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Awwww, whhhhhhattt a RUUUUUSH!
Free action to Rage!, Attack on orange, then violet if orange is down
PowerAttack, Rage, Inspire courage: 1d20 + 16 + 2 + 2 - 3 ⇒ (16) + 16 + 2 + 2 - 3 = 33
dmg, PA, Rage, IC: 1d10 + 6 + 2 + 2 + 6 ⇒ (8) + 6 + 2 + 2 + 6 = 24
PowerAttack, Rage, Inspire courage: 1d20 + 11 + 2 + 2 - 3 ⇒ (6) + 11 + 2 + 2 - 3 = 18
dmg, PA, Rage, IC: 1d10 + 6 + 2 + 2 + 6 ⇒ (7) + 6 + 2 + 2 + 6 = 23

DoubleGold |

Purple goes attacking Brallenera hit: 1d20 + 13 ⇒ (14) + 13 = 27 dmg: 1d6 + 4 + 3d6 ⇒ (2) + 4 + (6, 5, 4) = 21 and I need a fort save. hit: 1d20 + 8 ⇒ (12) + 8 = 20
Orange will tumble through Kwami acrobatics: 1d20 + 14 ⇒ (15) + 14 = 29 makes it on the other side but fails. Because he is trying to avoid an aoo from 3 people. Seoni, Kwami and Brallenera get an aoo
Speaking of Seoni, she still hasn't taken her turn Botting dagger stab: 1d20 + 5 ⇒ (20) + 5 = 25 crit confirm: 1d20 + 5 ⇒ (8) + 5 = 13 okay, so just a hit on red dmg: 1d4 ⇒ 2 2 dmg on red

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FYI: Shasta is armed with a whip. She has Whip Mastery. The whip has a reach of 15 ft, so she threatens cyan and purple for purposes of flanking and OOC opportunities.

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Apologies again here, so here's an AoO on the tumble....
Seoni, seeing the dagger strike connect, giggles with joy, and slashes back again at the halfling. AoO: 1d20 + 5 ⇒ (11) + 5 = 16
damage, IC: 1d4 + 2 ⇒ (2) + 2 = 4

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AoO, divine favor: 1d20 + 15 + 2 ⇒ (18) + 15 + 2 = 35
damage, divine favor: 1d8 + 8 + 2 ⇒ (6) + 8 + 2 = 16

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Attack: 1d20 + 16 + 2 + 2 - 3 ⇒ (4) + 16 + 2 + 2 - 3 = 21
Dmg: 1d10 + 6 + 2 + 2 + 6 ⇒ (4) + 6 + 2 + 2 + 6 = 20
Attack: 1d20 + 11 + 2 + 2 - 3 ⇒ (9) + 11 + 2 + 2 - 3 = 21
Dmg: 1d10 + 6 + 2 + 2 + 6 ⇒ (1) + 6 + 2 + 2 + 6 = 17
Brallenera strikes at the closest foe
Awww, can you take this? Stop moving, it won't hurt...long.
Violet, then blue if violet is down

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+2 adamantine falchion v red (flanking, Backswing, Power Attack): 1d20 + 14 ⇒ (1) + 14 = 15 damage: 2d4 + 18 ⇒ (3, 4) + 18 = 25
And (shifts 5-feet to the east if red goes down and attacks orange)
+2 adamantine falchion v red (flanking, Backswing, Power Attack): 1d20 + 9 ⇒ (19) + 9 = 28 damage: 2d4 + 20 ⇒ (3, 4) + 20 = 27
THREAT!
confirm?: 1d20 + 9 ⇒ (5) + 9 = 14 damage: 2d4 + 20 ⇒ (3, 2) + 20 = 25

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Kwami hits orange, but he survives, and swings at at Seoni [dice=hit]1d20+13 tries to pick on a weaker target but misses.
Abaal, Kwami, Seoni, Brallenera are up
In round 1 everyone was up except Brallenera. Shouldn't Shasta be able to act now again?
Everyone except Brallenera may act.
Round 1 post.

