Ruins of Empire (Inactive)

Game Master EltonJ

In this campaign, players play regents of Cerilia. They may take on a domain and rule it. The campaign happens in Anuire, to keep things familiar and simple.

Map of Anuire

Map of the Southern Coast.

Map of the Heartlands.

Map of the Eastern Marches.

Map of the Northern Marches.

Map of the Western Coast.

Revised Regency Table



Male Human Psion 10/Atlanteologist 10

Here is the gameplay thread.


Male Human Psion 10/Atlanteologist 10

Okay it's time to start. Remember, there would be adventures for each of you later on. You are all playing Hero Kings.

Beginning Domain Actions
Each domain turn represents one month of game time. Each of you have twenty four hours to post your domain actions. I'll post NPC Kingdom actions after each of you takes your turn. There is no Kingdom Initiative to post.

Kingdom Events
I'll post the first kingdom events tonight. So you each will have some time to get used to playing your first domain turn without an event. Remember, you are all allied at the beginning. Try to keep the alliance alive. If you don't, I reserve the right to test your resolve with NPC actions.

Have fun running your kingdoms or domains. Discussion is still open on Discord and here to discuss rules and your kingdoms and domains.


Male Human Psion 10/Atlanteologist 10

Oh, you may post once on weekends, but I expect posts every weekday.

Silver Crusade

Do you want all 3 Domain Turns or just 1?


Male Human Psion 10/Atlanteologist 10
pauljathome wrote:

Do you want all 3 Domain Turns or just 1?

Just one, so that everyone can get used to it. :)


male Elf Wizard 1

Are we starting in Spring 551 MR / 1524 HC?
That would be the start of the new year.


Male Human Psion 10/Atlanteologist 10
osprey424 wrote:

Are we starting in Spring 551 MR / 1524 HC?

That would be the start of the new year.

Yes.


Male Tabaxi Shaman Traits Stealthy Tabaxi, Animist Shaman, Protector of the Natural World, Silver Tongue - Monkey Spirit Guide is now part of me Weaknesses easily startled, Must remain in harmony with the spirits, I hate technology and its mutual, mischievous

First, I've slightly changed the character with the new rules.
I switched my feats to Skill Focus Administrate and Regency Focus - Improve Holding

I'm going to go into considerable detail to make sure that I'm doing things right

Domain Round

Adjust attitudes - Not for the first term
Domain Collection

Elinie has 7 provinces with ratings of 5,3,2,2,3,3,2 for a total of 20
It has temples (counting just LPA) of 3,3,3,2,2 for a total of 13
It has law of 3+1+1+1+3+1+1 for a total of 11

Regency income is 20+13+ 1/2 of 11 for a total 39
My total is 36 so I gain 36 Regency for a total (with my starting values) of 66

My income is 2/3 of temple (9) + 1/3 Law (4) + Provinces (20) for 33 for a total (with my starting values) of 48.

My expenses are 1/4 of my army muster values.
2 units of Anuirean Knights. 2x6 = 12
4 units of Anuirean Infantry. 4x2 = 8
1 unit of Irregulars. 1x2 = 2
3 units of Anuirean archers. 3x2 = 12

Total of 34. Assume all are in home territory so 34/4 - 8 1/2

Court - I want a court of level 6 so 6 GP

I will try and make an Administrate check to reduce those costs

Administrate: 1d20 + 11 ⇒ (9) + 11 = 20 vs a DC of 25 so that fails.

So I pay 15 GP in maintenance and now have a total of 33

I think that is enough to start. If Elton or Osprey can check my numbers so far I'd appreciate it.


male Elf Wizard 1

Sielwode
Spring 551 MR

Collections: +37 RP, +15 GB
RP 57
GB 30

Court 8 (4+4): 4 Court Actions per month
Seasonal Attitude Checks: 6 provinces go up to Friendly; 3 stay Indifferent

Month 1:
Realm Action: Rule Sources x 5: 47 RP, 5 GB

1 DA (Domain Action) + 4 CA (Court Actions)
Fhylallien 6 (6 RP, 1 GB): base DC 16: +1 Friendly, +10 RP spent = DC 5: success (10)
Iseare 4 (4 RP, 1 GB): base DC 14: +1 Fr, +5 RP spent = DC 8: success (8)
Cu Haellyrd 3 (3 RP, 1 GB): base DC 13: +1 Friendly, +4 RP spent = DC 8: failed (3)
Hoehnaen 3 (3 RP, 1 GB): base DC 13: +3 RP spent = DC 10: success (17)
Llewhoellen 3 (3 RP, 1 GB): base DC 13: +3 RP spent = DC 10: success (14)

Administrate Check DC 15: failed (to save 1 GB on the action)


Male Tabaxi Shaman Traits Stealthy Tabaxi, Animist Shaman, Protector of the Natural World, Silver Tongue - Monkey Spirit Guide is now part of me Weaknesses easily startled, Must remain in harmony with the spirits, I hate technology and its mutual, mischievous

Too late to edit the above post so I'm going to post again. Thanks to people for corrections. Ignore first post.

