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Hello! Welcome to my table. Before we start, please do the following:
Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.
Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.
As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.
You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.
Credits:
Macros/Slides/Spell Templates: Frozen Frost

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HIGH TIER LEVEL BUMPS
To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.
Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.
These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.
You should also remind higher level PCs to apply any mentor boons they might have purchased.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.

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Do you think it is worth it for her to build based on the Remaster rules?
I don't have any PFS2 clerics, and I don't have either PC1 or PC2, but I've heard that the cleric's big change was that additional spell slots were no longer dependent on CHA, removing its necessity as a secondary attribute. That alone might be worth a rebuild, unless you intend to keep +3 CHA anyway.

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If we're high tier, what Mentor Boons do y'all have?

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Quinoline has the Radiant Oath mentor boon. It should give 12 HP on top of what the Level Bump usually gives.

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Friendly fire is fine, especially if it's actually fire (or cold).
Updated character sheet with basic level bump.

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I see Horizon Hunters, is she a Rugged Mentor?
And it looks like everyone else higher level is Radiant Oath, so I guess those are probably our two choices.
I will choose... those two.

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Still waiting for:
Macros - Atae, Liam
Slides - Atae, Liam, Fangor
RPG Chronicles - Atae, Fangor

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She does not have any mentor boons.
They are free (0 AcP), and you should almost certainly have the Reputation threshold covered by this level. Unless it's intentionally not part of your character, you can pick it up at any point.

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Fangor and Atae do your stats reflect the level bump in the Macros?

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19 Challenge Points
High Tier 7-8
Lvl 9 gets a level bump
HIGH TIER LEVEL BUMPS
To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.
Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.
These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.
You should also remind higher level PCs to apply any mentor boons they might have purchased.
Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.

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Wouldn't it be tier 11-12?
For some reason I thought Atae was level 10.
All done.

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Wouldn't it be tier 11-12?
For some reason I thought Atae was level 10.
All done.
That's what I meant... Running too many 5-8s :)

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Just a head's up -- if you haven't already, those with level bumps please adjust the entries in the macros.

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Remaster Crafting rules say you only need one version of a formula, higher-level versions of the same thing are just something you can make as you get better.
Wow! Thanks!

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Oh cool! I think I need to look at the remastered alchemist more closely...
btw, Soup -- apologies. Been meaning to level up my PC in our game but keep forgetting. I'll do it later today. Meeting with our creditors this morning. I'd rather level up So but PF2e doesn't pay the bills... So I'll have to deal with So later... Isn't that so? ;)

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Clarifying question: Under the remaster aren't saves from different sources the same? In her case, wouldn't the save from Captivator spells and cleric spells be the same?
Any recommendations of spells? Maybe we need to coordinate unless she is the only prepared caster?

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The same proficiency. They still have different Attributes.

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What is the highest level that PFS goes to? Are they going to be making higher level scenarios? I think I read somewhere that 10 is the highest but that going through AP's or modules is the only way to get higher than that.

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I don't mean to be rude, but, you know, we're playing a 9-12 scenario right now, so ...

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I am very well aware of that, however, does that take away from my question, from what I understand, this is like the only one of this level range.
If you can answer the question, that would be appreciated. Rudeness is not appreciated.

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What is the highest level that PFS goes to? Are they going to be making higher level scenarios? I think I read somewhere that 10 is the highest but that going through AP's or modules is the only way to get higher than that.
Right now, of the known, released PFS scenarios (amongst information that is not under NDA for those that it applies), the highest tiers are 9-12. In adventure mode/APs/modules, I think they go all the way to 20.
Given that Starfinder 1e has had 11-14s after 5 seasons, I would wager a decent chance of an 11-14 this season. Nothing has been released, I am just going off precedent.

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There are three 9-12 scenarios, #3-15, #4-15, and #5-18.

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I am very well aware of that, however, does that take away from my question, from what I understand, this is like the only one of this level range.
Also this part is not true. The following scenarios to my knowledge are ALSO 9-12 scenarios (and I am burning my replays on them for all my high tier characters).
3-15: Cavern of the Sundered Song
5-18: Equal Exchanges - Tapestry of the Mind
(edit: of course I had it in edit mode before someone else beat me to it hah)

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Well, not precisely 9-12 but 02-24 (Excising Ruination) is 7-10 but a Glyph scenario. IIRC the theoretical max for a PFS character is Lvl 20. The highest I've seen so far for a module is Slithering (it was lvl 16 I think)...
05-18 is outright deadly... I'm running a table right now and I'm not even sure my party will survive intact...
Hmm... so Crystal, you wanna do 05-18 if I run it again? :)
Having run all three, I think the most fun for me is this one... 03-15 is fun if you have the right party composition.

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Chronicles from modules usually can go to characters of any level, so you could level a character to 20 that way. But you'd be pushing them out of the range where you could actually play them so you probably don't want to.

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The only things that we have identified the swarm of skulls correct? We do not know what the bipedal creatures are.

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Back to life! Sorry guys, kids, work and life was overwhelming and I wasn't able to do anything except work, sleep and take care of my kids...
I'm back for good.