Tippa
|
Tippa finnaly realizes what she said. And answers her teammates with apologies in her eyes.
Carlin Ember
|
Oh crap...I don't want to hurt them...but...better to ask forgiveness... Carlin fires off a spray of fire to hit the three monks neaqrest her, then backs up so she doesn't get cut off.
burning hands, DC 20: 5d4 + 5 + 1 ⇒ (2, 1, 2, 3, 2) + 5 + 1 = 16+5 is from bloodline thing, +1 damage from Havoc of the society trait
phaeton_nz
|
Initiative order for reference: Carlin; Green; VSBR; Tippa; Wyrgan; Kiti; Master; Red; Guy
ref(master): 1d20 + 13 ⇒ (15) + 13 = 28 - improved evasion
ref(red): 1d20 + 8 ⇒ (7) + 8 = 15 - evasion
ref(green): 1d20 + 8 ⇒ (4) + 8 = 12 - evasion
((Master - 0; Green: -16; Red: -16))
Green doesn't like the fire in the face and goes for a flurry against Carlin
fob: 1d20 + 10 ⇒ (10) + 10 = 20 nl: 1d8 + 4 ⇒ (2) + 4 = 6
fob: 1d20 + 10 ⇒ (20) + 10 = 30 nl: 1d8 + 4 ⇒ (5) + 4 = 9
fob: 1d20 + 5 ⇒ (9) + 5 = 14 nl: 1d8 + 4 ⇒ (6) + 4 = 10
crit check: 1d20 + 10 ⇒ (13) + 10 = 23 crit damage: 1d8 + 4 ⇒ (2) + 4 = 6
VSBR, Tippa, Wyrgan, and Kiti are up.
Kiti
|
"Kitty time!" Kiti declares and changes into a leopard. Still speaking common, she commands her companion: "Mimi, go flank, no no not straight, go around as I taught you! Good! And bite!"
The white tiger obediently runs circling a bit to end up on the other side of the green robed monk, and bites. At the same time, Kiti the leopard attacks with claws and teeth.
Free: Command Animal (Flank)
Swift: Quick Wild shape
Full: Full attack
Attacks get +4 because of Outflank
Attack Green claw #1: 1d20 + 13 + 4 ⇒ (19) + 13 + 4 = 36 Damage: 1d3 + 7 ⇒ (1) + 7 = 8
Attack Green claw #2: 1d20 + 13 + 4 ⇒ (2) + 13 + 4 = 19 Damage: 1d3 + 7 ⇒ (1) + 7 = 8
Attack Green bite: 1d20 + 13 + 4 ⇒ (13) + 13 + 4 = 30 Damage: 1d6 + 7 ⇒ (3) + 7 = 10
Grab (Free if bite hits): 1d20 + 17 ⇒ (11) + 17 = 28 If outflank applies to free grab, add +4
Mimi Move: Move to flank
Mimi Standard: Attack with Bite
Attack Green bite (Power Attack): 1d20 + 10 + 4 ⇒ (8) + 10 + 4 = 22 Damage: 1d8 + 11 ⇒ (4) + 11 = 15
Grab (Free if bite hits): 1d20 + 18 - 2 ⇒ (9) + 18 - 2 = 25 If outflank applies to free grab, add +4
Kiti AC now 31, touch 11, flat-footed 30, CMD 24
VSBR Rosenthal
|
VSBR sends 4 arrows at the master. "Sorry, nothing persronal."
PBS: 1d20 + 13 + 1 ⇒ (6) + 13 + 1 = 20 Dmg: 1d8 + 11 + 1 ⇒ (5) + 11 + 1 = 17Manyshot 2nd arrow: 1d8 + 9 + 1 ⇒ (6) + 9 + 1 = 16
Rapid Shot: 1d20 + 13 + 1 ⇒ (2) + 13 + 1 = 16 Dmg: 1d8 + 11 + 1 ⇒ (7) + 11 + 1 = 19
BAB-5: 1d20 + 8 + 1 ⇒ (13) + 8 + 1 = 22 Dmg: 1d8 + 11 + 1 ⇒ (1) + 11 + 1 = 13
F91 maintaining altitude.
Wyrgan Goodheart
|
Wyrgan should be able to move around the red monk without provoking depending on VeSBuR (which is how he would pronounce it) and the companions location and elevation if the map is accurate; if not then he would provoke from Red. Wyrgan moves to the master himself and swings once...if he cannot reach the master based on party member positions then he attacks Red instead...
