Kingmaker: Blood for Blood!

Game Master BloodWolven

Tomb!

Current fight Map.

Blood for Blood - Baron's Courtroom

Map of Fort Drelev

Elkheart

The Greenwatch Wardens

Varnhold

Tomb Map

Varnhold Map.

Bounties!!


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Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

Yep, Vandomir isn't Lawful, but he isn't Chaotic either, and this whole Wishes things is too far for him to go. He's heard many tales of them going awry.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:
But Alice worships Desna. if anyone should press-her-luck, it's her!!!

Right, but Alice figures successfully wishing a daemon's alignment to change working, to be a pretty big chunk of luck already.

She's at 4 wishes, and stopping.
Hindsight, there might be a lot of remove curse casting to be done?

Though her bird's only done 3 wishes.....


2 people marked this as a favorite.
Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

@Alice, between both their wishes, both Alice and Xandarian redeemed a fiend! That should be worth something cool from our deities (GM Wolf)!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:
@Alice, between both their wishes, both Alice and Xandarian redeemed a fiend! That should be worth something cool from our deities (GM Wolf)!

"Daring follower of Caiden, you will receive a mug of everflowing ale!"


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 68/68 | AC: 21/26 T:16/19, FF:21/25 | Init: +10 | Fort +10, Ref +12, Will +6 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

And you will never have a hangover!


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison
Alice Emmington wrote:
"Daring follower of Caiden, you will receive a mug of everflowing ale!"
Jorrast Feorte wrote:
And you will never have a hangover!

"From your mouths, to Cayden's ears!!"


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

LOL


You guys are great!

So no wishes for Ulricha and Vandomir.

Jorrast and Alice are at 5 or less.

Xandarian is Silver Tier. 10 wishes in.

Martikio, countess arrella, journe are deep into debt.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Oh boy! Remove curse casting it is! Or questing to remove shackles to such wishings!

Are cosmetic wishes freebies?

XD


1 person marked this as a favorite.
F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?

Perhaps Abaddon is the place to be, for other settings to creep into.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison
Alice Emmington wrote:
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?
Perhaps Abaddon is the place to be, for other settings to creep into.

Welcome to a GM Wolf Campaign, Vandomir. Please keep your hands inside the ride at all times, and please store any loose items under the seat. As always, enjoy the ride in GM Wolf's headspace, and have a great day!!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:
Alice Emmington wrote:
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?
Perhaps Abaddon is the place to be, for other settings to creep into.
Welcome to a GM Wolf Campaign, Vandomir. Please keep your hands inside the ride at all times, and please store any loose items under the seat. As always, enjoy the ride in GM Wolf's headspace, and have a great day!!

Oh, i'm having a laugh already. :)

So Xandarian, you just made 5 wishes, i wonder what you're going to have to choose from. Poor Jorrast's been robbed of magic for outright refusal.

(mischievous smile)
But maybe Caiden will also mitigate disastrous consequences?

Otherwise, remove curse casting for the coming days, huzzah! (or questing)


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:
Alice Emmington wrote:
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?
Perhaps Abaddon is the place to be, for other settings to creep into.

I'm pretty sure we went off the rails of the AP a long time ago.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)
Ulricha the Unkillable wrote:
Alice Emmington wrote:
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?
Perhaps Abaddon is the place to be, for other settings to creep into.
I'm pretty sure we went off the rails of the AP a long time ago.

Which brings me to, "that's not what I believed I was signing up for."


2 people marked this as a favorite.
Male Kitsune Sylvan Trickster Rogue / Monk | HP: 68/68 | AC: 21/26 T:16/19, FF:21/25 | Init: +10 | Fort +10, Ref +12, Will +6 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None
Vandomir wrote:


Which brings me to, "that's not what I believed I was signing up for."

True. And mine is a totally wrong build for what we've been doing.

I'm a little confused. I don't have a familiar. And have I lost all of my hexes and the ability to change shape? That would be half of my class skills and a racial ability. I thought Wee Jas was lawful. ?? Pretty nasty "punishment" for refusing an unidentified voice.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Jorrast Feorte wrote:
Vandomir wrote:


Which brings me to, "that's not what I believed I was signing up for."

True. And mine is a totally wrong build for what we've been doing.

I'm a little confused. I don't have a familiar. And have I lost all of my hexes and the ability to change shape? That would be half of my class skills and a racial ability. I thought Wee Jas was lawful. ?? Pretty nasty "punishment" for refusing an unidentified voice.

You could ask our efreet to restore you with a wish.


2 people marked this as a favorite.
Male Kitsune Sylvan Trickster Rogue / Monk | HP: 68/68 | AC: 21/26 T:16/19, FF:21/25 | Init: +10 | Fort +10, Ref +12, Will +6 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

Would a wish from an effreet undo what a Deity did? If so, I'd be worried that the Deity would be offended and hurt the effreet.

Don't really care about the +5 Int. But without any magic the character is pretty much out of commission.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Jorrast Feorte wrote:

Would a wish from an effreet undo what a Deity did? If so, I'd be worried that the Deity would be offended and hurt the effreet.

