| Thawm Uhturj |
Thawm is still two levels short of lvl 2 arcane spells & Mystic Theurge, but she now has Allied Spellcaster and a new cantrip: prestidigitation xD
| Cecily Levain |
Leveled up!
Added her Secone level of Monk and First Mythic Rank of Dragon Disciple
Monk 2:
+8 hp (d10 avg 6, 2 con)
+1 BAB
+1 Fort, +1 Reflex
Bonus Feat: Improved Grapple
Evasion
Skills: +1 rank Intimidate, +1 rank Swim, +1 rank Acrobatics,
Background Skills: +1 Nobility, +1 Handle Animal
ABP: Cha +2
Mythic:
Hard to Kill
Mythic Power 1/day
Surge +1d6
Mythic Feat: Power Attack
Dragon Disciple:
Add diplomacy, escape artist, fly, knowledge (all), Perception, and Spellcraft as class skills
HP: +d12 avg 7
Blood of Dragons: Add DD level to sorc level for bloodline powers (5 total)
Natural Armor Increase (+1)
| DM_Delmoth |
Please see this ruling from James Jacobs regarding the Righteous Medals.
| Ahmose |
Formula added to Da Book!
1. Shield (10gp)
2. Levitate (30gp)
3. Heroism (90gp)
| Cecily Levain |
Leveled up!
Added her third level of Monk
Monk 3:
+8 hp (d10 avg 6, 2 con)
+1 BAB
+1 Will
Fast Movement +10 ft, Ki Pool (5), Ki Strike (magic)
Feat: Cornugon Smash
Skills: +1 rank Intimidate, +1 rank ride, +1 rank acrobatics,
Background Skills: +1 Nobility, +1 Handle Animal
ABP: Str +2
| Dorek |
Dorek is now a 7th level Unchained Rogue (Escapologist)/Rank 1 Shadowdancer
Upgrades:
+6 HP (1d8+1)
+1 BAB
Sneak Attack +4d6
Physical Prowess +2 (Dex, ABP)
Skills:
+2 Acrobatics
+1 Bluff
+1 Diplomacy
+2 Disable Device
+1 Disguise
+2 Escape Artist
+1 Intimidate
+1 Knowledge (Local)
+1 Perception
+2 Sleight of Hand
+2 Stealth
+1 Use Magic Device
Background Skills:
+1 Craft (Locks)
+1 Perform (Storytelling)
Feats:
Armor of the Pit
| Sir Tandyn |
Paladin Level 4
+10hp (d10 +1 Con +3 Trait)
+1 BAB (+6/+1!)
+1 Fort/Ref
+1 Smite/day
Paladin Spellcasting (0 Level 1 Spells per day!)
Feat: Manifold Stare
Skills: +1 Perception, +1 Sense Motive
BG Skills: +1 Craft(Weapon), +1 Prof(Soldier Crusader)
ABP: +2 Str
| Aroden the Returned |
Wizard level 6
+1 Fort, Ref, Will
+1 BAB
+1d6+3 HP (+7, new total 57)
Feat: Additional Traits (Magaambyan Arcana - Spear of Purity, Purity of Faith)
+2 spells known (Spear of Purity, Seek Thoughts)
Spell slots: +1 2nd, +1 3rd
Skills (7):
Knowledge (Planes)
Spellcraft
Swim
Climb
Stealth
Diplomacy
Use Magic Device
Background Skills (2):
Linguistics*2 (Elven, Dwarven)
ABP: +2 Dex
Initiative is now +6
| Thawm Uhturj |
Thawm is getting profession (soldier) & engineering as well as planes, SM, & UMD
Also color spray and Lucky Number ^^
And blood intensity for bigger max damage dice (which will be truly epic when I can use it on furious fire barrage)
I get like 6 HP (4 from d6 and 2 from con)
I get more of sorc bad saves.
Also dex yay dex.
| Ahmose |
Ahmose, the Blue Whisper
Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 7 / Brew Keeper 1
+9 HP
+10 Skill Ranks
+1 BaB
Bombs 4d6
Bombs 13/13
3rd level Extracts
1. Amplify Elixir
2. Gaseous Form
Feat
Two-Weapon Fighting
ABP
+2 Dex
| Aroden the Returned |
Seek Thoughts is a lot worse than it seems on first reading.