+2 Adamantine Bastard Sword+Furious Focus+PA: 1d20 + 19 ⇒ (5) + 19 = 24 ...DMG: 1d10 + 20 ⇒ (2) + 20 = 22
"If you should fall know I will do what I can to keep you alive but we must end this senseless combat quickly."
Tippa
|
Tippa takes a 5' step down still 5ft on air
"I think there should be some misunderstanding on this, but sorry!"
Activates her boots of speed and uses 1 fervor for Bull's Strength
+1 Adamantine Bastard Sword, PA, highground, non-lethal: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 - 4 ⇒ (11) + 10 + 2 + 1 + 2 + 1 + 2 - 4 = 25
BAB
dmg1: 1d10 + 12 + 2 + 3 ⇒ (5) + 12 + 2 + 3 = 22
+1 Adamantine Bastard Sword, PA, highground, non-lethal: 1d20 + 5 + 2 + 1 + 2 + 1 + 2 - 4 ⇒ (13) + 5 + 2 + 1 + 2 + 1 + 2 - 4 = 22
BAB-5
dmg2: 1d10 + 12 + 2 + 3 ⇒ (2) + 12 + 2 + 3 = 19
+1 Adamantine Bastard Sword, PA, highground, non-lethal: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 - 4 ⇒ (6) + 10 + 2 + 1 + 2 + 1 + 2 - 4 = 20
Crusader's Flurry
dmg3: 1d10 + 12 + 2 + 3 ⇒ (4) + 12 + 2 + 3 = 21
+1 Adamantine Bastard Sword, PA, highground, non-lethal: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 - 4 ⇒ (6) + 10 + 2 + 1 + 2 + 1 + 2 - 4 = 20
Haste
dmg4: 1d10 + 12 + 2 + 3 ⇒ (6) + 12 + 2 + 3 = 23
phaeton_nz
|
((Green: -57 and grabbed; Master: -66; Red: -101))
Kiti and Mimi go for the green robed monk and nearly maul him to bits as well as both grabbing him.
VSBR and Wyrgan attack the Master, with only one arrow missing.
Tippa does a Flurry of Sword on the Red robed monk, rendering them unconscious.
The master will flurry at Wyrgan with a Stunning Fist being the first attack. (DC 17 save)
fob: 1d20 + 14 ⇒ (20) + 14 = 34 damage: 1d10 + 2 ⇒ (9) + 2 = 11 - stunning fist.
fob: 1d20 + 14 ⇒ (3) + 14 = 17 damage: 1d10 + 2 ⇒ (6) + 2 = 8
fob: 1d20 + 9 ⇒ (17) + 9 = 26 damage: 1d10 + 2 ⇒ (8) + 2 = 10
fob: 1d20 + 9 ⇒ (8) + 9 = 17 damage: 1d10 + 2 ⇒ (5) + 2 = 7
fob: 1d20 + 4 ⇒ (7) + 4 = 11 damage: 1d10 + 2 ⇒ (7) + 2 = 9
crit?: 1d20 + 14 ⇒ (2) + 14 = 16 damage: 1d10 + 2 ⇒ (5) + 2 = 7 - stunning fist.
Guy and Carlin are up as two more monks run out of a nearby building to join in the combat.
initiative(yellow): 1d20 + 5 ⇒ (17) + 5 = 22
initiative(cyan): 1d20 + 5 ⇒ (1) + 5 = 6
Guy du Loc
|
Guy is seeing the battle wander too close to him and casts a DC 18 murderous command on the first monk coming through the door (yellow). He also takes the additional precaution of moving to the other side of the entrance to put some distance between himself and the ones coming through.
phaeton_nz
|
will(yellow): 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
((Green: -57 and grabbed; Master: -82; Red: unconscious))
Green attempts to get out of the grapple
ea: 1d20 + 18 ⇒ (3) + 18 = 21
VSBR is up before yellow.
VSBR Rosenthal
|
VSBR shoots 3 times at Blue...
PBS, Coordinated Shot: 1d20 + 13 + 1 + 1 ⇒ (5) + 13 + 1 + 1 = 20
Dmg: 1d8 + 11 + 1 ⇒ (2) + 11 + 1 = 14Manyshot 2nd arrow dmg: 1d8 + 11 + 1 ⇒ (4) + 11 + 1 = 16
Rapid Shot: 1d20 + 13 + 1 + 1 ⇒ (15) + 13 + 1 + 1 = 30
dmg: 1d8 + 11 + 1 ⇒ (5) + 11 + 1 = 17
BAB-5: 1d20 + 13 - 5 + 1 + 1 ⇒ (3) + 13 - 5 + 1 + 1 = 13
dmg: 1d8 + 11 + 1 ⇒ (4) + 11 + 1 = 16
And have F91 descends to 5ft above ground and attack Yellow.