Don't really care about the +5 Int. But without any magic the character is pretty much out of commission.

My thoughts as well, to some extend. But currently it's not yet spelled out as a curse or a momentary disconnection from magical force. I'd be able to help with curse related issues.

I think Wee Jas-Lass would be more offended by Alice wishing for the curse removed, than someone who does not bear her benefits&curse. Doubly so for Alice, since Desna mitigated my curse to multiple choice, and it's likely bad manners to nullify the effort one's patron put in.

I think Jorrast's 'disconnection to the force' will be solved.
I'll hit the books to research a solution.


Vandomir Jarvis wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?

DM perogative. Yeah I know... I looked for a suitable alternative and didn't find one.

I even thought she was Lawful Evil.

Please help me out with a substitute!


Alice Emmington wrote:
Vandomir wrote:
Wee Jas? Why is there a Greyhawk Deity in a Pathfinder AP?
Perhaps Abaddon is the place to be, for other settings to creep into.

Yeah I am good with that.


Jorrast Feorte wrote:

Would a wish from an effreet undo what a Deity did? If so, I'd be worried that the Deity would be offended and hurt the effreet.

Don't really care about the +5 Int. But without any magic the character is pretty much out of commission.

I thought witches had familiars. I guess not all of them.

Do you think I would nerf you permanently?

You still can still shapechange.

You can use your hexes it just will feel forced. I expect you to be fixed before you guys move further into the AP.

---
I will be getting more on track for the AP. Thanks for humoring me.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

I don't know if Alice's skin turns metallic grey, or if it is just a sheen.

But if the first, Potentially Alice after exiting the portal.


How about Lissala?

I will let you choose Alice.

Cool, I like the pic!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Force of nature Ulricha wrote:
I have no clue where we are right now

I assume we got through the portal, as our new panther-lord was described following Xandarian to the kitchen.

@ GM,

I've gotten a better picture, i think. Picture.

As for the ominous goddess, i'm inclined towards Lissala, if for staying to setting. Personally, a secret takeover sounds interesting, considering the following.
Both goddesses are Lawful (evil tendencies for Wee Jas, not inherently evil), incorporate Law & Magic. (one original rune magic was Love, which Wee Jas sort of has as domain under the Vanity aspect)

Though by linked Wiki, Lissala has no realm anymore in Golarion setting, and has seemingly vanished.

One could argue, as this is homebrew, that in this 'multiverse of RPG', Wee Jas could be Greyhawk's counterpart to Lissala.
Perhaps she secretly took over the void Lissala left behind, and Lissala's worshipers (rune giants & thassilonians) are unknowingly praying to her instead. With the particular situation that she'd work through an Abaddon-based palace. So in technical aspect, she's providing instead of Lissala, just not in name. Perhaps our previous 'Kn.: It's Wee Jas' is instead 'It's Lissala, who's not actually completely gone'..


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

That's a great picture.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Ulricha the Unkillable wrote:
That's a great picture.

Thank you. If you've a microsoft account, you can use Bing to make AI generated images. It can do amazing things.


Male Kitsune Sylvan Trickster Rogue / Monk | HP: 68/68 | AC: 21/26 T:16/19, FF:21/25 | Init: +10 | Fort +10, Ref +12, Will +6 | CMB +13; CMD 27 | Ki Pool: 5/7 | Acrobatics+18, Appraise+12, Bluff+13, Disable Device+17, Escape Artist+13, Fly+8, Know-Local+16, Know-Nature+15, Linguistics+14, Perception+14, Sense Motive+15, Stealth+16/+26 | Cantrip: Detect Magic Temporary effect: None

That makes sense then. But I'm not a witch. I'm a rogue that gave up a lot of rogue features for witch hexes. And the cantrips I cast are from a rogue talent, minor magic. Normally the talent only gives access to one cantrip, but the feat Bookish rogue lets me change it.

Good to know that it's not permanent. I wasn't sure how I could stay with the others so much weaker.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

@GM,

Out of curiosity, we're back at the town. Do they have any crafting utilities i could use? Having the feat Craft Wondrous item, i was thinking of creating something if we've got time before heading back to the city.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Boffy wishes everyone a 'Hoppy' Easter!

"Alice!" Xandarian addressing the shaman's new look. "Dressed for the occasion, I see."


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:

Boffy wishes everyone a 'Hoppy' Easter!

"Alice!" Xandarian addressing the shaman's new look. "Dressed for the occasion, I see."

Boffy is the appropriate for the occasion. The party are all still dressed in adventuring gear.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

Xandarian smirks and points to Alice's new pointed ears.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:
Xandarian smirks and points to Alice's new pointed ears.

Fox ears, not rabbit.

*2nd tail-swat to head* + snicker.