First, I've slightly changed the character with the new rules.
I switched my feats to Skill Focus Administrate and Regency Focus - Improve Holding

I'm going to go into considerable detail to make sure that I'm doing things right

Domain Round

Adjust attitudes - Not for the first term
Domain Collection

Elinie has 7 provinces with ratings of 5,3,2,2,3,3,2 for a total of 20
It has temples (counting just LPA) of 3,3,3,2,2 for a total of 13
It has law of 3+1+1+1+3+1+1 for a total of 11

Regency income is 20+13+ 1/2 of 11 for a total 39
My total is 36 so I gain 36 Regency for a total (with my starting values) of 66

My income is 20 (Provinces) + 2/3 of 13 (Temples) + 1/3 of 11 (Law) for 20 + (26+11)/3 = 32. With original 15 = 47.

My expenses are 1/4 of my army muster values.
2 units of Anuirean Knights. 2x6 = 12
4 units of Anuirean Infantry. 4x2 = 8
1 unit of Irregulars. 1x2 = 2
3 units of Anuirean archers. 3x2 = 12

Total of 34. Assume all are in home territory so 34/4 - 8 1/2

And my fortifications cost me (3+4) * 2 / 3 = 14/3

Total military cost is 13

Court - I want a court of level 6 so 6 GP

Total cost is 19

I will try and make an Administrate check to reduce those costs

Administrate: 1d20 + 11 ⇒ (9) + 11 = 20 vs a DC of 29 so that fails.

So I pay 19 GP in maintenance and now have a total of 28

I think that is enough to start. If Elton or Osprey can check my numbers so far I'd appreciate it.


Male Human Psion 10/Atlanteologist 10
Ehsan ibn Assan wrote:
I think that is enough to start. If Elton or Osprey can check my numbers so far I'd appreciate it.

They look right at first glance. Paying 19 GB in maintenance does seem right.


Male Tabaxi Shaman Traits Stealthy Tabaxi, Animist Shaman, Protector of the Natural World, Silver Tongue - Monkey Spirit Guide is now part of me Weaknesses easily startled, Must remain in harmony with the spirits, I hate technology and its mutual, mischievous

My (hopefully last) small change to my character as I actually did my first round of my first turn :-). I changed the feat from Realm Focus - Rule Holding to Realm Focus - Rule Province.

Ok, I'm again going to go into considerable detail to make sure that I'm doing things correctly.

As a full round action, I'm going to try to Rule Province to raise the level of Mholien from 2 to 3.

I get to add +1 for my Administrate of 11, +4 for Rule Province.

Rule Province Mholien: 1d20 + 5 ⇒ (15) + 5 = 20 vs a DC of 12.

Success!!!! Mholien is now a bustling province with a rating of 3. My rule is off to a good start.

Cost was 2 GB. But I can try to use Administrate to reduce that
Administrate: 1d20 + 11 ⇒ (4) + 11 = 15 vs a DC of 20 -2 = 18

Close but not quite so I have to spend 2GB

With a level 6 Court I now have 3 Court Actions.

First Action is to Build a Palace in my Capital. Automatically succeeds unless somebody opposes me. I get build: 1d4 ⇒ 2 progress.

Will try to reduce the cost of that Administrate: 1d20 + 11 ⇒ (16) + 11 = 27 so that only costs me 1 GP.

Lets continue that as my second court action
build: 1d4 ⇒ 4 progress Administrate: 1d20 + 11 ⇒ (19) + 11 = 30

So, I have now got a L1 Palace for a cost of only 4 GB (1+3)

Lastly, I want to muster another troop. I want a unit of Scouts. No roll to make but I can still use Administrate
Administrate: 1d20 + 11 ⇒ (14) + 11 = 25 So the cost is 2

Question - Am I using Administrate correctly? Do I get to reduce EVERY action like this? Seems quite powerful although I did go out of my way to make myself good at this.