Talon: 1d20 + 16 ⇒ (3) + 16 = 19Dmg: 1d6 + 8 ⇒ (3) + 8 = 11 Grab CMB: 1d20 + 16 + 4 ⇒ (18) + 16 + 4 = 38
Don’t you understand that resisting us will only lead to a pointless death?"
phaeton_nz
|
((Green: -57 Grabbed; Master: -82; Red: unconscious; Blue -47; Yellow: -11 Grabbed))
Yellow was about to turn on his friend and attack, but got grabbed by F91. So they attempt to escape by drinking a potion and attempting to fly away.
acrobatics: 1d20 + 29 ⇒ (7) + 29 = 36
Tippa, Wyrgan, and Kiti are up.
VSBR Rosenthal
|
((Green: -57 Grabbed; Master: -82; Red: unconscious; Blue -47; Yellow: -11 Grabbed))
Yellow was about to turn on his friend and attack, but got grabbed by F91. So they attempt to escape by drinking a potion and attempting to fly away.
d20+29 to jump into the air
So yellow take out potion as move action, drink it as standard action, attempt escapes grapple with standard action, and acrobatic move out of reach with another move action?
And grapple does not prevent Yellow from attacking his ally(blue) with Unarmed Strike or Flurry of Blows. Murderous Command should still run its course.
VSBR AoO Cestus on drawing/drinking potion vs grappled AC, if applicable: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 18 Dmg: 1d4 + 2 ⇒ (1) + 2 = 3
VSBR punches yellow for drinking our loots.
phaeton_nz
|
I wasn't sure Yellow could reach Blue or attack Blue if grappled. If he can, I'll retcon it.
Kiti
|
"Fifi, fy fo holf fighf! Kiti issues a muffled command to Mimi. My mouf if full of monf!"
Mimi obeys, used to listen to Kiti's voice such situations.
Mimi Standard Maintain Grapple on Green: 1d20 + 18 ⇒ (3) + 18 = 21 It should get -2 to AC from dex penalty of being grabbed, and maybe something from flank?
Attack Green rake claw #1: 1d20 + 12 + 4 ⇒ (13) + 12 + 4 = 29 Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Attack Green rake claw #2: 1d20 + 12 + 4 ⇒ (19) + 12 + 4 = 35 Damage: 1d6 + 7 ⇒ (1) + 7 = 8
Kiti lets go of her hold. "I want to try a kitty pounce!" she says, and jumps at the master, sharp teeth and four paws attacking.
Full: Pounce, Full attack. Green might get AoO from movement.
Attack Master claw #1: 1d20 + 13 + 2 ⇒ (3) + 13 + 2 = 18 Damage: 1d3 + 7 ⇒ (3) + 7 = 10
Attack Master claw #2: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19 Damage: 1d3 + 7 ⇒ (3) + 7 = 10
Attack Master rake claw #1: 1d20 + 13 + 2 ⇒ (5) + 13 + 2 = 20 Damage: 1d3 + 7 ⇒ (2) + 7 = 9
Attack Master rake claw #2: 1d20 + 13 + 2 ⇒ (7) + 13 + 2 = 22 Damage: 1d3 + 7 ⇒ (1) + 7 = 8
Attack Master bite: 1d20 + 13 + 2 ⇒ (9) + 13 + 2 = 24 Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Grab (Free if bite hits): 1d20 + 17 ⇒ (1) + 17 = 18
VSBR Rosenthal
|
I wasn't sure Yellow could reach Blue or attack Blue if grappled. If he can, I'll retcon it.
Grapple only prevent using two-handed weapon, which is a non-issue for probably monks.
Guy du Loc
|
I wasn't sure Yellow could reach Blue or attack Blue if grappled. If he can, I'll retcon it.
You can take any action that requires only one hand to perform, such as cast a spell or make an attack with a light or one-handed weapon against any creature within your reach (or in this case an unarmed strike if next to blue), including the creature that is grappling you (but not limited to the grappler). Also, Murderous Command says that if you are not adjacent you attempt to get next to them and attack (if possible), so I would say that would mean it would try to break the grapple and move. Yellow is kinda hosed in either case. This page has a really nice breakdown for grappling.
VSBR Rosenthal
|
But yellow IS adjacent to his ally blue, which satisfy the condition of attacking ally from Murderous Command.
