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About Treesa LoreBasics:
Character Name: Treesa Lore Character Race: Human Alignment: Lawful Evil Deity: Asmodeus Current Moderator:
Appearance & Attitude:
Appearance: Normally Treesa maintains her appearance with good hygiene and magic. Her hair is long and usually left loose to hang down her back. Her eyes are a strange blue, uncommon for humans with black hair. She is rather thin and is not athletic, nor an outdoorsy type, so what little color her skin has is from her parentage. She usually has a smile on her face, but is it a sign of happiness? Or is it a smirk because she sees something that she thinks is funny? Hard to tell. Attitude: Treesa isn't outgoing. At social functions she gravitates toward others that stay on the edge of the crowd, or outside of it. What few friends she has had in her life are the very rare people that could come close to matching her intelligence. She does occasionally flatter those that are big and strong, but usually that is just so she can stay behind them if things go sour.
Stats:
Character Level: 1 EXP Points Gained: 0 EXP Needed For Next Level: Known Languages
18, 17, 17, 15, 14, 8
Defense:
Armor Class: 13 (Base: 10, Dex +3) Flatfooted Armor Class : 10 Touch Armor Class: 13 Special Armor Class Notes: None
Special Save Notes: None
Offense:
Initiative Modifier: +4 (Dex +3, Class Boon +1) Base Attack Bonus: +0 Melee Attack Bonus: -1/+3 Ranged Attack Bonus: +3 Special Combat Notes: None
Skills:
Total skill points earned: 10/level (2 + Game bonus(2) + Int(5)+ Favored Class(1)) Witch class skills: Craft(Int), Fly(Dex), Heal(Wis), Intimidate(Cha), Knowledge(arcana)(history)(nature)(planes)(Int),
Acrobatics: = +3 (Dex 3)
Feats & Traits:
Feats: 1st Level: Extra Hex Human Bonus: Extra Hex Traits:
Race: Human:
+2 to One Ability Score: Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature. Medium: Humans are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Humans have a base speed of 30 feet. Bonus Feat: Humans select one extra feat at 1st level. Languages: Humans begin play speaking Common and their ethnic language. Humans whose ethnic language is Common (or Taldane, in the case of Chelaxians or Taldans) do not receive an additional ethnic language. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). Alternate Racial Traits:
Alternate Favored Class Bonus: Familiar gains one spell. Level has to be at least 1 below Max currently available.
Class:
Legendary Witch / Time Patron - Boon: - Peer Along the Timestream (Su) Starting at 1st level, a legendary witch that has a time patron can see things coming in time before they arise. They add half their legendary witch class levels as an insight bonus to their initiative (to a maximum of their Intelligence bonus, minimum +1) and Sense Motive checks. - Bonus Spells: 1st—anticipate peril, 2nd—anticipate thoughts, 3rd—haste and slow, 4th—dimension door, 5th—glimpse of truth, 6th—legend lore, 7th—memory of function, 8th—temporal stasis, 9th—time stop Hexes:
- Spells: A legendary witch casts arcane spells drawn from the witch spell list. A legendary witch must prepare their spells ahead of time, but unlike a wizard, their spells are not expended when they are cast. Instead, they can cast any spell that they have prepared consuming a spell slot of the appropriate level, assuming they haven’t yet used up their spell slots per day for that level.
Equipment & Gold:
Total weight carried: 0 Carrying capacity : Light -> 26 lbs., Medium -> 27–53 lbs., Heavy -> 54–80 lbs. Money: None
Movement:
Magic:
Spells recorded with Familiar: None/Dead - All Cantrips plus 8 (3 + INT(5)) 1st level spells - Adhesive Spittle - Charm Person - Cloak of Secrets - Cure Light Wounds - Decompose Corpse - False Face - Icicle Dagger - Sleep Patron Bonus- Anticipate Peril Spells Per Day
Spells Prepared:
Save DC: 10 + Spell Level + INT(5)
Character History:
First off, my family name hasn't always been Lore. Hah! My first name wasn't originally Treesa. Who keeps the name given by the waste of skin that granted them to you? I was born a quarter of a century ago to Aleece and Jordan. I won't give their last names because they are very remotely tied to someone important that is still living. Aleece was a priestess of Iomedae, and Jordan was a knight. No, he wasn't a Paladin, thank the powers other than the Trinity! I detested my family and the organization that they reported to since as far back as I can remember. I was constantly getting in to trouble for doing what I wanted to do! I was far more intelligent than they were, and I had my own rules and hated theirs! Why did they always have to help everybody, even when it caused trouble for them!?! Well, really I guess I was the main source of their trouble. I was the one that didn't always do what I was told to do. I was the one that was always figuring out how to twist their rules so they were more like mine. And I was the one that eventually caused enough trouble to get them transferred from Ghastenhall to Daveryn. I never told them when I first gained my powers. My bed got 'invaded' by a strange looking mouse. I didn't know exactly what it was, but I knew it was special, and I knew that I needed to keep it hidden. I felt a link with Rat immediately and somehow I was able to understand his squeaks as actual language. I was able to match his squeaks and he could understand me. Still, the link was emotional more than anything, even though Rat was obviously more intelligent than a simple animal. Over time the connection grew and I felt an intelligence connected through Rat. That intelligence taught me things, magic spells and hexes. I never learned a name for the Intellect, my Patron. But over time I learned that it was an extra-planar entity, one of a group called Inevitables. I learned that my ability to talk with Rat was a Hex, and I could use it to talk with any animal. Animals didn't always want to talk with me, but they could understand me and I could understand them. I was a grown woman when I left my family. It had been harder and harder to hide my power from my parents. But it was even harder to disguise my complete lack of respect for them. I understood and followed their rules, most of the time. When needed, I learned to hide using a magical disguise and a faked, squeaky voice. I saved for most of a year before I disappeared from home, taking all of my possessions and money. I took nothing of theirs, except their daughter. Living away from home turned out to be harder than I thought it would. I ran through my savings too fast and fell on hard times. I needed coin but didn't have any training for a good paying job. I had my smarts, and my magic. I planned my crime carefully. I picked a non-noble family with lots of money and I used one of my disguises, a simple-minded red haired floozy. I had changed her name several times, this time it was just Karen. The husband was easy, and he helped me to hide from the others. Several times I had to use the disguise spell twice so my fake face didn't fade. I accepted several expensive gifts from him, and kept the relationship fun until I knew I could pretend pregnancy. Then I threatened to expose 'us' to his family. When he wouldn't pay the gold to keep me quiet I told his wife, and accidentally his children as well. I threatened to out him to his business partners, but his wife called in the authorities. She already knew and had hired someone to investigate me. Somehow she knew about my magic, and the source. Rat died in seconds, hit by magic missiles, and I was knocked unconscious before I even knew of it. I woke in prison. I hurt all over and my link to my Patron was dead. I still have my magic, but only the spells that I had ready and my hexes. And I am caged, for life. And nobody even knows who I really am. I asked when I would get my day in court and was laughed at. The husband that I thought to exploit just happened to be married to Judge Iannis. She knew her husband was a lech, and didn't care. My threatening him was a crime that had earned me a life at hard labor. They said I should be happy that they hadn't added any charges that would send me to gallows or the flames.
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