So, at this point I've spent 0 RP on my first turn, spent a total of 8 GP.

Bringing my cash reserves down to 25 GP

So I'm spending considerable amounts of money but still less than my income (my goal is to always spend LESS than my income so my emergency reserve grows).

As before, I'd appreciate it if people showed me places where I goofed.

I'd also appreciate feedback if people think I'm making reasonable decisions


Male Human Psion 10/Atlanteologist 10

According to the rules on using Administrate:

"Reducing domain maintenance : You may use Administrate to cut down the maintenance costs for your domain by 25% (round down)."

Yep, you're using Administrate correctly. But you have to make sure you're using it to reduce your costs by 1/4th.

Silver Crusade

EltonJ wrote:

According to the rules on using Administrate:

"Reducing domain maintenance : You may use Administrate to cut down the maintenance costs for your domain by 25% (round down)."

Yep, you're using Administrate correctly. But you have to make sure you're using it to reduce your costs by 1/4th.

That roll I failed in my first post.

I’m now using the other part of administrate. Reducing Domain Action Cost


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 11/15 HP 11/19 RP 5/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

The Shadowstrider

Adjust Attitudes:

-17 modifiers in provinces, +2 in some due to my owning all of the Sources there.

Deepshadow/Coeranys: 1d20 - 17 ⇒ (11) - 17 = -6 Negative Result
Duornil/Coeranys: 1d20 - 17 + 2 ⇒ (19) - 17 + 2 = 4 Neutral Result
Mistil/Coeranys: 1d20 - 17 + 2 + 2 ⇒ (5) - 17 + 2 + 2 = -8 Negative Result
Ranien/Coeranys: 1d20 - 17 + 2 ⇒ (5) - 17 + 2 = -10 Negative Result
Hamein/Chimaeron: 1d20 - 17 ⇒ (16) - 17 = -1 Negative Result
Mhowe/Chimaeron: 1d20 - 17 + 2 ⇒ (6) - 17 + 2 = -9 Negative Result

Attitudes in all Provinces move to Unfriendly, except Duornil/Coeranys where it stays as Indifferent.

Collections: 19RP, 0GB

RP: 39
GB: 15

Domain Expenses: None

Court set to 0GB

Month 1:

Standard Action 1GB, 8RP:

Create Source in Caudraight/Coeranys: 1d20 + 8 ⇒ (10) + 8 = 18 vs DC 10 (with 8RPs Spent) Success

RP: 31
GB: 14


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 11/15 HP 11/19 RP 5/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

Wait! Are we adventuring? If not, then I'll use my Character Action to train and raise my HPs by 1.


Male Human Psion 10/Atlanteologist 10
Shadowstrider wrote:
Wait! Are we adventuring? If not, then I'll use my Character Action to train and raise my HPs by 1.

No adventures, yet. I want Paul and Critz to get used to the domain turn first.


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 11/15 HP 11/19 RP 5/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

It occurs to me we’re first level, so I’m already maxed. Can I research a Battle Spell?


Male Human Psion 10/Atlanteologist 10
Shadowstrider wrote:
It occurs to me we’re first level, so I’m already maxed. Can I research a Battle Spell?

You can research a battle spell.

Silver Crusade

EltonJ wrote:
Shadowstrider wrote:
Wait! Are we adventuring? If not, then I'll use my Character Action to train and raise my HPs by 1.
No adventures, yet. I want Paul and Critz to get used to the domain turn first.

And that is much appreciated :-).

Even after only 1 round my understanding of the domain system is very greatly improved.


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 11/15 HP 11/19 RP 5/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)
EltonJ wrote:
Shadowstrider wrote:
It occurs to me we’re first level, so I’m already maxed. Can I research a Battle Spell?
You can research a battle spell.
BRCS wrote:
Spellcasters with the Battle Spell feat can provide even greater benefit to the armies with which they are allied.

Bath, no! No I can't, for 2 reasons:

1) There is no such Feat listed in the BRCS Document

2) Assuming they actually mean the "Battle Caster" Feat, you must be 5th level to take it.

So, there are exactly 5 "Character Actions" listed:

1) Adventure - We're not Adventuring yet.
2) Ply Trade
3) Research - I can't do Battle Magic yet, and I don't want to have "too many" 1st level Realm spells
4) Training - I'm already maxed at HPs
5) Travel - Where would I go? I mean, I'm in Caudraight for a reason.

Ok, so that leaves me with "Ply Trade" as the only valid option.

I have a +5 in Profession(Herbalist), which I believe then earns me 10gp per Table 5-15. The next round is on me.