Changing the second spell acquired on the level-up to Keen Edge.
| Thawm Uhturj |
Speaking of things that were realized after the fact: Thawm is getting a feat too: Spell Penetration!
| Sir Tandyn |
Tandyn is now a 2nd Level Mythic Evangelist
Mythic 2:
+1 Str
+1 Mythic Point
+1 Level of Evangelist Class Features
Evangelist 2:
+5 HP
Aligned Class (Mesmerist)
+1 Dodge AC
Mesmerist 4 Class Features:
Level 2 Spells (Mirror Image, Invisibility)
Trick: Meek Façade
Consummate Trickster Increases: +1 Bluff, Disguise, Sleight of Hand, and Stealth
| Ahmose |
Ahmose, the Blue Whisper
Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 7 / Brew Keeper 2
Brew Keeper 2
Brew reservoir 5/5
Helpful homebrew (extended, tenacious)
2nd 1st Ability (Int)
— Amazing initiative
Mythic Power +1d6 2/2
| DM_Delmoth |
2nd 1st Ability (Int)
— Amazing initiative
Psst, you don't gain amazing initiative.
| Thawm Uhturj |
+4 hp, +1 cha, +1 surge, and +1 use for both the CLW and Faerie Fire SLAs :D
Also+1 cha means a second bonus 2nd level spells :D
Now Thawm is guaranteed a whole hell of a lot of new spells when she hits 8th level, so... I need the egg.
It'll explode or something fun at that point. Maybe just go poof in her sleep xD
| Dorek |
Dorek is now a 7th level Unchained Rogue (Escapologist)/Rank 2 Shadowdancer
Upgrades:
+6 HP (1d8+1)
Ability Score Boost (Dex +1)
Evasion (Redundant)
Darkvision +30 ft
Uncanny Dodge
| Aroden the Returned |
Mythic 2:
+1 Int
+1 Mythic Power
+1 Level of Evangelist
Evangelist 2:
+5 HP
Aligned Class (Wizard)
+1 Dodge AC
Wizard 7 Class Features:
+2 spells known (Dimension Door, Arcane Eye)
+1 1st-level spell/day
+3 4th-level spells/day (1 base, 1 Int, 1 divination)
Effects of +1 Int:
+1 2nd-level spell/day
+1 to spells DCs, Concentration, and uses of Prescience
+1 to all Int-based skills
+1 language known (Aklo)
+7 skill points (Sense Motive *5, Bluff *2)
| Cecily Levain |
Mythic Rank up!
Added her Second Rank of Dragon Disciple
MR2:
Mythic Power 2
Ability Score +1 (Con)
DD2:
+7 hp (d12 avg 7)
Ability boost (Str +2),
bloodline feat: Improved Initiative
Dragon Bite (Ex): At 2nd level, whenever the dragon disciple uses his bloodline to grow claws, he also gains a bite attack. This is a primary natural attack that deals 1d6 points of damage (1d4 if the dragon disciple is Small), plus 1–1/2 times the dragon disciple's Strength modifier. Upon reaching 6th level, this bite also deals 1d6 points of energy damage. The type of damage dealt is determined by the dragon disciple's bloodline.
+1 level of existing arcane spellcasting class (Bloodrager Spells)
+1 Spell known: jump
From Ability bonuses:
Con: +1 Fort, +1 rage round per day, another +7 HP
Str: +1 to Climb and Swim, +1 to hit on all attacks, +1 to CMB and CMD, more damage, varies by attack due to Dragon Style changing multipliers
| Ahmose |
| 1 person marked this as a favorite. |
Ahmose's morning cocktails!
