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Akame sends Naga-Kun at Dura. This time, however, the attack does not connect. She raises her shield in for defense.
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COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
**Toasty! - AC 20, 33/39 (AC 21)
**Erlam - AC 19 (21 w/shield), 24/24
Rhenei (-17; FF)
Henri Hart - AC 16 (17 w/shield), 23/38
Dura (-4; Enfeebled 2)
Akame Chiba - AC 21 (23 w/shield), 41/41

Tigerbot v1.0 |

Erlam has his valet hand him a Dread Ampoule. He then hurls a Bottled Lightning at Dura.
Lesser Bottled Lightning vs Dura: 1d20 + 5 ⇒ (16) + 5 = 21
Electricity; Splash: 1d6 + 1 ⇒ (3) + 1 = 4
FF on hit
He then follows it up with a Dread Ampoule, hoping to cripple Dura's ability to fight.
Lesser Dread Ampoule vs Dura, MAP: 1d20 ⇒ 8
Mental?; Splash: 1d6 + 1 ⇒ (1) + 1 = 2
Frightened 1 on a hit, Frightened 2 on a crit

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Erlam hurls his last Bottled Lightning at Dura. It hits and she also has her hair standing on end. Her muscles lock up, making her less agile than usual. The second bomb does not hit, however.
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COMBAT TRACKER
Round: 4
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
**Toasty! - AC 20, 33/39 (AC 21)
Erlam - AC 19 (21 w/shield), 24/24
Rhenei (-17; FF)
Henri Hart - AC 16 (17 w/shield), 23/38
Dura (-8; Enfeebled 2; FF)
Akame Chiba - AC 21 (23 w/shield), 41/41

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Posting my actions in advance spoilered.
Spiritual Weapon Spell Attack vs Rhenei: 1d20 + 9 ⇒ (16) + 9 = 25
Spell Damage: 1d8 + 4 ⇒ (8) + 4 = 12 force damage
He then raises his shield.
◆ Step
◆ Sustain a Spell, Spiritual Weapon
◆ Cast a Spell, Shield

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With his spellstrike recharged and the path clear Toasty! finally moves up and goes for Rhenei.
reach spellstrike vs Rhenei FF: 1d20 + 10 ⇒ (15) + 10 = 25
bludgeoning + fire: 1d8 + 4 + 1 + 2d4 + 3 + 1d4 + 1 ⇒ (8) + 4 + 1 + (4, 3) + 3 + (1) + 1 = 25
Staff+Str 1d8+4
Arcane Cascade +1
Produce Flame(+Burn it!) 2d4+3
(Recharged by Produce Flame) Flame Wisp(+Burn it!) 1d4+1
Stride, >>Spellstrike(Produce Flame)

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Toasty! smacks Rhenei with his staff. Fire burns the poor Ysoki almost to a crisp. Rhenei screams in pain, which fuels his anger.
Summoning his powers, Rhenei unleashes fire on the Pathfinders.
Scorching Ray vs Henri, AC 16: 1d20 + 13 ⇒ (13) + 13 = 26
Fire, Crit: 4d6 ⇒ (2, 2, 2, 1) = 7 Doubled to 14
Scorching Ray vs Toasty! AC 20: 1d20 + 13 ⇒ (9) + 13 = 22
Fire: 4d6 ⇒ (1, 5, 6, 3) = 15
Scorching Ray vs Erlam AC 19: 1d20 + 13 ⇒ (18) + 13 = 31
Fire, Crit: 4d6 ⇒ (3, 4, 6, 1) = 14 Doubled to 28
"How do you like that?!" Rhenei snarls, as Erlam drops to the mat.
Henri steps away from Dura and sends his scimitar after Rhenei. It connects, but Rhenei is still holding on. Henri casts shield.
Dura stabs Akame, trying to hold off the inevitable.
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled: 1d20 + 12 - 2 ⇒ (11) + 12 - 2 = 21
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled, MAP: 1d20 + 12 - 2 - 5 ⇒ (18) + 12 - 2 - 5 = 23
Slash: 2d8 + 5 - 2 ⇒ (1, 6) + 5 - 2 = 10
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled, MAP 2+: 1d20 + 12 - 2 - 10 ⇒ (8) + 12 - 2 - 10 = 8

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COMBAT TRACKER
Round: 4-5
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
-5-
**Toasty! - AC 20, 18/39
Rhenei (-54)
Henri Hart - AC 16 (17 w/shield), 9/38 (AC 17)
Dura (-8; Enfeebled 2; FF)
-4-
**Akame Chiba - AC 21 (23 w/shield), 31/41