BOTTING Tippa upon player's request. He has a high fever and is not feeling well enough to post
Tippa enchants Merciful on his sword and flurry against red, switching to yellow with Lunge if red falls unconscious.
+1 Adamantine Bastard Sword, PA, highground, non-lethal: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 ⇒ (1) + 10 + 2 + 1 + 2 + 1 + 2 = 19
Base Dmg: 1d10 + 12 + 2 + 3 + 1d6 ⇒ (10) + 12 + 2 + 3 + (5) = 32
Crusader's Flurry: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 ⇒ (20) + 10 + 2 + 1 + 2 + 1 + 2 = 38
Flurry Dmg: 1d10 + 12 + 2 + 3 + 1d6 ⇒ (7) + 12 + 2 + 3 + (5) = 29
Haste: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 ⇒ (5) + 10 + 2 + 1 + 2 + 1 + 2 = 23
Haste Dmg: 1d10 + 12 + 2 + 3 + 1d6 ⇒ (4) + 12 + 2 + 3 + (5) = 26
BAB-5: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 - 5 ⇒ (20) + 10 + 2 + 1 + 2 + 1 + 2 - 5 = 33
BAB-5 Dmg: 1d10 + 12 + 2 + 3 + 1d6 ⇒ (3) + 12 + 2 + 3 + (2) = 22
Crit Confirmation: 1d20 + 10 + 2 + 1 + 2 + 1 + 2 ⇒ (3) + 10 + 2 + 1 + 2 + 1 + 2 = 21
Crit Dmg: 1d10 + 12 + 2 + 3 ⇒ (9) + 12 + 2 + 3 = 26
Wyrgan Goodheart
|
Wyrgan attacks the master with his sword...if any attack drops him Wyrgan will cease attacking the man.
+2 Adamantine Bastard Sword+Furious Focus+PA: 1d20 + 19 ⇒ (19) + 19 = 38 ...DMG: 1d10 + 20 ⇒ (6) + 20 = 26
+2 Adamantine Bastard Sword 2nd ATK+PA: 1d20 + 11 ⇒ (14) + 11 = 25 ...DMG: 1d10 + 20 ⇒ (2) + 20 = 22
+2 Adamantine Bastard Sword 3rd ATK+PA: 1d20 + 6 ⇒ (18) + 6 = 24 ...DMG: 1d10 + 20 ⇒ (4) + 20 = 24
"Cease this useless violence! We did not come to fight with you all!"
VSBR Rosenthal
|
Red was already unconscious, so straight to yellow?
Ah yes. Sorry, the Googlie Slide map did a poor job showing people's condition. The red's token was still standing up.
Wyrgan Goodheart
|
I guess i do. thank you. I posted and ran off to do errands.
Crit Confirmation: 1d20 + 19 ⇒ (4) + 19 = 23 ...DMG: 1d10 + 20 ⇒ (8) + 20 = 28
phaeton_nz
|
Retcon
Yellow attacks Blue with a flurry and a Stunning Fist being the first attack. (DC 14 save)
fob: 1d20 + 14 ⇒ (11) + 14 = 25 damage: 1d8 + 4 ⇒ (5) + 4 = 9 - stunning fist.
fob: 1d20 + 14 ⇒ (11) + 14 = 25 damage: 1d8 + 4 ⇒ (5) + 4 = 9
fob: 1d20 + 9 ⇒ (1) + 9 = 10 damage: 1d8 + 4 ⇒ (7) + 4 = 11
fort(Blue): 1d20 + 7 ⇒ (6) + 7 = 13
((Green: -73 Grabbed & dead (assuming lethal); Master: Dead (assuming lethal); Red: unconscious; Blue -65 & unconscious; Yellow: -114 Grabbed & unconscious))
Combat over.
Guy du Loc
|
Guy winces at the violence being shown, but perks up when the monks are defeated.
"Well, that went well. So who needs to have injuries tended?"
Guy seems to have escaped unscathed and even unmarked. Looking around he asks in amazement.
"Wait, was no one injured? Remarkable!"
Carlin Ember
|
Umm...excuse me...but that one hit me fairly hard...look at my face! Carlin says as she points to a few red marks on her head from the monk's blows.
They weren't exactly pulling their punches...are any still alive? she asks, more worried about them than herself.
can someone use my clw wand...please and ty...i can try a UMD, but don't wanna risk a 1 in case we need it in an emergency...
Guy du Loc
|
I just checked tag lines and saw no sign of injuries
"Oh, well then gather around and I'll channel some positive energy and fix you right up."
channel: 5d6 ⇒ (4, 5, 4, 6, 1) = 20
We will probably be traveling a bit from here and get back spells and such. In any case save your charges. Guy IS a cleric so use him.
