[PaizoCon 2025] SFS 7-10: Rasheen's Requiem (Inactive)

Game Master cmlobue

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Subtier 9-10, 4-player adjustment


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Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The legendary explorer Jelev Rasheen was one of the first to set off into the Drift in search of fame and fortune. After her mysterious disappearance, dozens of alleged children, partners, and adventuring companions began spreading one final tale about Rasheen: that she was last seen commanding a fleet of ships laden with treasure. Over the past few years, the Starfinder Society has joined the hunt for Jelev Rasheen’s fabled treasure, following a series of beacons from site to site, and recreating Rasheen’s final journey.

Now, the coordinates point to Pan, the only planet orbiting the star Ixo in the Tabori Cluster Nebula. The PCs travel to this badlands frontier in search of vast treasure barges or the next leg of Rasheen’s journey, only to discover a crashed starship half-buried in the earth, and no treasure to be found. What was so important about this wreck? And, more importantly, did Rasheen ever make it off this planet alive? The nearby town of Requiem Falls might hold the answers…

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

A qhorlu sits quietly at the meeting table, oddly alone. She looks around, marveling at the recent changes to her shell, now a pearlescent purple fading to the deepest blue, embossed with a multitude of mathematical symbols & equations. Nervously nibbling on the meeting table, she opts out of consuming bits of it for a snack. "Plastic." she muses "It tastes a bit slimy, though the faux marble bits could make for a nice garnish in some iron-rich red clay plates."

She fiddles with her comm unit, then recalls once again that her trusty assistant is off on his own mission, tracking a wayward video personality.
She leaves her Collective assistant a brief message, ending with "Good luck, Dr. A-Prof. That Envar is a slippery one. I'm off to track another one of Rasheen's leads."

Wayfinders

A trox clad in armor that appears from another Millenia leans back in the chair provided for one of his large size. The armor really isn't from a different time but he has gone through extreme lengths to make it appear that way. He has a refrigerator door with the name brand Akiton Appliances for a shield with notches carved in the back to indicate the amount of enemies he has sent to meet their makers. Upon the front is of the shield is symbol of Iomedae. At his hip in a sheath is a sword that when drawn appears to be the holy symbol of Iomedae's herself.

"The name is Belor, Belor McKraken. Knight of Golarion in the service of Iomedae. Belor looks down at his com and smiles and then looks at Omni his mandibles quivering in excitement.

"HA! It would seem we have friends in common! My ally Doogan was on that mission with Dr. A-Prof. Normally Jasper handles the missing diplomat missions but he has been needed elsewhere. Asset-13 has been sent to the scoured stars if you can believe it. Thought I would never hear that name or the Jinsuls ever again. It is good to meet a new Starfinder at this point in my career. I thought I knew them all by now."

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

A rather quiet and shy person enters the room, looks around, finds a chair and sits, reading and reviewing a document on his datapad. He looks like an academic, wearing formal academic clothing.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The Starfinders begin this adventure aboard the Unflappable Cockroach, a biomechanical starship of Xenowarden design owned and piloted by fellow Starfinder agent Yvyrna. The team has been aboard for a little over a week of Drift travel, growing familiar with the Cockroach’s chitin hull, smartcoral bulkheads, and biological interface, along with Yvyrna’s friendly, welcoming personality. Yvyrna has a habit of playing ethereal instrumental music resembling whale songs; she insists that the latter “calms old Roachy down and keeps ‘er in good repair.” As they emerge from the Drift and approach the Tabori Cluster, the Starfinders receive their mission briefing via a prerecorded transmission from Radaszam “The Dealmaker”.

Transmission:
The hologram recording is of Radaszam the Dealmaker’s head, his face split into a wide grin that’s a little frightening to see on a vesk.

