
What's so heinous about pagan gods?

I have no problem with it, but then I'm an atheist. I have no particular quarrel with eating babies either (since I like a good veal ommelette from time to time) I'm just pointing out things most people find distasteful.

But I made the only point I wanted to, I think we should respect Teh Buhlman's wishes and get back on topic.


0gre wrote:
JRR wrote:
Agreed. Like it or not the term has entered popular culture as a slang word meaning "to kick the s#@~ out of." That's all I meant and I find it ludicrous that anyone could think otherwise. Keep the political correct bull crap out of my gaming, please.
Asking someone not to be an insensitive jerk is not political BS.

There are a million game terms I could whine about. I don't see what is so insensitive about using a valid word to describe the action it is meant to, i.e. pillaging and despoiling. I think it's culturally insensitive to have Djinn as a monster type when their existence is islamic doctrine. Or angels for that matter. Telling someone not to use a word is censorship, but you can feel however you wish to feel about that person.


I was watching a baseball game the other day, Albert Pujols hit a homerun and the announcer made the comment that Pujols "murdered" the ball. How dare he? Doesn't he realize how many people are offended by that? They should fire him immediately.


meatrace wrote:


There are a million game terms I could whine about. I don't see what is so insensitive about using a valid word to describe the action it is meant to, i.e. pillaging and despoiling the countryside.

It wasn't specifically about despoiling the countryside as much as despoiling creatures. Whether you believe that adds ambiguity about exactly what is being done to the goblins or not, the people running the forums have asked that the word not be used in that context. That's enough.

Paizo Employee Creative Director

People who don't understand why the casual use of the word "rape" might cause some folks (in this case, us board moderators) to react poorly are the exact kind of people who shouldn't be using words like "rape" in casual conversation in the first place.

The english language has a LOT of words. The ones you use on these boards are the only way we have to create mental pictures of you, so it's probably a good idea to keep in mind what you're writing.

This isn't a case of censorship any more than it is akin to a case of "please don't use foul language at the public park."

If you're going to post on these boards, please follow the (actually quite few) rules and code of conduct is all we're asking.

Paizo Employee Creative Director

JRR wrote:
I'd like to formerly request that the word "the" not be used on these forums. It offends me.

This is not the time or place for snark, unfortunately.


I'd like to formerly request that the word "the" not be used on these forums. It offends me.


Jason Bulmahn wrote:


Jason Bulmahn
Lead Designer paging through Chapter 2 of the APG
Paizo Publishing

Yeah, like we believe you've got a copy. What are you going to do? Take a picture of a double page spread from the wizard spell section and post it on the site?

(Look he might be drunk. It could work...)

Silver Crusade

Pathfinder Adventure Path Subscriber
JRR wrote:
I'd like to formerly request that the word "the" not be used on these forums. It offends me.

/facepalm

There's a fine line between being The Sarcastic One and the trashcan.

Contributor

JRR wrote:
Agreed. Like it or not the term has entered popular culture as a slang word meaning "to kick the s*!~ out of." That's all I meant and I find it ludicrous that anyone could think otherwise. Keep the political correct bull crap out of my gaming, please.

It it so hard to accept that when someone says, "hey, this word is often used in a very negative context, and that bothers me, even if you're using a different meaning of it, would you not use it that way, particularly here in this forum where you are a guest?" that you don't use that word? Are there NO other words in your vocabulary that you could use instead of that word?

If I were having dinner at your house, and I lit up a cigarette, and you asked me to extinguish it because the smoke irritated you, you'd expect that I'd extinguish it, yes? Would that be "political correct bull crap," or would that be common courtesy?


First off, I haven't used the word at all since you brought it to my attention that it crawled out of your computer screen and kicked your dog. I have merely replied to the "discussion" on the "discussion forums" regarding the etymology of said word.

The Exchange

JRR wrote:
First off, I haven't used the word at all since you brought it to my attention that it crawled out of your computer screen and kicked your dog. I have merely replied to the "discussion" on the "discussion forums" regarding the etymology of said word.

