Hybrid World (Inactive)

Game Master Reckless


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Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

So looks like we got the Outsiders with a possible prefix.

Order settled as Canary recruits Oddball who quickly recruits Nightwing, together they contact Mariner and the group hears of Sentry who points them towards OMAX which completes the team. In that case the first three are within a week or so then a couple weeks for Mariner a week or two more then Sentry and OMAX within 2ish more weeks, around 1.5 months for the whole team to get together.

Does that work for folks?


That works what is the catalyst that brings us together?


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

If it works I had mentioned the possibly of the Hood who I have been romantically involved in proposing the team.


The Hood with some really awesome stark tech


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0

Works for me.


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

If all of that works I think it covers the baseline that Reckless was looking for. Is there anything else we need Reckless?

Liberty's Edge

Male Human Commoner 2

I think we're fairly good to go with that, yes. Still trying to come up with an honorific for the Outsiders....

I expect with things being a weekend, we may jump off to a slow start. I've got a viewing to go to on Sunday myself and will likely be out of touch then, but I should be able to answer questions on Saturday at times throughout the day.

For now, we will be running theater of the mind, and likely will be splitting the party some since the Legion has done so.


Oh, what's up with sentry having impervious 10 toughness? The default for M&M3 is that it's limited to half PL.


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0
The Nightwing wrote:
Oh, what's up with sentry having impervious 10 toughness? The default for M&M3 is that it's limited to half PL.

I’ve always ignored that. I’m happy to lower it if that is what reckless wants.

Liberty's Edge

Male Human Commoner 2

No, in 3rd edition, it ignores half your ranks in Impervious or less effects, so with Impervious 10, he ignores effects of level 5 or lower.

Almost every example of tough heroes in the Basic Hero's Handbook and Hero's Handbook have Impervious greater than 1/2 their PL and some even have it higher than their PL.

10 is fine, higher than 12 would be an issue.


Ah, I misremembered.


I took a commset. It's 1 equipment point, which is 1/5 of a regular point. Hopefully we have at least one on the inside team.

Liberty's Edge

Male Human Commoner 2

You can replace that with something else; for "free", I'm going to say you have not only comms, but a base of operations as well. Although, to be fair, the base and comms were both furnished by the Hood.

The base is a bunker under an abandoned warehouse in the Narrows. It has a decent computer/police monitoring set up, as well as some rudimentary exercise and target practice facilities. It was not discovered by Daredevil or the police when they shut Oliver down.


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0

I'm wanting to make sure I am getting this right before it comes up.

First, I messed up and spent two points to make my hearing acute, not realizing that hearing is already an acute sense. So that gives me two points back. I'm going to move one of those points into Extended for hearing, and the other to buy more perception skill points.

So for hearing perception checks I take a -1 penalty per 10,000 feet (Not quite two miles). I bumped my Perception up to +19.

I also have Penetrates Concealment for hearing senses, so I ignore penalties for barriers, soundproofing, etc. (Unless is it built with something like a nullify power).

I had previously missed this: Discerning details—such as clearly hearing conversation or reading fine text—requires at least three degrees of success on the Perception check.

So you have to get a 15 to clearly hear conversation.

That should mean that I can hear a conversation clearly at 40,000 feet. That was closer to my goal with the design.

Reckless, does all of that sound right?

The main goal of this is to be a plot hook generator, and a back up means of communication for the team.


With senses that wide, the issue is distinguishing the important bits. I'd suggest either analytical to say that you can sense the small details and let you recognize an ally out of millions of people. Or you could call it something like "perception filter".

Reckless wrote:

You can replace that with something else; for "free", I'm going to say you have not only comms, but a base of operations as well. Although, to be fair, the base and comms were both furnished by the Hood.

I'll keep my existing commset in addition to the team one.

Liberty's Edge

Male Human Commoner 2
The_Sentry wrote:

I'm wanting to make sure I am getting this right before it comes up.

First, I messed up and spent two points to make my hearing acute, not realizing that hearing is already an acute sense. So that gives me two points back. I'm going to move one of those points into Extended for hearing, and the other to buy more perception skill points.

So for hearing perception checks I take a -1 penalty per 10,000 feet (Not quite two miles). I bumped my Perception up to +19.

I also have Penetrates Concealment for hearing senses, so I ignore penalties for barriers, soundproofing, etc. (Unless is it built with something like a nullify power).

I had previously missed this: Discerning details—such as clearly hearing conversation or reading fine text—requires at least three degrees of success on the Perception check.

So you have to get a 15 to clearly hear conversation.

That should mean that I can hear a conversation clearly at 40,000 feet. That was closer to my goal with the design.

Reckless, does all of that sound right?

The main goal of this is to be a plot hook generator, and a back up means of communication for the team.

Alternatively/Additionally you could use Analytical (Hearing) to be able to sort out/clearly hear details, but if you want him to have to figure out the different sounds he's hearing, what you have seems right. I could see the Analytical Hearing be something you pick up with practice after gaining hero points....


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

@Reckless

Mariner is immune to concealment from normal fog as a weather controller. Is the concealment normal fog?

thanks

Liberty's Edge

Male Human Commoner 2
"Mariner" Noah Weatherby wrote:

@Reckless

Mariner is immune to concealment from normal fog as a weather controller. Is the concealment normal fog?

thanks

Yes.


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0

Weirdly, the official Superman build in the DC book has Acute and Extended Hearing but not Analytical. Hearing is an acute sense already, I think, so that seems redundant. But the rules were new when they were making that so maybe there were mistakes.