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Kwami continues thrusting at purple
1st attack, divine favor: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29
damage, divine favor: 1d8 + 8 + 2 ⇒ (3) + 8 + 2 = 13
2nd attack, divine favor: 1d20 + 10 + 2 ⇒ (10) + 10 + 2 = 22
damage, divine favor: 1d8 + 8 + 2 ⇒ (4) + 8 + 2 = 14

DoubleGold |

Abaal misses red, and then takes him out on the 2nd swing.
Kwami takes out purple then misses on the 2nd swing. Even if he would have switched to blue
Sorry about that Shasta Shasta is up Orange and Blue are alive. Blue will get its turn before Brallenera, and orange goes after Brallenera but orange is way more hurt. Blue still has displacement on him.
Brallenera I'll just have you redo your turn after Shasta and Blue go. Those 21's would have missed anyhow.

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Shasta maintains her inspiring song while keeping the beat with a couple of attacks with her whip. The whip strikes crackle with electricity and draw blood. High Armor bonus or natural armor bonus does not prevent damage.
Attacking Cyan.
+1 Shock Whip, 1st: 1d20 + 11 ⇒ (2) + 11 = 13
+1 Shock Whip damage, lethal, electricity: 1d3 + 3 + 1d6 ⇒ (2) + 3 + (2) = 7
+1 Shock Whip, 2nd: 1d20 + 6 ⇒ (19) + 6 = 25
+1 Shock Whip damage, lethal, electricity: 1d3 + 3 + 1d6 ⇒ (1) + 3 + (2) = 6

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Abaal misses red, and then takes him out on the 2nd swing.[/ooc]
After which, he takes a 5-foot move to flank orange.

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Kwami stabs at a potion bottle as the Cyan guy pulls it clear.
left hand
AoO, divine favor: 1d20 + 15 + 2 ⇒ (19) + 15 + 2 = 36
damage, divine favor: 1d8 + 8 + 2 ⇒ (5) + 8 + 2 = 15

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Awww, that's just you and me now.
Attack: 1d20 + 16 + 2 + 2 - 3 ⇒ (3) + 16 + 2 + 2 - 3 = 20
Dmg: 1d10 + 6 + 2 + 2 + 6 + 1 ⇒ (7) + 6 + 2 + 2 + 6 + 1 = 24
Attack: 1d20 + 11 + 2 + 2 - 3 ⇒ (8) + 11 + 2 + 2 - 3 = 20
Dmg: 1d10 + 6 + 2 + 2 + 6 + 1 ⇒ (9) + 6 + 2 + 2 + 6 + 1 = 26

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AoO: 1d20 + 16 + 2 + 2 - 3 ⇒ (9) + 16 + 2 + 2 - 3 = 26
Attack: 1d10 + 6 + 2 + 2 + 6 + 1 ⇒ (2) + 6 + 2 + 2 + 6 + 1 = 19
FYI: the additional +1 to damage comes from "Axe to Grind" trait

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Kwami takes a step back and channels sacred energy into his spear.
Sacred weapon +2 to add Frost and shock
Two stabs Lance towards orange.
1st attack, divine favor, flank: 1d20 + 15 + 2 + 2 ⇒ (4) + 15 + 2 + 2 = 23
damage, divine favor, Frost, shock: 1d8 + 8 + 2 + 1d6 + 1d6 ⇒ (1) + 8 + 2 + (6) + (5) = 22
2nd attack, divine favor, flank: 1d20 + 10 + 2 + 2 ⇒ (5) + 10 + 2 + 2 = 19
damage, divine favor, Frost, shock: 1d8 + 8 + 2 + 1d6 + 1d6 ⇒ (4) + 8 + 2 + (2) + (3) = 19

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Abaal sweeps this black blade through the air in broad arcs.
+2 adamantine falchion v orange (flank, Backswing, Power Attack): 1d20 + 14 ⇒ (4) + 14 = 18 damage: 2d4 + 18 ⇒ (1, 1) + 18 = 20
And
+2 adamantine falchion v red (flank, Backswing, Power Attack): 1d20 + 9 ⇒ (17) + 9 = 26 damage: 2d4 + 20 ⇒ (1, 1) + 20 = 22
THREAT!
confirm?: 1d20 + 9 ⇒ (12) + 9 = 21 damage: 2d4 + 20 ⇒ (1, 2) + 20 = 23

