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Sorry for the delay. My monitor was acting up on me for a few days and then quit completely. I have now got a backup working, so I expect to be able to get 0back into a regular posting routine tomorrow, January 18th.

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I can handle the engineering rolls if someone else can fight the assassin.
@GM -- You wrote that Zo! has the assassin "distracted" for four rounds? What does that mean game-wise? Can you compare it to a game condition?

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I can handle the engineering rolls if someone else can fight the assassin.
@GM -- You wrote that Zo! has the assassin "distracted" for four rounds? What does that mean game-wise? Can you compare it to a game condition?
That's what the scenario says. I'm going to rule it's like she (assassin) is nauseated. distraction EX

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Below is an example from another PbP game I'm playing right now.
We're 2 or 3 rounds into combat. The two surviving enemies are at the top and bottom of initiative, with the party members in the middle. Bold names can enter their moves. Numbers in parenthesis show the current damage dealt to everyone.
If you posted something like this for each round, we could figure out what's happening much easier and we know when to post. Let me know if you have any questions -- I'm happy to help!
Thanks for GM'ing this!
--------
The more burly of the two reptoid stewards draws a wicked looking hooked sword, which he wields against John (after taking a guarded step back)
to hit roll
damage roll
The other reptoid steward also continues to back down the hall, firing at Rar'gul as she does.
trick attack roll
to hit roll
damage roll
You have aggressively entered the station. Pokotho, I placed your token in the hallway. Bold may go--in this case, that's everyone. Round one.
1. Enemy green
2. John Rawlins (-15)
3. Rar'gul (-12)
4. T'sorkel
5. Dr. Flint-Bridge
6. Pokotho
7. Enemy red (-17)

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Hmm, should I start attacking since I don't have engineering to disarm the bomb?
Take 'em down! You'll have more help soon. :)

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There are several posts in the RPGChronicles troubleshooting channel at Cayden's Keg about "sfs_session_v2 error" messages. Is that what you're getting?
GM Phox is working on a solution.
If you aren't already on Cayden's Keg, I highly recommend joining!
Fun people, great games, and tons of awesome information.

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There are several posts in the RPGChronicles troubleshooting channel at Cayden's Keg about "sfs_session_v2 error" messages. Is that what you're getting?
GM Phox is working on a solution.
If you aren't already on Cayden's Keg, I highly recommend joining!
Fun people, great games, and tons of awesome information.
Thanks! yep I'm on there! I'm playing SFS 1-20 now! I was thinking of running a SFS on Cayden's Keg.

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Chronicle looks good. Thanks for running.

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Chronicle looks good. Thanks for running.