“Starfinders! Excellent news! You’re back on the trail of Jelev Rasheen! The famous explorer! It may have taken us three years to crack the encoded beacon we located on Tombworld, and six since we first started tracking her down, but we’ve finally done it! We know where you’re headed next, and if you’re familiar with our friend Yvyrna and her very particular starship, you might have already guessed: you’re headed to the Tabori Cluster, specifically the planet of Pan! Bad news is, that’s Ixo Syndicate territory, generally, but the good news is, they don’t seem to have much influence in the specific area you’re headed to—which is admittedly a bit odd. But you know what they say, don’t look a gift defrex in the haunches. Anyway! Keep an eye out for treasure—there’s always something at these caches—and of course, for the next signal beacon!”

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Patrick actually finds the ethereal music rather relaxing and asks permission to make several recordings of it. He also shows an interest in Yvyrna herself.

Once he has heard the transmission he sets to work gathering information on the Tabori Cluster and the planet of Pan.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

For additional information, Yvyrna can easily be found on the command deck and happily answers questions the Starfinders ask her as she’s piloting.

Who’s Jelev Rasheen?:
“Functionally, she’s an old starfarer’s tale. There’s enough in the historical records to prove she was real at some point, but that was two hundred and fifty years ago, right around the time Drift travel started taking off. She was one of the first big names in Drift-based space exploration and once she disappeared, she became a legend. Folks spun so many stories about her there’s no way to untangle what the truth really is anymore.”

What’s the deal with the Tabori Cluster/Why did we need to take this specific ship?:
“Right, so, the Tabori Cluster is a nebula, and nebulas happen when a star goes kablooie, yeah? What doesn’t always happen, but did this time, is that the star’s explosion releases a whole lot of energy that doesn’t have anywhere to go, so it just stays in the nebula, floating around and shorting out anything that runs on electricity. That’s where Roachy and I come in. Biotech’s not affected by the electrical interference, and we’ve got a fancy noqual-lined cargo hold that’ll protect your tech from getting broken until you’ve got a planetary atmosphere doing that instead.”

Did Radaszam seem… unusually excited, to you?:
Yvyrna laughs. “Oh, he’s a big Rasheen fanboy. Childhood icon, inspired him to take to the stars dreaming of treasure and glory, that whole deal. It’s why he’s been the one championing the search this whole time. It’s sweet, honestly—but don’t tell him I said any of that.”

What’s the Ixo Syndicate?:
“A!~%#$@s, mostly. There’s no central government on Pan, just a lot of boom-and-bust mining towns and little settlements trying to get by, so there’s no one to step in and stop a bunch of smugglers and mobsters from staging hostile takeovers. Sounds like they won’t be bothering you much this time though, so it’s y’all’s lucky day.”

The scenario has the naughty word written out, but I guess you can't use it here :)

You can also make a Culture check to recall more about Jelev Rasheen. You automatically know the 15+ and 20+ information if this character played any of #1-15: Rasheen’s Riches, #2-22: Rasheen’s Reception, or #4-14: Rasheen’s Remembrance; and know the 25+ if this character played two or more of them.

15+:
Jelev Rasheen famously sallied forth from Absalom Station in the early days of Drift travel, returning every few years with tall tales and fantastic treasures aplenty. Around 67 aG, she set out on another grand adventure and never returned. In the decades that followed, Rasheen’s adventures and mysterious disappearance were the subject of a slew of historically dubious adventure novels and holovid dramas that inspired generations of adventurers to take to the stars— Radaszam among them.

20+:
In the decades after her disappearance, Rasheen’s legend grew to include whispers that she’d disappeared while hiding her final score, a “golden treasure barge” laden with riches beyond imagination. Thousands of explorers and treasure hunters have searched for the barge over the years, but no one has come close to finding it, leading most historians to discount the whole thing as a myth

25+:
Years ago, Radaszam stumbled across a flight plan in the Lorespire Complex apparently registered by Rasheen herself. It led to an icy moon, where a team of Starfinders uncovered a beacon Rasheen used to mark her progress, store data, and leave messages for any friends trying to follow her trail. This beacon led to another on the planet Kizmatta, which in turn led to the artificial planetoid “Tombworld.” Each location contained not only the beacon leading to the next site, but a cache of fabulous treasure, lending credence to the rumors about Rasheen’s final score.