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Looks like we're down to 1 opponent, Cyan, on the map?
Seoni snaps her fingers, throwing her hand forward with a blob of acid flying at the assailant.
Acid Splash: 1d20 + 5 - 4 ⇒ (8) + 5 - 4 = 9
Acid Damage: 1d3 ⇒ 3

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AOO on Cyan for drawing potions: +1 Shock Whip, Flanking: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
+1 Shock Whip damage, lethal, electricity: 1d3 + 3 + 1d6 ⇒ (2) + 3 + (1) = 6
Sneak Attack damage, lethal: 1d6 ⇒ 6
If Cyan is not yet dead:
"Shorts! Surrender and spill the beans on your orders and we'll just take you prisoner!"
If cyan does anything but surrender, Shasta attacks.
AOO on Cyan for drawing potions: +1 Shock Whip, Flanking: 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
+1 Shock Whip damage, lethal, electricity: 1d3 + 3 + 1d6 ⇒ (2) + 3 + (4) = 9
Sneak Attack damage, lethal: 1d6 ⇒ 2

DoubleGold |

Cyan gets hit once, and will not surrender. Drinks a potion healing: 4d8 + 7 ⇒ (8, 7, 3, 8) + 7 = 33 Cure critical wounds It is this spell, except it is a potion, if I did it wrong, let me know. Since the spell level is 4, so would the level of the potion be right?
All heroes are up
Has been fixed, thanks to Kwami

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Cyan gets hit once, and will not surrender. Drinks a potion [dice=healing]16d8+4 Cure critical wounds It is this spell, except it is a potion, if I did it wrong, let me know. Since the spell level is 4, so would the level of the potion be right?
All heroes are up
That's way too many d8. A cure critical potion should be 4d8+7. Cure spells are 1d8 per spell level + caster level. 4th level spells require caster level 7 and PFS uses minimum caster level unless otherwise noted.

DoubleGold |

Others can still take their turn but, it has been 24 hours, soo
cyan attack: 1d20 + 10 ⇒ (2) + 10 = 12 cyan attack: 1d20 + 5 ⇒ (5) + 5 = 10 miss twice
Which means it misses any hero on its next turn. So everyone has 2 turns now and Seoni has one turn now.
edit: Oh, what the heck, I'll bot, his ac is 26, ff is 23
hit: 1d20 + 11 + 2 ⇒ (13) + 11 + 2 = 26 dmg: 1d3 + 3 + 1d6 + 1d6 ⇒ (3) + 3 + (2) + (3) = 11
hit: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13
hit: 1d20 + 11 + 2 ⇒ (20) + 11 + 2 = 33 dmg: 1d3 + 3 + 1d6 + 6 ⇒ (3) + 3 + (4) + 6 = 16
crit: 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29 dmg: 1d3 + 3 + 1d6 + 6 ⇒ (3) + 3 + (5) + 6 = 17
hit: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18 no but good job Shasta
hit: 1d20 + 12 ⇒ (6) + 12 = 18 dmg: 2d4 + 18 ⇒ (2, 4) + 18 = 24
hit: 1d20 + 7 ⇒ (5) + 7 = 12
hit: 1d20 + 12 ⇒ (14) + 12 = 26 dmg: 2d4 + 18 ⇒ (4, 2) + 18 = 24 good job Abaal
hit: 1d20 + 7 ⇒ (18) + 7 = 25 nob but still good job Abaal
hit: 1d20 + 15 + 4 ⇒ (7) + 15 + 4 = 26 dmg: 1d8 + 10 + 2d6 ⇒ (4) + 10 + (1, 4) = 19
hit: 1d20 + 10 + 4 ⇒ (9) + 10 + 4 = 23 no but the first hit good job Kwami
hit: 1d20 + 15 ⇒ (3) + 15 = 18
hit: 1d20 + 10 ⇒ (5) + 10 = 15
hit: 1d20 + 15 ⇒ (16) + 15 = 31 dmg: 1d10 + 17 ⇒ (9) + 17 = 26
hit: 1d20 + 10 ⇒ (17) + 10 = 27 dmg: 1d10 + 17 ⇒ (5) + 17 = 22 good job Brallenera
Combat over
GearPotion of cure serious wounds. deathblade, giant wasp poison (2), medium spider venom (3), nitharit, wolfsbane (4); Other Gear +2 studded leather, +2 dart, darts (5)
Shasta still has poison to resolve, fort saves, give me 5 of them, or until you succeed dc 18, one every minute, for everyone you fail take con dmg: 1d3 ⇒ 1

