Wedding Amok!! A Hommlet Tsle [Temple of Elemental Evil] (Inactive)

Game Master Critzible

The Town of Hommlet is Celebrating the Weddinf of its defacto protector Byrne the Badger a Powerful Transmuter. Unfortunately the new and returning arrivals are shocked to see the bride was Absconded by Bandits!!!


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Grand Lodge

Male Aasimar Wizard 18/ Rogue2

You all eat and rest for the rest of the night. The rain out side is intermittent. thankfully the dwarves set up a temporary barrier of old scrap and wood to keep out curious animals form the outside. On the inside they reset their traps on the tunnel they came out of. As they do they then eat and rest. All these were simple, but a deterrent was a deterrent.


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

Sorry I could have sworn I had made a post. But let’s get this rolling

”Right.” Kardin said. ”We all be properly rested. Let’s do this before we all die of old age.”


Having rested well and eaten a cold but filling breakfast, Boram nods in agreement with Kardin. Shouldering his pack, he heads towards the tunnel where the 'jellies' were. Stopping at the entrance he waits for everyone to be ready. Looking down at his rapier, he observes, "So, the best way to kill these things is smashing them? So, who wants to go first?"

As they decide who will lead the attack, Boram ponders if he should swing his crowbar at the things or stand back and throw his ball bearings.


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

”I’ll take point.” The dwarf said. ”It seems fitting.”

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

The Dwarves start by dismantling the Traps and Barricades. Freya and Elmo step up to help. The tunnel goes straight for awhile.

Once you get a good mile in the track continues on in a bridge and you see several crystals and metal in the larger cavern. They continue on and you find a collapse of an outer wall. The Dwarves stop the cart before the cavern entrance and point to the opening.

"They be in there"

Before you there are several small stone carved huts with scale shingles and rusty chimneys'. Beyond these in a Relief wall. This wall is well decorated with strange engravings.

"They come from beyond that door. We tried opening it, then one of the buggers popped out. Can't tell ya much of whats behind, save a temple. the old runes we found said it in dwarf. Along with maybe goo. My Ancient Dwarf is rusty" Dinger says as he holds up the light gem in a lantern.


Hearing the 'buggers popped out' Boram stays back away from the door, letting the heavier armed and armored open it. While he waits, he looks around the cave floor for a rock or two he can throw at the creatures.

Passive perception is 13, looking for rocks he can throw


Half-Elf Warlock 1 HP 7/7, PB + 2, AC 13, Init: - 1, Perception: + 2, HD pool: ?

Jairdan was a bit uncertain about fighting slime-type things, and had spent the whole time nervous about the undertaking. They had some tricks they could use to help fight, but getting close enough to use a staff was something that was to be avoided at all costs. So after some thought, being in the back and using the crossbow they had with them was the best of the ideas that they could come up with.
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Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

”Should we survive then I’d be mighty interested in the ruins.” For the first time he was taking an interest in their task that went beyond just coin. He truly wanted to see this through. With that in mind he strode forward.


Female Tiefling HP 11/11, PB + 2, AC 15, Init: + 1, Perception: + 5, HD pool: 1 Fire Resistance Flaw: Near Sighted (Needs her glasses) +3 Crossbow, +2 Mace

Herala grips her mace tighter, but there is a clear air of nervous energy and unease from her. What if the slimes where guardians of some vengeance spirit? She didn't know how to deal with spirits. She barely understood how to deal with Freya, let alone something that was restless undead spirits that summoned spiders and slimes.

"Maybe, maybe you got them all? I mean... Surely there isn't that many left..." She does stand ready, but she wasn't showing any signs of being truly ready.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

At the door it wasn't fully shut. It seems the dwarves had failed to reclose it all the way. Instead the hair thin line was apparent.

The dwarves looked at the others and pointed. "The slimes are near the Shrine"


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

"To the shrine then." Kardin said. Lifting his shield, he lead the way.


Female Tiefling HP 11/11, PB + 2, AC 15, Init: + 1, Perception: + 5, HD pool: 1 Fire Resistance Flaw: Near Sighted (Needs her glasses) +3 Crossbow, +2 Mace

Herala looks to her friends for support and courage, the cleric clearly having never really fought anyone before, outside of a few fist fights when younger, and having fought against Freya a few times. Which meant she had little experience for combat against an opponent that would harm her seriously. But she does follow Kardin's lead into the shrine, reading her mace to hit the first slime she was able to.


Watching the young cleric follow the dwarf, Boram sighs, and pulls his crowbar out of his pack. It wasn't the best weapon he had, but it would be the best against something the consistency of Jello. Happy to bring up the rear he waits until the other longshanks enter mine-tunnel.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

The door opens to a foray that has its walls ten feet in high, finely carved with dwarves in the Facade with well carved dwarves of accurate size and shape dressed in finery with strange menacing grins.

half way through the 60 foot long sixty foot wide room, are a ten foot stair with a strange statue in its center that has a Huge dwarf pillar. A rotund Dwarven woman holds a pair of vials in one hand and a huge pot under the other arm. She is mixing something in the pot, with the same unnerving grin on her face. Beyond her on the next level is a door with two dwarven reliefs that hold glowing orbs over thier head.