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Akame continues to fight with Dura. Commanding Naga-kun to help.
◆ Command Companion
-◆ Strike
jaws: 1d20 + 8 ⇒ (8) + 8 = 16
piercing: 1d8 + 3 ⇒ (2) + 3 = 5
-◆ Strike
jaws: 1d20 + 8 - 5 ⇒ (4) + 8 - 5 = 7
piercing: 1d8 + 3 ⇒ (1) + 3 = 4
◆ Strike
urumi: 1d20 + 10 ⇒ (2) + 10 = 12
slashing: 1d6 + 4 ⇒ (4) + 4 = 8
Hero Point
urumi: 1d20 + 10 ⇒ (4) + 10 = 14
◆ Raise Shield (AC 23)

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Toasty! gets all toasty, basking in the fire they recharge their spell strike and try to finish off Rhenei.
reach spellstrike vs Rhenei: 1d20 + 10 ⇒ (18) + 10 = 28
bludgeoning + fire: 1d8 + 4 + 1 + 2d4 + 3 + 1d4 + 1 ⇒ (6) + 4 + 1 + (3, 2) + 3 + (4) + 1 = 24

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Mercifully, Toasty! bonks Rhenei's head and puts him out of his misery (all of 1 hp left). Akame continues to work on Dura, but, even with Naga-kun's assistance, fails to connect.
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COMBAT TRACKER
Round: 5
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
Toasty! - AC 20, 18/39
**Henri Hart - AC 16 (17 w/shield), 9/38 (AC 17)
Dura (-8; Enfeebled 2; FF)
Akame Chiba - AC 21 (23 w/shield), 31/41

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Henri Sustains his spiritual weapon, moving it to Dura to slice her.
Spiritual Weapon Spell Attack vs Dura: 1d20 + 9 ⇒ (8) + 9 = 17
Spell Damage: 1d8 + 4 ⇒ (4) + 4 = 8 force damage
He then heals himself.
2-action Heal (2nd) w Healing Hands: 2d10 + 16 ⇒ (2, 6) + 16 = 24
◆ Sustain a Spell, Spiritual Weapon
◆◆ Cast a Spell, Heal (2nd)

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Henri heals himself. He moves his mystical scimitar to Dura but it doesn't hit.
"Not as easy as hitting a poor Ysoki, is it?" she taunts. Dura then concentrates on Akame.
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled: 1d20 + 12 - 2 ⇒ (14) + 12 - 2 = 24
Slashing, Enfeebled: 2d8 + 5 - 2 ⇒ (7, 5) + 5 - 2 = 15
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled, MAP: 1d20 + 12 - 5 - 2 ⇒ (13) + 12 - 5 - 2 = 18
+1 Striking Aldori Dueling Sword vs Akame AC 23, Enfeebled, MAP 2+: 1d20 + 12 - 10 - 2 ⇒ (10) + 12 - 10 - 2 = 10
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COMBAT TRACKER
Round: 5-6
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
-6-
**Toasty! - AC 20, 18/39
**Henri Hart - AC 16 (17 w/shield), 33/38
Dura (-8)
-5-
**Akame Chiba - AC 21 (23 w/shield), 16/41

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Henri squints to prove Dura at least once that she is wrong. He hacks his spiritual weapon at her.
Spiritual Weapon Spell Attack vs Dura: 1d20 + 9 ⇒ (5) + 9 = 14
Spell Damage: 1d8 + 4 ⇒ (3) + 4 = 7 force damage
But it seems that Dura is right. He focuses on healing Akame this time.
2-action Heal (2nd) w Healing Hands: 2d10 + 16 ⇒ (2, 7) + 16 = 25
"Take her down for good!" he encourages the kitsune champion.
◆ Sustain a Spell, Spiritual Weapon
◆◆ Cast a Spell, Heal

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Akame directs Naga-kun's strike again.
◆ Command Companion
-◆ Strike
Jaws: 1d20 + 8 ⇒ (7) + 8 = 15
Piercing: 1d8 + 3 ⇒ (7) + 3 = 10
-◆ Strike
Jaws: 1d20 + 8 - 5 ⇒ (12) + 8 - 5 = 15
Piercing: 1d8 + 3 ⇒ (5) + 3 = 8
Akame then follows up with an attack of her own.
◆ Strike
Urumi: 1d20 + 10 ⇒ (11) + 10 = 21
Slashing: 1d6 + 4 ⇒ (4) + 4 = 8
◆ Raise Shield (AC 23)

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Henri tries again to whack Dura with his blade of force but doesn't succeed. He decides to heal Akame instead and restores her to full health. Akame has Naga-kun attack but her companion fails to connect. Akame herself connects with her attack before raising her shield.
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COMBAT TRACKER
Round: 6
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
**Toasty! - AC 20, 18/39
Henri Hart - AC 16 (17 w/shield), 33/38
Dura (-16)
Akame Chiba - AC 21 (23 w/shield), 41/41 (AC 23)