Antitoxin
Anti plague
Mutagen (Dex)
Amplify Elixir (all extended)
Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls
Plus Helpful homebrew (extended)
Shield , Blur, Expeditious Retreat, Bears, Bulls
All day
Heightened Awareness, Heroism
1 full dungeon
Shield , Blur, Expeditious Retreat, Bears, Bulls
| Cecily Levain |
Level up! New level of Bloodrager, for Bloodrager 5/UMonk 3//Dragon Disciple 2
+9 HP
Improved Uncanny Dodge
BAB +1 (Power attack modifier bump)
CL5->CL6
+1 Spell Known (Long Arm)
Bloodline Lvl 7 Bonus Spell from Blood of Dragons (Shield)
+3 skill points, +2 background skill points
ABP 8: Armor attunement +1 (clothes)/+1(N/A), resistance +2, toughening +1, weapon attunement +1 (claws)/+1(handwraps)
| Dorek |
Dorek is now a 8th level Unchained Rogue (Escapologist)/Rank 2 Shadowdancer
Upgrades:
+6 HP (1d8+1)
+1 Ref
+1 BAB
Impossible Escape
Rogue Talent (Hairpin Trick)
Armor Attunement +1/+1
Resistance +2
Toughening +1
Weapon Attunement +1/+1
Skills:
+2 Acrobatics
+1 Bluff
+1 Diplomacy
+3 Disable Device
+1 Disguise
+3 Escape Artist
+1 Intimidate
+1 Knowledge (Local)
+1 Perception
+2 Sleight of Hand
+2 Stealth
+1 Use Magic Device
Background Skills:
+1 Craft (Locks)
+1 Profession (Cook)
| Cecily Levain |
Chucking the level 8 ability score bonus into Charisma
| Aroden the Returned |
Aroden's level-up:
Wizard 7 (now Cav1/Wiz7//Evangelist2)
+7 HP (+1d6+2+FCB)
No change to saves or BAB
+1 Int
Skills (8): Diplomacy, Sense Motive, Bluff, Fly, Stealth, Heal, Knowledge (Planes), Perception
Background Skills (2): Appraise, Knowledge (History)
Spells known: +2 (Conjuration Foil, Stoneskin)
Spells/day: +1 3rd, +1 4th
ABP: Armor attunement +1 (mithral chain shirt)/+1(N/A), resistance +2, toughening +1, weapon attunement +1 (The Sword of Aroden)/+1 (MW Composite Longbow)
| Sir Tandyn |
Level 8
+1 Cha
Mesmerist Level 4 (5 for Class Features)
+10 HP (d8 +1 Con +3 Trait +1 FCB)
+1 BAB
+1 Will
Manifold Tricks (2 Tricks at once)
Mental Potency (Affect more HD with spells)
New Mesmerist Spell (Silence)
Skills: +1 Perception, +1 Sense Motive, +1 Knowledge (Arcana), +3 Diplomacy
BG Skills: +1 Craft(Weapon), +1 Prof(Soldier Crusader)
ABP: Armor attunement +1/+1 (Full Plate, Blinding Shield), Resistance +2, Toughening +1, Weapon attunement +1/+1 (Radiance, Glaive)
| Ahmose |
Ahmose, the Blue Whisper
Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 8 / Brew Keeper 2
+8Hp
+9 Ranks
+2 Bg Ranks
+1 Fort
+1 Ref
+1 BaB
Ability Increases
Int
Discovery
Fast Bombs
Formula
1. Beastshape
2. Monstrous Physique
Automatic bonus progression
8th Armor attunement +1/+1, resistance +2, toughening +1, weapon attunement +1/+1
| Thawm Uhturj |
I think I'm done, just gotta double check all the user profile stuff
xD
| Ahmose |
Ahmose's morning cocktails!
Antitoxin
Anti plague
Mutagen (Dex)
Amplify Elixir (all extended)
Heightened Awareness, Heroism, Shield , Blur, Expeditious Retreat, Bears, Bulls, See Invisible
Plus Helpful homebrew (extended)
Shield , Blur, Expeditious Retreat, Bears, Bulls
All day
Heightened Awareness, Heroism, See Invisible
1 full dungeon
Shield , Blur, Expeditious Retreat, Bears, Bulls
| Aroden the Returned |
| 2 people marked this as a favorite. |
Minor changes on the level-up:
1) Taking the alternate human FCB for +1 spell known of less than max level, taking Fireball to boost Thawm's castings
2) Forgot about Focused Study, so he gets another Skill Focus at level 8. Taking Perception
| Dorian 'Grey' |
Happy Holidays everyone! May you get a good set of dice! May your Christmas be da bomb!
| DM_Delmoth |
House rule update!
Is making an AoO an action?
Yes, it is a free action that you can take when it is not your turn.
Below rule is updated from:
Unable to make AoO and Threatened squares: Grappled and other conditions that preven AoOs don't prevent you from threatening a square.
To:
Unable to make AoO and Threatened squares: Grappled and other conditions that preven AoOs don't prevent you from threatening a square.