I believe Elton was going to give XP for Domain Actions - but I'd imagine that is only for ones you are performing yourself?


Vaëlorin Male Elf Technomancer (Spacefarer) / 3 | SP 11/15 HP 11/19 RP 5/6 | EAC 14 KAC 15 | F +1 W +3 R +3 | Init +2 Perc +2 (Low-Light)

New Attitude "rolls," but using the same numbers rolled above, but with different modifiers. These numbers assume no one is "hostile" to me.

Deepshadow/Coeranys: 1d20 + 2 ⇒ (11) + 2 = 13 Neutral Result
Duornil/Coeranys: 1d20 + 2 ⇒ (19) + 2 = 21 Positive Result
Mistil/Coeranys: 1d20 + 2 ⇒ (5) + 2 = 7 Neutral Result
Ranien/Coeranys: 1d20 + 2 ⇒ (5) + 2 = 7 Neutral Result
Hamein/Chimaeron: 1d20 + 1 ⇒ (16) + 1 = 17 Positive Result
Mhowe/Chimaeron: 1d20 + 2 ⇒ (6) + 2 = 8 Neutral Result

With this, Duornil and Hamein will move to "Friendly," and all others remain "Indifferent."


Male Human Psion 10/Atlanteologist 10
Shadowstrider wrote:

New Attitude "rolls," but using the same numbers rolled above, but with different modifiers. These numbers assume no one is "hostile" to me.

Deepshadow/Coeranys: 1d20 + 2 ⇒ (11) + 2 = 13 Neutral Result
Duornil/Coeranys: 1d20 + 2 ⇒ (19) + 2 = 21 Positive Result
Mistil/Coeranys: 1d20 + 2 ⇒ (5) + 2 = 7 Neutral Result
Ranien/Coeranys: 1d20 + 2 ⇒ (5) + 2 = 7 Neutral Result
Hamein/Chimaeron: 1d20 + 1 ⇒ (16) + 1 = 17 Positive Result
Mhowe/Chimaeron: 1d20 + 2 ⇒ (6) + 2 = 8 Neutral Result

With this, Duornil and Hamein will move to "Friendly," and all others remain "Indifferent."

Yep, those are better results.


Male Tabaxi Shaman Traits Stealthy Tabaxi, Animist Shaman, Protector of the Natural World, Silver Tongue - Monkey Spirit Guide is now part of me Weaknesses easily startled, Must remain in harmony with the spirits, I hate technology and its mutual, mischievous

A couple of things.

I noticed that I oopsed giving myself a Court of 6. The province has a rating of only 5 so that was the maximum.

So, 1 less Court action for the first round. Which means the Scouts are not yet mobilized.

And then I should also do my influence rolls. I'm not sure if my court bonus applies to these checks so for the moment I'll just roll assuming a +2 for holding all Law assets in a province.

Ansien: 1d20 + 2 ⇒ (18) + 2 = 20 - Improve to Friendly
Chalseson: 1d20 + 2 ⇒ (15) + 2 = 17 - Improve to Friendly
Hope's Demise: 1d20 + 2 ⇒ (9) + 2 = 11 - Stays at Indifferent
Mholien: 1d20 + 2 ⇒ (19) + 2 = 21 - Improves to friendly
Osoeriene: 1d20 + 2 ⇒ (4) + 2 = 6 - Stays at Indifferent
Sendouras: 1d20 + 2 ⇒ (6) + 2 = 8 - Stays at Indifferent
Soileite: 1d20 + 2 ⇒ (8) + 2 = 10 - Stays at Indifferent


Bloodwyn will in the Nation of Roescoe take her time Researching, Researching,and Researching

Thus she is creating various scrolls.LOTS of Scrolls


Sielwode
Spring 551 MR

Collections: +37 RP, +15 GB
RP 57
GB 30

Court 8 (4+4): 4 Court Actions per month
Seasonal Attitude Checks:
Attitude Checks: 9d20 ⇒ (18, 11, 13, 19, 3, 13, 17, 8, 9) = 111
5 provinces go up to Friendly; 4 stay Indifferent


PART 2:

