
Javell DeLeon |

Normally, the sound of someone rolling his or her eyes would not be audible. But when it happens that three people in close proximity perform the act at the same moment, while their tear ducts are congealed from extreme thirst, in such confines as this prison cell, where the quietest noise bounces between hewn stone walls that close tightly around them, the viscous rotational slog around each pair of eye sockets is amplified one hundred-fold. It's as if a great ooze is seeping at once through the cracks.
Kid can't see the cacophonous triple-roll happen, but of course he hears it, and wonders at what new horror has just penetrated the cell. If the associates of Asmodeus are indeed watching, invisibly and in silence, what must they think of this slapstick performance? Are any of these mortals worthy of anything besides mockery and death?
I can honestly say, I've NEVER seen "eye rolling" so interestingly described. Well done! ;)

Javell DeLeon |

HA! It's an "eye-rolling" contest! Heck, who needs marbles?
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Random dude walks up, "What are you guys playing?"
Hannibal Lector never looks up as he continues his game. "Marbles. What does it look like?"
Clears throat uncomfortably. "Well, um, it kind of looks like... are those...," GULP! "eyes?!"
Stopping and remaining unmoving for several seconds, in what feels like an eternity to the random dude, Hannibal eventually turns and looks at him creepily and says, "Yes. Yes, they are. So good of you to notice. And you know, I was looking for a new set of marbles. So glad you could stop by." Maniacal laughter echoes throughout before a blood-curdling scream is heard.
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Man, that dude was creepy. That's psychotic evil is what that guy was.

Kid Vicious aka "The Falcon" |

If I could make one small suggestion, GM. There's a game I'm in run by FangDragon, who submitted for this campaign and is an excellent DM. Whenever a skill check is called for, they'll put the successful check result in a spoiler in the same post to keep things moving so there's no delay in the action. And it is less burden on you because players who passed the check can immediately check the spoiler and react to the information. The idea is that we're all experienced enough to trust when not to look and rp accordingly
If it's something particularly sensitive, or the DC is very high, the text they'll put in the spoiler will read "I'll let you know."
In my experience, GM fatigue is the number killer of pbp games. More specifically, the effort to keep players engaged and consistently posting becomes a real drag and ultimately more trouble than it's worth. Every little thing helps.

Javell DeLeon |

I would like to apologize for my big mistake. I wasn't even thinking about the whole handkerchief business. Morthos shouldn't even have known anything about how that works. It never even occurred to me that it was metagaming, but that is no excuse. That is totally my bad. I hate that. I hate that I screwed that up like that.
I wish I would've realized it earlier then I could've posted in the discussion thread, "Please ignore my last post. Huge mistake". Ugh. So frustrating.

Kid Vicious aka "The Falcon" |

I formally apologize for any information Rendylyn withholds to promote her own self-interest.
No need. I wouldn't have faulted Rendylyn for keeping the scarf and its trinkets secret from the Party. You've been too generous. Evil credentials must now be fortified lest Asmodeus doubt your conviction!

Treesa Lore |

Rendylyn has made herself important to us since only she knows where we have to go after we escape. Letting the group know of and have access to the items in the veil makes the party stronger. That increases everyone's chance to survive, including her own.

FairyGM |
If I could make one small suggestion, GM. There's a game I'm in run by FangDragon, who submitted for this campaign and is an excellent DM. Whenever a skill check is called for, they'll put the successful check result in a spoiler in the same post to keep things moving so there's no delay in the action. And it is less burden on you because players who passed the check can immediately check the spoiler and react to the information. The idea is that we're all experienced enough to trust when not to look and rp accordingly
If it's something particularly sensitive, or the DC is very high, the text they'll put in the spoiler will read "I'll let you know."
In my experience, GM fatigue is the number killer of pbp games. More specifically, the effort to keep players engaged and consistently posting becomes a real drag and ultimately more trouble than it's worth. Every little thing helps.
Thanks Mr. Vicious. I'll keep that in mind.

Posh Stemtimple |

My thoughts on the apologies above:
1) Rendylyn: I agree with the others. We all signed up for a LE game, but with the caveat that we're "Team LE," not some dysfunctional group of E kids running a big league game of "Lord of the Flies." I don't think you're even close to breaking that compact by keeping this piece of information to yourself.
2) Morthos: I'm not sure I spotted a metagaming post from you. These PCs live in a magical world. Heck, you and I live in a world where many believe there is magic, and if someone sold me a bag of beans and it grew a beanstalk, I know enough not to climb on up there unless I want to have to deal with a world of crap. Likewise with houses falling on witches, etc. We all grew up with fairy tales about magic, in a "most likely" non-magical world. The children's tales in Talingarde, or any Fantasy world are almost certainly chock full of mystical and magical things that those kids will REALLY believe in. Beetle the Bard is a great example of this. Perhaps there are tales of exactly this sort of thing in Talingarde, and your character heard them from Mrs. Upton back in 3rd grade, and now has a practical use for the information.
Finally, to Mrs. Upton, you were a great 3rd grade teacher, even if there wasn't any magic in the stories, and it was all Dick, Jane, and Spot type books. Oh, and James and the Giant Peach!

