Cecily Levain
Female Pitborn Tiefling Unchained Monk (Scaled Fist) 3, Bloodrager (Silver Dragon) 4
LG Medium outsider (native)
Init +2;
Senses Perception +0, Darkvision 60 ft
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Defense
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AC 23,
touch 17,
flat-footed 23 (+2 dexterity, +4 charisma, +4 Armor, +2 Natural Armor, +1 Deflection) [-2 when raging], Uncanny Dodge
hp 70 (7 HD; 7d10+14 +3 FCB +1d12) [+14 when raging]
Fort +12,
Ref +7,
Will +3; +4 vs charm and compulsion, +2 Will & Fort when raging, +2 vs own and ally spells;
Defensive Abilities
Resist Cold 5, Electricity 5, Fire 5, Evasion
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Offense
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Speed 50 ft. 60 ft while charging, running, or withdrawing)
Melee
Raging 2x Claw + PA +14 (1d6+20/1d6+17)
Raging Unarmed Flurry of Blows + PA +13/+13 (1d6+19/1d6+16)
2x Claw +14 (1d6+10/1d6+8)
Unarmed Strike +13 (1d6+9)
Unarmed Flurry of Blows +13/+13 (1d6+9/1d6+7)
Special Attacks stunning fist (4/day, DC 17), Bloodrage 12 rd/day, Ki Pool (5), Ki Strike (swift, 1 ki point), Elemental Fury (1d6 cold, swift, 1 ki point)
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Statistics
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Str [24] 20, Dex 14, Con [19] 15, Int 8, Wis 10, Cha 18
Base Atk +7; CMB +12 (+2 grapple, +2 vs Demons); CMD 27
Class Abilities Flurry of Blows, Unarmed Strike, Draconic Might, Bloodrage, Bloodline, Bloodline Power 1: Draconic Claws, Bloodrager Fast Movement, Uncanny Dodge, Blood Sanctuary, Blood Casting, Eschew Materials, Bloodline Power 2: Draconic Resistance, Evasion, Monk Fast Movement +10, Ki Pool (5), Ki Strike (Magic)
Spells/day 1: 2; Spells Known
1: 2 (frostbite, shield)
Feats Improved Unarmed Strike, Dragon Style, Stunning Fist, Weapon Focus: Claw, Feral Combat Training, Dragon Ferocity, Power Attack, Improved Grapple, Cornugon Smash
Traits
Stolen Fury: The PC gains a +2 trait bonus on Fortitude saves. By expending one use of mythic power as a swift action, she can ignore a single demon’s damage reduction for 1 minute, and increases the critical multiplier of any weapon she wields against that demon by 1.
Irrepressible
FCB: 3hp, 1 Skill
Skills
+12 Acrobatics: 7 rank + 2 dex + 3 trained
+4 Bluff: 4 cha
+9 Climb: 1 rank +5 str +3 trained
+4 Diplomacy: 4 cha
+2 Disable Device: 2 dex
+4 Disguise: 4 cha
+2 Escape Artist: 2 dex
+2 Fly: 2 dex
+0 Heal
+14 Intimidate: 7 ranks + 4 cha + 3 trained
+7 Knowledge (arcana): 5 ranks -1 int +3 trained
-1 Knowledge (dungeoneering): -1 int
-1 Knowledge (local): -1 int
-1 Knowledge (nature): -1 int
-1 Knowledge (planes): -1 int
-1 Knowledge (religion): -1 int
+0 Perception
+6 Ride: 1 rank + 2 dex + 3 trained
+0 Sense Motive
-1 Spellcraft: -1 int
+2 Stealth: 2 dex
+0 Survival
+9 Swim: 5 str + 1 rank +3 trained
+4 Use Magic Device: 4 cha
Background Skills
-1 Appraise: -1 int
-1 Artistry: -1 int
-1 Craft: -1 int
+12 Handle Animal: 5 ranks + 3 trained + 4 cha
-1 Knowledge (engineering): -1 int
-1 Knowledge (geography): -1 int
-1 Knowledge (history): -1 int
+9 Knowledge (nobility): 7 ranks -1 int +3 trained
+0 Linguistics: 1 rank -1 int
+5 Perform Sing: 1 rank +4 cha
+0 Profession
+2 Sleight of Hand: +2 dex
Languages Abyssal, Taldane, Draconic
SQ Fiendish Resistance, Fiendish Sprinter, Prehensile Tail
Combat Gear
Potion of Cure Light Wounds
Scale of Sacred Armaments
Handwraps (cold iron)
Glaive
Wand of Mage Armor (50)
Other Gear
Explorer's Outfit, Courtier's Outfit (ruined) + Jewelry, Poncho, Pathfinder's Kit (backpack, a bedroll, a belt pouch, a clay mug, a dagger, two fishhooks, a flint and steel, a sewing needle, a signal whistle, 50 feet of string, 50 feet of thread, a week’s worth of trail rations, a waterskin, and a whetstone)