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Toasty! recharges his spell strike and reaches as far as he can with his staff
reach spellstrike vs Dura: 1d20 + 10 ⇒ (15) + 10 = 25
bludgeoning + fire: 1d8 + 4 + 1 + 2d4 + 3 + 1d4 + 1 ⇒ (3) + 4 + 1 + (2, 3) + 3 + (4) + 1 = 21

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Posting my actions in spoiler if it gets to my turn.
Spiritual Weapon Spell Attack vs Dura: 1d20 + 9 ⇒ (19) + 9 = 28
Spell Damage: 1d8 + 4 ⇒ (4) + 4 = 8 force damage
He then heals Toasty!
2-action Heal (2nd) w Healing Hands: 2d10 + 16 ⇒ (6, 8) + 16 = 30
◆ Sustain a Spell, Spiritual Weapon
◆◆ Cast a Spell, Heal

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Toasty! recharges his spellstrike and bonks Dura on the head. Dura growls in frustration. She steps and goes after Henri first to keep the healer down.
+1 Striking Aldori Dueling Sword vs Henri Hart AC 16: 1d20 + 12 ⇒ (15) + 12 = 27
Slash, Crit: 2d8 + 5 ⇒ (8, 2) + 5 = 15 Doubled to 30
+1 Striking Aldori Dueling Sword vs Henri Hart AC 16, MAP: 1d20 + 7 ⇒ (11) + 7 = 18
Slash: 2d8 + 5 ⇒ (3, 4) + 5 = 12
She feels the weight of guilt on her shoulders but she's past caring as she cuts Henri down.
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COMBAT TRACKER
Round: 6-7
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
-7-
**Toasty! - AC 20, 18/39
Dura (-37; Enfeebled 2)
-6-
**Akame Chiba - AC 21 (23 w/shield), 41/41 (AC 23)

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Akame becons Naga-kun into position.
◆ Command Companion
-◆ Stride
-◆ Strike
Jaws (flanking): 1d20 + 8 ⇒ (8) + 8 = 16
Piercing: 1d8 + 3 ⇒ (7) + 3 = 10
And urges her companion to redouble his effort.
Jaws (flanking) hero point: 1d20 + 10 ⇒ (15) + 10 = 25
She then strikes herself.
◆ Strike
Urumi: 1d20 + 10 ⇒ (2) + 10 = 12
damage: 1d6 + 4 ⇒ (4) + 4 = 8
Urumi Hero Point: 1d20 + 10 ⇒ (5) + 10 = 15
◆ Raise Shield (AC 23)
↺ Glimpse of Redemption if Toasty or Naga-kun is struck first.
↺ Shield Block (hardness 5) if Akame is struck first.

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Naga-Kun strikes Dura, who hisses in pain. However, neither Akame nor Toasty! succeed.
Dura steps and goes after Toasty!
+1 Striking Aldori Dueling Sword vs Toasty! AC 20, Enfeebled: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16
+1 Striking Aldori Dueling Sword vs Toasty! AC 20, Enfeebled, MAP: 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22
Slash, Enfeebled: 2d8 + 5 - 2 ⇒ (5, 5) + 5 - 2 = 13
Dura hits the goblin and ignores the weight of guilt pressing down upon her.
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COMBAT TRACKER
Round: 7-8
Tactical Map
Active Conditions: Nonlethal; 0 hp means "dead"
Before your Turn:
------------------
Those with ** may go
-8-
**Toasty! - AC 20, 5/39
Dura (-47; Enfeebled 2)
-7-
**Akame Chiba - AC 21 (23 w/shield), 41/41 (AC 23)

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Akame takes advantage of the flank Dura walked into and strikes. Dura's eyes widen as Akame's blade buries itself in her chest and she drops to the mat.
Oraelia groans in dismay as Marcos roars in delight. Immediately both masters rush to the downed combatants and revive them with potions of healing. Everyone is bundled off to the sitting room and it doesn't take long that everyone is completely healed and enthusiastically chatting about the combat.
All in all, Marcos is pleased and impressed with the way you handled yourselves, both in the challenges and how you dealt with the Students. He offers you the comfort of the Lodge for the night.
"Stay the night if you wish. I'll be staying on for a few days to settle up with Orlaelia and close up the Lodge. Meanwhile, let's eat! There are some taverns here that you should not miss."
Marcos arranges for magnificent feast at one of Restov’s finest taverns for everyone to celebrate new friendships made, challenges overcome, and to toast to new alliances.
FIN
Thanks for playing all!!