Apparently I had two versions running around and I didn't need to change this in Planescape if you are playing there as well.
| Dorian 'Grey' |
Aravashniel solemnly comments, ”I would bring what I have learned from the Worldwound back to my home, Kyonin. My people stubbornly refuse to ask for aid in banishing the nascent demon lord Treerazer. I will bring that aid whether they like it or not.”
| Cecily Levain |
Level up! New level of Bloodrager, for Bloodrager 6/UMonk 3//Dragon Disciple 2
+9 HP
BAB +1
Fort +1 Wil +1 Ref +1
CL6->CL7 Second Level Spells!
+2 Level 2 Spell Known ()
Bloodline Feat: Trading out for Blood Piercing bloodline mutation
Lvl 9 Feat: Barroom Brawler
Draconic Bloodline 7>8
- Claws (su) to 1d8 damage while raging
- Draconic Resistance (Ex): Cold Resist to 10, Natural Armor Bonus to +2
- Breath Weapon (su)
+3 skill points, +2 background skill points, +1 FCB skill point
ABP 9: Armor attunement +2 (clothes)/+1(N/A), resistance +2, toughening +1, weapon attunement +2 or +1 (claws)/+1(handwraps)
| Thawm Uhturj |
lvl 5 of oracle! woo!
62->69 HP
Spells:
+1 to both 2nd level and 3rd level oracle slots per day
Fastidiousness, Weapon of Awe, Second Wind
+1->+2 to attuned armor and weapon enhancements
Skills:
Bluff +1
Knowledge (Nobility)* +1
Knowledge (Planes) +2
Profession (Soldier)* +1
Spellcraft +1
UMD +1
Feat:
Greater Spell Penetration
and not much else
| Sir Tandyn |
Paladin Level 5
+10hp (d10 +1 Con +3 Trait)
+1 BAB (+8/+3)
Power Attack Increase
Combat Expertise Increase
Divine Bond (Weapon)
+1 Level 1 Paladin Spell
Feat: Improved Critical (Longsword)
Skills: +1 Perception, +1 Sense Motive
BG Skills: +1 Prof(Soldier Crusader), +1 Linguistics (Abyssal)
ABP: +2 Armor Attunement, +2 Weapon Attunement
| Ahmose |
Ahmose
Race
Kobold (Dragon-Scaled Blue ) Alchemist (Trap Breaker) 9 / Brew Keeper 2
+8hp
+1 Will
+1 spell sots of 1st and 3rd
Formula
Claim Identity
+10 Skill ranks
+2 Background skill ranks
Feat
Power Attack
Bombs 5d6
Automatic bonus progression
9th Armor attunement +2, weapon attunement +2 (claws)
| Aroden the Returned |
Aroden's level-up:
Wizard 8
+1d6+3 HP (+7, new total 75)
+1 Will
+1 BAB
Feat: Tenacious Spell
FCB: +1 HP
Skills (8):
Knowledge (Planes)
Diplomacy (2)
Perception (2)
Sense Motive
Stealth (2)
Background Skills: Knowledge (History), Appraise
Spells known: +2 5th (Telepathic Bond, Life Bubble)
Spells/day: +1 2nd; +3 5th (+1 base, +1 Int, +1 school)
| Dorek |
Dorek is now a 9th level Unchained Rogue (Escapologist)/Rank 2 Shadowdancer
Upgrades:
+6 HP (1d8+1)
+1 Fort
+1 Will
Danger Sense +3
Sneak Attack +5d6
Armor Attunement +2
Weapon Attunement +2
Feat - Grasping Tail
Skills:
+1 Acrobatics
+1 Bluff
+1 Diplomacy
+1 Disable Device
+1 Disguise
+1 Escape Artist
+1 Intimidate
+1 Knowledge (Local)
+1 Perception
+1 Sleight of Hand
+1 Stealth
+1 Use Magic Device
Background Skills:
+1 Craft (Locks)
+1 Profession (Cook)
| DM_Delmoth |
| 2 people marked this as a favorite. |
Note the adjustment to spell durations, credit to Aldizog for the suggestion.
Extend spell metamagic (and similar abilities) bumps you up one level, e.g. 1 min/lvl (2 encounters) -> 10 min/lvl (3 encounters). Once you reach 10th level you bump up one level; split duration spells (water breathing) bump you down one level. 1 rd/level effects (such as Haste) need 2 bumps to get to 2 encounters. You can stack bumps in duration but it caps out at two bumps.