30+:
One of Rasheen’s confirmed closest companions—and one of three people claiming to be her official biographer after her disappearance—was a korasha lashunta man named Korryn Bessel. According to his memoirs, Korryn and Rasheen grew up together in the Spike, stowed away on an experimental Drift engine when they were teenagers, and recruited a crew of like-minded adventurers to accompany them on their travels, though Rasheen just as often liked to run off on her own—just as she did the fateful day when she disappeared forever.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Omni also enjoys the ship's preferred musical choices & does what she does when confronted with the music of the stars - she starts disassembling it to find its underlying mathematical roots, to understand its message better.

Omni's Cultural catchall of the subject of Rasheen: 1d20 + 17 ⇒ (8) + 17 = 25

"Right, yes - Rasheen's flight plan. No wonder Radaszam happy. More adventures, more discoveries. First, that icy moon, then Kizmatta, and later, the Tombworld. Beacons on them all - pointing along Rasheen's flight path."

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

It's a very big kablooie. Patrick clarifies, being an astrophysicist. Basically a supernova when a massive star cannot sustain fusion and suffers a core collapse. The resulting energy blows the outer layers of the star out into space forming the nebula. As for the core, it either becomes a neutron star, or if it is massive enough, a black hole. In this case the Tabori Cluster has a magnitar at it's heart, a neutron star with a very intensive magnetic field which causes the electrical interference that Ms Yyvrna mentioned.

Hm. Pan reminds me much of several parts of Akiton actually.

Patrick knows everything up to the 25+ and prepares a presentation.

culture: 1d20 + 15 ⇒ (4) + 15 = 19

He also asks Omni for permission to trnsxribe those equations for further study and explains what the ones he knows about are.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Omni happily shares those equations & tries to geek out engage Patrick in a discussion about the intersection between math & music.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Since Patrick has been attempting to intersect magic with physics, he does get interested in that.

Are they from Enereth-7? I've been actually working on many of the equations discovered there.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Omni nods, engaged in the conversation.

"I studied on Enereth-7 as well, so some of my research is grounded in the studies there. The way things warp near the event horizon adds a unique spin to how & where things intersect. You can almost see the divine at that point."

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Well I am not sure about the divine, but things certainly get fascinating at the quantum level


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Once the Starfinders understand the mission parameters and are ready to get started, Yvyrna instructs them to either place all their technological equipment into some noqual-lined storage boxes she has waiting along the corridor to the bridge, or to go below to the noqual-lined cargo hold. The Unflappable Cockroach has reached the edge of the Tabori Cluster, and any technological gear (including most armor and weapons, as well as technological implants) that aren’t within one of these forms of protection as the ship passes through the nebula is likely to break.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Patrick makes sure all his tech gear is stowed before joining Yvyrna on the bridge to admire the view.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Omni ensures that her tech and hybrid items are all properly stowed away in the hold before joining the crew on the bridge for the descent to the planet.

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

Belor smiles as much as his mandibles will allow him as he has nothing too technical in his normal gear.

"I need only my sword of Iomedae to keep me company"

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

As long as it is an archaic sword, you should be fine


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The beacon coordinates lead the Unflappable Cockroach way out into the badlands of Pan, far away from its significant settlements. For miles, the Starfinders see nothing but rock formations, the occasional ruin and, in the distance, a small river surrounded by thick, wild shrubland before they finally arrive at their destination: the remains of a long-ago wrecked starship.

The rusted back end of a centuries-old starship juts out of the dry earth, with what might be a chunk of its forward bow lying a few meters away and the rest buried deep underground. The wreck is only visible from directly above, as thick layers of rust and walls of untouched wild growth conceal the wreck from other angles, a sign of how long it’s been here, untouched and unremembered. A name etched into one side of the crumpled hull is still legible beneath the wear of passing time: Raven’s Flight.