Treesa Lore |

@Posh, Quite true. And I need a fresh can of Ever So Much So More So....
And that wasn't about Magic. That book was about a little boy named Homer Price, growing up in a small town, and a shady traveling salesman that came through.

Rendylyn the Red Waif |
1 person marked this as a favorite. |

Instead of rolling once per post, and waiting for the GM to respond to each one, perhaps you could do a post with, like, 40 rolls, and give the order that you'll unlock everyone's shackles and fetters in? The GM can look them over and let us know if the sequence is interrupted at any point.

Rendylyn the Red Waif |

Posh, I am not the GM, but rules as written you need a hand free to cast spells with somatic components. So while chained up, I expect I could cast Murderous Command or Command or Forbid Action, but not Burning Hands. Of your spells, only Feather Fall has no somatic component. Grease, which could be super useful in our predicament, also requires a material component, butter.

Javell DeLeon |
1 person marked this as a favorite. |

Instead of rolling once per post, and waiting for the GM to respond to each one, perhaps you could do a post with, like, 40 rolls, and give the order that you'll unlock everyone's shackles and fetters in? The GM can look them over and let us know if the sequence is interrupted at any point.
Hey! Yeah, do that, that's a good idea. Possibly put it in a spoiler so it doesn't eat up your whole page, maybe? *shrugs* Just a thought. Unless you just hate spoilers. Then I'd say probably don't use a spoiler. ;P

Kid Vicious aka "The Falcon" |
1 person marked this as a favorite. |

"Kid, that gift of yours for irritating people might be useful if the guards come. Draw their attention away from anyone with contraband or unlocked shackles with a few insults. Or offer to suck their cocks. Whatever comes naturally."
I laughed out loud. Great post.

Dargon Lake |

Instead of rolling once per post, and waiting for the GM to respond to each one, perhaps you could do a post with, like, 40 rolls, and give the order that you'll unlock everyone's shackles and fetters in? The GM can look them over and let us know if the sequence is interrupted at any point.
I thought of that, and will do that as soon as he tells us what occurs when Dargon fails by 5 or more. because his last roll was a failure of 7

Posh Stemtimple |

Grease, which could be super useful in our predicament, also requires a material component, butter.
Per this post, I'm aware of the need for butter.

Kid Vicious aka "The Falcon" |

Okay, so I don't want to waste an opportunity with the guard. I've made two really good rolls to influence him, and if I get nothing for that, well, I don't know. This is a spot where, given the players lack of options and an unkind dicebot, we're in a bind. GM could roll with the improvisation and give Kid a chance here to dislodge a set of keys.

Javell DeLeon |

Man, I'm not exactly sure, to be honest.
Well, we have 3 days. So, it's not like he can't keep trying... I guess? If you fail, can you keep trying?
I guess he could take 20 since we don't have any real time limits.
Taking 20 is an option, right? Of course, we need the guards to go away.

Kid Vicious aka "The Falcon" |

Unless I missed it, Take 20 has been requested but it seems like there is a consequence mechanic for failure that requires repetition. Regardless, if we're constrained to just wait for the thief to pick his manacles, that's extremely linear module writing. Let's hope for better rolling.

Javell DeLeon |

Well, to be fair, this was a 3rd party dude who wrote it in his basement with his buddy. So... the whole linear module bit wouldn't really surprise me.
As far as the guards coming in when he fails, I guess that's possible if there is someone always at the door. But that is something we don't know. If they are not always at the door or not. If not, then we'd be fine.
I honestly don't know if picking locks makes any noise or not. I've no idea. So, I guess I really can't comment on that. If it does, it probably makes noise regardless of whether or not he fails, but, like I say, I just don't know.

Dargon Lake |

Its metal on metal. Im sure it makes noise. I can understand it being possible to bring the guards attention if the roll is a certain place. I just figured it would be like if the roll was a 1-5 and not total of 20 (ie 5 below 25) so with a +20 between his ability and the MW picks...thats any roll of 10 or below. 50% of the time itll bring the guards.