Seoni

Seoni Level 7 Pregen's page

22 posts. Alias of Torilgrey.


Full Name

Seoni

Classes/Levels

Sorceror 7, HP 44/44 AC 17, t 15, ff14, Fort +3, Ref: +4, Will +6; init +6, Perception +3

About Seoni Level 7 Pregen

Seoni
Female human sorcerer 7
LN Medium humanoid (human)
Init +6; Senses Perception +3
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Defense
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AC 17, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural)
hp 44 (7d6+14)
Fort +3, Ref +4, Will +6; +2 trait bonus vs. fear
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Offense
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Speed 30 ft.
Melee dagger +3 (1d4/19-20) or
. . quarterstaff +3 (1d6)
Sorcerer Spells Known (CL 7th; concentration +12)
. . 3rd (5/day)—dispel magic, dispel magic, haste, lightning bolt (DC 20)
. . 2nd (7/day)—glitterdust (DC 17), invisibility, invisibility, scorching ray, web (DC 17)
. . 1st (8/day)—burning hands (DC 18), enlarge person (DC 16), identify, mage armor, magic missile, shield
. . 0 (at will)—acid splash, detect magic, disrupt undead, flare (DC 17), light, prestidigitation, read magic
. . Bloodline Arcane
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Statistics
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Str 10, Dex 14, Con 12, Int 10, Wis 13, Cha 21
Base Atk +3; CMB +3; CMD 18
Feats Alertness, Combat Casting, Dodge, Eschew Materials, Extend Spell, Greater Spell Focus (evocation), Improved Initiative, Spell Focus (evocation)
Traits courageous, world traveler
Skills Bluff +15, Climb +3, Knowledge (planes) +10, Perception +3, Sense Motive +4, Spellcraft +10
Languages Common
SQ arcane bond (Dragon, lizard), bloodline arcana (+1 DC for metamagic spells that increase spell level), metamagic adept (2/day)
Combat Gear potion of cat's grace, potion of cure light wounds (3), scroll of fireball, scroll of fly, wand of magic missile (CL 3rd, 50 charges); Other Gear dagger, quarterstaff, amulet of natural armor +2, headband of alluring charisma +2, ring of protection +2, backpack, trail rations (4), 44 gp
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Special Abilities
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Bloodline Arcana: Arcane (Ex) When a spell level is increased by a metamagic feat, it gains +1 DC.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Deliver Touch Spells Through Familiar (Su) Your familiar can deliver touch spells for you.
Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.
Extend Spell Spell duration lasts twice as normal. +1 Level.
Familiar Bonus: +3 to Climb checks You gain the Alertness feat while your familiar is within arm's reach.
Greater Spell Focus (Evocation) +1 to the Save DC of spells from one school.
Metamagic Adept (2/day) (Ex) Apply a metamagic feat without increasing the casting time of the spell.
Share Spells with Familiar Can cast spells with a target of "You" on the familiar with a range of touch.
Speak with Animals (Ex) Your familiar can communicate with animals similar to itself.
Speak with Familiar (Ex) You can communicate verbally with your familiar.
Spell Focus (Evocation) Spells from one school of magic have +1 to their save DC.
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A member of the wanderers known as Varisians, Seoni wears the magical markings of her culture in the elaborate tattoos that crisscross her body. But her path wasn’t to be the path of tradition. As a caravan master’s daughter, she spent much of her youth traveling, and was expected to one day either lead her own caravan or perhaps develop a talent for reading the harrow, the fortune-telling cards of her people. One night, while her family camped at the edge of the mysterious Lurkwood, young Seoni wandered out of sight of her people’s cooking fires. There she found a great white tree, its ancient roots twisted around a ring of rune-carved stone. As she investigated, the tree’s bark fell away, revealing elaborate symbols and images that related a brief tale—that of her own short life. Seoni fled, but returned with her kin soon after to find nothing more than a normal old tree and a strange rock.

Seoni’s runic tattoos play a large role in her identity. Coming from a people where tattoo magic maintains a strong following, hers are simultaneously a manifestation of her power and a tool to aid in her castings. The sheer number adorning her skin, as well as the similar patterns woven into her clothes, are a mark of status among her tribe—though many of the socalled “civilized” residents of Varisia look upon such body modification with distaste.

Despite being a consummate adventurer, Seoni is an enigma to her compatriots. Quietly neutral on most matters, bound by codes and mandates that she rarely feels compelled to explain, the sorceress keeps her emotions tightly bottled. Extremely detail oriented—what the more pugnacious members of her party call a “control freak”—Seoni is a careful and meticulous planner, a schemer who frequently becomes frustrated by the improvised plans of her more impulsive companions. Despite all of this, Seoni has stuck by her comrades through numerous tight spots. As with so many things, however, if Seoni understands her motivations, she’s keeping that knowledge to herself.

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Dragon CR –
Lizard (Pathfinder RPG Bestiary 131)
N Tiny magical beast (animal)
Init +2; Senses low-light vision; Perception +1
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Defense
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AC 18, touch 14, flat-footed 16 (+2 Dex, +4 natural, +2 size)
hp 22 (1d8-1)
Fort +1, Ref +4, Will +6
Defensive Abilities improved evasion
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Offense
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Speed 20 ft., climb 20 ft.
Melee bite +7 (1d4-4)
Space 2 ft.; Reach 0 ft.
Special Attacks deliver touch spells
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Statistics
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Str 3, Dex 15, Con 8, Int 9, Wis 12, Cha 2
Base Atk +3; CMB +3; CMD 9 (13 vs. trip)
Feats Weapon Finesse
[b]Skills
Acrobatics +10 (+6 to jump), Bluff +3, Climb +10, Spellcraft +6, Stealth +14; Racial Modifiers +8 Acrobatics
Languages speak with animal (same kind only), speak with master
SQ empathic link
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Special Abilities
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Climb (20 feet) You have a Climb speed.
Deliver Touch Spells (Su) Deliever master's touch spells.
Empathic Link (Su) You have an empathic link with your master.
Improved Evasion (Ex) No damage on successful reflex save; half on failed save.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Share Spells Spells with a target of "You" can be delivered by a familiar with a range of touch.
Speak with Animals of its Kind (Ex) You can communicate verbally with animals similar to yourself.
Speak with Master (Ex) You can communicate verbally with your master.

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