Yvyrna gives a low whistle, then turns to make direct eye contact. “I’ll leave you to it, then. I need to get ol’ Roachy back into orbit. He gets nauseous if he spends too long in gravity. Give me a call when you’re ready to return to Absalom Station.”

Yvyrna drops the PCs off and returns to orbit, leaving the team to begin their investigations. To start, they can establish some baselines by examining the area for 10 minutes.

Life Science or Physical Science DC 20:
You identify that the wreck has been here for around 250 years (based on the degradation of the ship’s parts or the growth of the encroaching plant life, respectively).

Culture DC 26:
you recall that the Raven’s Flight, while not the most well-known of Rasheen’s ships, was a smaller, personal vessel designed for a crew of one that she started taking out more and more in her later years as her expeditions grew more solitary.

Perception DC 20:
You notices a second engraving carved into the hull directly opposite the ship’s name, though this one is much smaller and almost completely swallowed up by rust. You can make an Acrobatics or Sleight of Hand check t clean it, but you suspect that failing will destroy it.

Athletics DC 20 or spend an additional 15 minutes working:
You pry open what remains of the forward hatch. It leads to the cockpit, which aside from two centuries of disuse is remarkably intact. You can make an Engineering or Piloting check to learn more.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

physical science: 1d20 + 22 ⇒ (3) + 22 = 25
culture: 1d20 + 15 ⇒ (8) + 15 = 23
perception: 1d20 + 11 ⇒ (16) + 11 = 27
athletics: 1d20 + 3 ⇒ (6) + 3 = 9

Looks like the wreck has been here for roughly 250 years
And there is a second engraving carved into the hull directly opposite the ship’s name

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Life Science: 1d20 + 8 ⇒ (9) + 8 = 17
Culture: 1d20 + 17 ⇒ (2) + 17 = 19
Perception: 1d20 + 15 ⇒ (10) + 15 = 25
Athletics: 1d20 + 13 ⇒ (14) + 13 = 27

Acrobatics: 1d20 + 16 ⇒ (18) + 16 = 34
Engineering: 1d20 + 10 ⇒ (3) + 10 = 13

"What's this?" says Omni, peering closely at the hull as she gently brushes some rust away from a particular spot.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Omni-lithic uncovers a symbol resembling both a crudely drawn star and a jagged, stylized R; unlike the ship’s name, it was not professionally engraved, but shallowly etched in with a knife.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

"Hmmm. Looks like Rasheen liked added a personal mark."

Omni snaps some pictures for the archives.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Patrick also takes some pictures. He seems to be rather meticulous about the settings on his camera which looks to be one of the latest models suitable for underwater photography.

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

Belor, for the first time since he was initiated as a Starfinder is on a planet that can cater to his natural abilities as a trox. He burrows around taking a look above and below the sand.

Perception: 1d20 + 10 ⇒ (10) + 10 = 20
Athletics: 1d20 + 10 ⇒ (14) + 10 = 24


DAE | Pahtra Solarian 1 | HP 10/19 | AC 17 | Fort +4, Reflex +7, Will +5 | Perc +5 (darkvision) | Speed 25 | Explore: Scout +5 | Attunement: Photon | Hero Points 0 | Wounded 1 | ◆◇↺

Iseph checks things.

Culture: 1d20 + 16 ⇒ (10) + 16 = 26
Piloting: 1d20 + 19 ⇒ (7) + 19 = 26

His stats will be in this profile - and I will clean them up later - but the players should be deciding his actions.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Belor finds nothing underground that would indicate that this is more than an abandoned spacecraft.

Iseph points out that the Raven’s Flight, while not the most well-known of Rasheen’s ships, was a smaller, personal vessel designed for a crew of one that she started taking out more and more in her later years as her expeditions grew more solitary.

He also locates the craft's black box, which in intact but lacks power.

Spend 2 battery charges:
The flickering green lights of a hologram come together to form the image of a middle-aged human woman, hunched over in the captain’s chair and scowling. She wears freebooter armor two centuries out of style, engraved with a sharp, stylized R.