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Fortitude, antitoxin dose: 1d20 + 3 + 5 ⇒ (9) + 3 + 5 = 17
Fortitude, antitoxin dose: 1d20 + 3 + 5 ⇒ (19) + 3 + 5 = 27
So her Con is down to 6.
Now she takes her potion of lessor restoration.
Points restored: 1d4 ⇒ 4
Con back to normal.
Shasta collects all the poisons to present as evidence to the Lion Blades as proof of the presence of assassins, along with the papers from the safe.
"Let's get this to the Lion Blades. It should be all the evidence they need to get inovlved."

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Can anyone use poison?
Also who's in the corner?
Kwami scoops up the darts. It's something at least. Should we explore more before we leave?

DoubleGold |

Nothing else here, this was in the kitchen. You guys can heal up as you please, but I'm moving onto the next scene, which isn't combat. That was Shasta in the Corner
Once the heroes retrieve evidence from Calhadion’s villa, they should return to Laurisa Tromaine at the Kitharodian Academy, where they’re quickly ushered in to meet with the senior Lion Blade. You recovered the documents, and Laurisa is clearly convinced that Stavian has jeopardized the independence and stability of Taldor by making such reckless overtures to foreign powers, and she mobilizes as many Lion Blades as she can to make haste to the senate building.
Larissa speaks. The Grand Prince Stavian has just recently arrived at the senate building for the Grand Day of Exaltation ceremonies. Please make your way to the building and keep an eye on events while I rallies those remaining Lion Blades not already nearby. And she gives you a senatorial aide badges.
Arcade of Triumphs
This entry gallery celebrates Taldor’s abundant military and political glories. Banners and trophies line the halls, some displayed openly while others rest behind intricate glass cases, while armor stands and display cases present countless artifacts belonging to great heroes and soldiers.

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I'm unharmed.
Before entering the arcade Kwami will cast overland flight

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"If you have a wand that casts cure spells, I can use that for you. If not I've got a wand."
Shasta will cast as many CLW spells as you wish, using your CLW wand.

DoubleGold |

Map slide 2, everyone is in B1 right now Feel free to move around and explore, just make sure to let me know your movement, you ain't in combat until something happens first, but I still want to know where you're at.

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Once the heroes retrieve evidence from Calhadion’s villa, they should return to Laurisa Tromaine at the Kitharodian Academy, where they’re quickly ushered in to meet with the senior Lion Blade. You recovered the documents, and Laurisa is clearly convinced that Stavian has jeopardized the independence and stability of Taldor by making such reckless overtures to foreign powers, and she mobilizes as many Lion Blades as she can to make haste to the senate building.
Larissa speaks. The Grand Prince Stavian has just recently arrived at the senate building for the Grand Day of Exaltation ceremonies. Please make your way to the building and keep an eye on events while I rallies those remaining Lion Blades not already nearby. And she gives you a senatorial aide badges.
Arcade of Triumphs
This entry gallery celebrates Taldor’s abundant military and political glories. Banners and trophies line the halls, some displayed openly while others rest behind intricate glass cases, while armor stands and display cases present countless artifacts belonging to great heroes and soldiers.
Abaal wanders the huge corridors (see map) more interested in the people than the furnishings, in particular the cyan halfling assassin* they just fought at Vernisant's villa.
* I'm guessing/hoping they're a copy/paste artifact.

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Brallenera gives to Shasta her curing wand, chatting on an unexpected subject
Awww, I like how you dress.If you ever need a new dress, don't be afraid to call me. I'm a tailor, you know, between two bloody killings.