
Cristo Galdana |

The cleric holds aloft his holy symbol and channels positive energy into his companions.
Channel Energy: 2d6 ⇒ (5, 4) = 9
Channel Energy: 2d6 ⇒ (5, 1) = 6
Cristo takes one of the spare backpacks, a brass tankard, and the satchel which the Pharsaman moves Doctor Lorrimor's tomes to.
Spellcraft, first potion: 1d20 + 11 ⇒ (16) + 11 = 27
Spellcraft, second potion: 1d20 + 11 ⇒ (9) + 11 = 20
Spellcraft, third potion: 1d20 + 11 ⇒ (2) + 11 = 13
Spellcraft, fourth potion: 1d20 + 11 ⇒ (16) + 11 = 27
Spellcraft, first flask: 1d20 + 11 ⇒ (20) + 11 = 31
Spellcraft, second flask: 1d20 + 11 ⇒ (3) + 11 = 14

Imrik Farstrider |

"These seem to be diseased or poisoned. Are we sure their equipment is not infected?" Imrik asks.

Cristo Galdana |

Heal, determine infection: 1d20 + 12 ⇒ (16) + 12 = 28

Cristo Galdana |

"Is anyone here familiar with nature lore?" The cleric asked.

Imrik Farstrider |

"That is not an area I have studied, and Omrataji has not granted me the power to detect poisons." Imrik says as he casts Detect Magic and looks at the strange pollen.

Drake Windfall |

K nature: 1d20 + 12 ⇒ (16) + 12 = 28
He would have stated before he went to find a perch: "That is Yellow Musk Creeper pollen. Just brush it off or rinse it off and the stuff should be fine."
K nature: 1d20 + 12 ⇒ (9) + 12 = 21
Actually after going up the hill to look over it he returns, "So I saw wet green plants which smoke with a nasty yellow vapor. These are Yellow Musk Creepers. Those are the 'zombies' they make. They have a vapor that can shoot up to 30 feet and its more like spores. So I am going to snipe them and then snipe the 'zombies'. Any questions?"

Cristo Galdana |

Cristo blinks. "No, Drake. By all means." The cleric quickly swipes the new gear of pollen.

Anapa |

"If we can safely dispatch them, I agree with this plan" Anapa confirms with a nod

Drake Windfall |

Drake sneaks off around the hill to find the perch he had originally thought to take. He climbs up the tree and gets into position. Then the volley of arrows begin to rain down upon plant and corpse alike.

GM Wolf |

After a few minutes, about 30 rounds, Drake takes down the plants and the walking corpses. The corpses can't reach him in the tree. The plants are not within 30 feet to spray him.
There are another 20 corpses to loot should you want to gather more loot. Some are in the field as most are under the tree where Drake is perched.

Cristo Galdana |

While Drake is finishing off the yellow spore zombie outbreak, the cleric asks his fellow travelers, "So? Anyone have an idea of what Drake really is? With that name, I initially thought a dragon, but that might be too obvious."
☆☆☆☆☆
When Drake returns, Cristo offers his congratulations and does indeed wish to see if there's anything good to loot.

Cristo Galdana |

Cristo does.

Imrik Farstrider |

Imrik flies over and detects magic down towards the field.
Perception: 1d20 + 11 ⇒ (14) + 11 = 25