“Well, this is a mess,” she mutters, disgust palpable even through the glitchy recording. “Korryn, if you get this, I’m stranded. The Raven’s trashed. No idea what happened. We came out of the Drift, and half the electronics on the ship exploded. The other half just died. It’s a miracle I managed to land at all.” She snorts. “Some miracle. This place is the definition of backwater. There’s one little two-bit town, five miles north of here, and then nothing for the better part of a continent. Still, suppose it’s not a total loss. Spotted some interesting ruins on the way down that could be worth checking out.

“I’ve gotten all I can from the wreck. I’m gonna head into town, get some help from the local bumpkins to get the Raven operational again. Find me there, and let’s clear out of this dive. With any luck, by the time your lazy ass manages to find me, I’ll have collected more than enough starmetal to recoup our losses.” The woman smirks roguishly, exuding a youthful confidence despite the faint laugh lines adorning her face and the few gray strands poking out of her dark hair. “Don’t make me wait too long, slug. Rasheen out.”

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

A xeno-arcaeologist by trade, Omni's had the good luck to encounted ancient tech in need of just a wee bit of power before.

She'll attach a 20-charge battery to enable the black box.
<<watch the video>>

Then she collects the black box into her Null-Space chamber & slots the battery into her shield, where a backup generator gets to work recharging it.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Patrick records the video on his camera.

Wouldn't be the Drift Crash unless it was a similar local event ... or maybe something blew out the Drift drive and caused a cascade failure through the systems. The data recorder in the black box should tell us more

I presume we are now going to be checking out this ... two bit town then. he concludes dryly.

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

But of course Patrick! We must! ONWARD!! COME MY FRIENDS WE WILL SOLVE THIS RASHEEN MYSTERY ONCE AND FOR ALL!!!! Belor draws his sword and points in the direction of travel leading the group and waving behind himself encouraging the group to follow.

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

"That sure sounds like our next destination. Let's do it."

The Exchange

Male Human (mostly) druid, with tidbits of bard

Iseph nods, & falls in line for the exploration.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

Given that we have no other place to go, I am in complete agreement.


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

While leaving the site, The Starfinders uncover a reinforced safe that was thrown clear during the crash and has been almost entirely swallowed up by a tough, thorny bush. It’s easy enough to hack the wood away with a few strokes from any kind of melee weapon, but the safe is locked.

Engineering or Sleight of Hand DC 26 or Athletics DC 32:
Inside is an old but functional tensor graviton pistol and 2 frag grenade IVs.

but before they leave the crash site, the shadow of massive wings falls over the remains of Raven’s Flight. These wings, however, belong not to a raven, but to a massive local predator in search of its next meal.

>Slide 5<

Initiative:
”Omni Initiative”: 1d20 + 6 ⇒ (19) + 6 = 25
”Belor McKraken Initiative”: 1d20 + 8 ⇒ (18) + 8 = 26
”Patrick Messier Initiative”: 1d20 + 2 ⇒ (2) + 2 = 4
”Iseph Initiative”: 1d20 + 7 ⇒ (14) + 7 = 21
”Red Initiative”: 1d20 + 8 ⇒ (14) + 8 = 22
”Blue Initiative”: 1d20 + 8 ⇒ (3) + 8 = 11

Round 1 - bolded may go

Belor
Onmi
Iseph
Red
Blue
Patrick

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Question - Are those beasts still flying, or have they landed?

Engineering vs DC26: 1d20 + 10 ⇒ (10) + 10 = 20

The Exchange

Male Human (mostly) druid, with tidbits of bard

Rolling for Ispeh as well

Sleight of Hand DC26: 1d20 + 18 ⇒ (12) + 18 = 30

The Exchange

Male Human (mostly) druid, with tidbits of bard

Iseph examines the pistol, ensuring its functionality.

"A tensor-model graviton pistol. Perhaps I could make use of this. Does anyone else have a desire to use it? There were also some Model IV Frag grenades, but I'm not trained in their use."