Male
Skills:
Percep +13|Diplo +29(+30)|Fly +21|Heal +16|Perf. (string) +27|Perf. (sing, dance) +21|SM +13|Acro +21|Bluff +27|UMD +14
Special:
Smite Evil (Su) 4/day (+8 att., +8 dmg. [+16 to outsider with the evil subtype, an evil-aligned dragon, or an undead creature], +8 deflection bonus to AC|LoH 12/12x/day, 4d6|Channel Energy 4d6 (uses two LoHs)
Vitals:
HP 77/77|AC 23 (T 12, FF 21)|F: 16, R: 14, W: 15|Int: +5|Immune: Disease|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19|+4 racial vs poison

"Close enough!"
Xandarian grabs the fox tail and bites the tip before letting it go.


1 person marked this as a favorite.
F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:

"Close enough!"

Xandarian grabs the fox tail and bites the tip before letting it go.

(all too easy)

Before biting, Xandarian is hexed through a tear in the fabric of reality, emerging just a little away and falling into a nearby water well.


Alice Emmington wrote:

@GM,

Out of curiosity, we're back at the town. Do they have any crafting utilities i could use? Having the feat Craft Wondrous item, i was thinking of creating something if we've got time before heading back to the city.

Yes you are back at the run down town and the abandoned castle/fort. Fort Derelev or something like that. You are more than welcome to propose or get to crafting while the others drink.


Alice Emmington wrote:
Xandarian Quartermain wrote:

"Close enough!"

Xandarian grabs the fox tail and bites the tip before letting it go.

(all too easy)

Before biting, Xandarian is hexed through a tear in the fabric of reality, emerging just a little away and falling into a nearby water well.

ROFL!!!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

@GM, i'd like to ask your take on this part about the crafting.
I am aware that a DC increases by 5 for every requirement not met, like required spells. If an item has a CL as a requirement (12 for example), would you allow a lower lvl PC to craft it, with the +5 DC mechanic?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

@Everyone, I was planning on crafting a wayfinder. Would anyone else want one as well? Costs but 250 gold.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

They're pretty awesome, are you aware of the multiple variant types?


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

I'm no Pathfinder to be carrying such a thing and having the Society on my back for having one!


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Vandomir Jarvis wrote:
I'm no Pathfinder to be carrying such a thing and having the Society on my back for having one!

Our wayfinders will be much prettier. PFS aren't exclusive owners. Does your family have a crest or coat of arms? How about a wayfinder shaped vaguely like a griffin?

@Ulricha, I saw them.


Male Chelaxian Ranger 8 (AC:21[T:12 FF:19] | HP: 79/79 40/71 (0NL) | F+9*, R+8, W+5 | Init: +2* |Perc: +14*)

"it serves as a badge of office for agents of the Pathfinder Society"

I'll pass. There are scenarios where some rando owning one causes the Society to go and find the culprit.


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F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

Pathfinders are glorified tombrobbers. :)

I must admit, while running some PFS missions, the whole 'lets plunder these cultural relics that don't belong to us' thing, that does show the audacity.

Though being the GM, i just had the cultural relics 'covertly relieved' by thieves of the plundered people during the debriefing, and they would know it.
It felt justified.

But i wouldn't make a counterfeit wayfinder. It'd look too different from theirs.


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

It's basically the concept of a wayfinder adapted to another form. That makes perfect sense. I'm on board.


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark

I'd envision Alice's personalized Star compass to be something like this.

Ulricha, what would you think a personalized compass of yours would be like?


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

Maybe something like an iron fortress or a silhouette against a mountain?


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Xandarian Quartermain wrote:

The caydenite paladin eventually climbs out a nearby well, sputtering water. "Wrong location, 'foxy lady'. I need alcohol, not water."

Once Xandarian gets his bearing, the half-azata takes the newly-reformed daemon and Boffy to the alehouse, intent on greatly reducing their stock!

Xan would probably remain in the well drinking, and start the legend of the 'slurring singing well'


F Human Shaman 8, Init +5, Perc +20, SM +21, CMB+8, CMD21, HP 152/152, F+10, Ref+8, Will+14, AC 20/T13/FF17 , Resist cold 10, Resist electricity 10, Resist negative energy 10, no breath, Darkvision 60ft, Constant endure elements, see in (Su) dark
Ulricha the Unkillable wrote:
Maybe something like an iron fortress or a silhouette against a mountain?

Alice can make you one of these in downtime.

For the 2 of us, i believe i'd spend 1 working day. 1 working day for 1000 gold (market?) worth of the crafted item.

Mountainous cameo-compass

Warrior cameo-compass


Female Human Barb (Inv.) 7/ Fighter (Unbreakable)1/ Druid 7 | 130/130 HP : Raging 177/177| AC 25 T 12 FF 23 | Fort +13 (+16) Ref +6 (+8) Will +6 (+8)| Initiative +2 | Perception +12, Survival +15| Rage 2/24* |DR 3/-, DR 6/ Non-lethal|Cold Res 3 Current effects:

Kind of loving the mountain one!


Sorry folks it has been a crazy week. ER visit on Sunday, I am all clear. Then just life. Lots of doctor appointments, robotics, and being a good dad and husband.

I have a two-day training, but I will try to get us forward at night. Then, posting daily again on Sunday to Thursday nights!

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