VSBR Rosenthal
|
"Excellent negotiation tactics there." VSBR says to Tippa.
"The so-called master yells 'book thief' before committing suicide. The only explanation I can think of is that the monks are the puppets of whoever think they own the book before the Society did. Which probably means that we are in the right place. Might as well start searching here."
Kiti
|
"Oh they can have some evil in their head?" Kiti the leopard realizes from VSRB's comment. "I'll try to keep them living, a bit" she says and waves her paw at the downed monks.
Stabilize on all enemies, maybe it helps a bit.
"I had an evil in mine, two times. It gave me strength, but I felt so mad at all. Maybe there is still some" she says and tries to shake her head as if something could fall from her ear. "No, no evil" she concludes as nothing seems to come out. "Now find the book! Or go see the battle, but we did just one. We made a lot of noise, so no sneaky-sneaky. Books don't like rain, so inside. We usually start left, but it's all around so what is the leftest?"
Is there still battle noises coming and shall we go there or systematically through all rooms?
Guy du Loc
|
Might as well start searching here."[/b]
"Sounds like the obvious next step."
Guy is content leaving the fallen monks in a stabilized condition and exploring while they are knocked out. He moves towards the closest door (M7), takes a breath or two, and tries to open it. If successful he takes a peek and slams it shut at any signs of danger.
phaeton_nz
|
It's gone all quiet now. M7 proves to be quarters for the monks. Each monk owns a bed, a candle, and a spare robe.
Guy du Loc
|
Rinse and repeat with M8
Wyrgan Goodheart
|
Wyrgan provides security as the others check the rooms out. He feels bad the monks essentially gave them no other option... but it was their choice. He puts his hand on Tippa's shoulder and tells her "Have no fear about what transpired. I am sure some evil is afoot here or else we would not have been sent here to deal with it. I suspect they were corrupted by some nefarious means that they could not escape from. Those that perished now have their souls released and resting peacefully with their god."
phaeton_nz
|
M8 is the kitchen and there is a cantankerous old woman here labouring to provide food for the monks. The adjourning room is the food stores.
Guy du Loc
|
Not Guy. In fact he backs away from the door.
Kiti
|
Kiti also sees it even with 1 on the dice.
"Oh, that one! Yes, I see it. Why do they hide it halfway? Deal with it? I can handle it if it has a handle. Or I can bite and claw, but if you mean a trap, no. Well, I can step into a trap and you don't get hurt but that's it", she gives her opinion on the trapdoor.
She waves her paw at the woman in the kitchen. "Hi, I am Kiti and these are my friends, can you tell us what is happening here as the monks started hitting us when we said 'book'. I guess you heard it as it's just outside you door?"
VSBR Rosenthal
|
Diplomacy: 1d20 + 20 ⇒ (7) + 20 = 27 VSBR kindly asks the old woman to open the trapdoor for us, since she should be the one that's most familiar with this place.
Tippa
|
"Anyway, we need to move forward. I swear I will find out the true evil behind"
phaeton_nz
|
The old woman is rather alarmed to see you here but VSBR is able to calm her down.
The trapdoor is not trapped and can be opened to reveal a long dark tunnel. Inlanni (the old woman) has no idea where it goes.
The weapon racks in the courtyard hold 40 arrows, 15 kamas, 15 masterwork nunchakus, 15 sais, and 15 sianghams. The arrows are fletched with paper rather than feathers, reducing their range by a half. The monks have a Potion of Fly each on them while the master has a necklace of fireballs (type I) and a belt of physical perfection +2
Guy du Loc
|
Guy is drawn to the arrows, fingering the paper fletching curiously. Turning to the others he asks,
"Let's see if these are magical." He is casting detect magic, though I figure from your description you already assumed that and that they are not magical.
He does commandeer a portion of fly. If nobody takes the belt, he will, just because it would be nice to be as strong and nimble as a normal person, swapping it in for his belt of constitution. But I'm guessing one of you would get better use out of it.
VSBR Rosenthal
|
Already have DEX CON belt, and no Adaptive on bow, so VSBR will pass on the belt.
VSBR will suggest that we check out and clear out all the other rooms first before we investigate the tunnel.
VSBR Rosenthal
|
Level 8 and d6 class? Yeah you probably need it more than all others. Our warpriest Tippa got CON belt and DEX ioun stone and uses Bull's Strength often, so she gain little from the belt as well
Perception, take 10: 10 + 33 = 43