The Exchange

Male Human (mostly) druid, with tidbits of bard

Iseph eyes the beasts as they overfly the ship, moving to a good shooting position. He wields his sonic pistol in one hand & the graviton pistol in the other.

(Depending on whether they're still flying or not, that will determine which pistol gets fired vs Blue - the graviton if Blue is flying, the sonic pistol if it's on the ground)

Trick Attack (Stealth +18) = Tricked & Flat-Footed if CR is 18 or less
Pistol vs Blue's FF EAC: 1d20 + 10 ⇒ (11) + 10 = 21

If on the ground, it's the sonic pistol: 1d8 + 4 ⇒ (6) + 4 = 10
Trick damage: 4d8 ⇒ (3, 5, 2, 7) = 17

or

If in the air, then it's the graviton pistol. DC 18 Reflex save to avoid a 20-foot drop toward the ground.

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

engineering: 1d20 + 18 ⇒ (4) + 18 = 22

No not really, I usually prefer magic


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

The creatures are currently 15 feet above the ground.

Iseph manages to get the safe open before the creatures arrive.

Iseph fires at the creature further to the south. His fake-out puts it in just the right position.

Reflex Save: 1d20 + 12 ⇒ (9) + 12 = 21

However, it manages to stay aloft.

Round 1 - bolded may go

Belor
Onmi
Iseph
Red
Blue
Patrick

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Nice try, Iseph, but we might have to fight them in the air.

Omni triggers her jetpack, moving to engage Red (70-ft fly speed, rising 5 feet) as she moves, bringing Red just close enough using her entropic strike's reach ability.

(Note: she has 1 Entropy Point)

Omni tries to ID the creatures using Life Science: 1d20 + 8 ⇒ (7) + 8 = 15

Entropic Strike vs Red's EAC: 1d20 + 16 ⇒ (16) + 16 = 32
Acid damage: 3d6 + 18 ⇒ (2, 1, 5) + 18 = 26

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

Charges forward drawing shield and sword and screams "FOR IOMEDAE" Its as if some warrior from the distant past is trapped within the Trox's body.....

Belor LUNGES forward with his sword (10ft of reach)

Perception: 1d20 + 15 ⇒ (14) + 15 = 293d10 + 17 ⇒ (9, 7, 8) + 17 = 41

(on a crit it has 2d6 bleed as the crit effect)


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Omni is positive that these creatures are in fact alive.

Belor charges into the fray and strikes one of the creatures with his sword.

Omni flies over to the other foe, striking it with some corrosive entropy.

The red-tinged enemy sweeps a wing past Omni, hoping to also strike Belor.

Wing: 1d20 + 19 ⇒ (13) + 19 = 32
Slashing Damage: 2d8 + 10 ⇒ (4, 1) + 10 = 15

Wing, Cleave: 1d20 + 19 ⇒ (17) + 19 = 36
Slashing Damage: 2d8 + 10 ⇒ (6, 1) + 10 = 17

The bluish creature grabs at Belor.

Claw: 1d20 + 19 ⇒ (10) + 19 = 29
Piercing Damage: 2d8 + 15 ⇒ (1, 1) + 15 = 17 plus Grab

Round 1-2 - bolded may go

Belor (-17 SP)
Omni (-15 SP)
Iseph
Red (-26 HP, -2 AC)
Blue (-41 HP)
Patrick

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

(I'm waiting for Patrick to act - he deserves Turn 1 before I take Turn 2.)