I'm going to ditch microscopic vision and take Analytical hearing to be able to distinguish sounds at a huge distance. I'll update the build in the profile.

Also dropping a couple points of perception and adding accurate to perception.

And now finished.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

@Reckless. Did you see my last PM with questions?

thanks

Liberty's Edge

Male Human Commoner 2

Howdy, friends. I am dealing with some health issues and may be out of communications for a few days.


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

Hope you feel better soon!


Thinking I should let OMAX take a leap with me and as I leap throw my SMoke ball down to impair the Metal dude. Not sure though.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

I'm traveling on business trip early Wednesday to late Friday. Posting will be challenging. Luckily I rolled bad for Initiative.

cheers


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

Just to clarify, who is up?

Liberty's Edge

Male Human Commoner 2

Omax, will skip her and post later today if she doesn't post before then.


Female Augmented Mutant | Initiative +10/+14 | Toughness 10 | Dodge 10/14 | Parry 12 | Fortitude 10 | Will 7 | Perception +10 | Hero Pts 0 | OMAX-23
Senses:
Normal Sight [Extended], Normal Hearing [Extended], Scent [Extended, Ranged, Accurate, Acute, Tracking], Low-Light Vision, Microscopic Vision

Apologies gang - was me, just posted.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

@Reckless Who's action?

cheers

Liberty's Edge

Male Human Commoner 2

Everyone's-Lightning Lass just did her action (the protective vortex/whirlwind and moving further up into the sky.


Female Augmented Mutant | Initiative +10/+14 | Toughness 10 | Dodge 10/14 | Parry 12 | Fortitude 10 | Will 7 | Perception +10 | Hero Pts 0 | OMAX-23
Senses:
Normal Sight [Extended], Normal Hearing [Extended], Scent [Extended, Ranged, Accurate, Acute, Tracking], Low-Light Vision, Microscopic Vision

Slammed at work folks - will likely be well into the weekend before I'm afforded some free time.

Please bot OMAX-23 as necessary.


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Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

Sorry, I’ve been a bit busy recently. Wrapping up my last finals before I graduate college after this weekend. I should be more available.


Congratulations!


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |
The Nightwing wrote:
Congratulations!

Thank you!

Back now!


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

@GM What's going on? Is there a wrap up? Are we going for Shwarma?

thanks


The Crash Pad sounds like a great name for a hidey hole

Liberty's Edge

Male Human Commoner 2

I am following along and enjoying, please let me know when you want me to move things forward.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

ready to move


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0

Let me know if Sentry gets annoying. I'm really trying to think through what his "just fell off the turnip truck" origin means. He isn't stupid, but he doesn't understand any social norms yet. At the same time, I know how that sort of thing can be bothersome. If if gets to be too much don't hesitate to let me know.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10
The_Sentry wrote:
Let me know if Sentry gets annoying. I'm really trying to think through what his "just fell off the turnip truck" origin means. He isn't stupid, but he doesn't understand any social norms yet. At the same time, I know how that sort of thing can be bothersome. If if gets to be too much don't hesitate to let me know.

I'm really enjoying it.

cheers


Init+ 6 | Dodge 16 Parry 4 Toughness 8 | Fortitude 8 Will 16 | Perception +21 (Darkvision) |Vision 1, | Hero Points: 1 |

Hey, this week till late Sunday I have huge commitments at work so I likely wont be able to get on to check and definitely won't be able to make a post. if things are waiting on me please bot!

Liberty's Edge

Male Human Commoner 2

I've got some stuff going on at home now and will be a bit spotty in posting, probably can't post over the weekend.

I'll try to catch up on Monday.

Liberty's Edge

Male Human Commoner 2

Are you going to meet with "Brainiac" ?


Art Init+ 3 | Dodge 3 Parry 4 Toughness 20 (10 impervious) | Fortitude 15 Will 9 | Perception +17 (Extended Hearing 4, Accurate, Analytical, Penetrates Concealment, Ultra-Hearing, |Vision 1, | Hero Points: 0| Luck 0

I think we never replied to Braniac to set up the meet, but yes, let's do it.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

Let's go. What other lead do we have? Go. Go. Go.

Liberty's Edge

Male Human Commoner 2

My mother in law is hospitalized and we are working on setting up hospice and setting things up at her home so I can be her health aide/companion. I may be posting spottily.


Female Augmented Mutant | Initiative +10/+14 | Toughness 10 | Dodge 10/14 | Parry 12 | Fortitude 10 | Will 7 | Perception +10 | Hero Pts 0 | OMAX-23
Senses:
Normal Sight [Extended], Normal Hearing [Extended], Scent [Extended, Ranged, Accurate, Acute, Tracking], Low-Light Vision, Microscopic Vision

No worries chief - hope all goes well.


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10

Can I write a narrated post directing other PCs to put everyone inside the building to trigger the conversation with Brainiac or trap?

Liberty's Edge

Male Human Commoner 2

sure


Damaged 0 | Hero Points 1 | Perception +5 | Initiative +1 | Dodge 13 | Parry 13 | Toughness 11 | Fortitude 11 | Will 10
Reckless wrote:

sure

Or maybe you could just get us into the warehouse to meet Brainiac or spring the trap.

I’ll post later if you don’t want to

Cheers

Liberty's Edge

Male Human Commoner 2

Checking in. Mariner is the only one to post in a while. I know we had Gen COn, so I'm not too worried yet.

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