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

History: 1d20 + 6 ⇒ (12) + 6 = 18

Kardin looked around inquisitively. The mines were certainly more than what they seemed upon entering. And that alone was somewhat of a defense. The statue, especially, caught his eye. He tried to recall what he knew…


Seeing the unusual grins on the statues, Boram shakes his head. He'd seen several dwarfish statues, but he couldn't remember any that looked like that. Moving near his 'cousin' he asks, "The way there smiling, that seems odd to you too, right?"


Half-Elf Warlock 1 HP 7/7, PB + 2, AC 13, Init: - 1, Perception: + 2, HD pool: ?

Walking in with them, Jairdan was looking around at the statues with some curiosity. It would take a bit of thinking to try to name the statues according to any pantheon, if that was even what this was. That they were all grinning was worrisome.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

Elmo is alert looking at the area as his supposed scout moniker dictates. Freya seems to avoid looking at the Statues.

"No, I agree those smiles are creepy"

Kardin:
The Reliefs and statues seem to be from the Tumultuous period of dwarven clan wars. Many were led to fight based off False Gods, Demonlords or Archdevils who sought to not only break the dwarves but the world itself. This seems to be from that period. As for this particular clan, you can't pin point its origin without more information, though you know it is an offshoot of the Axehand clan. As for the smiling, that doesn't ring a bell.


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

Kardin sighed. ”Not something I like talking about. See those reliefs? Clearly they be from the Clan Wars. Many a dwarf was led astray by false gods. They fought in the service of Demon Lords and Arch Devils.” He frowned, as if though even talking about it left a sour taste in his mouth. ”The smiling statue? Don’t know. But the Clan Markings make this seem like it was dug by an offshoot of the Clan Axehand.” He left it at that, as he pushed forward. It was one thing to smash some slimes. But who knew what might be waiting for them now?


the 'Clan Wars' it wasn't something the dwarves liked to talk about. Boram had been raised by dwarves and he still really didn't know much about them. Watching his cousin as Kardin spoke of dwarves being in service to demons and devils, he knew it must be uncomfortable. So as Kardin pushes forwards Boram chimes in. "We'll have plenty of time to gawk about once we finish the slimes."

As he speaks he nods forwards, indicating that he and his crowbar would bring up the rear. As they march, he looks towards the two dwarves they'd found, wondering which side of the 'clan wars' their clan had ended up on.


Female Tiefling HP 11/11, PB + 2, AC 15, Init: + 1, Perception: + 5, HD pool: 1 Fire Resistance Flaw: Near Sighted (Needs her glasses) +3 Crossbow, +2 Mace

" Did this clan fight for the true Goddess or did they follow one of those demons? I... I can not help but feel there are forces here to work more than we think. I wish I was more powerful, this place needs a blessing of both good fortune and good health for those mining it. Something had to drive them out, yes? The mine does look like it has more to offer, so why leave?" Her voice shook some, because she was looking around for slimes, and trying to hard to not feel uncomfortable in the shadow of this statue. It creeped her out, as the smiles and eyes seemed to follow her, and she really did not need more reminding that not everyone was a good person, and some creatures may not always be good by nature. She still held the fear that perhaps she was not a good person herself, even if there was little proof otherwise.


Wounds (0) HP (10) AC (18) Lvl 1 (2/2) Proficiency Bonus (2) Artificer (1)

Kardin gave his cousin a slight nod of the head. He didn't know how to answer Haela, so he didn't. Grunting noncommittally, he marched on. She raised good points, and it didn't feel good to be at a loss for words. He steeled himself to face whatever was to come, even if it was evidence of the shame of his people.

Grand Lodge

Male Aasimar Wizard 18/ Rogue2

As you head up the stairs having looked about and found no signs of slimes, you move up to the narrow relief into a funneled hallway.

The relief is pox marked and rough the sculpts having been worn by age. at the end of this hall is a solid metal door, with a pair of dwarves who have the creepy smiles and are reaching to the seem as if to open the door.


Female Tiefling HP 11/11, PB + 2, AC 15, Init: + 1, Perception: + 5, HD pool: 1 Fire Resistance Flaw: Near Sighted (Needs her glasses) +3 Crossbow, +2 Mace

Herala looks to the others, and from a moment stops and says " I do not trust this. This seems very easy for a trapped location. Friends, you saw the slimes where in here exactly? What drew them out to you?"


Critzible wrote:
The relief is pox marked and rough the sculpts having been worn by age. at the end of this hall is a solid metal door, with a pair of dwarves who have the creepy smiles and are reaching to the seem as if to open the door.

assuming the dwarves are part of the relief and not a couple of real dwarves

Wondering the same thing as the half elf cleric, Boram nods towards the door, "I should take a look at the door, see if it's locked." Moving up past his friends and acquaintances, Boram stops at the door and carefully investigates it, pulling out his tools as he does so.

So here is where things get murky, can he take 10? can he take 20? his perception is only three, so he's going to suck at searching for things. Will roll in case he can't take 10/20
perception: 1d20 + 3 ⇒ (12) + 3 = 15


Half-Elf Warlock 1 HP 7/7, PB + 2, AC 13, Init: - 1, Perception: + 2, HD pool: ?

Their quarterstaff was held a bit awkwardly, more for support than any combat proficiency, though the uncertainty is only physical. Jairdan is looking around the room and taking everything in as best they could, wishing that they could read the language enough to make sense of anything that might seem to be worthwhile knowledge.

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