Wayfinders

Male Human Technomancer - 9 | SP:54/54 HP:49/49, RP:10/10 | E23 K24 | F6 R5 W8 | Init:2 | Per:9, SM:4 | S/d 1:4/6 2:4/5 3:5/5 | NG | TSR:1 | Wayfinders | 124312-701

From the ground, Patrick fires a volley of force missiles at Blue
mm: 3d4 + 3 ⇒ (4, 4, 1) + 3 = 12

He hacks one missile hack: 1d4 ⇒ 3 to make it stronger before firing - now 14 force. ((-1RP))

The Exchange

Male Human (mostly) druid, with tidbits of bard

Iseph slips closer, using their Stealth to throw the Red off just enough to make it flat-footed. (Take 10 Trick Attack works up to CR 8 based on Stealth +18)

Iseph's sonic pistol vs Red's FF EAC: 1d20 + 10 ⇒ (15) + 10 = 25
Sonic damage: 1d8 + 4 ⇒ (5) + 4 = 9
Trick Damage: 4d8 ⇒ (1, 3, 4, 4) = 12

Wayfinders

Female Quorlu NG Vanguard 11 | SP 143/143 HP 83/83 | RP 11/11 | EAC 28(29); KAC 30(31) | Fort +13; Ref +12; Will +7 | Init: +6 | Speed 40ft, Fly 70ft | Perception +16 (Lo-Lite/DV), SM +6 | Resist A5-C5-F10

Nudging her jetpack to drift up 5 ft & a bit closer to her ally, Omni ends up adjacent to both Blue & Belor 10 ft in the air, yet still within reach of Red. Her entropic strike lashes out across the gap at Red again.

Ent. Strike vs Red's FF EAC: 1d20 + 16 ⇒ (8) + 16 = 24
Acid damage: 3d6 + 18 ⇒ (2, 5, 6) + 18 = 31

She also plans to use her Bodyguard and In Harm's Way abilities to defend Belor, should Blue attack him again.

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

(Since it is close enough to claw me....)

FULL ATTACK!

I WILL CUT YOU DOWN YOU FOUL BEAST!!!!!!

Full attack swing with sword: 1d20 + 15 - 4 ⇒ (7) + 15 - 4 = 183d10 + 17 ⇒ (3, 9, 5) + 17 = 34
Full attack swing with sword: 1d20 + 15 - 4 ⇒ (11) + 15 - 4 = 223d10 + 17 ⇒ (1, 4, 1) + 17 = 23

2d8 bleed on a crit


Crash Down | Defy the Dragon | Nova Rush | ◆◇↺

Patrick hurls some magical bolts at the bluish enemy.

Belor swings at the closest creature twice, but does not make contact.

Onmi-Lithic once again whips the enemy with reddish feathers.

Iseph's trick isn't good enough this time, but he still hits his target.

I think you mistakenly listed the CR tricked as 18 in the first post, and I accepted that.

The red enemy swings a taloned foot at Omni-Lithic.

Claw: 1d20 + 19 ⇒ (11) + 19 = 30
Piercing Damage: 2d8 + 15 ⇒ (4, 4) + 15 = 23 plus Grab

The blue one tries the same on Belor.

Claw: 1d20 + 19 ⇒ (20) + 19 = 39
Piercing Damage: 2d8 + 15 ⇒ (6, 5) + 15 = 26 plus Grab

Belor jumps into the way and gets carried into the air for his trouble.

Round 3-2 - bolded may go

Belor (-17 SP, +2 AC)
Omni (-64 SP, -2 AC, grappled, 50 ft. up)
Iseph
Red (-66 HP)
Blue (-55 HP, 50 ft. up)
Patrick (-1 RP)

Acquisitives

trox Male Trox LG Soldier 10 | SP 120/120 HP 78/78 | RP 10/10 | DR1 ER 5 Cold 5 Fire| EAC 27; KAC 31 | Fort +11; Ref +8; Will +8 | Init: +8 | Speed 40ft, Fly 30ft Burrow 10 | Perception +10 (Darkvision)

NNNYYYYAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!

Full attack again on blue

FULL ATTACK ON BLUE: 1d20 + 15 - 4 ⇒ (6) + 15 - 4 = 173d10 + 17 ⇒ (9, 5, 1) + 17 = 32
FULL ATTACK ON BLUE: 1d20 + 15 - 4 ⇒ (14) + 15 - 4 = 253d10 + 17 ⇒ (1, 4, 3) + 17 = 25

(None were bolded but it seems like we are up next ¯\_(ツ)_/¯ )

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