Gameday XIII - 'Gallows of Madness - A Foul Breed'

Game Master Shadow Dragon

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Cannoli Jones wrote:

Cannoli picks up the +5 Vorpal Abyssal Bane Cold Iron Morningstar and swings it a few times. She pokes the demon bile with it, ”Good weight, solid swing, decent club. I’ll take it. The ants don’t need it anymore, anyway.”

She looks to see what the raven dropped earlier (if it wasn’t already found).

When Cannoli pokes at the demon bile with the morningstar it sizzles away!

The raven dropped bird droppings because Cannoli annoyed it. ;)

Liberty's Edge

Human Spiritualist (Phantom Blade) 1 / Cleric (Crusader) 1 | HP 18/18 | AC 18 / 12T / 16FF | Fort +6, Reflex +2, Will +8 | CMD 13 / 11 FF | Init 3 | Perc +11 | SM +11 | Speed 20' | Spirit Spells 1st 2/2 |Cleric Spells 1st 1/1 | Active Conditions:

"It's certainly worth a try." notes Victor.

Then spotting that everyone else seems equally stumped by their magical finds adds "Maybe Father Ruvarra could tell us more about these magic items?".

Dark Archive

android gloomblade 1 | ♥️12 | ⛨16 t11 ff15 | CMB +5, CMD 16 | F +3, R +1, W +0; +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +6; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☑Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | Active conditions: none

can we still inspect the mausoleum, see if there’s a way in, etc? And also…

Guardian wonders if there could be obvious signs of a struggle that hint at the young apprentice’s fate.

perception: 1d20 + 6 ⇒ (3) + 6 = 9

or not


Guardian XI wrote:

can we still inspect the mausoleum, see if there’s a way in, etc? And also…

Guardian wonders if there could be obvious signs of a struggle that hint at the young apprentice’s fate.

[dice=perception]1d20+6

or not

Yes you can inspect what you'd like and open the mausoleum and unleash the undead hordes within see what's inside...

Guardian XI searches the area but apparently his ocular units are on the fritz.

Grand Lodge

male dhampir sorc(crossblooded)1, HP 10, AC/TFF 11/11/10, F +1, R +1, W +2, Initi +1, Perc +3

Daegon tries his luck looking for any signs.

perc: 1d20 + 3 ⇒ (18) + 3 = 21

The Concordance

Gallows of Madness - A Foul Breed Female N Elf Alchemist (Mindchemist) 1 | HP 9/9 | AC 15 T 14 FF 11 | CMB -2, CMD 12 | F +4, R +7, W +1 | Init +4 | Perc +4 low-light vision, SM: +0 | Speed 30 ft. (20 ft. with backpack)
Ressources:
Cognatogen: 1/1, Bombs: 8/8, Extracts 1st 2/3

Vreekka tries to help looking.

Aid Perception: 1d20 + 4 ⇒ (6) + 4 = 10 Whoa, lucky! :-D


Daegon and Vreekka piece together what seems to be a crime scene: Footprints from two individuals in a struggle that led to the wand, pouch, and morningstar being strewn about the graveyard.

Dark Archive

android gloomblade 1 | ♥️12 | ⛨16 t11 ff15 | CMB +5, CMD 16 | F +3, R +1, W +0; +4 vs. mind-affecting, paralysis, poison, and stun | Init +1 | Perception +6; darkvision 60ft, low-light vision | Speed 30ft (20ft in armor) | ☑Nanite Surge +4 | ☐Technic Tinkerer (Prestidigitation) | Active conditions: none

Guardian asks, hopefully

Is it obvious whether the footprints leave in a particular direction?


Guardian XI wrote:

Guardian asks, hopefully

Is it obvious whether the footprints leave in a particular direction?

The best Daegon and Vreekka can do is indicate they left the graveyard but not in which direction they went afterwards.

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