Month 1:
Realm Action: Rule Sources x 5: 47 RP, 5 4 GB

1 DA (Domain Action) + 4 CA (Court Actions)
Fhylallien 6 (6 RP, 1 GB) DC 16: +1 Friendly, +10 RP
Rule Source: 1d20 + 11 ⇒ (18) + 11 = 29 = success (7)
Iseare 4 (4 RP, 1 GB): DC 14: +1 Fr, +5 RP
Rule Source: 1d20 + 6 ⇒ (5) + 6 = 11 = fail
Cu Haellyrd 3 (3 RP, 1 GB) DC 13: +4 RP
Rule Source: 1d20 + 4 ⇒ (12) + 4 = 16 = success (4)
Hoehnaen 3 (3 RP, 1 GB) DC 13: +5 RP
Rule Source: 1d20 + 5 ⇒ (6) + 5 = 11 = fail
Llewhoellen 3 (3 RP, 1 GB) DC 13: +1 Fr, +4 RP
Rule Source: 1d20 + 5 ⇒ (7) + 5 = 12 = fail

Administration DC 15: 1d20 + 7 ⇒ (18) + 7 = 25 = success 1 GB saved

End of Month:
RP 10
GB 26


Part 1 of 2

Month-1
----------
Coeranys
Spring 551 MR
Starting: 20 RP, 15 GB
Collections: +36 RP, +38 GB
Current: 66 RP, 53 GB

Court: 4 (4+0) : 2 Court Actions per month
Seasonal Attitude Checks:
Bogsend: 1d20 + 2 ⇒ (5) + 2 = 7 vs DC 15
Caudraight: 1d20 + 2 ⇒ (7) + 2 = 9 vs DC 15
Deepshadow: 1d20 + 2 ⇒ (13) + 2 = 15 vs DC 15
Duornil: 1d20 + 2 ⇒ (7) + 2 = 9 vs DC 15
Mistil: 1d20 + 2 ⇒ (19) + 2 = 21 vs DC 15
Ranien: 1d20 + 2 ⇒ (10) + 2 = 12 vs DC 15
Ruorven: 1d20 + 2 ⇒ (18) + 2 = 20 vs DC 15

Administrate Check to Reduce Maintenance Cost:
Administrate: 1d20 + 10 ⇒ (1) + 10 = 11 vs DC 26

Administrate Check to Reduce Realm Cost Cost:
Administrate: 1d20 + 10 ⇒ (19) + 10 = 29 vs DC 17


Part 2 of 2

Maintenance: -16 GB

Realm + Court Action: Rule Sources [Law] x3: -20 RP, -2 GB
Bogsend: 1d20 + 1 ⇒ (20) + 1 = 21 vs DC 4 Success
Caudraight: 1d20 + 1 ⇒ (15) + 1 = 16 vs DC 4 Success
Ruorven: 1d20 + 2 ⇒ (8) + 2 = 10 vs DC 4 Success

Remaining: RP 30 .. GB 35


Male Human Psion 10/Atlanteologist 10

Ghoere sends ambassadors to Elinie, to congratulate the coronation of Ehsan ibn Assan. The ambassador is Thomas Caladriel of Ghoere, a half-elf who has ties to Tuarheviel.

Finally, Osoerde sends ambassadors to Temüjin of the Borjigin, congratulating him on his coronation. No one dares to enter the Sielwode, other than the overthane sending his congratulations on the Coronation of Diarmaid mac Cullaidh. Finally, everyone can rest easy, that the Gorgon has declined to make a move.

The high priest of Medoere sends her congratulations to Blodeuwydd Wynn. That leaves Roesone. The new leader of Roesone has yet to make a move.

NOTE
We are moving operations to Discord, in order to keep things organized. I'll close this campaign at the end of the month, so that everyone will have a chance to Move to discord. I have everything there nice and organized for players and myself.


Part 1 of 2

Month-2
----------
Coeranys
Spring 551 MR
Starting: 30 RP, 35 GB
Collections: +36 RP, +38 GB
Current: 66 RP, 73 GB

Court: 4 (4+0) : 2 Court Actions per month
Seasonal Attitude Checks:
Bogsend: 1d20 + 2 ⇒ (11) + 2 = 13 vs DC 15
Caudraight: 1d20 + 1 ⇒ (19) + 1 = 20 vs DC 15
Deepshadow: 1d20 + 1 ⇒ (11) + 1 = 12 vs DC 20
Duornil: 1d20 + 2 ⇒ (13) + 2 = 15 vs DC 15
Mistil: 1d20 + 2 ⇒ (3) + 2 = 5 vs DC 20
Ranien: 1d20 + 2 ⇒ (11) + 2 = 13 vs DC 15
Ruorven: 1d20 + 2 ⇒ (11) + 2 = 13 vs DC 20


Okay wrong no Collections and No Attitude adjustments in Month-2

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