Tantrum much? Someone asks you play nice and you throw a hissy-fit and belittle them for their opinion.

I vote he gets temporarily banned, like when I give my 5 year old a time-out....


Sean K Reynolds wrote:

It it so hard to accept that when someone says, "hey, this word is often used in a very negative context, and that bothers me, even if you're using a different meaning of it, would you not use it that way, particularly here in this forum where you are a guest?" that you don't use that word? Are there NO other words in your vocabulary that you could use instead of that word?

If I were having dinner at your house, and I lit up a cigarette, and you asked me to extinguish it because the smoke irritated you, you'd expect that I'd extinguish it, yes? Would that be "political correct bull crap," or would that be common courtesy?

Not to mention that there are plenty of other words that have been slang words in popular culture that I very much doubt any of those defending this use of "rape" would say/type/etc.

I can think of a few "slang words" referring to black people (which can be one itself, to some - I don't use African American because there are people that exist outside America too, despite what many media outlets like us to think), to Asians, to...well, basically any minority. Thankfully, most of those words have been mostly phased out of common speech...let's get rape (used in this manner anyway) phased out too, mmkay?

Paizo Employee Creative Director

This is a marker post—the conversation about word use is done. Any off-topic posts below this marker that aren't about the player's guide preview get suppressed/deleted.

(Since I'd rather do that than lock the thread! :-) )


Jason did you get the $50 I slipped you for the bonus racial trait - Dwarves are Awesome with Awesome sauce and a side dish of Awesome. With the text Chuck Norris learned his Awesomeness from the Dwarves.

Because I was highly disappointed when you didn’t add the text to the elvan racial description that I had suggested for the Core rule book.

Elves:

Elves are tree hugging, commies, who will nationalise your health care system, make you wear leg warmers and force you to participate in interpretive dance and bad street theatre.

Edit:

James Jacobs (Creative Director) wrote:

This is a marker post—the conversation about word use is done. Any off-topic posts below this marker that aren't about the player's guide preview get suppressed/deleted.

(Since I'd rather do that than lock the thread! :-) )

Oh dear, bye bye post :-)


Excellent. Right. Where were we?

Ah yes, my attempt at getting Jason to divulge some goodies from the aforementioned APG.

*Holds breath*.

(**Probably dies**).

Paizo Employee Creative Director

The 8th Dwarf wrote:
Oh dear, bye bye post :-)

No worries! Your post was comedic and goofy (and hateful against elves!) but still more or less on topic.


I'm looking forward to the new Smurf race that I am sure is in the APG.

RPG Superstar 2009 Top 16, 2012 Top 32

James Jacobs wrote:
This is a marker post—the conversation about word use is done. Any off-topic posts below this marker that aren't about the player's guide preview get suppressed/deleted.

Dammit. I need to learn to type faster. I'm going to be late to work for nothing, now.

Oh, well. Bring on the APG previews. We want more! :)


James Jacobs wrote:
The 8th Dwarf wrote:
Oh dear, bye bye post :-)
No worries! Your post was comedic and goofy (and hateful against elves!) but still more or less on topic.

Serious me for the moment.

I am wondering if we could see more race stuff in the previews. I am getting the impression that the racial traits are going to save everybody from a bazillion race splat books. I hope that there are some environmental race traits - so you can have ice/desert/mountain/plains/forest adaptations.

I also love that not everybody within the same race will have that cookie cutter "template" to begin with.

I am looking forward to the book and the first preview has not worried me at all - very much the opposite.


Traits for the win. They're probably the most exciting set of customisation options since the Greyhawk Regional Feats (Greyhawk Method with its opening up of Wizard bonus feats was very cool).


The 8th Dwarf wrote:

I am looking forward to the book and the first preview has not worried me at all - very much the opposite.

Likewise. I can't wait to see more. I'm especially excited about some of the alternate class feature stuff, though. I'm a sucker for ACFs, or, well, pretty much any sort of customization stuff.


Dark Smurf wrote:
I'm looking forward to the new Smurf race that I am sure is in the APG.

How smurftacular!

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