[GD XIII] Redelia's Cosmic Captive

Game Master Redelia

maps


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Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Sorrina Westyr urgently projects her image to speak to every Pathfinder, and appears to be holding tightly to a steel ring near an alien device.

“Everyone, brace yourselves. We have finished repairs on a strange craft on the bright side of the asteroid. The engines will fire shortly, hopefully causing this rock to spin and even out the extreme temperatures. This may get a bit bumpy though in three…two…one... Hold on!”

A sudden jolt shakes the entire asteroid, sending anything unsecured reeling as the stars begin to spin overhead.

Table GMs, the Engines benefit is now in play.

Grand Lodge

Yeah my bad, forgot to explicit, you took 21 damage

After getting badly hurt, Tusk retaliates in a big fashion. He attacks the creature twice, and the latter falls to the ground in an unceremonious fashion. Seeing that, the floating ball tries to get back at him in revenge, but is only partially successful. One hit lands but the other one misses.

attacks with a tendril : 1d20 + 8 ⇒ (14) + 8 = 22
attacks with a tendril : 1d20 + 8 ⇒ (3) + 8 = 11
Damage : 1d4 + 5 ⇒ (1) + 5 = 6

Tusk is at 27 damage, everybody else can act

Sovereign Court

Tri'gar moves up to attack.

Power Attack with Slitherbane: 1d20 + 12 - 2 ⇒ (16) + 12 - 2 = 26

Damage: 1d10 + 8 + 6 ⇒ (8) + 8 + 6 = 22

Grand Lodge

Male Half-Elf Bard 6 (HP 39/39) (AC 20/11/19) (CMD 20) (Fort +3, Ref +6, Will +3) (Init +3) (Perception +12)

Jarlaxle tries to double-tap the floating ball with Tri'Gar.

Gamin the Reforged: 1d20 + 12 ⇒ (16) + 12 = 28, for 1d8 + 9 ⇒ (1) + 9 = 10 Magical Slashing damage.

Grand Lodge

Male Half-Orc Fighter 5

Jarlaxle, can Slitherbane and Gamin be friends? First time I have played with 2 intelligent weapons at one table... ;)

Grand Lodge

The party overhears the faraway sounds of mechanical engines from what looks like a spacecraft from another world. They have the sense it might benefit some of their teammates who went in the other pathways. Sadly, in their case it wouldn't be of any real benefit because the temperature around them is moderate already. The other parties will get their atmospheric temperatures stabilized instead of being either very cold or very hot, going down to something more temperate.

As for their own direct fight, Tri'gar manages to defeat the floating ball. A couple of seconds lapse and they thought it would mean they can push forward, except that as before dying, it explodes in a wave of energy that heals the winged one who suddenly wakes up on the ground, and ready to counterattack, sadly not having time to react further when Jarlaxle also lands a blow to get it down for good.

I will put another map soon. you can re-sort your buffs and heal

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